Comments 1,359

Re: Review: Just Dance 2017 (Wii U)

Mahe

Just Dance 2016 was a misstep for the series, and it seems that JD2017 continues in the same unfortunate direction. The game will probably still be good, just not great, and I'll get it eventually, but I don't expect it to be the best that the series has offered.

Frankly, if you're new to the series, you would probably be better off trying Just Dance 2015 or other titles from between 2010 - 2014.

Re: Just Dance 2017's Best-Selling Version is on Wii

Mahe

@Pichuka97 I haven't bought any version of this yet, but from online videos and other info I've seen, the Wii version is confirmed to have World Dance Floor online mode. There is no paid DLC though.

Just Dance 2016 for Wii was the same thing. Free online in World Dance Floor, but no paid DLC.

Re: Nintendo Download: 3rd November (Europe)

Mahe

@Blister Agreed, except that Wii got some really good games late in its lifecycle. And you really should get a PS4 if you're running out of games, it has a lot of games that aren't on Wii U.

Re: Level-5 Planning To Support Nintendo Switch But Won't Have Any Games At Launch

Mahe

@TruenoGT "However, it's up to Nintendo to knock it out of the park at launch, otherwise they'll either stick to 3DS as long as possible and probably move to mobile entirely instead of Switch."

Yup. The 3DS launch didn't go so well, and that hurt publishers like Level 5, leading to cancelled projects and hesitation from both third parties and consumers alike. If Nintendo messes up with Switch, it might be game over for good.

Re: Just Dance 2017's Best-Selling Version is on Wii

Mahe

@SLIGEACH_EIRE Just Dance sales typically start slow and then pick up towards the holidays. I'm one example of that: I'm a big fan of the series in general (even though JD2016 made some mistakes), and I will be buying JD2017 at some point, but not right away.

Re: Just Dance 2017's Best-Selling Version is on Wii

Mahe

@Sanangelo89 The first Just Dance came out in late 2009.

@DragonEleven Well, that's a very strange taste you have, honestly. You must realize that even if you don't like the songs, a lot of people do, and they play Just Dance even hours on end, from month to month and year to year. Just Dance fans play the games a lot.

Re: Just Dance 2017's Best-Selling Version is on Wii

Mahe

@DragonEleven Then you obviously have no idea what "shovelware" means. That's not a matter of opinion, it's a matter of definition: https://en.wikipedia.org/wiki/Shovelware

With the amount of effort that goes into Just Dance games, the high quality of the games, and the constant customer satisfaction that especially the Wii versions have had, nothing could be further from shovelware. You might as well be calling Super Mario Galaxy shovelware.

Re: Just Dance 2017's Best-Selling Version is on Wii

Mahe

For reference, here are my impressions of the best versions of Just Dance mainline multiplat games:

Just Dance 3 - Wii
Just Dance 4 - Wii U
Just Dance 2014 - PlayStation 4
Just Dance 2015 - PlayStation 4
Just Dance 2016 - Wii
Just Dance 2017 - ????

That being said, the Wii version has always been very competitive when it comes to quality in the Just Dance games. It's amazing how well that tiny wonder of a console has kept up in recent years.

Re: Just Dance 2017's Best-Selling Version is on Wii

Mahe

This is not surprising after what they did with Just Dance 2016. The Wii version was the best version of that game, where it was the current-gen versions that were lacking features.

Now the most important online mode has been restored to current-gen versions, but that wasn't known until very recently. A lot of people were thinking that the Wii version might still be the definitive version of Just Dance 2017. And with its simpler, better flowing menu structure and track selection, it still puts up a good fight against the current-gen versions.

What's more, usually Just Dance sales start picking up towards the holidays. For example, I didn't get any version of the game yet, waiting for impressions from other gamers about which version is the best this year and so on.

