"Failure to Prosecute Is Irrelevant to Abandonment: This rationale is based on the notion that an infringing defendant should not be let off the hook just because some other infringer was not pursued for its wrongdoing. This rationale is also supported by policy concerns: if a mark owner is threatened with a loss of rights for not prosecuting every infringer, it would clog the court system with petty disputes brought for no other purpose than to avoid abandonment."
@BenAV Again, not true. This is from this year, and they tweeted about it when it happened. This is not somebody trying to dig up year old drama, and idk why this article lies about the date of the incident to imply otherwise.
But even if it was a year old... so what? It's despicable. Sometimes current events lead to a reflection on things in the past that got buried - as was the case when George Floyd's death prompted a review of past deaths in police custody. You don't get to say it's not a big issue just because you hadn't heard about it until a few weeks later.
This is not and has never been true, and in fact there's been court cases saying as much - but people will continue to simp for companies because they believe this anyway.
@stipey Yes, of course. But the point is that these millions of people represent entire states outside of specific cities.
Go click on Illinois on an election map. It's a blue state, but click and then see that really it's literally blue Chicago and then a state painted red. Obviously there are republican voters in Chicago and democrats throughout the state, but the point is that people living in different areas of the same state have very different needs.
Obviously Chicago still represents enough people to swing the vote for the whole state - but then, you can't just go around ignoring the plight of literally any part of Illinois that isn't Chicago ans pretending like they're some fringe rogue faction.
The idea that Republicans are suppressing minority votes is outdated, considering several election analysis reveal that Trump's actually gained black and latino votes, men and women both, since 2016.
There's got to be a point where we stop accepting excuses from either side - no more russia, no more cries from both sides that the election is being rigged or suppressed - and start actually trying to understand people. That's the only way you're going to win more votes, not by trying to gaslight them into thinking foreign hackers are convincing them to vote some way.
Literally about half the country still does, and any look at a map will tell you that, as per usual, it's in fact wide swaths of the country painted red, with entire states being decided by tiny pockets of blue on largely-populated cities.
I hate the guy but treating Republicans like some fringe thing to laugh at is why Democrats are losing seats in the house and senate, and barely winning a presidential race they thought they'd crush.
I'm talking about Ultra Spicy, the mode that linits your pikmin count and halves the juice harvest among other things. Completely separate from anything the original offered.
Confused why this is being called a lazy Deluxe? I mean, compared to everything else competing for that title. They've added 14 new story missions - all based on existing maps, but remixed . There's co-op for the story now. There's new difficulty modes - a new harder mode, even. And the control scheme was largely reworked.
I get the complaints over it being 60 bucks when we have beautiful reworks like Xenoblade this year for the same price, but I think they did more than most other Wii U ports here.
I played I think a port of the 3ds game on Steam? It was a port or collection or something. Anyway one of the games made physically sick, made my eyes hurt. I don't remember the details but basically the way the background scrolled just wasn't right at all. It felt very unpolished.
I guess this game just wasn't for me idk. "Game about going fast but in an isometric perspective where you can't see what's in front of you and don't get a great sense of speed" just isn't my cup of tea.
Super fun game, maybe my favorite this year. My only problem with the design is the lack of interaction between characters. They're very strong in their interactions with the main character, but that'll be all you get.
Unfortunately it's buggy as crap right now. I experienced multiple game breaking, soft-locking, progress-halting bugs on PC. And I've heard it's only worse on Switch.
I'm a huge fan of the experience they want to provide with this game, but to get it you want to wait for patches first.
Amazing concept but needs some SERIOUS bug fixing. Lost my save data of 20ish hours on PC and now I'm kinda just screwed since I can't convince the devs or anyone to get me save data.
This is pretty much the update I've been waiting for ... is what I'd say if I didn't give up this game months ago.
Too late for me, IDK if I can see myself getting back into it now. Still, credit where it's due, the lack of a dream suite equivalent was my biggest complaint. All this island to decorate and nobody to share it with, without annoying my friends to do the tedious online connection process.
