User Profile

TreonsRealm

TreonsRealm

Male, 38, United States

Over 15 years of video game industry experience spanning everything from design to sales and everything in between. Love video games in general but true passion lies in Nintendo, Indie Games and Open Source. Retro Gamer, Collector and passionate supporter of indie games.

Joined:
Mon 24th December, 2012
Website:
http://www.treonsrealm.com

Recent Comments

TreonsRealm

#1

TreonsRealm commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

Outside of the Rogue-like death mechanic, I really don't see how this will stand out on the PS4/XB1 considering the game was completely built around the Wii U GamePad. As a Survival Horror fan, I love the game on Wii U and don't have a problem with it getting ported (it is an underrated gem that deserves more recognition) but it seems like a really bad move when the graphics don't look much better (hey Ubisoft, It's been 3 years since this game came out!), the main mechanics that made the game unique are gone (the GamePad), and it's a digital only release which means it won't even grab the retail audience that would normally go for this type of game on PS4/XB1. I work at an indie game store and Resident Evil fans who own a PS4/XB1 are shocked and surprised when I tell them they can get the awesome Remake on the digital store (they honestly have no idea these types of games are available). Your average gamer legitimately doesn't know/understand the digital storefronts of the newer machines. This whole thing is as baffling as the Rayman Legends situation in terms of bone headed Ubisoft decisions.

TreonsRealm

#2

TreonsRealm commented on Tengami Passes Nyamyam's Sales Targets on the ...:

It would have sold more on Wii U had they:
1. Released it close to if not simultaneously as the iPad version
2. Charged the same price (double the price for no reason or extra content is quite ridiculous)
3. Offered a TV option using a Wii Remote to enjoy the visuals off of the GamePad. Is there a reason they couldn't have done this? Seems like a huge missed opportunity.
Honestly, I'm surprised they sold as many copies as they did. Good for them but it seems like Wii U (and even Steam) Users got cheated a bit when it comes to pricing.

TreonsRealm

#3

TreonsRealm commented on Poll: What Did You Think of Nintendo's E3 Digi...:

@arnoldlayne83 I understand that certain parts of the world have a natural preference for Sony but if you're looking for stuff from Sony in 2015, their show was AWFUL. If you were looking for vague promises and 2016 titles, Sony nailed it.

They led the show with a title from 2007 (originally the PS3 poster child) and the game barely looked any different from the original PS3 reveal (8 years ago!) yet we are supposed to be excited for it? Morpheus felt like an Oculus Rift copy (which it largely is) while the Hololens is a true game changer that doesn't blind you from the outside world while playing. They even tried to make a big deal out of Final Fantasy VII Remake which only just began development making it a 2017/2018 title at the earliest!

I will agree that they deserve a solid B+/A- if your looking at 2016 and beyond but considering that we still have half a year left of 2015, they utterly failed to make any type of compelling argument to buy/own the system in 2015.

TreonsRealm

#4

TreonsRealm commented on Poll: What Did You Think of Nintendo's E3 Digi...:

In the grand scheme, Nintendo had a solid showing (Smash Direct, NWC 2015 & Digital Event). While everything was spread a little thin over the 3 events and the previous 2 Nintendo Directs (April/May), this was FAR from their worst showing (go back and watch their 2003 & 2008 shows for really bad showings). Overall I was personally pleased (especially Star Fox) but was quite disappointed that Devil's Third was completely ignored and Fatal Frame only came in with an afterthought trailer (that was one of my most anticipated titles). The Metroid game was an interesting surprise but a huge missed opportunity by skipping the Wii U in favor of the 3DS. That would have been a perfect online/local co-op title for the system which was much needed with Call of Duty skipping the Wii U (provided they had revamped the art style to be more in line with the Prime series on Wii U).

Overall:
Microsoft = A: Microsoft was tight with great games and cool announcements (Hololens looks sweet and love the Backwards compatibility)
Nintendo = B-: Solid but needed a lot more punch.
Sony = C-/D: considering 95% of the stuff they showed is freaking 2016 and so much of it wasn't theirs (indie/third party). If I heard "Exclusive Timed DLC" or "On PS4 Platform First", I was going to scream. Sony's was the worst and most boring to sit through.

TreonsRealm

#5

TreonsRealm commented on Rare Replay on Xbox One Will Include 30 Games,...:

Not too worried since I own every game in its original format but I'm happy for XB1 owners seeing as the set includes some amazing titles. Hopefully the Conker will be the superior N64 original and not that atrocious XBOX remake. Even though I prefer Nintendo, I have to applaud Microsoft for a pretty great showing. Sony will have a big uphill struggle to best what was shown for XB1. Nintendo already came out of the gate swinging on Sunday so I am super hyped for tomorrow.

TreonsRealm

#6

TreonsRealm commented on Reggie Fils-Aime Promises 3DS E3 Reveals While...:

@PanurgeJr - Nintendo IS bringing Fatal Frame V outside of Japan. They announced it in the Nintendo Direct, the April ND if I remember correctly. They are also picking up publishing duties on most of the 3DS SquareEnix stuff as well like Bravely Second. The new Chibi Robo also springs to mind. I have a feeling this was part of the reason NIS picked up Rodea the Sky Soldier as well. The Wii U has an install base of nearly 10 million (surprisingly close to the XB1 install base) and with third parties continuing to shaft Nintendo fans, the indie community and publishers who see the relative ease of translating titles to bring over are taking advantage of the millions of fans who want Wii U games. Smart business move for them.