Re: Paper Mario: Color Splash Makes Modest Japanese Chart Debut

Mahe

@rjejr That is a good point. The "active user base" is different from total user base. Fox example, recent Just Dance games on Wii have still kept selling, and Wii back catalogue titles like the Nintendo Selects line also keep selling. That means that even though Wii is ancient by now (10 years coming up!), and even though it has only a few game releases any more, people are still playing their Wii games and buying new ones.

With Wii U, it's the opposite. The low quality of the Wii U library has really deterred the existing Wii U install base from buying the titles that come out. That's why you see almost every Wii U title flop really badly. Wii U owners have been severely burned by the bad games and the terrible Gamepad controls that have been force-fed to Wii U owners. Nintendo killed the Wii U by a stream of garbage games and the awkwardness of using the Gamepad.

Re: Paper Mario: Color Splash Makes Modest Japanese Chart Debut

Mahe

@JohnGrey Some good observations, but you've used the total install bases, not the install bases at the day or year of the release. When Super Paper Mario was released for Wii, there were actually less Wii consoles sold than there are Wii U consoles sold now, because it was so early in the Wii's lifespan and Color Splash is so late in Wii U's deathspan.

For game sales early in a console's life, things like the used game market affect continued sales performance. Japan has a very strong used game market, and some games like Xenoblade Chronicles have actually seen extended circulation through used copies when the actual retail print run has been limited.

Re: Paper Mario: Color Splash Makes Modest Japanese Chart Debut

Mahe

@rjejr Paper Mario for Wii is by far the best-selling title in the series, selling over 4 million copies. It sold more than any other two Paper Mario titles combined. http://vgsales.wikia.com/wiki/Paper_Mario

In Japan, it sold half a million copies by the end of 2007. http://vgsales.wikia.com/wiki/Famitsu_2007_video_game_sales

Also, WWHD only "sold" because it was bundled with Wii U consoles. The standalone full price release did really poorly. (In Japan where it wasn't bundled, it only sold close to Color Splash numbers.)

Re: Nintendo Download: 13th October (Europe)

Mahe

This week is so terrible, there must be a Nintendo Direct coming! In this Direct, it will be revealed that NX is a downloadable firmware update for Wii U! Right after the Direct, Nintendo will release playable demos of Wii Sports 3, Super Mario Universe and Metroid Prime 4, all full games to be released later this year for NX-enabled Wii Us!

Re: Editorial: Rediscovering the Gems of the Wii U Library

Mahe

Mario Kart 8 is good. But it's too soon to "rediscover" it. The game came out in 2014, and the DLC came out in 2014 and 2015.

Rayman Legends is better on PS4, or basically any other system that is not Wii U or PS Vita.

There really is very little to even "rediscover" on Wii U.

Re: 2DS Relaunch Makes Decent Chart Debut in Japan as Persona 5 and PS4 Run Riot

Mahe

@sunrisensoul You do realize that Wii Sports Resort sold over 30 million copies and bolstered Wii sales, while PS Move and Kinect gave both PS3 and X360 a very big uptick?

There is no "pessimism" here, there is sheer unbridled hate towards bad systems. Wii U is garbage. The original 3DS is garbage. Xbone is garbage. PS4 is good, but not great. PS4 Pro is not what I want. Nintendo, Sony and MS have all been fumbling this gen.

Re: 2DS Relaunch Makes Decent Chart Debut in Japan as Persona 5 and PS4 Run Riot

Mahe

@sunrisensoul You know what was good for fatigue and bounce back in the last gen? Wii Motion Plus, PS Move, and Kinect. Those were upgrades for existing hardware, anybody could just buy the new controllers/add-ons and use them with their existing console. PS3 and X360 especially needed their motion control add-ons, otherwise they wouldn't have sold nearly as much as they did eventually. Say what you will about PS Move and Kinect, but they did give their respective platforms a very significant uptick.

Now, this mid-gen upgrade? Splitting the userbase and screwing over the early adopters? It could very well blow up in Sony and MS's faces.