"A big issue with Super Mario Maker was the fact that someone could find a course, download it, change a block or two to make it ‘unique’, and then re-upload it with almost no effort at all – potentially reaping massive benefits and fake internet points that genuinely matter, while the original designer could get naff all."
Hey guys, this is untrue. Levels are assigned an ID on upload and can't be reuploaded. This was even a problem with your own levels - if you uploaded it, you couldn't make changes and upload a V2 unless perhaps you'd made a backup save to make edits on before uploading .
I'm optimistic for this movie, but this feels more like I'm being advertised to by people who were given quotes the marketing team wants on the back of the Bluray box.
I agree. I know "indie" is a nebulous term, but if I had to name 1 developer in the world that isn't indie, it would have to be the guys who developed freakin' Pokemon.
KirbyMastah is an amazing speedrunner and entertainer, so the FE Fates run should be fun. Conquest is my favorite game in the series, but on Normal difficulty, Revelation probably makes for a more interesting speedrun.
Cuphead's difficulty is overhyped. It IS hard. There's only like one boss in the whole game I did on my first try. But every boss is designed to be beat in 2 minutes or less, and has at least 3 phases that shouldn't last more than 30 seconds. Cuphead's difficulty is a meme at the expense of certain games journalists. It isn't easy, but it isn't some uniquely challenging game. It's a hard game, like many other hard games.
The game overall is not overhyped. It is excellent. A joy to play.
You guys sometimes get unfairly accused of clickbait, but this is pretty cut and dry. The headline strongly implies he's in the movie, leaving out the crucial "spirit" bit.
I think this probably isn't related to the games. I hope it isn't. Mega Pokemon felt like a cool idea until they stoppped making them. An "Armored" form in-game feels like another way to give favouritism to the same handful of common faces, while neglecting others.
Look, I'm not defending the gross bonuses to the higher-ups, but I don't think it's that difficult to understand how a business can be successful while still having some unsuccessful money-dumps that need pruning. We'll have to see how these layoffs play out.
Don't see how you can definitively say these cats are "out of place" in a game that's so intentionally a hodgepodge like Super Paper Mario. Still weird tho.
I really dislike the Team's response to this, actually. Implying flat-earthers posts ought to be removed? Of course not. It's free speech, an opinion. An incredibly stupid one, but one that has a right to exist.
That's not to say I agree with Facebook's decision, but it's not a good comparison.
I'd give Fates another look if price was your only concern. Each game is, on its own, as long as any other FE game, and the other path costs half as much to download. I personally dislike the third path, Revelation, and wouldn't recommend the game for its story, but in terms of price per content, you're actually getting a better deal in Fates.
Considering we pay for Nintendo's online now, it's pretty crap of them to stop providing updates for their big online game after less than 2 years. Online games that want to be relevant don't do that. Overwatch has provided new content for well over 2 years now, cost less at launch on PC, and Blizzard doesn't charge a monthly fee for it either...
@iN5OMANiAC How many of those are legit though? I see at least one that isn't, and no site worth their salt recognizes his achievements in the others either.
If he ever came out and said "Yes, I admit it, I lied." I'd be at least slightly more willing to believe him. But even now he denies any wrongdoing, blaming """haters""" instead of owning up to his lies.
I'd argue that for every step forward, Let's Go takes another two back. Ultimate may not be a huge game-changer, but what it is, that Let's Go isn't, is comprehensive.
Overwatch is one of my favorite games of all time, but I don't see the point in a Switch version. It'd be inferior to the PC version and the portability of it wouldn't matter.
I'm not arguing that Rathalos and Drac aren't bosses. But they're an assist trophy and a stage hazard first and foremost. If they have different movesets as bosses, then I repeat, cool. Until then, we have Galleom and what looks like Rayquaza as our actual bosses designed exclusively as bosses. Maybe they have new movesets too. But the Direct gave us no details to confirm this.
You don't want dedicated servers for a fighting game anyway, but Smash has historically not had the best netcode. Ultimate has to improve that aspect dramatically.
It's not stated anywhere that Rathalos or Drac behave differently as bosses. Given how Ridley's event matches worked in 4 (he had the same behaviors as his stage boss incarnation), I see no reason to believe these two will behave otherwise. It's totally possible, but the Direct gave no reassurance of such.
