@Yai Yeah similar story here, I got one in the day after, I don't think anyone's played it on here haha. How about we have an 'I rate yours, you rate mine' on this thread (obv for levels with the tag)?
Mine's 41EF-0000-0027-743F
I'll have to watch this when it's uploaded, won't get home in time for it!
Hope they share the codes for the levels played on the stream.
Struggling for feedback on my level =( 7 attempts and no finish. I was convinced it was around mid-level difficulty but I'm now wondering if it's too hard.
I'm surprised at the general quality of levels to date. I expected to have to really search for decent levels but frankly 1 in 2 are playable with maybe 1 in 4 being really good. Trying to do my part on NL rating some community levels and again: lots for quality.
Anyone fancy trying mine? 41EF-0000-0027-743F. I really could do with some feedback in prep for my next level
@SetupDisk I've noticed that the clear percentages are shocking low across the board. Take long and/or difficult levels out of the equation and it still seems to be the case!
I haven't managed to finish my first course as I keep getting sidetracked playing others'. There is a plethora of decent user content already, gotta say: I'm impressed. The rating system is doing its job thus far.
@Tiefseemiez If they use the lore creatively and make it animated, I will pay the money to see it no doubt, but I don't think I'm alone in having zero faith in anything live-action when it comes to something like this.
Having said that there's always the potential for 'so-bad-it's-good' once we can get over the butchering of another cool IP.
Hopefully the collection sells so well they do the rest then consider a new game otherwise we might have to rely on a movie tie-in...
They really need to stop this. Hollywood shouldn't touch video game IP until they can manage something tasteful and entertaining. Surely all the money lost on these projects has to be off-putting.
I'm all for taking risks but no one there seems able to condense or adapt available lore/stories with insisting they re-write every last detail. That godawful Dragon Ball movie springs to mind (though manga/anime rather than game but, you know).
Gamexplain is where it's at to bask in some positive fanboyism (though with great insight, analysis and opinion). There are a couple of levels they've created that look really slick actually.
The above levels are doing nothing for me, mainly because it often looks like a build up to one section where the effort lies, which is underwhelming. Like pop songs with a single catchy hook... zzzzz. Jirard's is probably the best a of terrible bunch.
I'm down with the marketing though, if it supports decent games then use whoever has the longest reach. Having said that, they all appear to be utterly bland. I'll reserve any deep opinion as it's surface level but honestly have no drive to watch any vids by these people.
@chardir I couldn't be more excited for this game as I have faith that, through the reams and reams of utterly terrible levels (such as this badly designed rubbish from some semi-random YouTube-types), it will be simple to find a plethora of quality user-created content.
Mario fans are often passionate and I think it will show. If the rating system falls flat there'll be endless 'top 10' style lists dotted around game sites and forums with codes for decent levels.
Also: I can't wait to make my own. I am well and truly aboard the hype train and have it pre-ordered.
The crap will be largely avoidable and enough people will want to make creative levels, not just Kaizo/troll stuff.
Also, about the dude who took the hump over comments on these YouTubers: he's a troll so stop feeding him!
@KTT this is perfectly exemplified by how my 9 year old son finished Omega Ruby in a couple of days.
There's zero challenge. I don't buy the games expecting anything beyond the light challenge of the original but it's ever decreasing difficulty has reached a seriously dumb point and is showing no signs of slowing. Surely even the most casual of gamers must get a little disillusioned.
I sincerely hope that they can at least bump it up a little next time round. I've long succumbed to the fact that it would risk sales if made too difficult, and I have far too many backlog games and far too little time to be getting involved in any meta-game level play, but surely there can still be layers to the main game.
@Kirby-life My school banned the cards due to constant theft given their relative monetary value at the time
I read a preview in a magazine a while before release and, being a huge JRPG fan, obsessed up until release then bought it day 1. Loved the entire game series since. Practically forced my friend into getting Red (I got Blue) and traded away.
I still remember how gutted I was after my first playthrough, as I bought a guide help fill my Pokedex, only to find that the Moltres and Zapdos (if memory serves) I KO'd weren't coming back...