TreonsRealm

#7

TreonsRealm commented on Nintendo Announces a Special Video Presentatio...:

@ IceClimbers The Sega Genesis and MANY other systems also had Street Fighter II and some would even argue that the Genesis version was better (I wouldn't personally but that's not the point). The point is that Capcom has gotten so far away from Street Fighter on Nintendo consoles that he's not needed and honestly doesn't fit for Smash in the grand scheme. Consider that with how long the series has not been important (4 home console generations) for Nintendo Gamers outside of nostalgia, many Smash players won't even associate him as being important for Smash Bros.

TreonsRealm

#8

TreonsRealm commented on Nintendo Announces a Special Video Presentatio...:

Personally, I would rather not have Ryu in Smash considering Capcom has largely shunned Nintendo consoles for games like Street Fighter for quite some time. With the exception of Street Fighter IV on 3DS and Tatsunoko Vs. Capcom (Wii), it has been well over 4 years since Capcom has even bothered with Street Fighter on Nintendo consoles (VC re-re-releases don't count). Capcom has largely crapped all over its fighting fans on Wii U so why give them the free press. Also, it would be an odd inclusion since it would bring attention and free advertisement to a character who's next franchise title is Sony exclusive (SF V).

Ryu from Ninja Gaiden would actually make more sense considering Nintendo's excellent relationship with Tecmo Koei and his history as a retro character on Nintendo consoles. Heck, if it wasn't for the supposed sound files, my vote would've been for Ryu Hayabusa retooled to fit into Smash. Just a thought.

TreonsRealm

#9

TreonsRealm commented on ​Skylanders SuperChargers Melds Mario Kart, ...:

I hope Beenox is strictly relegated to working on the Wii and or 3DS versions and Vicarious Visions is working on the Wii U version because Beenox's work on Trap Team was atrocious. My son and I have had problems constantly with characters not reading correctly, level crashes, traps not working correctly and game bugs in general. Compared to Swap Force which was an amazing experience, Trap Team was a buggy mess of a game and I was shocked when I checked online and saw how many other people had problems with the game.

TreonsRealm

#10

TreonsRealm commented on Dragon Quest VIII Won't Support The 3DS Consol...:

Here's hoping for an English language version announcement at E3 for both DQ7 and DQ8 (likely from Nintendo since they publish the bulk of big SquareEnix DS/3DS releases). It's interesting to think that Nintendo now has EVERY main Dragon Quest title on their consoles (some exclusive) but SquareEnix shunned the Wii U for Dragon Quest Heroes. It's even more perplexing when you consider Hyrule Warriors is one of the more successful games in the Tecmo-Koei Warriors Series and the game (DQ Heroes) is getting a PS3 release making a Wii U version very doable. When you think that the Wii U has a bigger install base in Japan than PS4 by almost a million consoles, it really begins to make you think that Japanese third parties have as much of a vendetta against Nintendo as their North American counterparts. Either way, here's hoping we get the 2 3DS Dragon Quest titles.

TreonsRealm

#11

TreonsRealm commented on Reaction: Nintendo Dropped the Ball, Not the M...:

Considering they are using something as simple as NES Remix, why not make a small free downloadable one-time use app for 3DS & Wii U that allows contestants to enter, play for a high score and then automatically upload to Nintendo. They could still do the cities for anyone who doesn't have a console but the app would allow everyone who has a 3DS or Wii U a shot. People who really want to enter but don't have either machine could either go to the public competitions or ''gasp'' buy a 3DS or Wii U (it would be their choice). Either way, it allows everyone a shot and turns it into an actual "world" championship. Not sure about everyone else but that seems like a cheap efficient way to give the fans access to the competition. Just a thought

TreonsRealm

#12

TreonsRealm commented on Talking Point: Nintendo's Modest Sales Targets...:

@Quorthon

Posting high sales for Nintendo's own software is anything but silly when you consider that high hardware sales without high software sales equals a failed console (the exact fate of the Dreamcast!). Everyone knows that consoles are sold at a loss with the exception of Nintendo which generally makes a small profit or at least breaks even. The actual money is made on the software sold and if the maker of the console is also selling all of best selling software for it, they are making the most money off of their system even with a low install base. While the PS4 hardware numbers may look all rosy, the truth is that Sony as a company has fallen lock a rock over the last decade. There is a reason they want out of the hardware business and want to push the digital PS Now for the future. The PS4 is selling entirely on hype right now and its best selling software isn't from Sony, its from third party's meaning that any slip up from those companies could bring the PS4 crashing down. When you consider that third party's are hurting and many have to sell 3-4 million copies of a game just to break even, you begin to realize that the current AAA model is unsustainable. We just lost Konami to mobile with Capcom and others increasingly following suit while the major publishers (EA, Ubisoft, Activision) have paired back their output to sequel heavy yearly franchises which continue to see diminished returns each year. Nintendo doesn't chase third party's because they realize it's a money pit and their own franchises are what's moving their hardware. Also, Nintendo has "righted the ship" in that their sales have continued on a slow but steady climb over the last year. Their decision to expand their brand awareness through mobile, theme parks, and toys will help them way more than any third party in the future.

Third party titles haven't had a major impact on Nintendo since the SNES days. Since the N64, Nintendo titles are the major reason (if not the sole reason) people buy Nintendo machines with their own games dominating the top 10 for each of their machines. Third party's dug their own grave on Nintendo machines over the last 20 years and it's only now (using the Wii U as an excuse) that they have completely bailed realizing that they simply don't stand a chance against Nintendo's first/second party games.

