While it may have come under fire from fans in the past, there's little question that Ubisoft has been one of Nintendo's most loyal publishing partners over the past few years. The company made a big splash at the launch of both the Wii and Wii U, and is bringing three titles to the Nintendo Switch - a high number compared to other publishers.
Speaking to GamesIndustry.biz, Ubisoft's French studio head Xavier Poix explained why the company is so confident in Nintendo's new machine and why it has decided against creating any new titles for the Switch launch.
When quizzed about the console's target audience, Poix replied:
It will still be for kids. The console itself is very modern and it can really answer the need of wanting some high quality gaming experience on your couch at home, with long-sessions, as well as being able to take it with you into another room, or on the bus. This should definitely appeal to a younger audience. I think there will be room for everyone. I'll be interesting to discover how people will use this on-the-go feature. That is why games like Rayman and Just Dance are good titles for this console, because I'd like to know how people will play them. Rayman Legends, for instance, is a game that has DNA that is very similar to Switch. It is a game you can play on the big screen at home, with yourself and others. But you can also see this easily being played on the smaller Switch screen, and even in multiplayer. We imagine that, with the smaller screen, people will be playing for shorter play sessions, and Rayman Legends is a game that allows you to do both long and short play sessions.
In the future, we will have to manage and look at how people are playing on Switch. No one can tell what the breakdown will be between playing on the couch - for what I imagine will be longer play sessions - and playing on-the-go for shorter sessions. Switch games need to think about that.
He also batted aside concerns about the console's cost, and the perceived lack of games at launch:
Today, people are spending €800 on the new iPhone. It shows that people are eager to spend more money than previously on very high end, interesting new things that they can carry with them. I'm not saying it wouldn't be better at a cheaper price, but I think we can count on Nintendo making sure that the software that will be linked with Switch will be more and more interesting.
Nintendo's strategy is to have a portfolio of strong games that will be released month after month, which I think is a good strategy. If I remember correctly, with the Wii U, there were many titles at launch which lacked the quality to engage the player, they didn't understand why it was different. In this case, I think Nintendo has proposed a good portfolio. It is a good way of moving forward.
Poix was questioned about why Ubisoft isn't producing a brand-new game for the system at launch, as it did with the Wii (Red Steel, for example) and Wii U (ZombiU):
First of all, I think these are games that are a good fit the platform, even though we haven't made an announcement of a brand new title. When you think about Just Dance for instance, that game was brought to the Wii first and uses the whole motion gaming aspect. But Just Dance is about playing with anyone and anytime, it is about accessibility, and what is interesting is that Switch brings that anywhere aspect to the table. So the ability that the games had on Wii and Wii U in terms of bringing people together into a room, well now that room can be anywhere. The room you want to play Just Dance in can be a kitchen or a garden, it can be anywhere.
The Switch has been made for Just Dance. Just Dance has sold more than 65m units, it has had more than 100m players that have used it. In the Switch box today, you have two Joy-Con controllers, so right from the first day you can play two player Just Dance - with each person holding a Joy-Con. Of course you can play in front of the TV, and also play on the smaller screen, which means you can now have a Just Dance party almost anywhere. It's the perfect match for that game.
So we are bringing titles that we think fit with what Switch is all about. Of course, in the future we have other things that we will be very happy to share with you at a later date.
Poix also stated that he was confident that the Switch can find its own niche in the market and sit neatly between home consoles and smartphones:
Today, we have two ways of playing - and a lot of people are doing both. There is the high-end, high value, experience that you have at home in front of your TV - in multiplayer or not. But when the TV isn't there anymore, if someone else is using it for example, then you are left alone with your mobile phone. So there is a need for Switch, and we probably don't realise it right now, which is what makes this so interesting. There is a promise of keeping the player in the world that he or she loves. Switch can really change the way people are interacting with their games and the worlds we are creating.
I am confident Nintendo can create a bridge between the worlds of mobile and TV. Between the desire to play on the TV, but also the need to play somewhere else because you can't be in front of your TV all the time.
Finally, Poix was asked what makes the Switch different from the Wii U, a console which Ubisoft supported heavily at launch but backed away from as it struggled for sales:
The message of the Wii U wasn't clear enough. I think what they really did well with the Wii is that they found a new system, a new way of playing and an easy way of showing that to every audience. In terms of the Wii U, the idea of playing with two screens, and with a controller that is bigger than usual, it is something that is very hard to explain. It is ok when you play games that use this feature, because you understand, but it's not something you can understand very easily by just seeing it. I think the Switch, from day one - which I think is why they introduced the Switch at first without any other information - is to see if the message is something that people can easily understand. And for me it is simple. You know the handheld console, you know the home console, the Switch is the bridge. It is a home console on-the-go. It is a very simple message that anyone can understand. Of course there are more features that you'd need to play to understand it properly, but I am really confident that the messaging itself - which was key to the success of Wii - is there for the Switch.