I was never interested in the anime and the success of Red & Blue, in the UK in particular, always really surprised me given that it's basically a traditional JRPG (but with some of the best gimmicks EVER) but with hindsight, I guess the marketing was genius.
Don't damage relationships with anyone NoA! We need (alright, I WANT) the support for niche Japanese stuff on NX, if NX is what I think it's going to be...
Also though I'm in the UK, a lot of the localisation stuff is centered around the US market, with good reason. If ithe NX is region-free I'll be importing like crazy! NIS, XSeed, Atlus: keep relations smooth, please!
@RaymanFan2 No way, I had that when I was a kid! Totally forgot it existed until now. It was one of those 'turn to pg 24 if you want a) to happen or 57 if you want b)' type efforts right?
I don't suppose you remember the name of it? I would quite like to track a copy down for my son if it's knocking about on ebay somewhere. He'd love it.
I was quietly confident in this game but, having heard more of the features and the fact that main game is actually meaty (40 hours quoted, I believe) I'm actually really excited for this.
Being from the UK and never owning a NES until later life, my first taste of SMB3 was in the All-Stars mix. I thoroughly enjoyed it but always sucked at it, whereas I blitzed through SMW with ease.
Revisiting these games is satisfying every single time and this always serves as a testament to the sheer quality of both these titles. My best Mario memories are all of SMB3 and SMBW.
First Mario title I owned. Fond memories. I just introduced my son to this via 3DS VC and I was surprised that he took to it, given the GB visuals. He's really enjoying it!
@DarthNocturnal 'Still, it's a neat historical curiosity... and good training for all the messed up stages we'll see in Super Mario Maker.'
^This. I like to think I'm pretty damn good on Mario World but I'm far from great at the original. I suspect most of the pre-packaged MM levels will be based on SMB1
ThIs guy was talking crap anyway. OK, so Xenoblade is a good example for sheer volume of work but the localisation of niche games is big enough business for the likes of Atlus, NIS and XSeed. The games they manage to localise monthly do not hit close to the sales volumes to which he inferred. Many of those have a heavy amount of text + they manage the PR work without consistently making a loss.
Furthermore, his comments not only alienate a sizeable chunk of Western Japanese-game fans but are a slap in the face for Nintendo patters who work hard to get these games over. Think SMT x FE but that can extend to firms like Platinum games etc - fairly niche markets.
Much of what he said is true but the main points he made, were made terribly and this isn't just harmful for Nintendo PR, but for those smaller firms who aim to bring niche titles from Japan.
@Aneira pretty much zero chance of this given the install base. When MH3 hit, there was still an outside chance of the Wii U shifting units. Capcom like to ensure any big releases are going to sell a couple of million
@CTs_Lieutenant I think it's just adding the NNID but I'm not even sure what mine is off the top of my head haha. Can you PM on here? Maybe send me your NNID?
That's open to anyone else on here who doesn't mind playing with randoms: at least we'd become less random! I think the NL community is pretty cool so I'm all for building NL squads
@masterLEON sentence structure/word order in Japanese is often massively different so translation apps don't work too well. It may well be saying the opposite
@aaronsullivan I'm sure it was mentioned at some point when they spoke of dropping certain figures.
Having said that, I just had a search and in the October investor's Q&A, Iwata said amiibo cards are coming 2015 bit not much else. Seems the whole duplication of figures thing looks to be an interpretation by game sites.
Meh, I'm totally down with all of it if they keep the stock coming. I highly doubt they're selling out, bet it is just the one retailer
@Sakura that is a very valid point actually, they're supposed to be rolling out cards to replicate figures so the NFC chips will be identical. Good call!
The Japanese is a bonus haha. Lego D prices are terrifying...
@Sakura I have just ordered some for that dumb PlayAsia price. Damn I'm a sucker for amiibo... and I don't even know if these things are region free yet
Seriously what on earth are people saying? Kids, family, full time job: it took a few days to reach lvl 20! They should have an enormous lvl cap, even if it achieves nothing, a false sense of progression would be most welcome!
Furthermore they should add a ranked battle for Turf War!