Sony, Microsoft and even Sega where/are all dependent on third party games to sell their machines. Their consoles live and die based on this fact. Nintendo on the other hand, is unique in that their own games sell the machines they make. Even the Wii (the third most successful home console ever) had crap third party support but this was less apparent due to the systems overwhelming success which was based solely on Nintendo's own games.

TreonsRealm

#13

TreonsRealm commented on Talking Point: Nintendo's Modest Sales Targets...:

Let's end the Dreamcast comparison as it is complete BS. You need look no further than the numbers to see the real truth. Everybody knows that software numbers are the actual important part of comparing systems, NOT hardware.

The Dreamcast (10.6 million systems sold) only had 6 games that broke 1 million worldwide and only 1 of those broke 2 million (Sonic Adventure = 2.4 million)

The Wii U (which currently has about 9.5 million systems sold) has:
10 games that have sold over 1 million worldwide
6 of those games have sold over 2 million
5 of those have sold over 3 million
2 of those have sold over 4 million
And Mario Kart 8 has sold over 5 million to date!
(it should be noted that the top 12 best selling Wii U games all belong to Nintendo meaning they are making maximum profit on those titles)

That means that Mario Kart 8 has a tie ratio of over 50% with the Wii U hardware. Over 50% of Wii U owners have the game! To put that in perspective, the top selling game for the best selling systems usually average a tie ratio of about 11-35% with its respective hardware. Sony and Microsoft would give their left nut to have a game they own sell that well with their hardware.

Also, since everyone loves to compare to the GameCube, while the GameCube sold over 21 million systems, its best selling game (Super Smash Melee) only sold slightly over 7 million copies. That means that Mario Kart 8 is less than 2 million copies away from Melee's total sales in less than a year on the market on a system with less than half the Gamecube's install base. The Wii U is only 2 1/2 years old with at least 2 1/2 years of life left in it meaning that while the hardware sales may look rough, the system is actually doing quite well on the software front (you know, where the REAL money is made).

TreonsRealm

#14

TreonsRealm commented on Nintendo UK Releases Wii U Sizzle Reel and Wan...:

Its near impossible to pick just 1 considering that the Wii U has the absolute best game library of this entire console generation! Every time I think I can pick a game like Mario Kart 8, I'll pop in Hyrule Warriors, Bayonetta 2, Super Smash Bros., etc and fall in love with one of these games all over again! My vote is for everything Wii U. Also, screw all the negative press that tried to convince us that the Wii U was bad!

TreonsRealm

#15

TreonsRealm commented on Former Castlevania Producer Koji Igarashi's Ki...:

@edgedino I agree but it doesn't change the fact that the bulk of his fanbase are Nintendo gamers. I'm not saying he should shun the other systems (quite the opposite) but he should not have shunned his core fanbase (just look at the response here AND in the comments section of the Kickstarter itself). There are an overwhelming number of people on the Kickstarter itself upset that the game is skipping Wii U. While the game is funding at a steady pace right now, you can't deny that had the game had Wii U (and maybe even 3DS) support out the gate that we wouldn't be seeing Yooka-Laylee/Mighty No. 9 record numbers by now.

TreonsRealm

#16

TreonsRealm commented on Former Castlevania Producer Koji Igarashi's Ki...:

I love that the creator's of these classic games can start spiritual successor's through Kickstarter but they HAVE to know and understand where the fanbase for their previous works are playing at. I have no doubt that Mighty No. 9 and Yooka-Laylee's success are primarily based on Nintendo fan support due to those games being planned for Nintendo consoles in their funding goals. Don't get me wrong, their support for other platforms definitely plays a large role but the fanbase for those games original inspiration are on Nintendo (Mega Man and Banjo-Kazooie).

IGA should have known that the fans for his type of game (Metroidvania) is based on Nintendo consoles, handhelds to be specific. While the lack of a Wii U version is a HUGE missed opportunity, the lack of a 3DS version is downright moronic when you consider that outside of Symphony of the Night, he is best known for the 6 Nintendo handheld Castlevania's (3 GBA & 3 DS titles)! Personally, as a fan of the "Metroidvania" style of Castlavania, my interest in this project went from 100 to 0 due to the shunning of the audience which would have most appreciated the game.

Also, why are they using such a limited engine for such a simple style of game? I could understand if this was a bleeding edge fully 3D game but it shows the same kind of arrogance and poor planning present in modern triple A game development (high game development cost vs. a limited market) to use such a limited engine for a game that doesn't need it. This is especially true when you consider the multiple available engines (mostly free) which can do exactly what he is trying to do for less than half the cost. Just look at Yooka-Laylee which has a funding goal which is a fraction of this games funding goal (and that game is full 3D versus 2.5D!).

TreonsRealm

#17

TreonsRealm commented on ​The New Update For Teslagrad is Now Live in...:

@ollibald Do you know roughly what the MSRP will be for the physical version of the game? Will it follow the same mold as Ducktales Remastered where the eShop version was $14.99 while the disc version was $19.99? Also, do you know if places like Amazon will carry it or will it be very limited to specific locations? I keep checking the distributor for my store but it doesn't seem to be showing up. Thank you

TreonsRealm

#18

TreonsRealm commented on Mighty No. 9 Confirmed for September Release, ...:

@ollibald Cool, thanks for the head's up. I completely understand the difficulty involved with getting a physical release. Personally, I'm super excited to play both Mighty No 9 and your Teslagrad in physical release and will happily pay a little more for that convenience. Thanks

TreonsRealm

#19

TreonsRealm commented on Mighty No. 9 Confirmed for September Release, ...:

So thrilled at this news. This just went from a "wait for eShop sale price" to "Day 1 Physical Disc purchase" for me. I like to support indies as much as possible but a physical release is my favorite way to own games. I'm still waiting for Teslagrad on disc even though I could have gotten on sale in digital.