What do you make of Poix's confidence in Nintendo's new console? Do you think Ubisoft will give the machine its full support, or do you detect a hint of caution from the fact that all three launch games are available elsewhere? Let us know with a comment.
[source gamesindustry.biz]
Comments 79
But are they confident they won't drop software support?
Enough talk ubi, where are the games!!
Slightly off topic, but, just looking at SFII Ultra more closely, isn't the absence of ANY d-pad going to hurt a portion of games launching? Can't right now for the life of me see how it won't.
Why isn't he talking about Steep going to the Switch? Why doesn't he mention other games than Ubi's usual suspects? Is switch in mind to get a new AC or an eventual port of For Honor? If the system is for everyone where are the GAMES for everyone?
It's a sad reality that the handheld gaming market is non-existent for Western developers.
@Ryu_Niiyama He mentions Steep in the original interview:
"GI.biz: In terms of your open world titles, you're developing Steep for Switch. Why choose that over Watch Dogs 2 or The Division? Is it because of the violent nature of those other games?
Xavier Poix: Sorry to come back to the same point, but Steep has the same philosophy of Switch already in its DNA. Steep is about the freedom of discovering the alps, it is about doing multi-sport, it is about both long gameplay sessions and short sessions, and it is about sharing the experience with friends via sending them challenges or images - which the Steep does with its share feature.
Switch also brings the mobility aspect, and Steep is missing that. Imagine that you can keep having the Steep experience when you go to another room? For me, Steep was a no-brainer for Switch. In terms of audience, Steep is a good example of attracting a large audience, including older gamers who perhaps used to play SSX or other games like that, and you're right, it should attract a new, younger audience."
I don't like anything this guy says at all.
He says the message is clear, it's a console for kids. He says kids several times. But the initial trailer had no kids in it, it was all hipsters and eSports. Where are the kids? Where are the kids w/ $300 consoles? They are all at home waiting for Poochy & Yoshi, Pikmin 3DS - where's Pikmin 4? - and Mario Sorts Challenge.
So far Switch isn't a kids tablet, it's a hipster tablet for people who want to play Zelda, Mario Kart and Splatoon.
And where's BG&E2?
I don't know. He talks a lot but says nothing.
I'll give him this - Switch is an easier sell than Wii U, the console w/ the tablet that could only be 8' from the console so they should have wired the Gamepad and not worried about battery life. I don't like the word "bridge", but it is obvious it's a handheld w/ TV out. Sort of. And it's home console that's portable. Sort of. But it is a hybrid, and I think people can understand that. Are they willing to pay for it? Well they may need to see the games first. And 2/3DS needs to go away.
I think Wii U didn't sell very well - in part - b/c it was competing w/ the Wii and $100 Wii Mini. A lot of Wii U games just looked like Wii games in HD - Mario Kart, Super Smash Bros., NSMBWii/U. It wasn't until later that Wii U got games like Bayonetta, Hyrule Warriors, XCX, Splatoon, Super Mario Maker, but it seemed already too late by then. People were still, and ARE still, buying Just Dance on the Wii. And many of those family games like Skylanders and Disney Infinity sold on Wii. So now Switch - as a portable - has to fend off 3DS, which is still getting Poochy & Yoshi, Pikmin 3DS and Mario Sports Challenge. And people are still playing Pokemon S&M and Animal Crossing. I think the sooner Nintnedo can kill off the 3DS by announcing AC and Pokemon games for Switch, and Capcom announces a Switch Monster Hunter game, the sooner Switch can move forward. It can't compete w/ both PS4/X1 at home and 3DS on the road.
It's a good handheld but a poor console. It's a handheld despite what Nintendo initially said.
Maybe it will be a bridge, if it looks like this.
(Ubisoft comes to the edge of the cliff): "Nintendo! We have come to save you! We will throw the rope down!"
(Ubisoft pauses).
"Did we mention it wad old rope? And we want money for it?"
From Ubisoft I want AC, Watch Dogs, Tom Clancy, a new Rayman and some Switch exclusive titles.
You have to hand it to Unisoft. Just dance is genius from a business perspective. It's not a complicated game to make and they managed to sell 65 million units.
