User Profile

jariw

jariw

Sweden

Joined:
Tue 11th March, 2014

Recent Comments

jariw

#4

jariw commented on Super Smash Bros. Grabs Third Place in NPD Cha...:

@darthllama Again, compare the weekly sales pre-MK8 and post-MK8 without counting any peak. I'm not talking about "blips", I'm talking about the new constant level relative to what it was before. And I'm not talking about any other console.

@Action51 Quite frankly I don't care about the console sales. I'm not a Nintendo shareholder. But I don't appreciate when people just produce spam based on non-facts. I think the Wii U has a really good selection of great games, that's all I care about.

jariw

#9

jariw commented on Interview: Captain Toad: Treasure Tracker's De...:

@maneauleau Smash is the only Nintendo Wii U game I know of that doesn't support user account save files. And it's also the only Nintendo Wii U game that doesn't support the touch screen when selecting buttons on the screen.

@Gerbwmu Different user accounts are pretty good for kids, if you have lots of eShop games. That way, you can arrange the icons in an accessible way for each kid.

jariw

#10

jariw commented on Interview: Captain Toad: Treasure Tracker's De...:

@shigulicious A player at NeoGAF that completed everything in Captain Toad reported 19 hours total.

NL: Should we interpret the fact that this interview doesn't include any info about the future amiibo support as a sign that there will be a separate announcement about that soon?

jariw

#16

jariw commented on Curve Studios Announces Titan Attacks for 3DS ...:

This is brilliant! I saw Ultratron on Steam, seems like a really great twin-sticks shooter game for consoles. Curve makes really good ports of great games to the Wii U eShop, and their own Stealth Inc. 2 is simply fantastic!

jariw

#20

jariw commented on Research Firm's Black Friday Data Shows Wii U ...:

@darthllama And if the 1st party titles don't interest the users, why would it be in Nintendo's interest to get those users? The other 2 consoles need lots of consoles users early on, since the paid subscription services during a long period of time is a main source of revenue. For Nintendo, it's the attach rate to first party titles that creates the revenue.

jariw

#21

jariw commented on Research Firm's Black Friday Data Shows Wii U ...:

@allav866 I actually support Reggie for not dumping prices, from a business side of things. Price dumping reduces the value of products, just look what Steam sales do to gamers' buying patterns. Removing Kinect from a launched product+price dumping is a completely different business strategy.
Personally, I'm cool if Reggie waits for people to say "there's no way I'm paying $300 for a machine just to be able to play Mario Kart 8, Super Smash U, Zelda U, Splatoon, Metroid U, Starfox U, Pikmin 3, Bayonetta 2, Yoshi's Wooly World, Kirby and the Rainbow Curse, Metroid U, Tropical Freeze, Xenoblade Chronicles X, Wonderful 101, Captain Toad:Treasure Tracker, Devil's Third, etc, etc".

jariw

#22

jariw commented on Video: Curve Studios Demonstrates Stealth Inc ...:

This is such a great game, brilliant test chambers and hub world design! I have completed the main game, but haven't rescued all the clones yet or found all the secret test chambers. Without a doubt one of the top eShop games available.

I have just tested the level editor a little bit, but the kids has made quite a few levels for personal use. One small "problem" with the editor seems to be that you can upload a level even if it hasn't been tested as solvable? (In Pushmo World for example, you must play the level through before you can share it.)

jariw

#32

jariw commented on Review: Sportsball (Wii U eShop):

I've read other reviews supporting this reviewer's standpoint. I will get this, once it's available in Europe! A pity that you can't train against AI players though, but another good local multiplayer game is always welcome.

jariw

#33

jariw commented on Bill Trinen Confirms There'll Be More Series-S...:

@Yorumi I believe the different versions of a character are interchangeable, such as the Smash Mario and the standard Mario amiibos would work the same in the games they support. A bit like Link and Cartoon Link functioning in the same way in Hyrule Warriors.

jariw

#34

jariw commented on Video: How Does Watch Dogs Use The Wii U GamePad?:

@NbaJunkie Pikmin 3 uses it for much more than a map. It's a true asynchronous device in Pikmin 3. MK8 uses it as a steering wheel, has the racing standings on it, displays the racing map there, and has it as a horn. What things do you think Tropical Freeze would benefit from by using Gamepad-specific features? After all, it's a traditional platformer. Some titles (like Nintendo Land) relies much on the Gamepad, others don't.

jariw

#37

jariw commented on Review: Super Smash Bros. for Wii U (Wii U):

So, how many NL visitors now discovered that there are actually WORDS in a review? ;-) Credits to NL, IGN and the other sites that wait for online for the numbers.
(BTW, IMO this review was a bit too much centered about the differences to the 3DS version.)

jariw

#42

jariw commented on Resolution Doesn't Matter With 2D Games, Says ...:

@TheWPCTraveler True, but it's not the 3D models that requires the high resolution in 8-player Smash. If a player would cover only 1/20 of the screen height in SSB U, that would mean a 9 pixels high character on 480p while it's a 22 pixels high character on 1080p. To provide any visual information regarding pose/movement/etc to the player for a character that is around 10 pixels high would be almost impossible. (The old Mario sprite was 16 pixels high.)

@Will-75 Shovel Knight is not HD. It's a retro game that displays in the virtual resolution of 400×240 (which is the same as the max resolution of a 3DS screen, BTW).

jariw

#47

jariw commented on Review: Tengami (Wii U eShop):

@accc What is so greedy about the price they have set? Perhaps they want to get payed back for the costs of the SDK and the working hours they put into porting the product to the Wii U? If you are comparing with the iPad eShop, please compare the number of hardware units sold as well.

jariw

#48

jariw commented on Review: Tengami (Wii U eShop):

Bought this as a David Wise soundtrack with beautiful art. :-) I never bought it on the iPad because I wanted it displayed on a big screen. Experienced about 10-15 minutes of it so far, and I agree with the reviewer that it's probably best enjoyed in short sessions inbetween other things. A really beautifully crafted game.

jariw

#50

jariw commented on Table Top Racing: World Tour Dev Isn't Sure Ab...:

Most comments seem to interpret it as if they are afraid of the competition from MK8. To me, the "They've got Mario Kart, so is it really in their interest to do this, I'm not entirely sure." quote seems to indicate that they believe that Nintendo would refuse a Wii U port of the game?