This is simply down to Tesco closing down some stores due to extremely poor financial results. No reflection on the Wii U. Supermarkets here in the UK have been reducing game and console stock for a while now.
Comments 450
Re: Competition Winners: Showcase Your Best Super Mario Maker Level At EGX
Congrats guys, I will most certainly give those a whirl tonight!
Re: Reminder: Grab Some Popcorn For Nintendo UK's Super Mario Maker Twitch Stream With An Extra Special Guest
@FLUX_CAPACITOR Nice asthetic. Fast paced, lots of fun! Good use of big Mario, too.
Why can't the expert levels on 100 Mario have the same level of thought as the NL ones?!
Re: Reminder: Grab Some Popcorn For Nintendo UK's Super Mario Maker Twitch Stream With An Extra Special Guest
@CapnKatz ridiculous level of design complexity. Thoroughly enjoying it. Still working out the best route though haha. Not quite beat it yet!
Oh and just for the record, we use my wife's NNID for our Wii U (just incase you wondered why my name and gender differ wildly haha.
Edit: beat it in the end, it was great.
Re: Reminder: Grab Some Popcorn For Nintendo UK's Super Mario Maker Twitch Stream With An Extra Special Guest
@Yai Yeah similar story here, I got one in the day after, I don't think anyone's played it on here haha. How about we have an 'I rate yours, you rate mine' on this thread (obv for levels with the tag)?
Mine's 41EF-0000-0027-743F
I'll have to watch this when it's uploaded, won't get home in time for it!
Hope they share the codes for the levels played on the stream.
Re: Mario History: Super Mario Maker - 2015
I'm interested to see how this performed sales-wise thus far. Regardless, I expect the community will be strong and lasting.
Amazing game!
Re: Community: Create, Share, Play and Rate Each Other's Levels on Nintendo Life
Struggling for feedback on my level =( 7 attempts and no finish. I was convinced it was around mid-level difficulty but I'm now wondering if it's too hard.
I'm surprised at the general quality of levels to date. I expected to have to really search for decent levels but frankly 1 in 2 are playable with maybe 1 in 4 being really good. Trying to do my part on NL rating some community levels and again: lots for quality.
Anyone fancy trying mine? 41EF-0000-0027-743F. I really could do with some feedback in prep for my next level
Re: SMW 3 Secrets
Really enjoyed this one. Good use of doors/pipes
Re: Community: Create, Share, Play and Rate Each Other's Levels on Nintendo Life
@SetupDisk I've noticed that the clear percentages are shocking low across the board. Take long and/or difficult levels out of the equation and it still seems to be the case!
I haven't managed to finish my first course as I keep getting sidetracked playing others'. There is a plethora of decent user content already, gotta say: I'm impressed. The rating system is doing its job thus far.
Re: Guide: 8 Tips to Become an Expert Level Designer in Super Mario Maker
@OorWullie post your code and I'll play it later haha.
Me and my son designed a multi-route level but I can't have a go at implementing until later - got to finish work before I can get my hands on it!
Re: Rumour: Sega 3D Classics Such As Golden Axe Could Be On The Agenda
I'd be gunning for Shining Force and Toejam & Earl but yeah, even if the list is legit, there would be no more than a handful developed, no doubt.
Re: Poll: Which Is The Best Super Mario Platformer? - 30th Anniversary Edition
Despite everyone clearly knowing better... my love of SMW is based on it's secrets, tight controls and charm.
For me, nothing matched it before or after.
Galaxy style is great and but I prefer the traditional style more.
SM3D World and Land are up there also - might be lacking on level design complexity for the most part but they're so damn fluid and fun for it!
Re: Rumour: Mega Man Is Starring In A Mega Movie Thanks To The Help Of 20th Century Fox
@Tiefseemiez If they use the lore creatively and make it animated, I will pay the money to see it no doubt, but I don't think I'm alone in having zero faith in anything live-action when it comes to something like this.
Having said that there's always the potential for 'so-bad-it's-good' once we can get over the butchering of another cool IP.
Hopefully the collection sells so well they do the rest then consider a new game otherwise we might have to rely on a movie tie-in...