2020 is easily a contender for worst year right now, although I'm crossing my fingers that we'll get a big game release soon.
Animal crossing didn't do it for me at all. It's too shallow, it lacks the sheer breadth of daily events/visitors that past games had. New stuff IS added, sure, but at a drip pace that's not even close to the amount we had in older games yet - and it's always advertised heavily in advance, robbing you of the surprise you'd have in older games when meeting a new event NPC.
I adore TMS#EE and Xenoblade, but the former was a really barebones port (didn't even address a pretty game-breaking bug from the original). I have way more respect for Xenoblade's remaster, it's great, but it's still 95% a game I played years ago. If we're ranking years, I'm hard-pressed to credit 2020 for recycling 2012 and 2016's games.
Paper Mario, my complaints with it are pretty much the common ones.
Rescue Team DX, didn't play this one, but another remake. Cute art, at least.
People point to the twilight years of past consoles as the worst, but those consoles were always supported by handhelds with amazing games still coming out. 2012 saw Kid Icarus, Xenoblade, Pokemon B/W2, Pokemon Conquest, 2 NSMB games (although personally I love U and think 2 is trash) etc.
2015 saw Code Name STEAM (a personal favorite, I'll confess), Xenoblade X, Mario Maker, and FE Fates Japanese release, which is kinda cheating but I imported it so heyo.
2016 saw the proper western release of FE Fates, the original TMS, Pokemon SuMo, and Pokken Tournament. Honestly probably the weakest (finished) year on this list IMO, with a lot of duds like Federation Force and Color Splash. But still, I just listed 4 games (with Fates being like, the content of 3) that were wholly original and that I would gladly rank about Animal Crossing or Origami King, even if they weren't perfect.
So yeah, I don't want to say 2020 until it's done, I'd love to give the year some credit based on what's coming out in the second half.... but we know NOTHING about what's coming out this year from Nintendo, really. I'd like to revise my vote in 6 months, but right now it's absolutely the worst year.
DS version just had far better controls IMO. It's difficult to wrap your head around at first, but trying to control 1 character on each screen is the entire difficulty of the game. The enemies are designed to work on both screens, the bosses especially were neutered to work on one screenz removing a lot of cool things they did.
I'd go so far as to say that having to care about more than just one screen was a deliberate example of tying the gameplay into the main character's arc of caring about others. But you don't need to care or pay much attention to anyone else now. They're glorified summons now, power-ups.
I really cannot overstate how different not having 2 screens (or at least not trying to emulate that somehow) makes this game. It is basically an entirely different battle system, for the worse.
@Bendu Tencent probably demanded their game was SPESHUL and shouldn't share screen time with other games.
But yeah I didn't have any hopes for this but was at least looking forward to something big or weirder than even the toothbrush game. This is a basic-looking Moba made by a no-name dev with a decade of experience making money-sucking games for Tencent.
Right? People in this thread saying he's cleared now are terribly uninformed or just Billy alts lmao.
Guinness could give the world record for a running marathon to me, but if it's shown I actually did the whole marathon in my car instead of running, wbo cares what Guinness says?
Billy isn't completely unskilled at games, but the fact that he's cheated and still refuses to own up to it - instead threatening suit until he "clears his name" for something that's literally been caught on camera - shows he isn't trustworthy. That's ehy all his scores were removed, and should stay that way.
If Guinness or Billy himself wants to provide actual proof, I'm here for it.
"You’ll start off by having to run about after three exceptionally fast Slowpoke who have stolen a uniform and are now belting it around the isle at Mach 20. The weaving and avoiding other Pokémon whilst trying to keep up with these genuinely tough-to-catch critters was a surprising breath of fresh air; it reminded us somewhat of chasing after the members of the Bombers Secret Society of Justice in The Legend of Zelda: Majora’s Mask, and really helped to break up what is so often usually a battle-a-thon in Pokémon gameplay. It’s not revolutionary, but it’s fun, and that’s what counts."
So uh.
