Comments 112

Re: Nintendo Expands Switch Online's Game Boy Library With Another Classic

G_and_Thomas

@Zeebor15 ""Super Donkey Kong" as I call it to annoy Anglo centric Demeechs".

But why? DKC is a series made by Rareware, it's literally the original title name.

Then again I rarely see people naming series like Zeruda no Densetsu or Super Mario Brothers only to sound more like a connoisseur.

Jungle Beat and Climber aren't really Country games either.

Re: 'Nintendo Music' Adds Another DS Soundtrack, Here's Every Song Included

G_and_Thomas

@Zeebor15 "it's random nonsense like Brain Age and F-Zero X."

F-zero X is random nonsense? How? This is arguably one of the best metal soundtrack in gaming and F-zero is known for its top tier ost.

"...if you're a weirdo that counts the oracles separate"

Because they actually are? Sure they are technically two halves of the same adventure (when imputing the code after finishing one or the other) but they are both separate cartridges where each has its own story, overworld, unique items and dungeons.

Calling people weirdo for accepting what the games are is sincerely disrespectful and clearly shows you haven't played any of these game to begin with (and assumed it was like Pokémon Red and Blue or Gold and Silver).

Re: Random: This 2D Animator Is Remaking An NES Zelda Dungeon With Hand-Drawn Visuals

G_and_Thomas

@Paulo I still think that Zelda 1 is pretty much a product of its time regarding many aspects. Sure there are ways to add an actual map and cracks in the walls but it would defeat the point (then why remaking it in the first place?).

Zelda II even with a better balance still has many flaws. I think a remake of the first two would require Nintendo to think the entire game design altogether.

@browneyes Darker and more gothic? I can see a bit of that but ultimately Zelda is an all public franchise and there's nothing wrong with the cartoony style since it's a style not too far from ALTTP or the 2D handheld games.

As for the "Stamp guy" the franchise had Tingle among many joke characters, it's not like the franchise had a fully humoristic turn recently... And it's also for an entirely optional side quest.

Re: 'Ys Memoire: The Oath In Felghana' Finally Comes West January 2025

G_and_Thomas

Glad that the Switch now has 2/3rd of the mainline franchise.

I still wish they will make a modernised console port for Napishtim and eventually putting Seven and Celceta (and Chronicles even if we got the PC-88 versions of the first two in the e-shop).

As for Zelda even if I love Ys over it (although I am a fan of top down Zelda) they are not the same kind of experience.

Re: Nintendo Slays Switch Emulator Ryujinx

G_and_Thomas

@SleeplessKnight Sorry for the late answer but I totally agree on this point: it's legal only if you dump yourself your own cartridges you bought (contrary to popular beliefs even downloading the same version of a game you own physically from online is a form of piracy since the person giving you the file is actually hosting and distributing it thus violating the copyright rule).

Emulators are not illegal as long as they don't have proprietary code nor a bios (thus why several asks you to have a bios file to even work).

I don't get the "underpowered hardware" argument at all because on the other hand Sony's hardware is horribly overpriced and not worth it for the amount of exclusives it has to offer so I would be more tempted to emulate those exclusives. And yes, even if Nintendo made a hardware on par with the concurrence people would still emulate anyway because they simply don't care enough to bother getting it (especially when a handheld hybrid would always cost more than a pure home console hardware).

Microsoft and Sony are also worth a lot yet and people wouldn't use that excuse and also defend them. Same with Apple and you get people defending them.

I don't care if people pirate games that much but at least be honest about it and don't use "preservation" as an excuse (especially when said game didn't release yet).

Re: Sega Announces New Sonic X Shadow Generations Manga, Here's A First Look

G_and_Thomas

@Samalik I don't want to flood that comment section but I am really curious how Mario being "Video game the video game" an issue when the franchise is still highly regarded with almost always quality games (even when people got bored of NSMB being the same thing with 2 and U they were still generally better platformers than the Sonic games of the same epoch like Sonic 4, Lost World and Boom).

Mario is still to this day the face of video gaming as a whole (like Mickey for western animation and Astro Boy for japanese animation) as well as having many various spin-offs that all work (whereas Sonic struggled having relevant spin-off series that stayed alive, Riders was good but got canned because of the third entry).