Re: Monster Hunter Stories Will Bring Its Own Brand of Turn-Based Battling to 3DS
It will probably boil down to how well X sells - can't imagine they'd localise this before X. Though I desperately want both. Damn region lock
Re: Rumour: Mega Man Is Starring In A Mega Movie Thanks To The Help Of 20th Century Fox
They really need to stop this. Hollywood shouldn't touch video game IP until they can manage something tasteful and entertaining. Surely all the money lost on these projects has to be off-putting.
I'm all for taking risks but no one there seems able to condense or adapt available lore/stories with insisting they re-write every last detail. That godawful Dragon Ball movie springs to mind (though manga/anime rather than game but, you know).
Sincerely hope it's not live-action...
Re: Freedom Planet Wii U Fix Making Progress, GalaxyTrail Aiming to Reveal Release Date Soon
Loved the demo, plays as intended: a great Sonic game
Re: Nintendo Recruits YouTube Celebrities for Its Super Mario Maker 'Super Creator Challenge'
@MrGawain this.
Gamexplain is where it's at to bask in some positive fanboyism (though with great insight, analysis and opinion). There are a couple of levels they've created that look really slick actually.
The above levels are doing nothing for me, mainly because it often looks like a build up to one section where the effort lies, which is underwhelming. Like pop songs with a single catchy hook... zzzzz. Jirard's is probably the best a of terrible bunch.
I'm down with the marketing though, if it supports decent games then use whoever has the longest reach. Having said that, they all appear to be utterly bland. I'll reserve any deep opinion as it's surface level but honestly have no drive to watch any vids by these people.
Re: Nintendo Recruits YouTube Celebrities for Its Super Mario Maker 'Super Creator Challenge'
@chardir I couldn't be more excited for this game as I have faith that, through the reams and reams of utterly terrible levels (such as this badly designed rubbish from some semi-random YouTube-types), it will be simple to find a plethora of quality user-created content.
Mario fans are often passionate and I think it will show. If the rating system falls flat there'll be endless 'top 10' style lists dotted around game sites and forums with codes for decent levels.
Also: I can't wait to make my own. I am well and truly aboard the hype train and have it pre-ordered.
The crap will be largely avoidable and enough people will want to make creative levels, not just Kaizo/troll stuff.
Also, about the dude who took the hump over comments on these YouTubers: he's a troll so stop feeding him!
Re: Feature: A Pokémon Retrospective: Generation 1 - 1996 to 1999
@KTT this is perfectly exemplified by how my 9 year old son finished Omega Ruby in a couple of days.
There's zero challenge. I don't buy the games expecting anything beyond the light challenge of the original but it's ever decreasing difficulty has reached a seriously dumb point and is showing no signs of slowing. Surely even the most casual of gamers must get a little disillusioned.
I sincerely hope that they can at least bump it up a little next time round. I've long succumbed to the fact that it would risk sales if made too difficult, and I have far too many backlog games and far too little time to be getting involved in any meta-game level play, but surely there can still be layers to the main game.
@Kirby-life My school banned the cards due to constant theft given their relative monetary value at the time
Re: Feature: A Pokémon Retrospective: Generation 1 - 1996 to 1999
I read a preview in a magazine a while before release and, being a huge JRPG fan, obsessed up until release then bought it day 1. Loved the entire game series since. Practically forced my friend into getting Red (I got Blue) and traded away.
I still remember how gutted I was after my first playthrough, as I bought a guide help fill my Pokedex, only to find that the Moltres and Zapdos (if memory serves) I KO'd weren't coming back...
I was never interested in the anime and the success of Red & Blue, in the UK in particular, always really surprised me given that it's basically a traditional JRPG (but with some of the best gimmicks EVER) but with hindsight, I guess the marketing was genius.
Re: Rumour: XSEED Less Than Happy With Nintendo's About-Face On Publishing Devil's Third
Don't damage relationships with anyone NoA! We need (alright, I WANT) the support for niche Japanese stuff on NX, if NX is what I think it's going to be...
Also though I'm in the UK, a lot of the localisation stuff is centered around the US market, with good reason. If ithe NX is region-free I'll be importing like crazy! NIS, XSeed, Atlus: keep relations smooth, please!