You can catch those slowpoke by standing still. They run in circles and won't try to avoid you or turn around. There's no AI, no careful weaving, just a game object moving in a preprogrammed loop.
Yeah what the heck is this? They literally admit it can be beaten in under 2 hours, and then say it adds value? How?
Challenge? You mean the level 60 max scaled opponents? Or do they just mean chasing slowpoke and finding digletts?
Idk, opinions are opinions but I can't help but feel like the article's pushing an agenda beyond just praising dlc they think is good when the opening paragraph doesn't even address the game itself and their arguments don't really support their conclusions.
Most people aren't forcing this on them though. You're mistaking speculation over something TPC is teasing as somehow being the fault of fans, you pickled raddish. If pumping out too many games is the problem, it's one created by TPC themselves. Nobody asked for Let's Go, and in fact a ton of fans pleaded TPC move SwSh back instead of releasing it so half-finished.
If TPC was really just innocently trying to make the best game possible but those MEAN BULLY FANSA just forced them to crap out an unfinished product that they'd NEVER have released otherwise, then why are we being charged 30 extra for that cut content?
It's almost like TPC planned this all along, while feeding gullible spoon-guzzlers lies about "new models", "balance" and "fitting the region".
Ehh, the depiction of the character WAS a bit more than the dreadlocks. The lips were big too - albeit not at all similar to depictions of blackface. More of a huge wide pointy-tooth grin. And apparently the blow dart looked like a joint - OK now people are SERIOUSLY stretching.
The funniest/worst thing about this is that apparently they'll be changing the character's skin tone too. I doubt they're going to make their skin any darker, so congrats on erasing more 'diverse' culture from our video games, I guess?
I don't exactly blame the devs though - they're South Korean, right? They don't have the context to know if they seriously did something wrong or not. I feel like if I'm right about the direction the new skin tone is going in, though, the dev's takeaway from this is going to be "Can't make any more black characters without risking another controversy..."
It's really not though. The worst you could do in Fates was not get the discount if you decided to ignore all the stuff telling you to make your purchase in-game. Well, you'd lose out on a few bonus items too but w/e.
Here you've just bought an entirely useless purchase for something that has no business being split in the first place.
A lot of people, myself included, would strongly disagree. And that doesn't excuse making the battle system completely pointless anyway. It's looking like 3 games in a row with no exp system, no actual incentive to use the battle system.
More serious take: I'm absolutely more worried about this game now. No mention of any sort of EXP or rewards for battling, but it looks to me like confetti is going to be your reward. So basically paint again - winning battles helps you get a resource to fill in holes to explore places.
Finding hidden toads is at least a bit clever, it makes use of the fact that they all look the same to disguise them as other objects.
The battle system looks cool, but I'm still worried it'll be pointless as mentioned above.
The boss battles look like straight trash lmao. I'm not against them leaning into the paper aspect, but 2/3 of the bosses are literally just pencils and tape. The rubber band golem at least had some effort put into it but molding them into a human shaped form isn't exactly an inspired design either.
Partners seem limited-use, although again it's not explained how.
HP and damage numbers seem really high for Paper Mario. Part of the fun was always how simple and low everything was. But here we see Mario with like 100 HP, and partners dealing 20 damage.
I was cautiously optimistic after the first trailer but this is killing it for me. There's still enough unknowns that it could turn around by announcing they were hiding classic features. I admit I'm trying to infer some stuff that's not explicitly said. But my guesses are literally just "It looks like the same systems as last game" so really it'd be up to these trailers to disprove that, rather than me just assuming they fixed design problems from the past 2 games.
I... actually like most of these better than the base forms of the Sword and Shield starters. They're cute and have big heads and eyes, like young evo forms should, but they don't all look like marshmallow balloon heads on twig limbs. Gekoko actually commits to being a quadruped, for example.
Everyone kept bringing up Xenoblade in the last Outer Worlds thread, so allow me to rub it in your face now.
This is the port you touted as definitive proof that Xenoblade DE was a bad effort. You got fooled by what fps and res Outer Worlds was "targetting".