@Damo Ah. Can you mention that in your article? That is a pretty important quote as it helps alleviate some concern and back his whole system for everyone viewpoint. Especially since Steep has kinda gone under the radar a bit (they practically stealth released it on the other consoles). (not everyone is going to go to the original article...it is blocked at my job for instance. )
@Pazuzu666
Year.. I thought the same.
I really hope that Nintendo releases a special d-pad joy-con soon.
I actually hope they release all kind of joy-cons for different play-styles. It would make sense.
Lol
Ubisoft just MEH for me. But, as long they can be a good publisher for some localized Japanese Switch games (Like during NDS and Wii era), I will keep my eyes on them. But for now, I will wait what kind of kid-friendly games from Ubisoft for Switch.
They have been loyal, but that loyalty has only been enough to keep the line open with Nintendo. Maybe it seems exaggerated due to the fact that most other publishers left the Wii U like a sinking ship.
We want an exclusive. BG&E 2 please
@rjejr
Eh...Bowser Jr was the first "Kids" for Nintendo Switch customer. He plays Switch by under supervision of his Dad, Bowser. XD
@SLIGEACH_EIRE Lmao. I know you're joking, and I wish Ubi would release more Nintendo games too. But they've never claimed to be saving or helping Nintendo and have no reason or obligation to. They're a business and will only invest in making games they are 100% sure they will make back a strong profit on. And rightly so.
Just shut up and give us Watch_Dogs 2.
Hell, just continue to be the lazy turds that we know and love and give us yet another incredibly late Watch_Dogs 1 port (don't forget to leave out the DLC, just the way we Nintendo fans like 'em!!) so that we can at least take it with us on the go.
Same shovelware from Ubi then. Aside from steep, weren't a dance game and a 2D Rayman game released at launch for the Wii U?
well lets hope Ubisoft actually bring their big games to the system then, instead of shovelware and a few delayed lazy ports
He's right! This is perfect for just Dance! joycon dance party at my house on 3Rd March!
Once bitten, twice shy Ubisoft? After the huge loss they made on Zombi U it's no wonder they're sticking to more generic games for the Switch.
It's easy to tell a developer to release games for your console. If you don't then buy them, don't be surprised if you lose exclusivity or the developer leaves. Ubisoft is a business, not a "save Nintendo" charity.
The dreaded "it's for kids".
@SLIGEACH_EIRE why are you suddenly so down on the Switch? Please explain how it is a poor home console?
I just want a new Splinter Cell, Ubi...
He's got it right with the cellphones...I've seen people fork out almost a grand for a new one and I never get why (but I guess I'm at that age where I think cellphones are dull, boring and pathetic...yup, I don't own a cell phone and never will). Other than that, the Switch's price isn't too high considering what you will be getting...a console and a portable. Go out and buy a console and then a portable system, you'd be well over the price of the Switch and a game for it. As I look around online, the thing that seems to make a lot of people mad, is the lack of games available at launch, and the fact that most of the ones they've shown off, aren't coming out for a while...who cares...it's a new system that many companies are waiting to see if it will sell...do you blame them, the Wii U was horrible throughout the years! When the system begins selling high, which may not be until the holiday season, the games will begin to pour out for it, up until then, wait until 2018 and the games will be available and shown for it.
The thing that worried me about his statements are the 'kid' parts, which is not something that the internet needs to hear for a nintendo console...considering that's all nintendo gets bashed for, but the game footage that they truly showed off, didn't help nintendo either (more kid-friendly party and platform titles). I'm glad that Ubisoft will stay with nintendo...I love the Rayman, Rabbids and Assassin's Creed titles, but will they be like the other companies (EA and more) for the Wii Era, and make nothing but cheap and cheesy cartoony games, or will they bring their main franchises to it? Once again, this article is kind of worthless, as nobody knows how the system will sell and what it will do...March 3rd will tell the tale, and the holidays of 2017 will tell the ultimate truth, because if the system struggles by the end of the 2017 holiday, then the system will be known as Dead In The Water.
Now that the Joy-Cons controllers have been confirmed to be upgraded wii motion plus controllers, maybe Ubi might make a Red Steel 3?
RS 2 was just awesome and had a surprisingly deep combat system. Would love to see a sequel!
I don't care about anything Ubisoft has to say, they're pretty much like EA to me. They'll throw a bunch of inferior ports onto the Switch, complain that those versions are selling poorly then completely give up on the system.
@Giygas_95 There's one in the make, but all I saw the listings for is PS4 at the moment. Give it time, if the Switch sells well, games will come. I, for some reason, don't really see the system selling well until the holiday season, but it's still too early to tell.
