The HD return of an N64 classic, there's no denying that Turok: Dinosaur Hunter has aged a lot in the last two-plus decades, but the fact it also holds up so well is a testament to the work of that small Iguana team and the effort Nightdive Studios has put it bringing this interactive time capsule to life. The lack of a proper story, inability to manually save your progress and sheer open nature of its level design will be something of a shock to players less experienced with the shooters of yore, but with a lick of new paint and some welcome motion controls, this piece of interactive history gets to live again on Nintendo hardware. It's arguably more interesting as a piece of history than it is an FPS shooter in a modern context, but Turok is still worth a look if you're a fan of the genre or have even a sliver of nostalgia for the original
RICO is simple, moreish fun in arcade FPS form; a literal corridor shooter that makes every gunfight a glorious exchange of bullets as you fight your way to the words ‘Room cleared’ over and over again. It’s great fun in single-player, but when you head into each randomised set of rooms in co-op, you’ll shoot your way into an interactive buddy cop movie right there in the palm of your hands. Loading times and the occasional bit of pop-in aside, this is another fine addition to the console’s growing list of first-person shooters.
A stuttery frame rate isn’t enough to derail one of the most memorable FPS campaigns of yesteryear. Doom 3 still has the power to unnerve and while elements of it may be showing their age now, the overall package – complete with the BFG Edition improvements and expansion packs – still guarantees value for money. This entry in the series might be different from the others, but it's well worth rediscovering on Switch.
Payday 2’s devotion to its core gameplay of co-operative and gleeful armed robbery makes it a unique way to team up with other players on Switch, although it's showing its age these days. The inclusion of many of the game’s far more exciting DLC missions as standard does make its diverse mix of heists a more tantalising prospect for new adopters, and the relatively smooth port means it's a great way to experience the FPS on a handheld, and provided you can overlook some uninspiring textures, it offers fun, heist-happy first person action with friends.
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Bulletstorm was positively received by critics on its initial release all the way back in 2011 but it didn’t sell anywhere near as well as it really should have – a wrong that should hopefully be corrected with this Switch version. This is easily one of the most inventive and straight-up fun shooters of the past ten years; its fantastic Skillshot system, tight combat and ludicrously OTT levels of violence effortlessly make up for any problems it has in the cheesy dialogue or story department. Yes, it’s missing its multiplayer component here and we’d love to see gyroscopic controls patched in sharpish, but overall this is a technically top-notch port of a stellar first-person shooter that you should really check out – especially if you missed out on it the first time around.
The latest game in the series, DOOM - or 'DOOM (2016)' as it's known (although this actually arrived on Switch in 2017) - is something of a wonder on Switch. It might not boast the framerate or visual fidelity of other console versions, but then again it's tough to play your PS4 Pro on the bus. As well as the excellent campaign mode which brilliantly plays on the ridiculousness of the premise and Doomguy's 2D character, DOOM's multiplayer was also a pleasant surprise.
Developer Panic Button set an incredibly high bar with this 'impossible' port, and judging by their work on other games in the interim, we absolutely cannot wait for DOOM Eternal to arrive later this year. If you only play one FPS on Switch, go to hell.
Aaaand it appears our clip has run out. Despite being seasoned firearm professionals, we'll still look at our gun in confusion and pull the trigger a few more times - click, click, click - before grimacing, throwing it out of frame and grabbing our melee weapon. Think we've missed anything? This list will get periodically updated, so let us know below.