FAST: Racing League for Wii U stands far at the top on my wanted list for eshop. I really hope that is what is on the way! Then again, I guess any type of racing game (or any game for that matter) from Shin'en will be fantastic! Can't wait to hear more!
For most FPS games, I don't feel this is necessary. I really liked aiming with the stylus. As long as developers won't remove or stop using stylus aiming in games in favor for a second analog stick, I guess this could be useful though. In other types of action games perhaps.
Played this all day! I'd give it a 10/10 no doubt. The only WiiWare games I can think of that I have enjoyed more are World of Goo and Cave Story. (And it might change, depending on how fun FAST is in multiplayer.) But then again, I really like futuristic racers. As many have mentioned, certainly the best in the genre available for Wii apart from F-Zero GX. I really hope it sells well, so Shin'en will consider more WiiWare games. Then again, will be really interesting to see what they can do on 3DS too.
It's really strange if a Sonic game would not be released on Wii considering how well the other Sonic-games have sold there. Sonic Unleashed sold more than twice as well on Wii as on any other platform according to VGChartz. A 3DS and/or Wii version would really make sense.
Good to hear! I have nothing against motion controls or touch screens, but they really need to be complemented with buttons in most cases or the games will suffer from it. Nothing I have played on touch-screen tablets or mobile phones have managed to work nearly as good as real buttons. Both in unison, like the DS, can be fantastic though.
HVS really did a great job with this one. Still having loads of fun, especially when playing splitscreen with friends. Having played it even more now, I keep getting impressed by all the awesome tech they manage to throw around. Perhaps it's because I'm a programmer myself, but I can really see the craftsmanship shine through here and there. It does so much stuff many players will probably not even see unless they look for it. And as I've said before: it's a real run-n-gun with colorful graphics. You don't see them often these days among all the "realistic and gray" shooters that seem so popular. Here's hoping for a third game, be it for Wii, 3DS or Nintendo's next console!
Can't agree with this review. To me, this game is at least 8/10. It might be because of it's style though. I really like the run-n-gun design. To me, the fact that AI charges instead of hides really makes it so much more interesting than the standard tactical "spot/hit the pixel" type FPS. I want big guns and even bigger enemies which doesn't try to flee from me all the time, and that is what I get here!
Also, Invasion mode is great fun and character/loadout customization makes it even more fun to play with friends, be it co-op or vs.
True, it might not be another GoldenEye Wii, but considering how fantastic that game was I wasn't really expecting that. A very solid and complete shooter it is nevertheless, though the style might not be to everyone's taste.
Some nice stuff there! Conduit 2 is already pre-ordered and Zelda, Dead or Alive and Dragon Quest VI will be soon. That Thor game for Wii looks quite nice as well and I'm keeping my hope up for Green Lantern. Also nice to see FAST: Racing League getting a release date. Now for that trailer...
Oh, figures. No Monster Hunter 3D. Not even a new Ace Attorney. The only new game was that drab looking Dragons Dogma. Seriously, Capcom games are usually very well designed, but that game just screams generic and soul-less. Monster Hunter 3DS will probably come eventually though. I'm still hoping.
Very interesting this one! Certainly my type of game. Rygar / God of War + RPG story / mechanics sounds like a nice mix. Let's hope it makes it over here.
I agree with most points in this review, but I would rank it slightly higher. It's still fun doing crazy drifts and stunning jumps, even though Ridge Racer 3D no doubt is a much better game doing the same things. Graphics looks quite nice too and would have been great had it not been for the dropping frame rate.
Nice, this review made me a bit more interested in the game. I was planning to skip it, but now I might actually get it. There's one thing that would make it definite: single-card multiplayer. Does anyone know if the game can be played with multiple players using a single game?
Cool! Interesting idea. I had something similar on my Palm many years ago and made a few programs with it just becuase I could.
Also, nice to hear more people are still using/have used Qbasic! I used it when I learned programming many years ago. Good stuff! For those interested, I can suggest Freebasic : http://www.freebasic.net/ Its a modern basic compiler based on Qbasic. It pretty much has the same syntax.