@Joeynator3000 Ubisoft actually made plenty on the Wii U, many not even being ports, just like they did on the Wii, where many other companies (except Sega) basically gave up on it. Don't blame on the company, the Wii U wasn't selling, and almost every game that came out on it, wasn't selling...nintendo themselves even had trouble selling some of their own titles. Games sold better on Wii because there was a bigger audience that bought it, just like PS4's games right now. If Switch actually sells about as much or even more than the XBONE, then games will come out, and good ones at that...if it sells less, the companies won't release great games at the fact of losing money off of the work they do on them...look at nintendo even on the Wii U...they could have made games with more depth and even better gameplay, but they were kind of chopped down versions...no real Mario Adventure, Star Fox Remastered, Captain Toad which was not a huge game that could have been and more...nintendo could have done a lot better at the games, but once again...why make a huge game for just a few people to buy...it was taking too many risks, which I believe is why Zelda was taking too long to come out for it, it kept on getting pushed further and further ahead...a big expensive Zelda game only being sold to everyone that owns a Wii U, still may not have made it's costs back.
@JLPick Well that's good to know. I hope they get Michael Ironside back, but I'm not too hopeful about that. I'd probably get it on PS4 instead of Switch anyway though because it would likely be better optimized for PS4 (though we are talking about Ubisoft so maybe it wouldn't be...)
Speaking of which, it'd be awesome if they did a reveal trailer that showed some footage of the game and then showed the Splinter Cell logo against a black screen just before we hear Michael Ironside say "I'm Sam Fisher...And I am a Splinter Cell". Would be an awesome way of letting everyone know he's back.
The iPhone comparison is one I make also in this argument over cost. I know (generally younger) people who will spend a grand plus (when you consider the contract) to use a super powered iPhone for nothing more than YouTube and Snapchat. Whereas if you're a gamer who's going to spend hundreds of hours over 5-6 years playing a variety of games then somehow it's not good value? Makes no sense.
My cellphone is my trading machine, camera, communicator, main internet browser, music library, family manager, planning device, book reader, research finder, kid entertainer, home device manager, movie device, server remote, and lots more.
Switch is not all those things. Therefore, not 800 bucks.
Switch is awesome and worth the price though. Don't get me wrong. But it's not the personal high tech that the iphone in my pocket is. I'll love it just the same for being the best game device out there.
@Dakt The only thing is the multi-colored joy con controllers bundle pack, that does make it look like a kids system...plus, most of the trailers of the games, looked childish. I like nintendo because they make them fun and colorful, but that's also what kind of puts them into that category, plus, it's nintendo, so there's always going to be negative reaction to them since the internet came into play. Ever since the Super Nes and the Mortal Kombat game day, it's been like that, however, no matter what nintendo seems to do, it never ended or ends.
@Giygas_95 I know what you mean though...the 3 splinter cell games came out on Gamecube, but (and I could be wrong in this one) only Double Agent came out on Wii...the rest skipping. I hated the fact that Gamecube got Hitman 2 but the others skipped it...never got it, but hated having always 2 consoles in every generation just to play certain titles.
"It will still be for kids." Are you kidding me? I'm in my mid-thirties and I'm getting a switch! Nintendo produces great quality games. Where are your games UBI?! Just Dance is your only game releasing so far? Seriously? What a joke.
I see the Switch as an everybody/anybody system. Once its library comes into its stride, they'll be something for all demographics.
@Vegaphil Because he's posting negative comments on every news on this site it's his thing.
I'm waiting to see actual Ubi support on Switch. Big sellers, like Assassin's Creed, or whatever.
I'll be getting Rayman Legends and Steep on Switch for sure. I hope they see fit to bring more AAA titles though. Bottom line is they have to make the games available if they want me to support them further on Switch.
@Pazuzu666 @dres If the Joy-Con controllers concerns you then you could always pick up the Switch Pro Controller, which is natural for playing classic style games like Rayman Legends and Ultra Street Fighter II. It comes complete with all the features you love about the NES, Super NES, N64, and GameCube complete with d-pad, dual analog stick, SELECT and START buttons (which are label - & + in this), trigger buttons, and all that good stuff and it's wireless but could be wired as well.
While they haven't been completely clear about it, it sounds like Rayman Legends and Steep will be there day 1. Not just Just Dance. That can only be a positive.