The second half of 2015 is turning out amazing for Wii U with Mighty No. 9, Rodea the Sky Soldier, Fatal Frame V, Xenoblade Chronicles X, Star Fox, Yoshi's Wooly World, Mario Maker, etc. And that doesn't even include the stunning Splatoon which has me the most excited I've been for a new IP/concept in over 5 years. The Wii U has really turned into a gem of a console!

TreonsRealm

#20

TreonsRealm commented on Talking Point: Mario Kart 8 and Super Smash Br...:

Generally speaking, I can't stand DLC but Mario Kart 8 has pretty much nailed it and will sure go down as one of the best games in the whole series. Personally I think the track selection is just right after DLC pack 2 but I wouldn't mind some new racers from other franchises (Samus, Zelda, etc.). The game will be perfection if Nintendo releases a free DLC to add a proper battle mode (like Mario Kart 64) to the game.

TreonsRealm

#21

TreonsRealm commented on Editorial: Why We Don't Plan to Provide Furthe...:

@ HollywoodHogan
We know, if you read the article they flat out state that (and even link to it) but go on to state that they won't be reporting on the leaks any further. Not sure the point you were trying to make but Nintendo Life is making it clear that they won't be continuing with the leaks which is pretty admirable when you consider that the articles are generally used for click bait like with other sites.

TreonsRealm

#22

TreonsRealm commented on Editorial: Why We Don't Plan to Provide Furthe...:

And this is why Nintendo Life is one of my primary sources for Nintendo news. People can claim that the Wii U's "failure" is Nintendo's faults but in my over 30 years as a Gamer, I have never seen a mainstream console get as much unjust negative press as the Wii U. Before launch, during launch and in the 2 1/2 years since launch, Nintendo the Wii U have been dogged by the press non stop to the point that it seems mainstream gaming "journalists" and the industry as a whole have a vendetta against the system and simply want it to fail. Lies and misconceptions about the system have been repeated often enough that people have just begun to think it's true. I have seen this first hand in my game store where I tell people about the Wii U and they just parrot the numerous articles and sentiment spread around the internet. Of course, once I sit them down to play the thing, they completely change their tune but this is a major reason (if not the main reason) the system can't catch on. It's a shame and I have no doubt that the Wii U will ultimately be remembered as fondly as the GameCube in the future despite the current manufactured negativity towards it. Keep up the good work Nintendo Life, your one of the good ones.

TreonsRealm

#23

TreonsRealm commented on Egads, Shovel Knight Is Getting A Physical Rel...:

The price is a bit high when you consider Duck Tales Remastered is $15 in digital form and $20 in physical which is quite fair. Double the price for physical that likely won't have ALL of the content (due to it being worked on at time of release) is not cool at all. If they wait until all of the content is finished (all Kickstarter goals) and the go for physical, I would consider a double dip (technically a triple when you consider the high physical price). I want to support them more but I already put my faith in them when I backed them on Kickstarter.

TreonsRealm

#24

TreonsRealm commented on Poll: Is Splatoon a Blockbuster That'll Help R...:

I think Splatoon has the potential to be the Wii U's Goldeneye. Seeing as Goldeneye started slow but blew up as word of mouth spread due to how different it was at the time, Splatoon has that same feel and could really explode in the long run. As long as the internet doesn't pull its normal negative "Wii U is Doomed!" BS when talking about the game, it could be a real game changer. Being a longtime Gamer (since the late 80's/early 90's), Splatoon is the first game in a LONG time that truly has me excited like a little kid again. It looks like pure fun with none of the game industry politics and cynical BS that has plagued the industry for the last 6-7 years.

TreonsRealm

#25

TreonsRealm commented on Analyst Thinks Nintendo Is Already Winding Dow...:

Holy crap, I have never seen a console dogged by so much negativity as the Wii U. Before launch, during launch, and non-stop for the last 2 and a 1/2 years it has been a constant barrage. More than anything else, I believe the Wii U's struggles have way more to do with the press, analyst's and Internet trying to convince everyone why the machine "is a failure" than the actual console being a "failure". Despite this, I have found the Wii U to be one of my favorite consoles of all time and I have no doubt that its legacy will be fondly remembered much like the GameCube in the future.

TreonsRealm

#26

TreonsRealm commented on Talking Point: Nintendo's Plans for DLC and Mi...:

@ Quorthon

Mewtwo was missing/cut from Brawl as well so that's a tough one due to him not being intended for inclusion but Fans pushed hard enough to get him in post launch and Nintendo even opted to give fans a way to get him for free so I can forgive that one. As for Lucas, unless he has a completely new move set and feel, he should only be a free alternate costume for Ness and I found it interesting that Nintendo didn't give any real pricing for him yet which leads me to think things MAY change for him.
My original point was that the total number of characters on each game has consistently increased for each Smash game where Marvel vs Crapcom did that for the first 2 games and then cut the roster down dramatically between 2 and 3 for the sole purpose of charging for DLC. I don't mind adding and removing (or even splitting) characters as long as the total package is large and complete at launch which is certainly the case for the latest Smash (something that can't be said for other major fighting games).