Rathalos is an assist trophy and Drac's a stage hazard. If they have unique boss movesets, then we're talking, but until then, they're pretty much the definition of glorified event matches.
That's hilarious after your comment on the leak a few days ago:
"Here’s hoping this Smash Bros Direct puts that’s awful “leak,” and the fanatics who decided to harass anyone who disagreed with said “leak,” to shame. Every character they’ve announced for Ultimate so far has been a quality pick. I would hate to see the final few characters be some side character in a spin off Mario game that hasn’t seen the light of day since then, a Sonic OC from devianart, some random futuristic biker who happens to be from a dormant/dead franchise and that only a few people recognize who he is, some Albino kids, and a character that is owned by Microsoft and hasn’t been popular since the N64 days.
It really does seem like people’s standards for quality Smash Bros characters has diminished considerably given how feverish people on the internet are about these “leaked” characters."
So I guess you're the only one allowed to whine, is that it?
It's absolutely "an" adventure, and I think it looks fun, but it has none of the sprawling maps or unique enemy types present in both Melee and Brawl. It features the same fights against "modified" versions of the playable roster, and the only bosses we've seen so far (aside from presumably Galeem itself) are recycled from Brawl. The map is, in the end, an evolution of Sm4sh's more free-form event battle selection.
It may satisfy fans of past adventure modes, IDK. But it really isn't what they were asking for.
"We got an Adventure mode which is the biggest mode that people wanted."
We got a glorified event mode. It looks fun, but it's wholly disingenuous of you to suggest that this is what people meant when they asked for Adventure mode. Sakurai made the point to differentiate them himself.
I hate this meme that says you must have had these sky-high expectations based on a fake leak in order to be disappointed by a direct that wastes time on brightness settings while building up the the grand reveal of a potted plant.
I... is this a joke? Are you joking right now? There's so many things wrong with this. If you're trying to make a joke like these cosplayers were, you need to step up your game.
I'd really rather they not. They've already been making progress on their current set of remakes, i a series that already features 2 different versions and a third remake anyway.
As mentioned, the Pokemon games themselves don't tend to flat-out nerf things. For a mobile comparison, neither does Fire Emblem Heroes. Because in any game where you can exchange money (and in any case, lots of time and in-game resources) to make something the best it can be, it feels awful to see that thing directly nerfed. But money is the key factor here that makes direct nerfs suck in this sort of game moreso than a fighting game that sees changes regularly.
Just because other games do it, doesn't make it a good idea, and it's rather telling that was your only argument.
For an example of a better way to do it, when Psychic was ludicrously OP in Gen 1, they didn't just nerf all psychic mons to the dirt. Rather, they introduced new types to curb it.
But again, Go is really too simplistic in its battle system to do that, and of course doesn't have the luxury to introduce new types. If it inroduced a new mon to take out Blissey, it'd just be raw powercreep that would murder everything else too. There's no room for them to introduce a Blissey-specific counter, so clumsy nerfs are their only viable instrument of change.
This is honestly part of the reason I dislike this game. Not the big one by a long shot, but it doesn't help. If I ever wanted to get "competitive", I'd do so knowing that my Pokemon might get nerfed at any time. While the meta of the mainline games changes, it doesn't do so by clumsily directly nerfing Pokemon. Then again, with how simplistic Go is, they don't really have the same tools to knock specific Mons out of the meta with new introductions, without flat-out powercreeping things.
Comments 549
Re: Review: Super Mario Maker 2 - The Last 2D Mario Game You'll Ever Need
"A big issue with Super Mario Maker was the fact that someone could find a course, download it, change a block or two to make it ‘unique’, and then re-upload it with almost no effort at all – potentially reaping massive benefits and fake internet points that genuinely matter, while the original designer could get naff all."
Hey guys, this is untrue. Levels are assigned an ID on upload and can't be reuploaded. This was even a problem with your own levels - if you uploaded it, you couldn't make changes and upload a V2 unless perhaps you'd made a backup save to make edits on before uploading .
Re: Fire Emblem: Three Houses File Size Revealed, DLC Also Confirmed
@Tethutendo
A side mission.
Re: It Seems You Can't Play Against Friends Online In Super Mario Maker 2
@ALinkttPresent
What exactly is it that you think this tweet proves?
Re: Early Impressions Of The Detective Pikachu Movie Are Amazingly Positive
I'm optimistic for this movie, but this feels more like I'm being advertised to by people who were given quotes the marketing team wants on the back of the Bluray box.