Joke's on you, Outer Worlds averages the same res Xenoblade does, but with much less consistency and more frequent drops below. Even when it does reach higher than 720p docked, you're looking at god-awful muddy textures that take dozens of seconds to pop in. The framerate often tanks to 20 or below, and while exploring you're often met with random loading screens in excess of the time Xenoblade DE takes to load you into an entirely new area. And performance only tanks further the longer you keep playing.
Comments 549
Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals
@NIN10DOXD
Thank god someone else here who's not falling for the "It's not Nintendo's fault, they HAVE to send cease and desists to charities!" shtick.
Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals
@SilentHunter382 @PBeni
False:
https://www.dbllawyers.com/can-lose-trademark-rights-dont-sue-infringers/
"Failure to Prosecute Is Irrelevant to Abandonment: This rationale is based on the notion that an infringing defendant should not be let off the hook just because some other infringer was not pursued for its wrongdoing. This rationale is also supported by policy concerns: if a mark owner is threatened with a loss of rights for not prosecuting every infringer, it would clog the court system with petty disputes brought for no other purpose than to avoid abandonment."
Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals
@Parmandur
You're a "sue for mickey mouse on the orphanage wall" kinda guy, huh?
Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals
@BenAV
You're the one who literally said there's nothing despicable about sending a cease and desist to a freaking charity.
And I'm the stupid one?
If so, I gladly wear the title of idiot.
Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals
@BenAV
[bad take]
Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals
@BenAV Again, not true. This is from this year, and they tweeted about it when it happened. This is not somebody trying to dig up year old drama, and idk why this article lies about the date of the incident to imply otherwise.
But even if it was a year old... so what? It's despicable. Sometimes current events lead to a reflection on things in the past that got buried - as was the case when George Floyd's death prompted a review of past deaths in police custody. You don't get to say it's not a big issue just because you hadn't heard about it until a few weeks later.
Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals
@JCoop22
This is not and has never been true, and in fact there's been court cases saying as much - but people will continue to simp for companies because they believe this anyway.
Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals
@Damo @ShinyUmbreon @PBandSmelly @QueenKittenWrite
No, it was this year. No idea why the writer is trying to pretend this was from 2019.
Re: Monster Hunter Movie's Chinese Premiere Reportedly Cancelled Due To Racist Joke
I agree that this is overblown, but this is the same country that'll ban Winnie the Pooh, so I mean... shoulda seen that coming.
Re: Fire Emblem: Three Houses Is Now The Best-Selling Entry In The Entire Series
Maybe they can use all that money to actually finish the next game
Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch
@stipey Yes, of course. But the point is that these millions of people represent entire states outside of specific cities.
Go click on Illinois on an election map. It's a blue state, but click and then see that really it's literally blue Chicago and then a state painted red. Obviously there are republican voters in Chicago and democrats throughout the state, but the point is that people living in different areas of the same state have very different needs.
Obviously Chicago still represents enough people to swing the vote for the whole state - but then, you can't just go around ignoring the plight of literally any part of Illinois that isn't Chicago ans pretending like they're some fringe rogue faction.
Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch
@RPGamer
Cool, now actually read what I wrote and then stop putting words in my mouth.
Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch
@Lionyone
The idea that Republicans are suppressing minority votes is outdated, considering several election analysis reveal that Trump's actually gained black and latino votes, men and women both, since 2016.
There's got to be a point where we stop accepting excuses from either side - no more russia, no more cries from both sides that the election is being rigged or suppressed - and start actually trying to understand people. That's the only way you're going to win more votes, not by trying to gaslight them into thinking foreign hackers are convincing them to vote some way.
Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch
@RPGamer
Not sure if you're trying to be ironic.
Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch
@nessisonett
Literally about half the country still does, and any look at a map will tell you that, as per usual, it's in fact wide swaths of the country painted red, with entire states being decided by tiny pockets of blue on largely-populated cities.
I hate the guy but treating Republicans like some fringe thing to laugh at is why Democrats are losing seats in the house and senate, and barely winning a presidential race they thought they'd crush.
