Comments 95

Re: Don't Buy Monopoly On Switch, Unless You Like Waiting

HydroTendonMan

@FTPinkRabbit @Rika_Yoshitake This gets me every time too. I used to work as a localisation tester and it was the same deal every time a big release rolled around. Some day one patches were so substantial that they included entire portions of the game. The builds barely had to be playable to pass final submission, they just had to reach basic functionality and legal standards.

Re: Ubisoft Buys Guitar Hero Live Studio FreeStyleGames From Activision

HydroTendonMan

I liked GHL. I have it for 360, and it's still a nice party game. The new button config on the guitar is pretty nice, feels a little more like a real neck with the ability to simulate chords and so on.

That being said, they have very annoying microtransactions in it which makes the online versus mode a bit unfair, and the library of songs limited. You need tokens to choose a song, which are slow to earn but sold in the store.

I like the gameplay though. Maybe Ubisoft will be nicer to us than Activision.

Re: Shigeru Miyamoto Thinks You Should Give Star Fox Zero Another Try

HydroTendonMan

I find it weird that Mutant Mudds is only well known among gamers. Super fun game and great to replay. would've been a mainstay had it been on the SNES.

But this: "and it's getting harder and harder for people to let a game to sink in and enjoy leisurely." This hit home with me. The trials of being an adult gamer! Affording all the games you wanted when you were younger, except now we have no time to enjoy them all. I love video games, work with them now and still feel like that.

Re: Splatoon Comes To Smartphones, But Not In Quite The Way You Think

HydroTendonMan

NL isn't clickbaity at all. Sometimes a lil slow on reporting certain things but always great coverage and good writing. Even the rumour articles which would be the easiest clickbait articles ssay it pretty clearly in the title that they're just rumours.

Keep up the good work, I say!

On topic, smartphone knockoffs are almost unavoidable, but usually sub-par. No worries here for Nintendo

Re: Hong Kong Pokémon Fans Protest Over New Translation Issues with Sun and Moon

HydroTendonMan

The problem as mentioned above was never with the fact that they're using generic Simplified Chinese, but that fans are used to legacy terminology. You'd be pretty annoyed too if 'Fire' as a type suddenly changed to 'Heat' etc. The inidividual differences would most likely be context sensitive to that region, not a linguistic difference.

That being said, it's not Nintendo's
localisation department at fault either, localising into Simplified Chinese alone will be a massive step for them, let alone a massive cost. The mistake was making the previous media so tailored

Re: Nintendo NX Will Be Launched Globally in March 2017

HydroTendonMan

I'm ok with the 2017 launch. The most important thing is that devs have enough time to build up a solid release lineup for the NX rather than it launching at Christmas with a couple of big exlusives and a shallow pool otherwise - that's gonna lead down the same commercial route Nintendo needs to avoid.

And as far as E3 goes, there is currently a number of publishers and studios moving away from it, Nintendo could always handle it online via a direct. Let's see what happens.

Re: Lost Reavers

HydroTendonMan

@alasdair91 Yeah, completely agree. Graphical fidelity isn't everything, but smooth visuals and/or a nice art style is expected. The game feels kinda cheap at this point, doesn't seem to be a whole lot of depth to it.

Re: Nintendo Life Weekly: Twilight Princess HD amiibo Dungeon, Pokémon Yellow 2DS

HydroTendonMan

Historically Nintendo have always been the most generous in terms of content and replay value in their games. DLC isn't necessarily a bad thing, so long as it isn't an inherent part of the story that players have to fork out extra for. Nowadays the games industry thrives on releasing a thin campaign and some MP options, only to release the same amount of content again as DLC. At least the Amiibo itself has some inherent value, unlike a €20 invoice for MP maps.

As for it being in the game and unlockable as opposed to add-on - I think people are making a big deal out of it. The end product is the same. At least with Nintendo's original titles, you're generally getting better value than multi-platform releases.

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