RIVE is a hugely promising title from Two Tribes, a fast-paced action shooter that gave us a new appreciation for being blasted to bits following an extended hands on last year. Coming to Wii U, PS4, Xbox One and PC it's now confirmed for a September release; the surprising addition to this news, however, is that it'll be the last game developed by Two Tribes founders Collin van Ginkel and Martijn Reuvers, a fact reflected in the new trailer below.
Two Tribes has posted an extensive blog entry explaining why it's leaving games development - the general theme is one of feeling somewhat out of touch and displaced from current-day trends in the gaming industry; an excerpt is below.
As said, we've been working in the games industry since early 2000, making us dinosaurs, old farts, grandfathers or whatever you want to call us. This is great, because we've got a lot experience, but it also means that we act like a typical grandfather: slow and totally unaware of what is hot and what is not. Don't get us wrong: we absolutely love making games, and we strongly feel that we're good at making them. However, ask us anything about new industry developments, and often a big question mark will appear above our heads.
For example, we are used to working with our own proprietary engine. It's technology that works great for us, but is by no means competitive with tools like Unity or the Unreal Engine. And then there are monetization strategies like free-to-play. We only know, and feel comfortable working with, the traditional model of full-priced games. The same goes for marketing: we know how to make a decent trailer and send out a press release… but have no clue how to get traction on YouTube and Twitch.
Long story short (grandfathers like to digress!): when running a company, you need to be on top of your game, not just in terms of the product you're making, but business-wise too. And we just aren't on top of the games business anymore. Therefore, it makes sense to focus our attention elsewhere, perhaps even outside the games industry. We simply don't know yet; but we do know that RIVE is going to be our parting gift to you and we're making damn sure it's going to be an awesome one!
It's a pity that Two Tribes is walking away from game development - having spoken to both van Ginkel and Reuvers on multiple occasions and having spent time with them while previewing RIVE, this writer certainly admires their talent and creativity. In games like Toki Tori, Toki Tori 2+ both showed ingenuity and passion for their work.
If you're a Two Tribes fan let us know what you think of this news in the comments, and also whether you're looking forward to playing RIVE on Wii U.