I would really like to see a Red Steel 3 or Zombi2 release for Switch. Both series had so much potential that just fell a little short. Dual handed shooter a la Red Steel seems like a perfect fit for those joy cons. I know that I am in the minority on this but I'm picturing aiming a la Resident Evil Chronicles with a full the range of analog control movement of mpdern shooters.
@Mart1ndo
It is. Just Dance is crucial for finally getting people who still play on Wii and Wii U to upgrade. And Wii U came shortly after Wii, but now it's been 10 years. Wii is getting old. People are probably ready to play the game with HD graphics by now.
Kind of the off on cycle. Wii U was off, but maybe Switch can be on.
@firstnesfan
Both of those.. .are awesome ideas! Consider me part of your minority.
@iammikegaines
Um... Wrong company. EA is the publisher of FIFA, not Ubisoft. Why don't you read the article first?
@Luna_110 read an article! This is the age of the interet, where only headlines and kneejerk reactions count
Wish they'd just hurry up and announce BG&E2 and the new Assassins Creed. If they only give us Just Dance and Rayman ports that sucks.
Not to be an ass but that seems like caution to me. I have Rayman already and I'm not interested in Just Dance . Sorry. I'd prefer a new Red Steel at the very least! Game was awesome.
@Damo Hey, change this guy's surname to Poix (it's Piox in 3-4 places).
"do you detect a hint of caution from the fact that all three launch games are available elsewhere? "
Not at all. I don't expect third-party exclusives at launch especially on a console that's a bit of an unknown quantity and the successor to a flop. They probably won't sell anyway.
As for the Switch acting as a 'bridge' I agree there's a niche for Switch to slot into, but how big it is remains open to question.
@rjejr The "it's for kids" thing really seems like an odd assessment and entirely out of step with Nintendo's own messaging (in fact I haven't seen a single kid in any of their messaging for the first time ever, and I haven't seen any kid-oriented games other than the typical Nintendo family friendliness and of course Skylanders that's on every console.
But, then, when was the last time Ubisoft has been accused of being in touch with anyone, really? They make Nintendo look well clued in.
His message on Steep is spot on. What he left out is "Not Watch Dogs 2 because Watch Dogs and the Division have a reputation for being critically so-so open world games with polarizing opinions, while on the other hand, Zelda, and our good series, Assassin's Creed is on indefinite hiatus because we lost the narrative a few years back." Steeps pretty cool though, so no loss.
Disagree that 3DS needs to go though. It can't and it won't. You're right, Wii selling along side WiiU was trouble, but that forgets that half the problem was the 7 years of Wii made the Wii brand anathema to gamers, while trying to sell WiiU to gamers. Anyone know that wouldn't go well. Kimishima knew that wouldn't go well. But he wasn't in charge at the time. Poix is right that the huge gaps in the WiiU lineup also dug that hole. He neglects to say his own decision on Rayman is a massive cause for that gap. He promotes the port on Switch as if to say "see, this time we got it right!"
3DS is an important financial filler during the transition era. It's wildly popular. It's the most popular 8th Gen console. It's outsold the other two combined. They need 3DS's market. More importantly they're not (yet) selling Switch as the upgrade to 3DS like they did with WiiU/Wii. They're trying to move 3DS as the entry-level budget option. And it's a great one. But it won't be getting the A-lister titles. They're properly segmenting their market this time. Keep in mind WiiU was launched a year and a half after 3DS, and merely a year after anyone but early adopters bought 3DS. They launched two back to back consoles. Who does that? People that wanted "the new Nintendo" bought the 3DS months before the WiiU came out. They weren't going to buy two. Everything about WiiU was poorly thought out. Switch is the first Nintendo console in 4 years. No 3DS fatigue this time, and it's not directly competing with 3DS the way Wii/WiiU did. And it's new branding. They don't have to kill 3DS for Switch to thrive, they just have to make it clear it's the entry level machine if you missed the boat ant don't want to play with the cool kids. As Mr. Poix reminds us, all the cool kids are on Switch
Edit: The good news is Poix all but confirmed they're holding future announcments on other titles for a later date. I'd rather they stay thin on announcing late ports for the first 3-4 months, and tell us about NEW games that will be coming to switch on launch day with other consoles when they announce their games at E3.
No Ubisoft, here's how that kind of speech is done.
"We're confident on the Nintendo Switch to bridge home and handheld gaming, which is why we're going to announce the following games."
How do all third-parties get that part wrong?
@retro_player_22
Well year, I will definitely get a pro controller.
But I am mostly a potable gamer, and looking forward to play all the classics on the go as well.