Re: VA-11 HALL-A: Cyberpunk Bartender Action Opens Up For Business On Switch In May
@Racthet916
?????
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?????
Re: Feature: EGX Rezzed Proved Nintendo Is Winning The Indie War
@Balta666
I agree. I know "indie" is a nebulous term, but if I had to name 1 developer in the world that isn't indie, it would have to be the guys who developed freakin' Pokemon.
Re: Lots Of Nintendo Games Will Feature In Summer Games Done Quick's Charity Speedrun
KirbyMastah is an amazing speedrunner and entertainer, so the FE Fates run should be fun. Conquest is my favorite game in the series, but on Normal difficulty, Revelation probably makes for a more interesting speedrun.
Re: Video: Want To See 5 Minutes Of Cuphead Running On Switch? Of Course You Do
Cuphead's difficulty is overhyped. It IS hard. There's only like one boss in the whole game I did on my first try. But every boss is designed to be beat in 2 minutes or less, and has at least 3 phases that shouldn't last more than 30 seconds. Cuphead's difficulty is a meme at the expense of certain games journalists. It isn't easy, but it isn't some uniquely challenging game. It's a hard game, like many other hard games.
The game overall is not overhyped. It is excellent. A joy to play.
Re: Danny DeVito 'Is Still Inside Of' Detective Pikachu
You guys sometimes get unfairly accused of clickbait, but this is pretty cut and dry. The headline strongly implies he's in the movie, leaving out the crucial "spirit" bit.
Re: Armoured Mewtwo Trademarked In Japan
I think this probably isn't related to the games. I hope it isn't. Mega Pokemon felt like a cool idea until they stoppped making them. An "Armored" form in-game feels like another way to give favouritism to the same handful of common faces, while neglecting others.
Re: Activision Blizzard Lays Off Hundreds Despite "Record Year", A Far Cry From Nintendo's Caring Approach
Look, I'm not defending the gross bonuses to the higher-ups, but I don't think it's that difficult to understand how a business can be successful while still having some unsuccessful money-dumps that need pruning. We'll have to see how these layoffs play out.
Re: Link's Family Excluded From Dark Horse's English Zelda Book: Creating A Champion
It's just localization you guys! What's wrong with that?
Lol.
Re: Random: Humanoid Cats Discovered In Korean Version Of Super Paper Mario
Don't see how you can definitively say these cats are "out of place" in a game that's so intentionally a hodgepodge like Super Paper Mario. Still weird tho.
Re: Random: Facebook Rejects Super Meat Boy Advertisement Due To "Explicit" Nature
I really dislike the Team's response to this, actually. Implying flat-earthers posts ought to be removed? Of course not. It's free speech, an opinion. An incredibly stupid one, but one that has a right to exist.
That's not to say I agree with Facebook's decision, but it's not a good comparison.
Re: Nintendo Has Relaunched Its Fire Emblem Portal Website, Exciting Things On The Way?
@NewAdvent
I'd give Fates another look if price was your only concern. Each game is, on its own, as long as any other FE game, and the other path costs half as much to download. I personally dislike the third path, Revelation, and wouldn't recommend the game for its story, but in terms of price per content, you're actually getting a better deal in Fates.
Re: Billy Mitchell Live Streams 1,050,100 Point Donkey Kong Game
@Blizzia
Zero evidence other than the evidence of his being a cheat and a liar? The evidence got all his prior scores revoked?
Sorry that I expect a higher standard of evidence from a known cheater.
Re: Final Content Update For Splatoon 2 Will Be Released Next Month
Considering we pay for Nintendo's online now, it's pretty crap of them to stop providing updates for their big online game after less than 2 years. Online games that want to be relevant don't do that. Overwatch has provided new content for well over 2 years now, cost less at launch on PC, and Blizzard doesn't charge a monthly fee for it either...
Re: Billy Mitchell Live Streams 1,050,100 Point Donkey Kong Game
@iN5OMANiAC
How many of those are legit though? I see at least one that isn't, and no site worth their salt recognizes his achievements in the others either.
Re: Billy Mitchell Live Streams 1,050,100 Point Donkey Kong Game
@the_shpydar
Oh so he's just pretending to be an untrustworthy cheater?