Re: Pikmin 3 Opening Week Physical Sales Were Lower On Switch Than Wii U (UK)
@Dang69
I'm talking about Ultra Spicy, the mode that linits your pikmin count and halves the juice harvest among other things. Completely separate from anything the original offered.
Re: Pikmin 3 Opening Week Physical Sales Were Lower On Switch Than Wii U (UK)
Confused why this is being called a lazy Deluxe? I mean, compared to everything else competing for that title. They've added 14 new story missions - all based on existing maps, but remixed . There's co-op for the story now. There's new difficulty modes - a new harder mode, even. And the control scheme was largely reworked.
I get the complaints over it being 60 bucks when we have beautiful reworks like Xenoblade this year for the same price, but I think they did more than most other Wii U ports here.
Re: Nintendo Lawyers Hit Fan-Made Zelda Game With Fatal Copyright Claim
@Zeldafan79
Ignorant ignoramus. Kaze Emanuar is one dude. One insanely talented and dedicated dude, but one dude.
But sure, he's not talented because he used OoT assets to make his own thing. Something Nintendo definitely never did, lmao.
Re: Review: Umihara Kawase BaZooKa! - An Odd Change Of Direction For A Classic Series
I played I think a port of the 3ds game on Steam? It was a port or collection or something. Anyway one of the games made physically sick, made my eyes hurt. I don't remember the details but basically the way the background scrolled just wasn't right at all. It felt very unpolished.
Re: BlackMilk's Super Mario Designer Range Drops Today, Animal Crossing Range Also Announced
@Patendo
If that young girl in a pink dress is posing like she's auditioning for Cuties, then the problem definitely isn't with the people calling it out.
Re: First Paid DLC For Lonely Mountains: Downhill Revealed, Arriving "Soon" On Switch
I guess this game just wasn't for me idk. "Game about going fast but in an isometric perspective where you can't see what's in front of you and don't get a great sense of speed" just isn't my cup of tea.
Re: Review: Spiritfarer - A Striking Yet Benignly Haunting Gem With Big Ideas
Super fun game, maybe my favorite this year. My only problem with the design is the lack of interaction between characters. They're very strong in their interactions with the main character, but that'll be all you get.
Unfortunately it's buggy as crap right now. I experienced multiple game breaking, soft-locking, progress-halting bugs on PC. And I've heard it's only worse on Switch.
I'm a huge fan of the experience they want to provide with this game, but to get it you want to wait for patches first.
Re: Spiritfarer Was Thunder Lotus' "Most Ambitious Launch" Ever, And There's More Work To Be Done
Amazing concept but needs some SERIOUS bug fixing. Lost my save data of 20ish hours on PC and now I'm kinda just screwed since I can't convince the devs or anyone to get me save data.
Re: Animal Crossing: New Horizons' Second Summer Update Adds Save Data Backup, And It's Coming Earlier Than Planned
This is pretty much the update I've been waiting for ... is what I'd say if I didn't give up this game months ago.
Too late for me, IDK if I can see myself getting back into it now. Still, credit where it's due, the lack of a dream suite equivalent was my biggest complaint. All this island to decorate and nobody to share it with, without annoying my friends to do the tedious online connection process.
Re: Poll: No, Really, What Was Nintendo's Worst Year?
2020 is easily a contender for worst year right now, although I'm crossing my fingers that we'll get a big game release soon.
Animal crossing didn't do it for me at all. It's too shallow, it lacks the sheer breadth of daily events/visitors that past games had. New stuff IS added, sure, but at a drip pace that's not even close to the amount we had in older games yet - and it's always advertised heavily in advance, robbing you of the surprise you'd have in older games when meeting a new event NPC.
I adore TMS#EE and Xenoblade, but the former was a really barebones port (didn't even address a pretty game-breaking bug from the original). I have way more respect for Xenoblade's remaster, it's great, but it's still 95% a game I played years ago. If we're ranking years, I'm hard-pressed to credit 2020 for recycling 2012 and 2016's games.
Paper Mario, my complaints with it are pretty much the common ones.