TreonsRealm

#27

TreonsRealm commented on Talking Point: Nintendo's Plans for DLC and Mi...:

The new fighters in Smash Bros. is fine by me considering how much the game gives you initially and the testing and balancing work that goes into adding each new character. It'll only be an issue if the next Smash in 4-5 years cuts down the initial roster like Marvel Vs Crapcom did between the 2nd and 3rd games in favor of adding the characters back in through DLC.

The Mii Fighter costumes is a bit more dubious when you consider the Mii costumes are added through Amiibo's on Mario Kart 8. Shouldn't this be the same case with Smash where the costumes are added through buying Amiibo? Personally, that was a big misstep and I hope that doesn't become a habit. While I understand the licensing cost issue for the Mega Man outfits (since Crapcom currently owns him), The figures based on Nintendo property's should be given for free with an Amiibo or if a person doesn't buy an Amiibo, they can purchase the outfits. Just a thought

TreonsRealm

#28

TreonsRealm commented on Wii U Horror Title Fatal Frame Confirmed For W...:

I was so thrilled to hear this today. Being a fan of the series and knowing that Nintendo is part owner of the series, I got really hopeful for this after Spirit Camera (an experimental but underrated gem) came stateside care of NOA. I'm hoping it does well enough to get Nintendo and Tecmo to release a Fatal Frame Quadrilogy for the Wii U complete with updated visuals and controls. Being a survival horror fan, Nintendo just ensured a sale for Fatal Frame V from me at launch.

TreonsRealm

#29

TreonsRealm commented on Harmonix Explains Why Rock Band 4 Isn’t Comi...:

@BinaryFragger Yes, they are getting help from Mad Catz for the instruments (just like Mad Catz helped with Rock Band 3 instruments) with the potential for them to handle full physical publishing but it also clearly states that Harmonix has until April 15th to find another publishing partner to assist with the game. Again, EA makes sense as a possible company to help Harmonix but it is true that they could find help from a company such as Activision but I still think the music licensing/server infrastructure would require a company larger than Mad Catz. I never said there was proof to EA being behind the decision, it just makes sense that Harmonix would downplay a Wii U version if there was the possibility of them using a publisher that doesn't work with Nintendo anymore. Nintendo has been very welcoming to indies so if they were truly going independent, It doesn't make much sense to skip Wii U considering that all of the development bottlenecks from the Wii don't really exist anymore.

TreonsRealm

#30

TreonsRealm commented on Harmonix Explains Why Rock Band 4 Isn’t Comi...:

@kensredemption True, they have been independent since 2010 but I doubt an "indie" company such as them could handle the server infrastructure and licensing costs of both new and DLC songs needed for a game like Rock Band. Also, they would need EA's (or another publisher's) help to handle producing and marketing new instruments for the game. While they could rely on past instruments, most people have gotten rid of them making them a pain to collect again (not to mention possible compatibility issues with PS4 and XBOne hardware). Overall, if this is a full new entry in the Rock Band series, they are gonna need one of the major publishers to help them and EA stands as the most likely candidate based on their history with the series. Sadly this brings us back to the original problem, EA does not give two craps about Nintendo or its fans making the game a no go regardless of how much fans beg and plead for it.
This is the same issue that plagues the upcoming Star Wars games, Disney is relatively tight with Nintendo but their handing the video game licensing to EA ensures the games skip Wii U despite the massive success of previous Star Wars titles on Nintendo.

TreonsRealm

#31

TreonsRealm commented on Harmonix Explains Why Rock Band 4 Isn’t Comi...:

I would think the reason for the game skipping Wii U is pretty obvious, just look at the likely publisher (EA). There are plenty of other arguments that also apply but considering that EA has handled publishing duties on just about every entry of the series, it makes sense that Harmonix would have them help again. EA has made their stance on Nintendo and its fans pretty clear so while Harmonix will try and spin the situation in a different light, odds are high that they know EA would never bring the game to the system so they would just eliminate the possibility outright.

TreonsRealm

#32

TreonsRealm commented on LEGO Batman 3: Beyond Gotham DLC Season Pass i...:

Why are people even buying LEGO games with DLC? Of all the games where DLC makes sense, LEGO should be the last considering LEGO games only grew in size as time went on and now they're going in the opposite direction. Seriously, the LEGO games used to be a good value and now they are just ripping gamer's off. The amount of content was one of the main reasons people were willing to put up with the MANY bugs and glitches in LEGO games as well as the repetitive game design.

PAST:
-LEGO Star Wars 1 & 2 were combined into the Complete Saga with additional content.
-LEGO Pirates included all 4 films
-LEGO Batman 2 was easily twice the size of LEGO Batman 1 (if not more)
-LEGO Lord of the Rings covered all 3 movies and then some

NOW:
-LEGO Hobbit only covers the first 2 movies and forces players to get DLC to complete the story (the third movie).
-LEGO Batman 3 is now cutting levels, playable characters and vehicles that would have normally been unlockable through gameplay

Also, why is it that indie developers can easily update their games, set their own release dates and have largely had nothing but praise for the eShop while we are expected to believe that these massive third party's are having trouble with Nintendo's online system (online multiplayer, adding DLC, etc.)?

TreonsRealm

#33

TreonsRealm commented on Ubisoft's Uplay Application Hints That Watch D...:

At this point (according to Ubisoft's past comments), we are less than 3 months from release and still don't a single screenshot let alone a video of Watch Dogs running on Wii U hardware. All we have is their word that one of their B teams is still working on it and not the development team behind the PC, XBOne, PS4, PS3, XB360 versions. This whole thing reeks of that special brand of Ubisoft BS.