@3dbrains: Strange, I can still play Excite Truck with a custom mp3 soundtrack even though I have that update. The photo channel won't play any of my music though...
Hope it will support some more formats, like .ogg, which most of my music is in.
Whoa! Only 200 points? Insta-buy for sure! Looks great and it was some time ago I played a good tower defence game. No word about multiplayer support though? Would have been awesome, but perhaps that is something to do for a second game if this is successfull.
Awesome stuff! I really have to start reading these more closely.
@Wolfenstein83: Very interesting question. It doesn't seem impossible. Would be an interesting reveal on this years E3 : The release of a 3D Display for the Wii. They should be a lot less expensive now so it might be possible to sell as an add-on.
Sad for those who were looking forward to it. Not interested myself, but more popular Wiiware games wouldn't hurt to have around. Still can't believe they couldn't fit such a simple game into a Wiiware release, especially considering what other developers have managed...
I'm interested and will probably get it for that prize. Might not be fantastic, but I like the genre and want to see what it looks like. I wonder if they have improved stuff in it since the US release? Might be slightly better now due to tweaking, which has happened with other games.
I haven't played the first, so I cannot comment on it's gameplay. But I think this trailer is very impressive graphics-wise. I know it's not comparable, this being a rail-shooter and all, but some of these scenes look better than COD: Black Ops. At least from a technical perspective. And this is a Wiiware game. If they can improve on the problems the first one seems to have had, this might actually be really cool. I'm having my hopes up for the moment.
Perhaps, if this works well, Teyon might make a "real" FPS next time. With this engine it could be fantastic, especially if they make it a retail release and can really crank upp all those textures and models a bit.
Finally an article about Other M that I completely agree with! The fact that Samus has feelings doesn't make her less awesome and bad, just more believable as a human character. And as for consistency, I decided to play Metroid Fusion just before getting Other M and because of that I found those accusations very strange. The two games are clearly very similar story-wise. And as you said, there were no negative reactions about Fusion...
I haven't read all comments here, too many. But @LittleIrves; you have a very interesting point which I hadn't thought about before. Regardless what people think of the game it has obviously evoked quite a lot of emotions, which is something few games can boost about...
While the screen doesn't look very good, at least a good developer is behind the game. Red Fly Studios (http://redflygames.com/press/we-can-finally-reveal-thor) did a quite good job with Ghostbusters and Force Unleashed II. Both of them were solid games that felt well put-together. The only thing they don't seem to excel on is graphics, completely ignoring all the advanced effects the Wii GPU can do... But I really hope this game will, like Ghostbusters, get a two player splitscreen co-op mode. That would make me buy it unless the reviews are really horrid.
As I posten on the game's page, this looks great! But what I really hope for to set it apart from other tower defence games is a co-op mode. Two (or more) players work together to build a defence, each having his/her own resources. Would be really fun and might work considering how well Pop Island did multiplayer, with single-cart mode and all.
Wow! This sounds and looks fantastic! And I wouldn't say no to another tower defence game if it's well done. One thing though: Multiplayer! Please let this support some sort of co-op or versus play. Perhaps two or more players could help construct the defence together. That would be awesome!
Wow, this was a surprise! A new 2D Castlevania-esque game. I really hope this will be good. Title screen looks awesome, but the rest of the screens look so-so. But it will probably look better as development progresses, not to mention it will be nicer in motion.
I like rail shooters and this looks very nice, so I'm interested. The graphics are indeed very impressive. I wish they would put this engine to use in a non-rail shooter eventually. But with some more variation (perhaps learning a few things from Ghost Squad) this could be fun. I hope they will release the original and/or this in Europe now. Anyone who knows if they are on the way?
This could be fun, I am thinking about buying it. But I wonder, the game overview says it has support for four players. How does the four player mode work?
Oh, and on another note. +1 to Capcom creating a Wii version of Dead Rising 2 with this engine. While I doubt it will happen, it would look and play sweet! And the limited "useless minion" AI most of these soldiers have wouldn't matter, since Zombies really don't have much intelligence to begin with...