Sorry but Sonic was sometimes seen as "the snarky rival that tried too much to look radicool for his own good" despite the cool games on the genesis.

Also no, Shonen has flaws and Sonic works well as a simple Saturday morning cartoon with a self contained story (heck, I even prefer early Dragon Ball where there was humour and a sense of adventure instead of inconsistent power creeping and energy ball spamming instead of being about "martial experts" like the manga said in its humble beginnings).

Sonic Colors is entirely fine as a standalone story with barely any characters because it's better than shoehorning side characters for the sake of having them on the screen.

"Jumping Flash came out before Mario 64 and people still regard that as pretty good for a 3D platformer of the era. If you wanna talk faux 3D, Doom and Wolfenstein already had that down pat."

Jumping Flash is a nice game but still more of a FPS than a platformer, apple and oranges (also it has 1/10 of the gameplay and game design depth of Mario 64).

Quake was the first polygonal 3D FPS and no, it is good with rocket jumping and bhopping but it's less complex than Mario 64.

Re: Sega Announces New Sonic X Shadow Generations Manga, Here's A First Look

G_and_Thomas

@Samalik : It does not matter if artistic efforts were made, it's the end product that does (and video games are entertainment products, if it fails at being one then it's a bad game regardless of the story or artistic efforts.)

I'd rather take a game with a light-hearted story that does not take itself seriously but manages to have a good gameplay than the other way around.

Irony poisoning is a thing but let's not ignore that in the 90's and early to mid 00's we got a ton of overly edgy and grimdark reboots/sequels for many series because they thought that it would sell more (the "Shadow the Hedgehog syndrome" where everybody wanted to give a mascot a gun because it was "cool" and what "kids wanted" and I'm glad Nintendo didn't fall for that).

The thing is that to be able to "think outside the box" you also need enough talent already before you can properly to that or else it'll come of as being arrogant and wanting to do things differently only for the sake of being different ends up with something dry and without anything to hold on (being different =/= being better).

Nintendo could think outside the box because they know games well enough, Sega on the other hand lacked in this aspect.

Actually, even the Sonic Team was just following the trends with Shadow and '06 (the era that saw Bomberman Act:Zero and other edgier versions of older franchises) so they didn't even think outside that box.

I like sincerity in my stories but when you are getting too melodramatic and edgy you also get the same effect as irony poisoning.

>How old are you? Serious question, because I'm getting the impression someone pushing 50 right now with that kind of response.
As for me, I'm the kid who grew up with everything from Adventure DX to Black Knight and i say that's why Sonic had a passionate fanbase and stood out for the better. You can get ENGAGED with these characters. They felt like they mattered, which is what Mario lacks outside of Mario Galaxy. Speaking of....

Old enough to have known Sega when they were actually great.

SADX is a buggier version of an already janky game (sorry but as much as the intent was understandable it's still a rushed Sega Saturn game that was released for the Dreamcast's release and had alternative gameplay styles that had no place in a Sonic game at the end of the day) and Black Knight is yet another motion control video game that the Wii was plagued with (Nintendo managed it better with their games imo) and I don't like the weird fan-fic esque Storybook games that tried too hard to make Sonic fit other universes.

Mario can feel engaging because of the gameplay, video games aren't about just story (in the same way people were engaged with DooM despite its simple story).

Yet Nintendo's game design is a masterclass in term of innovation and mastering of the already existing ones.

So you prefer a dubiously experimental game like Sonic Frontiers whereas Mario 64 is still a school study case in term of game design that are still being replicated by modern 3D video games (same with Ocarina of Time)?

Yes, it's like a college course of how to make a good game but there's a good reason why most platformers follow the same rules as Mario Bros or why 3D games haven't been good until Mario 64 came out.

Re: Sega Announces New Sonic X Shadow Generations Manga, Here's A First Look

G_and_Thomas

@Samalik I do agree that too much irony and self awareness can be detrimental to any form of entertainment (although Sonic Boom handled it quite well in the show) but I'd still argue that a mascot platformer starring a fast blue hedgehog does not need to take itself too seriously. This is a reason why people got bored of "evil monster awakens and melodramatic sub-stories" in the franchise around Shadow and '06.