My guess is that once Just Dance 2015 gets released (10/21), Ubisoft will quietly can the project altogether and drum up a BS excuse as to why it didn't get done. The likely truth being that they probably never even had the thing in development hence the lack of any evidence that the game was actually up and running on Wii U hardware. They would want to wait until after Just Dance 2015 to avoid any potential lost sales due to rightfully ticked off Nintendo fans who might boycott the company and tell others to follow suit. Look at the poor sales fallout from their announcements around the Wii U versions of Rayman Legends (loss of exclusivity and 6 month delay), Splinter Cell (local co-op cut for no reason) and Assassin's Creed 4 (loss of DLC and shoddy port). With the exception of the Just Dance shovelware, Ubisoft has dropped all support for the machine so why would they waste the time and money to put out a guaranteed Wii U sales flop (6 months late, full retail price and watered down port). Sorry but all the evidence points to Watch Dogs never seeing the light of day on Wii U. I recommend putting your money into games that can expand the future of the machine like Bayonetta 2. Just a thought.

If you absolutely have to get your GTA fix on Wii U, I would recommend Lego City Undercover or utilizing the great backwards compatibility for something like Godfather or Scarface on Wii.

TreonsRealm

#34

TreonsRealm commented on Ubisoft's Latest UK Release Schedule Still Sho...:

@C-Olimar - No, the Wii U is owned by Nintendo fans who are tired of being burned time and time again by lazy third parties for over 15 years. If those Nintendo fans were reluctant to try new experiences then the indies on eShop wouldn't be doing as well as they are. UbiSoft has gotten lazy and is quickly following EA's example and it will hurt them in the long run (I am referring to their practices on all consoles and not just Wii U).

TreonsRealm

#35

TreonsRealm commented on Ubisoft's Latest UK Release Schedule Still Sho...:

Considering we are only 4 months till the end of the year with no real release date and to my knowledge, Watch Dogs has NEVER been shown actually running on Wii U hardware, I expect that this game isn't coming and UbiSoft is keeping up the front so Wii U fans don't backlash against them and negatively effect their Just Dance 2015 sales. Nintendo's Unite 2014 video showed that the system is owned mostly by adult males (93% 18 and older) and not women and children as Ubisoft and other third party's would have us believe. When you consider the pretty average reaction to the game and the fact that you can get it for $30-$40 on other consoles while Ubisoft would charge a full $60 on Wii U, the game is a guaranteed failure IF it comes to Wii U and they know it. I suggest anyone who was hoping to get it on Wii U prepare for the worst.

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#36

TreonsRealm commented on Square Enix Wants To Bring Dragon Quest VII To...:

Why is this even a question for SquareEnix? They've had plenty of success on the 3DS with Bravely Default, Theaterhythm, Kingdom Hearts, etc. and the translation could easily be handled by a company like XSEED. At this point, I'm sick of these third party's acting timid about EVERYTHING having to do with Nintendo consoles (home console or portable). Nintendo will likely pick it up and publish it in English and have a huge success just like Bravely Default while SquareEnix misses an opportunity to make a bigger cut by doing it themselves. I'm still scratching my heard over their idiotic handling of Deus Ex on Wii U and the supremely stupid decision to not bring the Kingdom Hearts HD series to Wii U (a system that would have been PERFECT for the series).

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#37

TreonsRealm commented on Resident Evil Revelations 2 Confirmed By Capco...:

I have long been a supporter of Capcom having bought EVERY Nintendo based Resident Evil but I am done with them after this BS (RE: Revelations 2 and RE: Remake HD skipping Wii U). It's especially stupid when you consider that RE: Revelations sold best on 3DS (also the main reason it sold worst on Wii U since most Wii U owners already owned it on 3DS and that version was actually better). Let's also remember that it wasn't Capcom that made the game which is probably why it was actually good (TOSE made RE: Revelations and I doubt they're working on the new one).

The numbers don't lie, for the current generation the Wii U is second place worldwide and first place in Japan by a wide margin (over a million more systems sold than PS4) so Capcom ignoring the system is just plain stupid when you consider the Resident Evil fanbase on Nintendo consoles due to previous "exclusives". These types of decisions are exactly why the company is sinking and why the people who made them a major third party have all bailed on them (Shinji Mikami, Hideki Kamiya, Keji Inafune). At this point, I am enjoying watching the company crash and burn and can't wait for other companies to come in and pick off the remains and actually do something right with their franchises. I look forward to Nintendo buying the Mega Man IP for next to nothing and reviving the franchise (Hell, they'll probably hire Keji Inafune & Comcept to do it).

TreonsRealm

#38

TreonsRealm commented on Super Smash Bros. For 3DS Will Feature A Music...:

@ColdingLight Seeing as the 3DS is my primary portable MP3 player, I will absolutely use this feature "outside". Honestly, I was hoping more developers would use this feature so I didn't have to take up more space on my SD card which is already fill with quite a bit of music. This is quite a welcome feature for a game that will no doubt be loaded with amazing tunes (Thanks Nintendo).

TreonsRealm

#39

TreonsRealm commented on GameStop President Says "Don't Bet Against Nin...:

Hey GameStop, before you jump on the bandwagon of Nintendo's recent turnaround and say "Don't bet against Nintendo", you may want to change the layout of your store's which have shoved Wii U games into a far corner where you can barely find them. I have been in 5-6 stores and every time, I have to actively hunt for the Wii U games. Hell, in 2 of the stores I had to actually go behind part of their sales counter just to see what games they do have.

