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United States

Wed 5th September, 2012

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burninmylight commented on Reaction: Xenoblade Chronicles 3D is an Impres...:


It's nothing like Bravely Default at all, if that's good news to you. It's much closer to TLS in style, but still has plenty of differences to make them two completely different games.

Similarities to TLS:
-All battles take place in real-time, and drawing/deflecting aggro is a major strategy.
-You have a weak auto attack. It's weaker and less used for damage in XBC: you mostly use it to draw aggro and build meters while waiting for cooldown periods to end. Speaking of:
-There are no magic points, only cool down periods between spells/techniques. There are also no in-battle items to use like potions.
-You and your allies can and will faint, but you can revive them on the spot and vice-versa. In tough battles, you'll be trading revives back and forth.
-Similar to FF7, you can deck out your characters with gems to give them buffs or in-battle effects like Defense+, Evasion+, 10% chance of paralysis on auto-attack, and so on.
-You can "pause" the action mid-battle for a team attack and command your teammates to use specific spells/techniques for big combos.
-You will often be facing massive enemies, and many small enemies in groups.
-Giant freaking spiders. If you have arachnaphobia like me, I strongly recommend you find a spider spoiler guide online.

-In TLS, you faint three times, you automatically lose the battle or that character. In XBC, you have an unlimited amount so long as someone is standing up to do it. It's like freeze tag. :)
-You can play as any character in your party, instead of just the main guy. This is important, because the AI doesn't always play up to some characters' full potential.
-In TLS, your teammates keep using a spell/technique until you tell them to use something else. In XBC, your teammates are much more dynamic, exhausting all of their available skills. Many S/Ts are highly dependent for use in combos, and your AI teammates are "mostly" good about working with you on it. For instance, Shulk and Reyn. Shulk has a move that "breaks" an enemy, which does nothing on its own. Reyn has a move that topples over an enemy, which only works if the enemy is has the "break" status. If you're controlling Shulk, Reyn will often wait to use his toppling move until you break the enemy. If you're Reyn, Shulk will use his breaking move so you can topple the enemy. Shulk then has a move that inflicts the "daze" status, but it only works if the enemy is toppled, so the AI will use it then. See how that works?

That's just the tip of the iceberg too. The intricacies of the battle system is highly complex, and allows for several different playstyles. Monolith was aware that it would be a ton to take in, so it included tutorials on EVERYTHING, thankfully. It's a long game with a ton to do, so you'll have plenty of time to master it all if you decide to give it a try.



burninmylight commented on Nintendo Download: 19th February (Europe):


Arkham City is an absolute steal at that price, especially if you've never played it. The Wii U version comes with free DLC as well (extra skins for playable characters, an extra story mission where you play as Robin, Robin and Nightwing as playable characters with their own missions in the other modes).



burninmylight commented on Review: Monster Hunter 4 Ultimate (3DS):


As badly as I want to play this game, I'm going to hold out for a Wii U version announcement for a year. I just took a one-year break from MH3U, so I'm getting back into that, plus I can get MH4 on sale in another year if no Wii U version ever comes. Maybe even a New 3DS too. :)



burninmylight commented on Feature: A Summary of the Xenoblade Chronicles...:

Oh my gosh, I just realized something...

Those giant spider bosses from that long sidequest chain in XBC used to scare the soul out of me. Remember the Cliffside Bayern in Guar Plains? I turned the game off out of pure shock and dismay the first time that thing popped up out of nowhere.

With this game, and the monsters being bigger, more detailed, and the potential to be even creepier, will there be even more large spiders as ambush predators? I have somewhat of a phobia of them, especially when I don't expect them, and I really don't want to be caught off guard like that. :(



burninmylight commented on Pokémon Bank Subscribers to Receive Final Evo...:


Contrary Serperior was illegal until the event that took place not too long ago. I guess Game Freak has decided to shorten the leash and show the starters some love. With Protean Greninja and Speed Boost Blaziken, those other starters really can't do any worse damage on the competitive scene.



burninmylight commented on Pokémon Bank Subscribers to Receive Final Evo...:


Well let me be more clear and say that there was no way to get them in Gen 6 before this announcement. I didn't say SF Feraligatr is illegal; I said there was no legal way to get them, because there was no way to breed SF onto them. If there was, then we'd already be seeing a lot more Feraligatr's online, and it wouldn't be NU in Smogon's usage.




burninmylight commented on Cult PlayStation 2 Title Legend Of Kay Is Gett...:


You just missed an excellent sale on the game in the eShop. It's normally $15/€15, but it was $5.99/€ 5.99 in the eShop in the middle of last month. Unless you strongly prefer retail, I'd get the digital version, or even consider waiting a few months for another sale if you're not in any big hurry.



burninmylight commented on Rodea The Sky Soldier Looks Set To Spread Its ...:


I never believed for a second this game would make it to the West! Or at least that was how I felt after the game went dark for a few years and was believed to be vaporware.