Playing NES and SNES games without a proper d-pad, is nothing that I look forward to, and the pro controller is not really for the go
Therefore I hope we will see a d-pad joy-con someday. Perhaps we will see third party joy-cons with good d-pad?
I do have the 8bitdo NES and SNES controllers though. Also the 8bitdo Xtander. The controllers works great on Wii U, so I hope they also work with the Switch? And that the Switch fits into the Xtander?
Then I will be a happy portable gamer
@AlexSora89 "The Nintendo Switch offers a lot of potential. I believe with the right games it could become a tremendously popular platform, and I think someone else should make that happen!" -Every 3rd Party Publisher.
@NEStalgia "They don't have to kill 3DS for Switch to thrive"
Well they don't have to kill it as in stop making it, but there are several big name 3DS games coming out over the next 6 months. If at E3 they announce several more big name 3DS games for the holidays that will hurt Switch sales. If Pokemon Stars only on 3DS, or a new Animal Crossing game, or Luigi's Mansion 3 or Kid Icarus Uprising 2. So E3 is when we'll really see what is sitll coming for 3DS and what is coming for Switch. They need their big new games on Switch, not 3DS. They can keep selling 3DS for a few more years, but they can't keep making games for it.
They should bring Far Cry Primal to the Switch. I would gladly buy that game again if it was portable.
It's actually not unltil now, that I look at this picture for an extended period of time, that I realize why the Switch isn't completely covered in the dock.
It's so that you can grab it without putting on the joycons. Duh, Peter.
But at the same time is also serves nicely to show that yes, indeed the screen turns off when docked. It made sense to me that they would cover up the screen, so that it was obvious it wouldn't works as a second screen.
That actually turned out to be much more annoying than I would ever have anticipated with the Wii U. That you couldn't turn off the GamePad screen during quite many things that only required one screen.
I don't know why people compare the cost of the Switch to smartphones. I always compare the cost of the Switch to the current Xbox and PlayStation consoles, and the Switch cost doesn't look so good then.
@crimsontadpoles
Because the Switch has positioned itself as a mobile gaming device built into a tablet form factor letting it compete (in a superior way for its purpose) in the market for those devices.
The last time I tried to pick my PS4 up and drag it outside with me, bad things happened A PS4 can't be used in the manner/locations a Switch can, but a tablet/phone can.
"Gamers" are likely to compare it to PSXbox because that's where we play games. The public is likely to compare it against phones/tablets (and 3DS/Vita) because that's where they play games.
@rjejr Reggie did say there are more 3DS games unannounced, though Reggie also said there were more N3DS exclusive titles coming and they never actually happened.
They've pretty clearly signaled that 3DS support in terms of new games is winding down. They're still selling new 3DS's and they're providing long term support for 3DS. Every console gets long term support after its successor is unveiled except Wii which stopped getting support 2 years before its successor (which never had support of its own.) You're right if they cannibalize Switch with a bunch of new holiday games on 3DS that could mean some trouble. On the other hand, I think 3DS right now speaks to kids with the clamshell, price point, and pokemon. It's a good kids gift. Switch, right now, is more geared toward the adult tech crowd that either would never be caught dead with a 3DS or already has 4 or 5 3DSes and wants something new. I think they want to keep the Switch adult/family focused for now to rebuild that image they lost before they let the kids loose with a Switch Mini or such. I was really annoyed when I saw the Wii support after WiiU launch gutting the system, but I'm not so worried about that with 3DS. It may be the "new handheld" but in general I don't see much intersection between the libraries for a good while. Atlus signaling SMT5 for Switch is a pretty clear indication of the cutoff. And I do think AC is coming. It's been a while, and the big patch with new features for ACNL tells me there's no new AC for 3DS.
I say bring the games the good quality games on par with the other systems.
@Luna_110 I meant to say just dance. No need to hate. 😂
@rjejr "It can't compete w/ both PS4/X1 at home and 3DS on the road"...... Nailed it with that statement there. I find it hard to imagine it getting much shelf space against those powerhouses! I think maybe they are spreading themselves too thin in intentions again, they are imo still missing a clear message on what all this is about.
Noticed the switch 'pro controller' is selling for £99.99 on Amazon UK!! You can buy a second hand ps4 for that....And I will 😉
@NEStalgia
You couldn't have put it better. Bravo.
From ubi all I want is,
Child of light 2
ZombieU 2
@ULTRA-64 PS4/XBO are anything but powerhouses. They're nice systems, with great libraries, but lets not kid ourselves about what a marginal step over PS3/X360 they are. WiiU wasn't tremendously under-powered next to them and switch has more power than WiiU. They're in the same ballpark. PS4 Pro is a slightly different matter, but that is what it is.