GameStop's so-called "support" of Nintendo and the Wii U has been horrible since launch with employee's actually turning potential Wii U buyers away from the system and towards both old (PS3/360) and new systems (PS4/XBO). Granted, the company is pretty horrible overall and their days as a viable business are numbered but considering Nintendo is the only company of the big 3 who actively supports packaged media instead of "digital only", GameStop should be featuring their products front and center to help their business instead of shoving it in a corner and allowing their staff to turn willing customers away from the Wii U.

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#40

TreonsRealm commented on Skylanders Trap Team on Wii Will, Surprisingly...:

My hat off to Activision, I would have expected them to try and cash in with some sort of discount coupon but to give it away for FREE speaks volumes about their support of the Big N and Skylanders fans (the bulk of which play on the original Wii). While not perfect by a long shot, I have to respect Activision's overall support for Nintendo and the Wii U which has been pretty solid so far (especially compared to the crap EA & UbiSoft pull).

I'm hoping this opens the possibility for the Wii U version of Skylanders Spyro's Adventure (only released in Japan) to finally make an English language release. My son and I love our Wii version but the HD visuals and off-TV play would get me to double dip on the game. Hey Activision, please make this happen.

TreonsRealm

#41

TreonsRealm commented on Ubisoft Reconfirms Watch Dogs For Fall 2014 Re...:

I can see the future news article now that reports that the Wii U version sold the worst (after the 6 month delay and being gimped in some way) and Ubisoft uses the game as their excuse to pull all future support for Wii U (just like EA). Despite being the platform best suited for the game (the Gamepad was born to play a game like this), I have no doubt that Ubisoft will be lazy and just use it for map and off-tv play.

For those who believe that the Wii U version will be something special, prepare for disappointment (this will be a phoned in port job). Also, expect a situation like Deus Ex where the Wii U version will cost $20-$30 more than the other versions when it's released just because it's "new" to the system (despite being on everything else for 6 months). Can't help being pessimistic considering us Wii U owners (and Nintendo fans in general) have experienced this song and dance many times before. On the bright side, at least we got Rayman Legends and ZombiU before loosing Ubisoft. To quote Queen, "Another one bites the dust".

TreonsRealm

#42

TreonsRealm commented on Feature: Kickstarter's Wii U and 3DS Campaigns...:

I am noticing an irritating trend with Kickstarter lately where it seems that more and more games are using potential Wii U support as a carrot at the end of a stick to get extra money. It used to be a reasonable request when the stretch was merely $5,000 to $15,000 to cover Nintendo's relatively low entry cost to the eShop (Licensing/Dev kit cost) but now it seems like some developers are taking advantage of the Nintendo fanbase by making their Wii U stretch goals a bit outrageous for simple porting.

Shiness is set at $70,000 past initial goal for Wii U (while XBOne & PS4 are only $40,000 more) and the $70,000 is even more ridiculous when you consider Ynnis Interactive is already a Wii U developer and has released a game for the console already!

The Way put their Wii U goal at $85,000 past initial funding and I am struggling to see why the massive hike is needed. While I understand the extra funds needed for porting, it seems like a rather large gap.

At least something like Hover: Revolt of Gamer makes sense since they are actually making Wii U specific/exclusive content which justifies the additional budget. In the end, these indie developers need to think about how they treat the growing Wii U community considering these types of actions at dangerously similar to how third party's treat Nintendo fans and we've all seen how their sales have been on Nintendo platforms.

TreonsRealm

#43

TreonsRealm commented on Pikmin 3 Update Adds New Stylus Control Style:

Really digging the new stylus option. While the analog sticks worked well on GameCube, I can't stand it on Wii U and found myself going with the Wii Remote & Nunchuk which work just as well as the Wii enhanced versions of Pikmin 1 & 2. Even with the options I found myself longing for the Nintendo Land controls since I played Pikmin Adventure extensively and loved the touch control of the Pikmin. The new stylus controls brings the game more in line with PC RTS titles (a huge plus) and has me loving the GamePad more than ever. Honestly, I really want stylus control for an FPS now (it doesn't have to mandatory, I just want the option).

TreonsRealm

#44

TreonsRealm commented on Lucasfilm Decrees That All Star Wars Video Gam...:

Funny thing is that Shadows of the Empire was made "cannon" by Lucas himself when he released the special editions which incorporated Swoop Bikes and the Outrider so that's a positive if we're stuck with the prequels as cannon. I thought Lucas also made The Force Unleashed cannon in the story as well. Hell, it was part of how it was advertised and Lucas himself gave his stamp to it. And the original animated Clone Wars (the 2D one and not the 3D TV Series) was supposed to be cannon and directly explained why General Grevious was breathing like he had a crushed rib cage (which he did) and was the direct minute for minute lead into Episode III. Creator or not, Lucas cannot keep randomly changing the story like a spoiled kid on the playground if he wants the story to mean anything in the end.

Honestly I'm getting to a point where Star Wars is becoming more and more meaningless as time goes on. This random switching of what is part of the story and what is not part of the story is getting out of hand since it changes constantly at this point.

TreonsRealm

#45

TreonsRealm commented on Talking Point: Horror and Metroid Could be a P...:

Metroid as a horror title sounds a bit much. While the idea sounds interesting, I would prefer either a new franchise (unlikely since people don't like to buy new stuff) or resurrecting one of their obscure franchises with a completely new horror theme (something extreme like they did with the Kid Icarus Uprising reboot).