"West" still doesn't fill me with a lot of hope. It could mean "N. America OR Europe," not both. And given NOA and NOE track records lately, I wouldn't be surprised if it only meant the latter.



burninmylight commented on Review: Fire Emblem (Wii U eShop / Game Boy Ad...:


It's not casual friendly, and is definitely less so than Sacred Stones. But save states will go a long way toward helping that. I'm in the middle of a playthrough on my GBA that I haven't touched in two months, but I'm thinking of downloading it on Wii U just for save states.



burninmylight commented on Nintendo Download: 1st January (North America):

Guess I got it mixed up with the original MH3 release on 3DS, which does not have water/swimming. With so many versions of the game, it's easy to forget when they've been release years ago. No need to be a jerk about it.

Also, dual analog is superior to the D-pad, and I've seen plenty of people online say they can't stand the game without it. Don't make it sound like there isn't a difference. Heck, there's a demo for both versions of the game. All he has to do is download both and see which one he likes.



burninmylight commented on Nintendo Download: 1st January (North America):


The Wii U version is far superior. You can't go online in the 3DS, and there's no water/swimming.You also don't have dual analog on the 3DS unless you buy an extra peripheral; that is a make-or-break experience for Monster Hunter. The only thing the 3DS version has over the WU version is portability, if I remember.



burninmylight commented on Fire Emblem Looks Set to Arrive on the North A...:

I won't be buying because I'm actually in the middle of a playthrough of the GBA cart now, but I'm glad it's now available for those who want it.

Warning to those who have only played Awakening: Not only is this a bit archaic compared to Awakening, but you'll probably also find a much harder as well. Fun, but unforgivable and frustrating. The way Fire Emblem should be. :)



burninmylight commented on Guide: Training The Ultimate Pokémon In Omega...:

I'm surprised no one has mentioned the EASIEST method of adding EVs: Vitamins!

I don't know how accessible they are in ORAS, but in X/Y, you can get them from the Battle Maison and some Pokemarts easily. Each one adds 10 EVs to a stat, no work involved. The only caveat is that they can only be used to get a Pokemon's stat up to 100; after that, they can't be used.

So when I want to EV train a mon, I go buy a bunch of Vitamins in the stats I want it in, and give it 10 to get it to 100 EVs in that stat in less than a minute. With that headstart, EV training is ridiculously fast.



burninmylight commented on Review: Castlevania: Aria of Sorrow (Wii U eSh...:


Nah, the plots in the GBA games are completely independent of each other and are entirely self contained (CotM has officially been erased from canon, even). You can play them in any order and it won't make any difference. The only thing you would possibly worry about missing in series in-jokes or references that long-time Castlevania players would get, but those are pretty rare and minor.



burninmylight commented on Feature: What We Want to See in the November N...:

I'm surprised an extension of the DDP is leading the poll. That is the biggest thing for me. Downloading both retail and indy games has become a regular thing for me this generation, and the DDP has played a big part of that. Right now, it and Club Nintendo are the only incentives to purchase digital games on the eShop over competing digital game stores. Nintendo would be wise to extend it.



burninmylight commented on Retro City Rampage Gets Beefed Up on WiiWare W...:

I have the WiiWare version, but haven't really started playing it yet. Nice to know I'll be playing the updated version on par with the others when I do. It's also nice to see developers who take so much pride in their work that they updated a game on a dead service that is making them practically no money. Thank you, Vblank. :D



burninmylight commented on Nintendo 64x64: Jet Force Gemini:

This mention of this game makes me sad and angry. Not because of the story or because I don't like it. No, I loved the crap out of it and I miss it. I get sad and angry because some jackass who used to be my mom's friend asked to "borrow" it one day, and I knew it would never be coming back. It really needs to get a remake or release on someone's (Nintendo or MS) digital store sometime. More people need to play it. This was from smack dab in Rare's glory days.



burninmylight commented on Use a 'Platinum Code' to Unlock Bayonetta and ...:

Awesome. I've been going back through each level with a guide to collect every single item and get a Platinum or Pure Platinum for almost every stage medal. I already planned to give up on PPing the boss fights on Hard, but now I can at least put in a code for the characters I've missed.

Also, I wonder if you can use the credit card to buy these characters instead of having to come up with the cash.