Comments 116

Re: Cat Quest Is Getting A Retail Edition This September On Nintendo Switch

Morgan19

@Nincompoop So, two minutes after you beat it?

Decent game while it lasted, but woefully short. I spread it out over a few hours one weekend and had a distinctly "...that's it?" impression. I get that a lot of indie games go for quality over length, but there was just something about the overt repetition and simplicity of CQ that just didn't work for me.

Re: Review: Saturday Morning RPG (Switch eShop)

Morgan19

I don't mind pixel graphics, but the random hodge-podge of high-res mixed with low-res mixed with pixelated mixed with sharp and clear is an absolute deal-breaker. Make up your mind about what you want to be, game.

Re: Save Your Loose Change With SNK 40th Anniversary Collection On Switch

Morgan19

@TheMudHutDweller Hate to burst your bubble...

http://grammarist.com/usage/autumn-fall/

"Some who consider British English the only true English regard fall as an American barbarism, but this attitude is not well founded. Fall is in fact an old term for the season, originating in English in the 16th century or earlier. It was originally short for fall of the year or fall of the leaf, but it commonly took the one-word form by the 17th century, long before the development of American English. So while the term is now widely used in the U.S., it is not exclusively American, nor is it American in origin."

Re: Your Prayers Have Been Answered, Hori Is Making A Joy-Con With A Proper D-Pad

Morgan19

@ZAK6 - Well of course you're going think this is "pointless", you admitted yourself you like the traditional joycon layout. This is (obviously?) for people who want an integrated dpad.

For everyone else saying things like "I don't need this, I never play handheld, what's the point?"-- Duh, you're obviously not the target audience. It's like saying "I don't get the point of automatic transmission, I only drive stick" because you're ignoring or dismissing the portion of population that DOES. C'mon, don't be so shortsighted and narrow-minded, people...

Re: Review: Cat Quest (Switch eShop)

Morgan19

Fun while it lasted, but (even as a cat lover ) it's utterly repetitive and ultimately very shallow once you have the "stun with magic then whack away" approach down to a rhythem. Based on my personal experience, I disagree that it's worth the price: I bought it the Friday it came out, played a couple hours each night, and was done by Sunday evening with no desire to 100% it. It just doesn't have enough meat to be worthwhile.

Re: Review: Time Recoil (Switch eShop)

Morgan19

"...feel like they get into a groove after a while - steal certain documents, take out or capture this enemy and so on. Thankfully, there are variations..."

Should that be "get into a rut" instead? 'Groove' would be a good thing (hit your groove, grooving, groovy, etc.)and it doesn't sound like that's what was intended.

Re: Review: Dragon Quest VIII: Journey of the Cursed King (3DS)

Morgan19

Not a single mention of load times?

A few hands-on videos I saw earelier in the week displayed load times of about five seconds before AND after battles, during which the audio was totally silent, plus equally long loads when transitioning to the world map. If true in the retail release, surely that deserves a mention/caution somewhere?