Rescue Team DX, didn't play this one, but another remake. Cute art, at least.
People point to the twilight years of past consoles as the worst, but those consoles were always supported by handhelds with amazing games still coming out. 2012 saw Kid Icarus, Xenoblade, Pokemon B/W2, Pokemon Conquest, 2 NSMB games (although personally I love U and think 2 is trash) etc.
2015 saw Code Name STEAM (a personal favorite, I'll confess), Xenoblade X, Mario Maker, and FE Fates Japanese release, which is kinda cheating but I imported it so heyo.
2016 saw the proper western release of FE Fates, the original TMS, Pokemon SuMo, and Pokken Tournament. Honestly probably the weakest (finished) year on this list IMO, with a lot of duds like Federation Force and Color Splash. But still, I just listed 4 games (with Fates being like, the content of 3) that were wholly original and that I would gladly rank about Animal Crossing or Origami King, even if they weren't perfect.
So yeah, I don't want to say 2020 until it's done, I'd love to give the year some credit based on what's coming out in the second half.... but we know NOTHING about what's coming out this year from Nintendo, really. I'd like to revise my vote in 6 months, but right now it's absolutely the worst year.
Re: Hands On: Using Dream Glass 4K Is Like Strapping A 200-Inch TV To Your Face
@RazumikhinPG
I read it as.
"It works. Will any HDMI Console?"
Yeah obvious typo is obvious tho.
Re: Random: The Pokémon Company Re-Uploads Its Pokémon Unite Videos, And Fans Aren't Happy
So they allegedly did this because they care so much about fixing the mistake, oh no it's not because they wanted to hide the dislikes or anything...
But gee the thumbnail is still backwards! Really makes you think...
Re: The World Ends With You: Final Remix Is On Sale For Half Price Until 19th July
@Dazzle
DS version just had far better controls IMO. It's difficult to wrap your head around at first, but trying to control 1 character on each screen is the entire difficulty of the game. The enemies are designed to work on both screens, the bosses especially were neutered to work on one screenz removing a lot of cool things they did.
I'd go so far as to say that having to care about more than just one screen was a deliberate example of tying the gameplay into the main character's arc of caring about others. But you don't need to care or pay much attention to anyone else now. They're glorified summons now, power-ups.
I really cannot overstate how different not having 2 screens (or at least not trying to emulate that somehow) makes this game. It is basically an entirely different battle system, for the worse.
Re: The World Ends With You: Final Remix Is On Sale For Half Price Until 19th July
@Maulbert
DS Version is where it's at. Switch version is garbo.
Re: The World Ends With You: The Animation Airs In 2021, Here's Your First Look
So it's not even a new story in the universe but ANOTHER retelling of the same story they've remade twice already?
Why does this franchise move so zetta slow?
Re: King Of Kong's Stars Rack Up Personal Best Scores Within Days Of Each Other
@Crockin
"BUT as suspect as the tape is, there's no solid evidence that it's not legit."
There literally is though. The tape clearly shows emulation-style loading.
Re: Pokémon Unite, An Online Team Battle Game, Revealed For Switch And Mobile
@Bendu Tencent probably demanded their game was SPESHUL and shouldn't share screen time with other games.
But yeah I didn't have any hopes for this but was at least looking forward to something big or weirder than even the toothbrush game. This is a basic-looking Moba made by a no-name dev with a decade of experience making money-sucking games for Tencent.
Re: Billy Mitchell's Donkey Kong And Pac-Man Scores Are Reinstated By Guinness World Records
@NEStalgia
Citation still needed on that though. What proof is there, again?
Re: Billy Mitchell's Donkey Kong And Pac-Man Scores Are Reinstated By Guinness World Records
@TheWingedAvenger
Right? People in this thread saying he's cleared now are terribly uninformed or just Billy alts lmao.
Guinness could give the world record for a running marathon to me, but if it's shown I actually did the whole marathon in my car instead of running, wbo cares what Guinness says?