The Adventure games started this trend but at least the story was self contained and easy to skip but then people got bored of too many cutscenes and storytelling with previous games being mentioned (especially in Shadow).

A platformer should be about gameplay before anything else. Mario has proven it worked (despite being always about saving the princess).

@27celsius : "People started being sincere" You can be sincere without falling too much on the pathos nor taking itself too seriously.

I'd even argue that Kirby managed to do this perfectly in its games.

Re: Nintendo World Championships: NES Edition Player Uses Glitch To Top Donkey Kong Leaderboard

G_and_Thomas

@Deviant-Dork "morals are relative" Of course but we can agree that many people mistreat pets and even abandon them.

But let's not delve subjects. Opportunists that clearly abuse loophole in the law are not good people. Legally scamming people or committing crimes that are not enforced is not a good thing and actually is impinging on the evolution of humanity.

"It's part of this game" No it is not, glitches and oversights are not planned by the devs at all therefore they are not part of the game, part of the program yes but not the game itself.

Imagine doing a race with your friends but you decided to do big cuts to reach first place because they didn't tell you it was forbidden (since it was an expected, unwritten rule that most people are aware it exists), would that make you a good friend to begin with? Fair play is primordial in any kind of competition.

"it is supposed to be there" No it is not. Glitches are not supposed to be even a thing in video games. Usually when a game is released with bugs people complains and ask for patches, not justifying with "oh, since it's there it's supposed to be there".

I mean if someone gets scammed or manipulated in a way that the law does not punish it would you say to them that it's fair because it's not clearly illegal? That would not be right to do so.

In short: don't abuse exploits because it makes it an opportunist and someone that likes to do anything for their personal gains.

Re: Nintendo World Championships: NES Edition Player Uses Glitch To Top Donkey Kong Leaderboard

G_and_Thomas

@Deviant-Dork "Glitches are part of the game" but are not intended by the game nor level designers.

Of course for personal goals like speedrunning (then again there are various % categories as I said) but if you end up seeing people exploiting glitches to gain a clear advantage when others are using fair play then it's cheating, plain and simple.

Some online games explicitly have a rule that forbids users from using these glitches to win.

@KingMike : It reminds me how there are people studying the laws to manage to go around it. Sure some of the things are not illegal per se but are morally dubious or even just plain wrong to do.

Re: Nintendo World Championships: NES Edition Player Uses Glitch To Top Donkey Kong Leaderboard

G_and_Thomas

@axelhander Instead of giving a proper counter-argument you're doing that ad hominem kind of thing.

Reminder that even in speedrunning circles any% and glitchless% are separate categories and that even some exploits in some tournaments are straight up banned (even if they are technically "part of the game").

Yes, you should play in good sport when doing a competition.

And I am still agreeing with the monopoly analogy: you can straight up steal money from the box when they look away but it does not mean it's allowed.

Re: Sonic X Shadow Generations Continues To Show Love For Sonic 06

G_and_Thomas

@Mz3player Shadow himself was merely a plot point for Sonic Adventure 2 that wasn't meant to comeback ever again.

It's just that fan demand asked to bring him back in but since his personal story arc has been finished he's just... there.

I don't understand why people really like him when he does not have the aura of a Metal Sonic (which has been treated worse by Sega nowadays) nor the coolness of characters like Vegeta nor Akuma.

He's mostly there being an emo, crossing his arms or being overly edgy like in his eponymous game.

I think Shadow overstayed his welcome and got flanderized post-SA2 and is basically a parody of himself.

Re: Sonic X Shadow Generations Continues To Show Love For Sonic 06

G_and_Thomas

What's the deal with Sega making '06 fan service while ignoring their actual good games like CD or Colours?

And sorry people but if Sonic 2006 was actually "fixed" (less glitches and shorter loading time) and released in 2007 instead I think it has various fundamental flaws that would make it a mediocre platformer from the 7th gen while others like Ratchet & Clank, Super Mario Bros and even Jak & Daxter are actually good games.

Maybe the mascot platformer genre overstayed its welcome and the actually mature games of the era (like Mass Effect, Metal Gear Solid and Gran Theft Auto) were what people wanted back in the late 2000's.