I bought Samurai Warriors 3 a while ago and really enjoyed it so I got this as well and so far I really love it. While it might be a bit repetitive it's far more varied than most games in the genre and plays a lot better too. So I don't agree with the complaints. I mean, people play and like games like Diablo, which barely has 1/10th of the variation and gameplay this has. But to each his own I guess. I also found out today that this game gets really challenging on the Hard setting. I lost to the first boss I encountered... but it was an even fight when I used block/dodge well and chose the right attack for the right moments. I'll probably manage it next time, but still nice to see the game put up a challenge.
Also, a fun fact. Someone discussed why Saika Magoichi is a woman in this game while the historic person was a man. But it seems the name Magoichi was used by many different people and some historic records mention a "Lady Saika". So perhaps Capcom's version of the character isn't a complete fabrication.
I really liked this game for some reason. And for 200 points it has lasted long enough and I still have a few levels left. A successor with more options, variation and levels could be really great.
Sounds great! I really like the fact that I get the entire game at once. I much rather prefer a higher price for a single game than a divided experience for slightly less money a piece. Now I'm justing waiting for the EU release.
Awesome! I have been looking at Machinarium for a while but never got around to trying it. And another four-player game is always nice to have if it turns out to be good.
#1
Imerion commented on Review: Nano Assault EX (3DS eShop):
Agreed! This is among the best on 3DS! Fantastic to finally be able to play it.
#2
Imerion commented on The 90's Arcade Racer Confirmed For Wii U eShop:
Fantastic news! Will but this one for sure. Thanks to Nicalis for bringing it out!
#3
Imerion commented on This Homage To Sega's Classic Racers Could Be ...:
Please give me this for Wii U! Played all of the above classics a bit too much and having this would be fantastic!
#4
Imerion commented on Developer Interview: Broken Rules on the First...:
Quite fun this one, but I'm really hoping for that update fixing frame-rate issues and overall improving stuff here and there.
#5
Imerion commented on Developer Interview: Shin'en Multimedia on the...:
FAST: Racing League for Wii U stands far at the top on my wanted list for eshop. I really hope that is what is on the way! Then again, I guess any type of racing game (or any game for that matter) from Shin'en will be fantastic! Can't wait to hear more!
#6
Imerion commented on Shin'en Licensed to Develop for Wii U:
Awesome! FAST Racing League 2 for Wii-U please!
#7
Imerion commented on Activision Comes Out in Support of Circle Pad ...:
For most FPS games, I don't feel this is necessary. I really liked aiming with the stylus. As long as developers won't remove or stop using stylus aiming in games in favor for a second analog stick, I guess this could be useful though. In other types of action games perhaps.
#8
Imerion commented on Review: FAST - Racing League (WiiWare):
Played this all day! I'd give it a 10/10 no doubt. The only WiiWare games I can think of that I have enjoyed more are World of Goo and Cave Story. (And it might change, depending on how fun FAST is in multiplayer.)
But then again, I really like futuristic racers. As many have mentioned, certainly the best in the genre available for Wii apart from F-Zero GX.
I really hope it sells well, so Shin'en will consider more WiiWare games.
Then again, will be really interesting to see what they can do on 3DS too.
#9
Imerion commented on Rumour: Sonic Generations and Time Crisis Head...:
It's really strange if a Sonic game would not be released on Wii considering how well the other Sonic-games have sold there. Sonic Unleashed sold more than twice as well on Wii as on any other platform according to VGChartz. A 3DS and/or Wii version would really make sense.
#10
Imerion commented on You Won't Get a Nintendo Console with a Button...:
Good to hear! I have nothing against motion controls or touch screens, but they really need to be complemented with buttons in most cases or the games will suffer from it. Nothing I have played on touch-screen tablets or mobile phones have managed to work nearly as good as real buttons. Both in unison, like the DS, can be fantastic though.
#11
Imerion commented on Interviews: High Voltage Software - Conduit 2:
HVS really did a great job with this one. Still having loads of fun, especially when playing splitscreen with friends.