Re: Billy Mitchell Live Streams 1,050,100 Point Donkey Kong Game
@impurekind
If he ever came out and said "Yes, I admit it, I lied." I'd be at least slightly more willing to believe him. But even now he denies any wrongdoing, blaming """haters""" instead of owning up to his lies.
So he's still not an honest person.
Re: Billy Mitchell Live Streams 1,050,100 Point Donkey Kong Game
@impurekind
Yes, the livestream of a man who has repeatedly forged video evidence. I see no problem with this!
Re: Billy Mitchell Live Streams 1,050,100 Point Donkey Kong Game
@impurekind
Why? Because I have difficulty taking a serial liar at his word?
Re: Billy Mitchell Live Streams 1,050,100 Point Donkey Kong Game
It's easy to fake live streams. Plenty of people have done it. I don't buy this.
Re: Super Smash Bros. Ultimate Is The Best Pre-Selling Game Of The Series To Date, And On Switch
@JaxonH
I respect that you enjoy the catching mechanics, but if they integrate them in any non-optional way into the new game I'd honestly probably quit.
Re: Super Smash Bros. Ultimate Is The Best Pre-Selling Game Of The Series To Date, And On Switch
@JaxonH
I'd argue that for every step forward, Let's Go takes another two back. Ultimate may not be a huge game-changer, but what it is, that Let's Go isn't, is comprehensive.
Re: Soapbox: Don't Listen To The Pokémon: Let’s Go Haters - The Game Has Definitely Found Its Audience
Why is Nintendolife so obsessed with white-knighting this game? This isn't the first article about it.
Some people don't like the game. Get over it.
Re: Overwatch Director Says Blizzard Is "Very Open-Minded" About Switch Release
Overwatch is one of my favorite games of all time, but I don't see the point in a Switch version. It'd be inferior to the PC version and the portability of it wouldn't matter.
Re: Nintendo Adds Trio Of Games To Switch Online NES Library Next Week
@KoopaTheGamer
Love how you can definitively state the value of games you admit to having not played in the same breath.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Frenean
For all we know, they might be! We've seen Ghirahim already.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Frenean
I'm not arguing that Rathalos and Drac aren't bosses. But they're an assist trophy and a stage hazard first and foremost. If they have different movesets as bosses, then I repeat, cool. Until then, we have Galleom and what looks like Rayquaza as our actual bosses designed exclusively as bosses. Maybe they have new movesets too. But the Direct gave us no details to confirm this.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Nintendo_Thumb
You don't want dedicated servers for a fighting game anyway, but Smash has historically not had the best netcode. Ultimate has to improve that aspect dramatically.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Frenean
It's not stated anywhere that Rathalos or Drac behave differently as bosses. Given how Ridley's event matches worked in 4 (he had the same behaviors as his stage boss incarnation), I see no reason to believe these two will behave otherwise. It's totally possible, but the Direct gave no reassurance of such.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Frenean
Rathalos is an assist trophy and Drac's a stage hazard. If they have unique boss movesets, then we're talking, but until then, they're pretty much the definition of glorified event matches.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Syrek24
That's hilarious after your comment on the leak a few days ago:
"Here’s hoping this Smash Bros Direct puts that’s awful “leak,” and the fanatics who decided to harass anyone who disagreed with said “leak,” to shame. Every character they’ve announced for Ultimate so far has been a quality pick. I would hate to see the final few characters be some side character in a spin off Mario game that hasn’t seen the light of day since then, a Sonic OC from devianart, some random futuristic biker who happens to be from a dormant/dead franchise and that only a few people recognize who he is, some Albino kids, and a character that is owned by Microsoft and hasn’t been popular since the N64 days.
It really does seem like people’s standards for quality Smash Bros characters has diminished considerably given how feverish people on the internet are about these “leaked” characters."
So I guess you're the only one allowed to whine, is that it?
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Frenean
It's absolutely "an" adventure, and I think it looks fun, but it has none of the sprawling maps or unique enemy types present in both Melee and Brawl. It features the same fights against "modified" versions of the playable roster, and the only bosses we've seen so far (aside from presumably Galeem itself) are recycled from Brawl. The map is, in the end, an evolution of Sm4sh's more free-form event battle selection.
It may satisfy fans of past adventure modes, IDK. But it really isn't what they were asking for.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Frenean
"We got an Adventure mode which is the biggest mode that people wanted."