Billy isn't completely unskilled at games, but the fact that he's cheated and still refuses to own up to it - instead threatening suit until he "clears his name" for something that's literally been caught on camera - shows he isn't trustworthy. That's ehy all his scores were removed, and should stay that way.
If Guinness or Billy himself wants to provide actual proof, I'm here for it.
Re: Review: Pokémon Sword & Shield - The Isle of Armor - A New Wild Area Worthy Of Your Interest
"You’ll start off by having to run about after three exceptionally fast Slowpoke who have stolen a uniform and are now belting it around the isle at Mach 20. The weaving and avoiding other Pokémon whilst trying to keep up with these genuinely tough-to-catch critters was a surprising breath of fresh air; it reminded us somewhat of chasing after the members of the Bombers Secret Society of Justice in The Legend of Zelda: Majora’s Mask, and really helped to break up what is so often usually a battle-a-thon in Pokémon gameplay. It’s not revolutionary, but it’s fun, and that’s what counts."
So uh.
You can catch those slowpoke by standing still. They run in circles and won't try to avoid you or turn around. There's no AI, no careful weaving, just a game object moving in a preprogrammed loop.
Yeah...
Re: Review: Pokémon Sword & Shield - The Isle of Armor - A New Wild Area Worthy Of Your Interest
@shoeses
Yeah what the heck is this? They literally admit it can be beaten in under 2 hours, and then say it adds value? How?
Challenge? You mean the level 60 max scaled opponents? Or do they just mean chasing slowpoke and finding digletts?
Idk, opinions are opinions but I can't help but feel like the article's pushing an agenda beyond just praising dlc they think is good when the opening paragraph doesn't even address the game itself and their arguments don't really support their conclusions.
Re: Random: So Much For Level Scaling In Pokémon's Isle Of Armor DLC
Wow you mean they LIED while marketing Sword and Shield?
I'm shocked. Absolutely thunderbolted. I need to sit down...
Re: Rumour: Pokémon Fans Speculate That Next Week's 'Big' Announcement Is Let's Go Johto
@the_beaver
Most people aren't forcing this on them though. You're mistaking speculation over something TPC is teasing as somehow being the fault of fans, you pickled raddish. If pumping out too many games is the problem, it's one created by TPC themselves. Nobody asked for Let's Go, and in fact a ton of fans pleaded TPC move SwSh back instead of releasing it so half-finished.
If TPC was really just innocently trying to make the best game possible but those MEAN BULLY FANSA just forced them to crap out an unfinished product that they'd NEVER have released otherwise, then why are we being charged 30 extra for that cut content?
It's almost like TPC planned this all along, while feeding gullible spoon-guzzlers lies about "new models", "balance" and "fitting the region".
Re: Rumour: Pokémon Fans Speculate That Next Week's 'Big' Announcement Is Let's Go Johto
@the_beaver
Fanboy? You're the one simping for TPC by insisting "They just don't have enough time!" You small-fingered goat.
Re: People Keep Buying The Wrong Pokémon Sword And Shield DLC
@rjejr
The utter lack of self-awareness in this one is astonishing. "Epidemic", "scam" - those were YOUR words, you big lub.
Jesus, did it really take you all day to come up with that terrible attempt at avoiding having to actually answer for what you said?
Re: Rumour: Pokémon Fans Speculate That Next Week's 'Big' Announcement Is Let's Go Johto
@MegaVel9
Nah man, games don't exist until they see them!
Some kids on this site haven't developed object permanence I swear...
Re: Game Originally Planned For Wii U, Then Switch, Winds Up As A PS5 Timed-Exclusive
Ehh, the depiction of the character WAS a bit more than the dreadlocks. The lips were big too - albeit not at all similar to depictions of blackface. More of a huge wide pointy-tooth grin. And apparently the blow dart looked like a joint - OK now people are SERIOUSLY stretching.
The funniest/worst thing about this is that apparently they'll be changing the character's skin tone too. I doubt they're going to make their skin any darker, so congrats on erasing more 'diverse' culture from our video games, I guess?