Having played it even more now, I keep getting impressed by all the awesome tech they manage to throw around. Perhaps it's because I'm a programmer myself, but I can really see the craftsmanship shine through here and there. It does so much stuff many players will probably not even see unless they look for it.
And as I've said before: it's a real run-n-gun with colorful graphics. You don't see them often these days among all the "realistic and gray" shooters that seem so popular.
Here's hoping for a third game, be it for Wii, 3DS or Nintendo's next console!
#12
Imerion commented on Review: Conduit 2 (Wii):
Can't agree with this review. To me, this game is at least 8/10. It might be because of it's style though. I really like the run-n-gun design. To me, the fact that AI charges instead of hides really makes it so much more interesting than the standard tactical "spot/hit the pixel" type FPS. I want big guns and even bigger enemies which doesn't try to flee from me all the time, and that is what I get here!
Also, Invasion mode is great fun and character/loadout customization makes it even more fun to play with friends, be it co-op or vs.
True, it might not be another GoldenEye Wii, but considering how fantastic that game was I wasn't really expecting that. A very solid and complete shooter it is nevertheless, though the style might not be to everyone's taste.
#13
Imerion commented on Shin'en Brings Bullets Back with Nano Assault ...:
Shin'en! I'm in! Sounds like some very interesting gameplay. Can't wait for those screens!
#14
Imerion commented on Europe, Your Q2 Release Line-Up is Waiting:
Some nice stuff there! Conduit 2 is already pre-ordered and Zelda, Dead or Alive and Dragon Quest VI will be soon. That Thor game for Wii looks quite nice as well and I'm keeping my hope up for Green Lantern.
Also nice to see FAST: Racing League getting a release date. Now for that trailer...
#15
Imerion commented on Sorry Everyone, There Was No Monster Hunter 3D...:
Oh, figures.
No Monster Hunter 3D. Not even a new Ace Attorney.
The only new game was that drab looking Dragons Dogma. Seriously, Capcom games are usually very well designed, but that game just screams generic and soul-less.
Monster Hunter 3DS will probably come eventually though. I'm still hoping.
#16
Imerion commented on Your First Look at Pandora's Tower is Below Th...:
Very interesting this one! Certainly my type of game. Rygar / God of War + RPG story / mechanics sounds like a nice mix. Let's hope it makes it over here.
#17
Imerion commented on n-Space Has Three 3DS Games Up its Spacious Sl...:
Nice to hear! Looking forward to more info. Would have been nice with a Wii title as well though.
#18
Imerion commented on Review: Asphalt 3D (3DS):
I agree with most points in this review, but I would rank it slightly higher. It's still fun doing crazy drifts and stunning jumps, even though Ridge Racer 3D no doubt is a much better game doing the same things. Graphics looks quite nice too and would have been great had it not been for the dropping frame rate.
#19
Imerion commented on Jill Valentine and Albert Wesker Both on Merce...:
Trevor Chan wrote:
Yep. I'll know who Ill play as.
#20
Imerion commented on Review: Super Monkey Ball 3D (3DS):
Nice, this review made me a bit more interested in the game. I was planning to skip it, but now I might actually get it.
There's one thing that would make it definite: single-card multiplayer.
Does anyone know if the game can be played with multiple players using a single game?
#21
Imerion commented on Kawata Hints at Fan-Favourite Unlockables in T...:
Here's hoping for a playable Ada Wong. Albert Wesker would be cool to.
#22
Imerion commented on Review: Ridge Racer 3D (3DS):
@Ristar42: Second that, Outrun 2 or Sega Rally would be awesome! Another two games I have probably played a bit too much.
#23
Imerion commented on Review: Ridge Racer 3D (3DS):
Nice to see arcade style racers still live!
Will be getting this for sure!
#24
Imerion commented on DSiWare Users Going Back to BASIC with PetitCo...:
Cool! Interesting idea. I had something similar on my Palm many years ago and made a few programs with it just becuase I could.
Also, nice to hear more people are still using/have used Qbasic!