The messaging is pretty clear, if misdirected, that it's a home console you can take on the go. More realistically though it's an absurdly powerful handheld, so powerful that it's actually more powerful than their own outgoing home console and not far from the other home consoles, thus it can act as both a console and a handheld in a single device with a single library. The "single library" part should be a bigger highlight than it is. Never have you been able to take your home console games on your handheld. That's what's on display here.
The real purpose is 4 fold I think.
Nintendo knows it's mostly on its own to carry its systems (plus valued 3rd parties). It can't do that with 2 systems, it can do that with 1.
The tech finally exists to be able to run console level games on a portable device without much gap. They'd have done this in '89 if they could have.
With mobile increasingly dominating a portion of gaming and posing a threat to traditional gaming (even PC/XBO/PS crowds are always hysterical about mobile erosion) and Nintendos' dominant market being handhelds being heavily eroded by that, along with Japan being their core market which mostly plays mobile/handheld while the west plays mostly console, this is the one and only way to fight mobile's effect on its own turf, cater to Japan/Western hardware preferences, AND deliver a single platform they can manage most of the library on themselves.
Beyond that, they had a conundrum. Since the DS, the appeal of the handheld product was to attract developers to it due to the lower cost of development compared to console. But the logical progression of mobile technology and the stagnation of console technology has brought the two so close to parity that any improvement to the 3DS power would present a Vita-like situation: Dev costs are too high for a mere portable, and the power isn't good enough to make a full console game.
Switch is the obvious union of solutions to all these problems. A device that accommodates all markets, confronts mobile head-on by taking a full scale console and making it into a portable, at the cost of having reduced but still excellent visuals.
Mobile can do many things these days, but running full scale open world games and having complex twitch-control input buttons built in is not among them. Additionally the TV was the center of home life in the NES era, and the mobile device is the center of home life in the current era. So, it's a mobile device.
The risk is that in trying to accommodate all these needs, it makes too many compromises. We won't know if that happened or not until we see the library flesh out over years. The risk of NOT trying to accommodate all those needs was probably a lot higher.
Of course this contains a risk to Sony/Microsoft as well. What if it does well? What if it does really well to the point that it drags gaming more and more mobile? They will have to respond to that. Sony's mobile track record (gaming and non-gaming) is disastrous and that's being polite, MS already said they didn't bother getting into that market since Nintendo's really got the market locked up. Their low powered PCs tethered to the wall will start looking antiquated. MS could reposition a Surface Pro model as a gaming box. Then again Surface Pro retails for, what, $1200 to start?
I think there are some very valid points here. Great article.
I think there is a lot of negative comments about the Switch and the information we know about it. Ubisoft has made games on Nintendo systems and its great to hear their point of view. I don't play Rayman nor I play Just Dance but they are games that do appeal to a large market.
I think there's more to see from the big N in the coming weeks. I doubt Nintendo will just go ahead with just what they mentioned at the presentation after how they faired with the WiiU.
It would be great to get more opinions from guys in the industry
Oh, Ubisoft is still on board with the Switch? I thought I just saw them heading out the door a moment ago...? No?
@NEStalgia it's hard to disagree with anything you said as it's all possible and realistic. However it's all opinions and speculation at this point, we'll simply have to wait to see how the market responds. It's quite fascinating from a 'watching society evolve' point of view I guess!?!
From my own point of view, I don't play modern handhelds and I don't spend enough time on the go to justify its inclusion in the switch. I collect retro handhelds so I'd play those or use my phone. So for me the switch is a home console with off screen play......A Wii U if you will😉 , as such I'm judging this mostly by the games and gameplay options. IMO the launch line up is really weak and I've got to see a convincing range of uses for the joy-cons to get more excited than I am. It's not like I won't buy a switch, but I'll wait a year or so for some more major releases (pikmin 4 would pull me in 😉) and bide my time. Maybe we'll see a price drop if many more are thinking like me?
good interview. I think he understands it - "there is a need for Switch, and we probably don't realize it right now, which is what makes this so interesting. " The Switch is saying to people - we're here for you, we made the perfect platform for you to enjoy on TV and the Go, and everybody can join with their own games or ports, there is no barrier this time.
@NEStalgia @iammikegaines @rjejr @dakt @Wolf13
Did anybody mention the context of the "It will still be for kids" answer? When I read it I thought, "he was asked something about kids, I bet" and sure enough, in the original article, the question he was asked is "The hardware and software seemed expensive. Do you still see the target market as kids and families?"
