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Tue 11th March, 2014

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jariw commented on Review: The Letter (Wii U eShop):

@jakysnakydx From an old NoA document: Lot Check is made up of dedicated game testers who methodically explore every possible unwanted scenario that your game may encounter. Their purpose is to ensure that players are satisfied with a consistent, bug-free interface to your game and to the Nintendo- specific features. Lot Check also tests your game on every hardware revision that Nintendo releases (hence the name “Lot Check”).

AFAIK, the lot check would check for game changing bugs, but (as you said) not for any quality control of the game itself.



jariw commented on Review: Armillo (Wii U eShop):

@ToxieDogg Hope those who complains about the graphics quality on Miiverse also recognize that the sound design of this game is better than almost any game available. Once the frame rate issues are resolved, this will great, IMO.
@YannEA Thanks for your hard work on this game!



jariw commented on Review: Armillo (Wii U eShop):

To me, this review of "Armillo" confirms that "Scram Kitty and his Buddy on Rails" was treated really unfair in the NintendoLife review (by the same reviewer). I'll continue to play Armillo when the frame rate patch arrives.



jariw commented on Video: Hands-On With Captain Toad: Treasure Tr...:

@SavoirFaire @JasonX @sinalefa FWIW, according to my Wii U, I've now put more than 120 hours into Pikmin 3, but I got all the DLC as well. Obviously, the basic single-player campaign was the minor part of that time. In terms of hours played, that's my most played Wii U title almost every month, and we just keep on playing here (as local multiplayer).

I personally don't look at time vs. money in terms of gaming. Quality gaming time and memorable moments are worth much more to me than lots of gaming hours.



jariw commented on Exclusive: Getting Into Sync With Dead Pixel E...:

I can't see how holding the Wiimote could be tiring, since the device is pretty lightweight (unless you play for hours at a time without break). I play Pikmin 3 pointing at the screen with the Wiimote for fairly long sessions without any problems.



jariw commented on Nintendo Download: 3rd July (Europe):

Armillo was the game that really got my attention to the Wii U eShop indies almost a year ago. I intend to get Armillo, Guacamelee! and Flowerworks HD if the average reviews of these games are favorable.



jariw commented on Satoru Iwata Reigns Supreme in Annual Sharehol...:

I think the shareholder's role in Nintendo traditionally has been sligthly different compared to share holders in many other companies nowadays. The profits of the company has largely been kept within the company, rather than paid out to the share holders. IMO, the short-term money-hungry share holder with no connection to the core bussiness in many companies is at least partly a result of the current times.



jariw commented on Review: Shovel Knight (Wii U eShop):

@Kirk NIntendoLife has no consistency in its review scores IMO, and they should perhaps redesign their scoring system. However, when there are enough reviews available, the MetaCritic score or the average will give a good approximate anyway. Shovel Knight has currently, by far, the highest average score of any indie on the Wii U.



jariw commented on Nintendo Download: 19th June (Europe):

Really looking forward to Pullblox World, since I haven't played it before. I should probably give Toki Tori 2+ one more chance, I stopped after just playing a few levels last year.



jariw commented on First Impressions: Solving the Puzzle of Capta...:

In addition to the 3 levels discussed in this article, 2 others (the dragon boss and the level on the train) was shown on Treehouse Live. The level on the train was considerably larger than the other 3 levels. I think a full-featured release in terms of content is possible.



jariw commented on E3 2014: Hands On With Nintendo's New Online S...:

How about a "Run Your Own Game Company" game: a simulator in a virtual world where you can design your own hardware and software, manufacture it, promote it, talk to investors and stockholders, make quarterly reports, deal with fans, set up your eShop infrastructure, etc, etc. Personally, I just enjoy playing available games.



jariw commented on Interview: Image & Form on its SteamWorld Dig ...:

Very nice interview, but I don't understand the part about translating "the dual-screen 3DS to the single-screen HD version". The Wii U is a dual-screen system. But perhaps this specific game doesn't work well with the Wii U approach to dual screens (I haven't played the original)?