I used it when I learned programming many years ago. Good stuff! For those interested, I can suggest Freebasic : http://www.freebasic.net/
Its a modern basic compiler based on Qbasic. It pretty much has the same syntax.
#25
Imerion commented on 3DS Audio Features Aren't Exactly Out of Tune:
@3dbrains: Strange, I can still play Excite Truck with a custom mp3 soundtrack even though I have that update. The photo channel won't play any of my music though...
Hope it will support some more formats, like .ogg, which most of my music is in.
#26
Imerion commented on MotoHeroz Trailer Should Get You All Revved-Up:
Still looks great! Will get this at launch!
#27
Imerion commented on Ubisoft Behind the Wheel of Asphalt 3D's Weste...:
Looks interesting. I wonder if it's single-cart multiplayer?
#28
Imerion commented on MotoHeroz Trailer Unleashed:
Yep, this looks really fun! Four player support means I'll most likely get it.
#29
Imerion commented on Live Out Your Glory Days on January 17th for 2...:
Whoa! Only 200 points? Insta-buy for sure!
Looks great and it was some time ago I played a good tower defence game.
No word about multiplayer support though? Would have been awesome, but perhaps that is something to do for a second game if this is successfull.
#30
Imerion commented on Iwata Asks About 3D Gaming on the Famicom Disk...:
Awesome stuff! I really have to start reading these more closely.
@Wolfenstein83:
They should be a lot less expensive now so it might be possible to sell as an add-on.
Very interesting question. It doesn't seem impossible. Would be an interesting reveal on this years E3 : The release of a 3D Display for the Wii.
#31
Imerion commented on WiiWare Super Meat Boy Gets Canned:
Sad for those who were looking forward to it. Not interested myself, but more popular Wiiware games wouldn't hurt to have around. Still can't believe they couldn't fit such a simple game into a Wiiware release, especially considering what other developers have managed...
#32
Imerion commented on Heavy Fire: Special Operations Targeting Europ...:
I'm interested and will probably get it for that prize. Might not be fantastic, but I like the genre and want to see what it looks like.
I wonder if they have improved stuff in it since the US release? Might be slightly better now due to tweaking, which has happened with other games.
#33
Imerion commented on Heavy Fire: Black Arms Invades with New Trailer:
I haven't played the first, so I cannot comment on it's gameplay. But I think this trailer is very impressive graphics-wise. I know it's not comparable, this being a rail-shooter and all, but some of these scenes look better than COD: Black Ops. At least from a technical perspective. And this is a Wiiware game. If they can improve on the problems the first one seems to have had, this might actually be really cool. I'm having my hopes up for the moment.
Perhaps, if this works well, Teyon might make a "real" FPS next time. With this engine it could be fantastic, especially if they make it a retail release and can really crank upp all those textures and models a bit.
#34
Imerion commented on Features: Don't Touch my Samus: Metroid's Cont...:
Finally an article about Other M that I completely agree with!
The fact that Samus has feelings doesn't make her less awesome and bad, just more believable as a human character. And as for consistency, I decided to play Metroid Fusion just before getting Other M and because of that I found those accusations very strange. The two games are clearly very similar story-wise. And as you said, there were no negative reactions about Fusion...
I haven't read all comments here, too many. But @LittleIrves; you have a very interesting point which I hadn't thought about before. Regardless what people think of the game it has obviously evoked quite a lot of emotions, which is something few games can boost about...
#35
Imerion commented on First Thor Wii Screenshot Takes the Bull by th...:
While the screen doesn't look very good, at least a good developer is behind the game. Red Fly Studios (http://redflygames.com/press/we-can-finally-reveal-thor) did a quite good job with Ghostbusters and Force Unleashed II. Both of them were solid games that felt well put-together. The only thing they don't seem to excel on is graphics, completely ignoring all the advanced effects the Wii GPU can do...
But I really hope this game will, like Ghostbusters, get a two player splitscreen co-op mode. That would make me buy it unless the reviews are really horrid.
#36
Imerion commented on WiiWare Developers Take On WarioWare: DIY:
Cool! Looking forward to trying them!