I don't exactly blame the devs though - they're South Korean, right? They don't have the context to know if they seriously did something wrong or not. I feel like if I'm right about the direction the new skin tone is going in, though, the dev's takeaway from this is going to be "Can't make any more black characters without risking another controversy..."
Re: People Keep Buying The Wrong Pokémon Sword And Shield DLC
@Onion
It's really not though. The worst you could do in Fates was not get the discount if you decided to ignore all the stuff telling you to make your purchase in-game. Well, you'd lose out on a few bonus items too but w/e.
Here you've just bought an entirely useless purchase for something that has no business being split in the first place.
Re: People Keep Buying The Wrong Pokémon Sword And Shield DLC
@rjejr
This guy lmao.
This freaking guy seriously looks at a game with 74 characters and says "DlC sCaM ePiDeMiC! iT's NoT cOmPlEtE!"
It's completely possible to release a full game, and then add even more paid content to it, you absolute chudder. Or do you whine about sequels too?
Re: Paper Mario: The Origami King Combat And Companion Details Revealed
@BeefSanta
"Can you name some other games that have you fighting stationary"
Paper Mario.
But nah fam go off about how TAPE is a genius character design for a boss.
Re: Paper Mario: The Origami King Combat And Companion Details Revealed
@-Juice-
A lot of people, myself included, would strongly disagree. And that doesn't excuse making the battle system completely pointless anyway. It's looking like 3 games in a row with no exp system, no actual incentive to use the battle system.
Re: Paper Mario: The Origami King Combat And Companion Details Revealed
More serious take: I'm absolutely more worried about this game now. No mention of any sort of EXP or rewards for battling, but it looks to me like confetti is going to be your reward. So basically paint again - winning battles helps you get a resource to fill in holes to explore places.
Finding hidden toads is at least a bit clever, it makes use of the fact that they all look the same to disguise them as other objects.
The battle system looks cool, but I'm still worried it'll be pointless as mentioned above.
The boss battles look like straight trash lmao. I'm not against them leaning into the paper aspect, but 2/3 of the bosses are literally just pencils and tape. The rubber band golem at least had some effort put into it but molding them into a human shaped form isn't exactly an inspired design either.
Partners seem limited-use, although again it's not explained how.
HP and damage numbers seem really high for Paper Mario. Part of the fun was always how simple and low everything was. But here we see Mario with like 100 HP, and partners dealing 20 damage.
I was cautiously optimistic after the first trailer but this is killing it for me. There's still enough unknowns that it could turn around by announcing they were hiding classic features. I admit I'm trying to infer some stuff that's not explicitly said. But my guesses are literally just "It looks like the same systems as last game" so really it'd be up to these trailers to disprove that, rather than me just assuming they fixed design problems from the past 2 games.
Re: Paper Mario: The Origami King Combat And Companion Details Revealed
"discover loads of Toads hiding in the scenery"
-Sir, the gamers don't like the abundance of toads in recent Paper Mario games!
-Ok, we'll hide them!
Re: Pokémon-Like Nexomon: Extinction Reveals All Nine Starter Monsters
I... actually like most of these better than the base forms of the Sword and Shield starters. They're cute and have big heads and eyes, like young evo forms should, but they don't all look like marshmallow balloon heads on twig limbs. Gekoko actually commits to being a quadruped, for example.
Re: Review: The Outer Worlds - Obsidian's Fallout-Style RPG Is Worth A Look On Switch
Everyone kept bringing up Xenoblade in the last Outer Worlds thread, so allow me to rub it in your face now.
This is the port you touted as definitive proof that Xenoblade DE was a bad effort. You got fooled by what fps and res Outer Worlds was "targetting".
Joke's on you, Outer Worlds averages the same res Xenoblade does, but with much less consistency and more frequent drops below. Even when it does reach higher than 720p docked, you're looking at god-awful muddy textures that take dozens of seconds to pop in. The framerate often tanks to 20 or below, and while exploring you're often met with random loading screens in excess of the time Xenoblade DE takes to load you into an entirely new area. And performance only tanks further the longer you keep playing.