We got a glorified event mode. It looks fun, but it's wholly disingenuous of you to suggest that this is what people meant when they asked for Adventure mode. Sakurai made the point to differentiate them himself.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
I hate this meme that says you must have had these sky-high expectations based on a fake leak in order to be disappointed by a direct that wastes time on brightness settings while building up the the grand reveal of a potted plant.
Re: Switch eShop Pre-Load Listing Reveals File Size For Pokémon Let's Go Pikachu And Eevee
@Devlind
I hate Pokemon Let's Go Eevee and Pokemon Let's Go Pikachu for the Nintendo Switch.
And I especially hate you, Devlind of NintendoLife Comment Section.
Re: Waluigi Fans Cause More Drama At PAX Aus With '#WahtAboutMe' Super Smash Bros. Protest
@AlphaElite
NintendoLife themselves are largely to blame here. The headline and byline are just disgusting.
Re: Waluigi Fans Cause More Drama At PAX Aus With '#WahtAboutMe' Super Smash Bros. Protest
@ShockFire10
I... is this a joke? Are you joking right now? There's so many things wrong with this. If you're trying to make a joke like these cosplayers were, you need to step up your game.
Re: Mario + Rabbids Nominated For Best Game At BAFTA Children's Awards
Mario Rabbids is honestly my favorite Switch-exclusive title so far. It's an insanely fun game.
That said, where IS Bookworm Adventures?
Re: Random: Slack App Engineer Discovers Way To Load Conversations Into A 1995 SNES Game
@Pod
Nintendo was releasing Super Famicom games as late as the back half of '99.
Re: WarGroove Delayed Until Q1 2019, Chucklefish Wants To Provide A "Robust Package"
It was initially aiming for 2017, actually...
Re: Random: Hollywood Legend John Carpenter Doesn't Think Much Of Nintendo Labo
I can't believe Anti said gasp the D-word!
Re: Both Xenoblade Chronicles 2 And Torna – The Golden Country Have Just Been Updated
The chain attack issue I've seen, and the "Rare sense of justice" quest was confusing to a lot of people.
Good stuff all around.
Re: The Pokémon Let's Go Series Could Progress To Johto If Players Enjoy Lets Go Pikachu And Eevee
I'd really rather they not. They've already been making progress on their current set of remakes, i a series that already features 2 different versions and a third remake anyway.
Re: Pokémon GO's Top Gym Defenders Have Just Been Nerfed As Part Of The Gen 4 Update
@AlexOlney
As mentioned, the Pokemon games themselves don't tend to flat-out nerf things. For a mobile comparison, neither does Fire Emblem Heroes. Because in any game where you can exchange money (and in any case, lots of time and in-game resources) to make something the best it can be, it feels awful to see that thing directly nerfed. But money is the key factor here that makes direct nerfs suck in this sort of game moreso than a fighting game that sees changes regularly.
Just because other games do it, doesn't make it a good idea, and it's rather telling that was your only argument.
For an example of a better way to do it, when Psychic was ludicrously OP in Gen 1, they didn't just nerf all psychic mons to the dirt. Rather, they introduced new types to curb it.
But again, Go is really too simplistic in its battle system to do that, and of course doesn't have the luxury to introduce new types. If it inroduced a new mon to take out Blissey, it'd just be raw powercreep that would murder everything else too. There's no room for them to introduce a Blissey-specific counter, so clumsy nerfs are their only viable instrument of change.
Re: Pokémon GO's Top Gym Defenders Have Just Been Nerfed As Part Of The Gen 4 Update
This is honestly part of the reason I dislike this game. Not the big one by a long shot, but it doesn't help. If I ever wanted to get "competitive", I'd do so knowing that my Pokemon might get nerfed at any time. While the meta of the mainline games changes, it doesn't do so by clumsily directly nerfing Pokemon. Then again, with how simplistic Go is, they don't really have the same tools to knock specific Mons out of the meta with new introductions, without flat-out powercreeping things.
Re: The World Ends With You Debuts At Number 21 In UK Charts, Super Mario Party Sales Drop 45%
Unrelated, what's the minimum age limit for commenting on this site?
Re: Review: Starlink: Battle For Atlas - A Shining Example Of Open World Star Fox Done Right
"a surprisingly ungreedy approach to content access"
>The starter pack mentioned in the review costs 75 bucks.
"""""sUrPrIsInGlY uNgReEdY"""""