Personally, I would prefer Nintendo to drop a couple million on Shadow of the Eternals and make it Wii U exclusive since its already started and would make a nice horror niche title for the console. It would be a relatively cheap investment and would be an excellent addition for all the whiners who complain about the lack of proper "hardcore" games. Of course I also think it would be a good idea for them to create a hardcore corner of the company which focuses on more adult themed games like Last of Us to broaden their appeal. They could focus that division on working with indie developers to craft smaller inexpensive projects that expand from the normal family friendly titles they make. As long as they brand it correctly (kind of like how Disney had Miramax to put out stuff like Dogma and Pulp Fiction), it would go a long way to expanding Nintendo's appeal to the hardcore who normally complain about them. Just a thought.

TreonsRealm

#46

TreonsRealm commented on Skylanders: Spyro's Adventure Could Have Been ...:

I'm a huge Skylanders fan but Nintendo made the right decision here and it ultimately worked out for both Nintendo and Activision. It's easy to say it was a bad decision now (hindsight is 20/20) but think about the timing of the original game (Wii was on its way out and Wii U was a year away), the massive investment required and the huge customer backlash towards the very concept of DLC (let alone expensive physical DLC).

Nintendo has had the opportunity to buy many developers/IPs (Factor 5, Rare and now Skylanders) and while they have always been inviting/supportive to the developers, every time they made a move like this it just didn't work out for them (Eternal Darkness and Geist spring to mind). As much as people want to paint a pretty picture of Retro Studios, nobody wants to remember the absolute nightmare that was for Nintendo in the beginning (an expensive nightmare to boot). They eventually had to come in personally, strip down the studio and its projects and oversee Metroid Prime personally and that is not a cheap process.

Nintendo hasn't gotten to where they are now (no debt, billions in cash and the most profitable game franchises in history) by taking on the risks of other developers. At this point, they dip their tows into something they believe in (Wonderful 101, Bayonetta 2) and when the Gamers whine and complain and sales are crap, they go back to making fresh game ideas based on one of their existing franchises (which people will buy). I completely understand Nintendo's approach and can't fault them despite being disappointed by some of the developments surrounding the Wii U (it is still one of my favorite Nintendo consoles). They have been around for over 100 years with over 30 of those years being in video games and they have survived every console generation since entering the market so despite the mainstream gaming media wanting them to crash and burn, I think Nintendo has a long life ahead of it without the need for gimmick based franchises (and yes, I still love Skylanders while being able to recognize it as a gimmick).

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#47

TreonsRealm commented on Massive Pokémon Reveals Occur During Super Sm...:

@Funny_Moblin - It would only be milking if it became a yearly thing and didn't fit. I'm talking about a "PokeSmash" in between regular Smash titles which would be like 1 every 3-5 years at max. Also, the Pokemon universe is already based around fighting and the Smash games prove that they work as fighters (just look at the tournament scene with characters like Pikachu). I am completely against milking a franchise (cough- EA, Activision, UbiSoft -cough) but I am all for a spin-off that would work and make complete sense. Fans want new games from Nintendo and this is a proven option that would do quite well. Also, I think Nintendo would be able to restrain themselves and not get out of hand with it. Hell, they've only done 8 Mario Karts in over 20 years and 5 Smash Bros. in 15 years. Despite what the Haters say, Nintendo doesn't go the route of something like Assassin's Creed which has released over 10 games since 2007 which is just plain pathetic.

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#48

TreonsRealm commented on Massive Pokémon Reveals Occur During Super Sm...:

I love their inclusion but at this point, Nintendo should build a Super Smash Bros. spin-off focused entirely around the Pokemon universe. Just think of the possibilities in terms of stages and roster. Since it takes like 6-7 years to develop Smash, it would make the PERFECT "in-between" title to release while a new Smash is made. It would also be a perfect title to draw in players who think regular Pokemon titles are too kiddie. Also, I bet it could become a good addition to the tournament scene. Since Pokemon is a single universe, developers could focus on balance and build a game that is accessible yet finely tuned for the pros (the same way the original Street Fighter II did it). Make it happen Nintendo!

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#49

TreonsRealm commented on Castlevania Composer Michiru Yamane Joins Flyi...:

It's a shame what happened with the whole Oculus Rift sellout to Facebook because I have noticed more projects having trouble getting funded after that went down. It looks like a lot of people got soured on the whole Kickstarter idea after such a high profile "sellout" and frankly I can't blame them. While Oculus was free to do what they wanted based on the technical rules of Kickstarter, they really undermined the whole spirit of crowd funding as a way to fund independent projects and left a lot of people feeling burned. Sadly, it only takes one turd in the punch bowl to ruin it for everyone else. Personally I hope these guys (and all the other great Kickstarters) can overcome it and succeed.

TreonsRealm

#50

TreonsRealm commented on Two Tribes Highlights Sales Increase Following...:

Got all 3 on Wii U for the launch special and love them (my 5 yr old loves them too). I'm curious whatever happened to the special discount on Toki Tori 2+ North American Wii U owners were supposed to get for buying the classics? The discount where you got a cheaper price based on how many of the classics you bought. I know Europe got it and ours was cancelled at the last minute but Two Tribes said that they would do something about it at a later date. As far as I know that never happened which is disappointing because I was holding out on Toki Tori 2+ for the special discount. I have it from a Humble Bundle but was willing to buy on Wii U for the special discount.