#37
Imerion commented on Get Strategic on DSiWare with Glory Days - Tac...:
As I posten on the game's page, this looks great! But what I really hope for to set it apart from other tower defence games is a co-op mode.
Two (or more) players work together to build a defence, each having his/her own resources. Would be really fun and might work considering how well Pop Island did multiplayer, with single-cart mode and all.
#38
Imerion commented on Competition: chick chick BOOM (All PAL Regions):
Nice with a competition! Sadly I cannot join, since I don't use twitter...
#39
Imerion commented on Glory Days - Tactical Defense:
Wow! This sounds and looks fantastic! And I wouldn't say no to another tower defence game if it's well done. One thing though: Multiplayer! Please let this support some sort of co-op or versus play. Perhaps two or more players could help construct the defence together. That would be awesome!
#40
Imerion commented on Gothic Action Heads to WiiWare in Ark of Sinners:
Wow, this was a surprise! A new 2D Castlevania-esque game. I really hope this will be good. Title screen looks awesome, but the rest of the screens look so-so. But it will probably look better as development progresses, not to mention it will be nicer in motion.
#41
Imerion commented on Review: chick chick BOOM (WiiWare):
@Drake: I see, thanks! I'll probably get it then. Sounds fun!
#42
Imerion commented on WiiWare Gets Second Round of Heavy Fire with B...:
I like rail shooters and this looks very nice, so I'm interested. The graphics are indeed very impressive. I wish they would put this engine to use in a non-rail shooter eventually. But with some more variation (perhaps learning a few things from Ghost Squad) this could be fun. I hope they will release the original and/or this in Europe now. Anyone who knows if they are on the way?
#43
Imerion commented on Review: chick chick BOOM (WiiWare):
This could be fun, I am thinking about buying it. But I wonder, the game overview says it has support for four players. How does the four player mode work?
#44
Imerion commented on Review: Sengoku BASARA Samurai Heroes (Wii):
Oh, and on another note. +1 to Capcom creating a Wii version of Dead Rising 2 with this engine. While I doubt it will happen, it would look and play sweet! And the limited "useless minion" AI most of these soldiers have wouldn't matter, since Zombies really don't have much intelligence to begin with...
#45
Imerion commented on Review: Sengoku BASARA Samurai Heroes (Wii):
I bought Samurai Warriors 3 a while ago and really enjoyed it so I got this as well and so far I really love it. While it might be a bit repetitive it's far more varied than most games in the genre and plays a lot better too. So I don't agree with the complaints. I mean, people play and like games like Diablo, which barely has 1/10th of the variation and gameplay this has.
But to each his own I guess. 
I also found out today that this game gets really challenging on the Hard setting. I lost to the first boss I encountered... but it was an even fight when I used block/dodge well and chose the right attack for the right moments. I'll probably manage it next time, but still nice to see the game put up a challenge.
Also, a fun fact. Someone discussed why Saika Magoichi is a woman in this game while the historic person was a man. But it seems the name Magoichi was used by many different people and some historic records mention a "Lady Saika". So perhaps Capcom's version of the character isn't a complete fabrication.
#46
Imerion commented on Multiplayer Brawling Comes to DSiWare with Cos...:
Great stuff! More games should utilize Download Play!
#47
Imerion commented on Review: GO Series: Defence Wars (DSiWare):
I really liked this game for some reason. And for 200 points it has lasted long enough and I still have a few levels left. A successor with more options, variation and levels could be really great.
#48
Imerion commented on Exclusive Sneak Peek at Shantae Fan Club Mailer:
Sounds great! I really like the fact that I get the entire game at once. I much rather prefer a higher price for a single game than a divided experience for slightly less money a piece. Now I'm justing waiting for the EU release.
#49
Imerion commented on XGen Studios Readying Machinarium and Super Mo...:
Awesome! I have been looking at Machinarium for a while but never got around to trying it. And another four-player game is always nice to have if it turns out to be good.
#50
Imerion commented on First Jam City Rollergirls Art Smashes Through:
The artwork with the missiles looks quite cool. Will be interesting to see the first screens from this.