So, that maybe doesn't get him completely off the hook, but it does sound like the interviewer is asking him if it's only targeted at adults now and he is just saying "It will still be for kids" [too?]. In that context you could argue he is saying "kids aren't excluded" from the target audience.
@aaronsullivan good point. It may have been taken out of context. I'm just tired of third parties having the excuse that Nintendo consoles are OLNY for kids and then not releasing their greatest potential games for nintendo's consoles. So far what EA and Ubisoft has to offer for Nintendo switch is completely unacceptable. The games they're offering are a total bore and embarrassment. FIFA and just dance? I don't have any friends who buy those games.
@SLIGEACH_EIRE They'll have to do some Orlando Bloom hopping to cross that collapsing bridge.
@ULTRA-64 I'm not to different in my use of handhelds as a "WiiU" off-TV play, though I enjoy wandering around and spending a good deal of time outdoors with it (the gamer's idea of experiencing the great outdoors! ) You're right though, for someone that doesn't intend to use it portably it does lose some of its sheen. But the big advantage for "dock-only" players is since it's one console that can accommodate western dock play and Japanese handheld play more games might make it to the console on account that it can be sold in Japan unlike WiiU that barely could.
Launch day lineup is pretty weak (though any launch lineup containing a Zelda game can hardly be called weak, really), but I'm pretty pleased with the launch 10 months. March is definitely a "soft launch" to get it out there. Personally, I'm psyched for E3 already! Nintendo and Ubisoft are both hinting at more (not that its surprising), and with Bethesda onboard (they recycle engine tech with their big games) if there's an Elder Scrolls (Fallout is tapped out for now) that would win E3 right there!
I'm tentatively optimistic on Switch. Nintendo loyalists will be on board just for the games no matter the form factor, but I think the portable form factor has a good chance of winning over some non-nintendo-loyal.
@retro_player_22 I knew about the existence of said Pro controller, but, I slightly baulk at the price. Raises the price of the Switch.
@crimsontadpoles Really? How much did the Zbox ONE and PS4 cost at launch? Around £500, almost double that of the SWITCH.
The Xbox ONE went down in history, as the first home console to have 5 OFFICIAL price cuts from Microsoft in its first year. Nintendo can always put the price down after 6-9 months. However, if you launch a brand new console/concept at a low price, you are sending out the message that the console is cheap, low power, etc....
We know that it is def. using a more powerful version of the X1 chip, if not the X2 chip. NVidia TV uses the X1 chip, which I use a lot. That already plays a lot of games very close to the looks and frame rate of the Xbox ONE. Depending on how much more power they have been able to get out of their GPU, and to a certain degree its CPU, but they are together, as it is a SoC Chip.
5 years in development, both Nintendo and NVidia have poured masses into developing the SWITCH, and quite rightly, want to recoup some of that cost. They could try and go for a loss-leader. Release it at around £199, and make up the difference in 1st party title sales.
Also, people are moaning about the price of the Pro=Controller. Have you seen the ORIGINAL prices for Xbox ONE and PS$ controllers? There is a PRO Controller now for the Xbox ONE that costs nearly 3130, but we don`t see people complaining about that.
Until we know everything about SWITCH, and what it can do, and what it will be able to do in the coming months, you really cannot say it is over priced.
A phone needs to be able to make and recieve calls and texts, anything else is just add-ons, and they sell for double, if not triple the price of SWITCH.
@ULTRA-64 ""It can't compete w/ both PS4/X1 at home and 3DS on the road"......
Nailed it with that statement there."
Yeah, and that was before they announced those FE 3DS games about 2 hours later. I think we were ahead of the curve on that one.
I'm holding out for an E3 that is chock full of new Switch games - Luigi's Mansion 3, Pikmin 4, Animal Crossing, Metroid, SSB port (OK, that's not new) - and not a single 3DS game. If 3DS gets any more big new titles at E3 well what was the point of making Switch portable?
I can deal w/ dual releases like FE Warriros. I don't like it, but PS4 and PS3 still have those today. Switch version for HD graphics, 3DS version for kids. Switch needs some exclusives to sell the system but companies still need to make money selling a few games to that 60 mil install base. But they really need to step up the Switch games at E3 and leave 3DS as a footnote.
Looking good for the Switch
@jimi
It's the developers making the games at the end of the day mate. The WiiU will be known as one of Nintendo's least selling consoles but the developers that saw potential made amazing games. It was a hard console to make games for on a coding level. The Seitch seems to be more indie friendly and its convenient that they make the platform more creative friendly to developers
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