
Nintendo's technical specs chart for the Switch 2 officially confirms the system is powered by a custom processor made by Nvidia.
Now, in an update, Team Green has shared some insight - claiming the new hybrid system has "10x the graphics performance" of the original Switch.
It elaborates on the power of Nintendo's new hardware in a blog post, explaining how the custom processor features an Nvidia GPU with "dedicated RT cores and Tensor Cores for stunning visuals and AI-driven enhancements".
The new RT Cores bring real-time ray tracing, delivering lifelike lighting, reflections and shadows for more immersive worlds.
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Tensor Cores power AI-driven features like Deep Learning Super Sampling (DLSS), boosting resolution for sharper details without sacrificing image quality. Tensor Cores also enable AI-powered face tracking and background removal in video chat use cases, enhancing social gaming and streaming.
Nvidia reiterates how the new console "enables up to 4K gaming in TV mode and up to 120 frames per second at 1080p in handheld mode" - along with this is HDR support and AI upscaling to "sharpen visuals and smooth gameplay".
It further notes efficient power consumption, how RT Cores enhance in-game realism with "dynamic lighting and natural reflections", and how VRR (via Nvidia G-Sync in handheld mode) ensures an "ultra-smooth, tear-free gameplay" experience.
It sure sounds promising, so it will be interesting to see how games like Cyberpunk 2077 perform when Switch 2 launches.
Digital Foundry's Richard Leadbetter has also shared his initial thoughts about the Switch 2's technical specs - here's part of what he had to say via Eurogamer:
"As an opener for the deluge of games to come, Switch 2 lands where I would expect it to based on what we've seen so far. Personally, I went into the presentation expecting a machine with overall performance in line with Steam Deck, but early indications do suggest something more potent - at least in docked configuration.
"...it's understood that ray tracing hardware support is built into Nintendo's T239 processor - but we didn't see any evidence of that in any of the games either. RT comes with a considerable performance hit, of course, so this isn't exactly a huge surprise: when dealing with mobile hardware, every GPU cycle is precious. All we know for now is that both RT and DLSS are supported. Without going into much in the way of detail, Nintendo has confirmed it."