Re: Video: How Star Wars: Rogue Squadron Dev Factor 5 Gave Sonic His Home Video Game Début
@RaymanFan2 No way, I had that when I was a kid! Totally forgot it existed until now. It was one of those 'turn to pg 24 if you want a) to happen or 57 if you want b)' type efforts right?
I don't suppose you remember the name of it? I would quite like to track a copy down for my son if it's knocking about on ebay somewhere. He'd love it.
Re: Next Euro Splatoon Splatfest Sadly Doesn't Feature Any Robots In Disguise
@Pod yes, also zzzzzzzzz.
This is lame... singing, I guess
Re: Pokémon Brawler Pokkén Tournament Coming To Wii U Early Next Year
Haha I must be the only person here who actually likes Bamco stuff...
Re: Pokkén Tournament Trademark Surfaces In Europe, NFC Connectivity Mentioned
@Octane not convinced this is what they'll stay at on Amazon as Nintendo UK store has them for around £3.50
Re: Video: Get A Feel For Little Battlers eXperience In This Mech-Filled Overview Trailer
I was quietly confident in this game but, having heard more of the features and the fact that main game is actually meaty (40 hours quoted, I believe) I'm actually really excited for this.
Plus, you know, Level 5.
Re: Wii U System Update Now Live, Finally Puts TVii Out Of Its Misery
If my user experience is enhanced any further, I fear I may explode.
Re: Mario Memories: The Creative Joy of Childhood and Super Mario Maker as a Modern-Day Roll of Paper
@BrizzoUK ah we went to that on Friday. Surprisingly good!
Re: Mario Memories: The Creative Joy of Childhood and Super Mario Maker as a Modern-Day Roll of Paper
Me and my son have drawn out a level together that we plan on making as soon as we get hold of it. I can't wait!
Re: Mario History: Super Mario Bros. 2 - 1988
A wise move. SMB Lost Levels is hardcore! I first played Doki Doki/SMB2 on an arcade machine in my local swimming baths haha. Good times
Re: Mario Memories: Pre-Internet Timeline Confusion and the Joys of Computer Club
Being from the UK and never owning a NES until later life, my first taste of SMB3 was in the All-Stars mix. I thoroughly enjoyed it but always sucked at it, whereas I blitzed through SMW with ease.
Revisiting these games is satisfying every single time and this always serves as a testament to the sheer quality of both these titles. My best Mario memories are all of SMB3 and SMBW.
Re: Mario Memories: How Super Mario Land Made Me A Nintendo Fan
First Mario title I owned. Fond memories. I just introduced my son to this via 3DS VC and I was surprised that he took to it, given the GB visuals. He's really enjoying it!
Re: Mario History: Super Mario Bros.: The Lost Levels - 1986
@DarthNocturnal 'Still, it's a neat historical curiosity... and good training for all the messed up stages we'll see in Super Mario Maker.'
^This. I like to think I'm pretty damn good on Mario World but I'm far from great at the original. I suspect most of the pre-packaged MM levels will be based on SMB1
Re: Chris Prangar, Nintendo Treehouse Staffer Who Recently Spoke About His Work, Confirms He's Been Fired
ThIs guy was talking crap anyway. OK, so Xenoblade is a good example for sheer volume of work but the localisation of niche games is big enough business for the likes of Atlus, NIS and XSeed. The games they manage to localise monthly do not hit close to the sales volumes to which he inferred. Many of those have a heavy amount of text + they manage the PR work without consistently making a loss.
Furthermore, his comments not only alienate a sizeable chunk of Western Japanese-game fans but are a slap in the face for Nintendo patters who work hard to get these games over. Think SMT x FE but that can extend to firms like Platinum games etc - fairly niche markets.
Much of what he said is true but the main points he made, were made terribly and this isn't just harmful for Nintendo PR, but for those smaller firms who aim to bring niche titles from Japan.
Plus there was likely more to it...
Re: Nintendo's Awesome Super Mario Maker Overview Announces New Features
Mega Man and Sonic work?
...
WOO!
Re: Video: Nintendo Minute Shows Off The Best Facebook Super Mario Maker Hackathon Levels
As far as I know it's 2 areas (2 sections split by a pipe) so yeah, fairly long + you can make scrolling levels
Re: 3DS Can Last For Another Two To Three Years In The West, Says NIS America Boss
Vita and 3DS are niche JRPG machines that keep on giving and that couldn't make me happier!
Re: Gallery: Check Out Nintendo's Gamescom Booth
What is that fella about to do with Mario...?
Re: Capcom Continues to Go Big With a Monster Hunter X Limited Edition and New Trailers
@Aneira NX could be a good shout for MH (depending on what it actually is)
Re: Capcom Continues to Go Big With a Monster Hunter X Limited Edition and New Trailers
@Aneira pretty much zero chance of this given the install base. When MH3 hit, there was still an outside chance of the Wii U shifting units. Capcom like to ensure any big releases are going to sell a couple of million
Re: Here's Exactly What's Changing In This Week's Massive Splatoon's Update
@CTs_Lieutenant I think it's just adding the NNID but I'm not even sure what mine is off the top of my head haha. Can you PM on here? Maybe send me your NNID?
That's open to anyone else on here who doesn't mind playing with randoms: at least we'd become less random! I think the NL community is pretty cool so I'm all for building NL squads
Re: Here's Exactly What's Changing In This Week's Massive Splatoon's Update
@Quirky @CTs_Lieutenant I'm with you there guys, don't know anyone with a Wii U, other than one dude that doesn't play Splatoon.
Wanna form a loner squad? Though I must warn you: I, my wife and my son all play and our abilities are, erm... mixed haha
Re: Range Blaster And Inkbrush Nouveau Coming To Splatoon Tomorrow
@masterLEON sentence structure/word order in Japanese is often massively different so translation apps don't work too well. It may well be saying the opposite
Re: Range Blaster And Inkbrush Nouveau Coming To Splatoon Tomorrow
Range Blaster could useful. Roll on major update! I do wish they'd do a Ranked Turf War though.
Are there any plans for any NintendoLife Splatoon teams?
Re: Japanese Retailer Highlights Stock Issues With Animal Crossing amiibo Cards
@aaronsullivan I'm sure it was mentioned at some point when they spoke of dropping certain figures.
Having said that, I just had a search and in the October investor's Q&A, Iwata said amiibo cards are coming 2015 bit not much else. Seems the whole duplication of figures thing looks to be an interpretation by game sites.
Meh, I'm totally down with all of it if they keep the stock coming. I highly doubt they're selling out, bet it is just the one retailer
Re: Video: New Japanese Splatoon Advert Teases New Weapons, Gear, Map & Rainmaker Mode
I am totally down with this. The bucket just looks plain insane
Re: Japanese Retailer Highlights Stock Issues With Animal Crossing amiibo Cards
@Sakura that is a very valid point actually, they're supposed to be rolling out cards to replicate figures so the NFC chips will be identical. Good call!
The Japanese is a bonus haha. Lego D prices are terrifying...
Re: Japanese Retailer Highlights Stock Issues With Animal Crossing amiibo Cards
@Sakura I have just ordered some for that dumb PlayAsia price. Damn I'm a sucker for amiibo... and I don't even know if these things are region free yet
Re: Nintendo's Official UK Store Promises More amiibo Stock Today
I'm a total mug for these things. Between me, my wife, my son and my daughter we have all released to date. I don't want to think about the spend...
Is the UK getting a Gold Mario release? There is no way I'm paying the inflationfest eBay price of £37.
Re: Players Reached Splatoon's Level Cap So Fast That Nintendo Worried About Their General Well-Being
Seriously what on earth are people saying? Kids, family, full time job: it took a few days to reach lvl 20! They should have an enormous lvl cap, even if it achieves nothing, a false sense of progression would be most welcome!
Furthermore they should add a ranked battle for Turf War!
Re: UK Supermarket Giants Wage Wii U Price Wars to Clear Shelves
This is simply down to Tesco closing down some stores due to extremely poor financial results. No reflection on the Wii U. Supermarkets here in the UK have been reducing game and console stock for a while now.