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Kevlar44

Kevlar44

Male, Canada

Joined:
Wed 23rd April, 2014

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Kevlar44

#2

Kevlar44 commented on Review: Mighty Gunvolt (3DS eShop):

How is this an 8? I haven't got the DLC, it's a rip off considering the already obscene price tag for such a short generic title, but the main game which i did play through is not challenging, creative, or all that interesting. I say this as a guy who's beat every 2D Mega Man and X game. I can't believe that they are charging nearly 4 dollars for such a minuscule amount of DLC content. The game was cool as a bonus but as a standalone game it's likely to be thoroughly disappointing to anyone well versed in the classic Mega Man games i'd have to suggest. Without the DLC this game is a 6 at best, with it i don't know if it's all that much more given the price point and the lackluster quality of the base levels.

Kevlar44

#3

Kevlar44 commented on Video: New Rodea the Sky Soldier Footage Shows...:

Graphics seem fine to me in both the Wii and Wii U trailer, not the game's selling point by any means on the Wii U, but the game does look different in contrast and remains very interesting in terms of gameplay. I'd probably play it if it came to NA assuming it's not lacking in execution.

Kevlar44

#4

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@Jazzer You just ignored my argument after i went through the effort to address yours. Terrific, thanks for the consideration.

Everything i said is true, content is what justifies the platform. There is nothing unethical about what they are doing, if it doesn't appeal to you at the price point then don't buy it, that's how supply and demand works. I'm far from a fanboy who justifies whatever Nintendo does, it's just plainly obvious that Amiibo has been developed as it's own platform and it requires content to justify it's existence.

I fail to see how an example based on principle can possibly be hyperbole, increasing the scope of the argument through analogy to a more pertinent topic is a respected way of framing an argument. Nintendo doesn't want to minimize their profits or increase the amount of risk they undertake just so you can purchase DLC in the way you see fit, just like it doesn't want to make first party games available through other means even if it is easily possible. Also i fail to understand why you couldn't actually answer the specific questions i asked you... oh wait i think i figured it out, is it because you can't maintain your since of entitlement/rightness and provide a logical answer at the same time? I'm thinking so that's why instead of a rebuttal you choose to point out that an apt analogy is somehow representing of a logical fallacy. Please tell me how the example i gave you isn't pertinent? I think i've described above and in my previous comment how it quite clearly applies. I've never had these issues with logic in academic or professional settings so i have my doubts my usage of an analogy is somehow so inapt that you ought to disregard my whole argument. It seems to me that you are dismissing my argument because you are unable to mount a sufficient rebuttal. I've won a lot of debates through cop outs just like yours, so i'm not going to fall for the notion that an argument regarding principle is somehow inapt due to the greater scope it entails. Analogy's aren't fallacies, disregarding them because they relate to a greater issue isn't illogical as the degree of impact doesn't change the underlying cause and effect.

Kevlar44

#5

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@Jazzer You don't have to do anything. If you want to play Mario Kart 8 you have to buy a Wii U, even though it was developed and can run on a PC, because that's how business's work as they need to entice the consumer with incentives to purchase their products. The DLC you can access via Amiibo is simply the equivalent to video games for consoles, the DLC/games are the reason you buy the Amiibo/console and the DLC provides a reason for the Amiibo to exist in the first place. I don't see why you think Nintendo has to build a business platform most convenient to you and not to their bottom line, it's certainly not unethical for them to provide content to justify the existence of a platform. I myself would never purchase DLC skins, but i'm going to buy an Amiibo and i think the added functionality to say MK 8 is a bonus. Also your argument is ridiculous as in the long term paying individually for each piece of additional DLC the amiibo unlocks would actually be more expensive, and a far less certain business proposition for Nintendo to undertake in terms of profitability (i.e. nobody wins). Amiibo provides Nintendo with a platform that ensures the production of the DLC will be met with a market. You don't need to purchase an Amiibo, you don't need the extra content, and you can't assume it would make enough business sense for Nintendo to develop said DLC unless there was an adequate incentive via profit. Do you actually think it's a slam dunk this content would exist without Amiibo? Do you think it's a slam dunk this content would be profitable without a platform to sell it on? Like i said earlier i think the MK8 costumes are neat, but i would never pay money for a cosmetic addition, however i will most certainly take advantage of this content via Amiibo because the usage in Smash Bros. is what has provided me with the incentive to invest in the platform in the first place, and the additional content in MK8 only goes to further justify my purchase. Seriously your complaint is paramount to complaining you can't play Nintendo games on your PC just because it's possible. Just because it's possible doesn't mean it makes business sense to do so, with regards to DLC and Amiibo it's one hand washing the other and of the other didn't exist you may end up with a mess on your hands.

Kevlar44

#6

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@rjejr Skylanders has been out how many years? Of course it's fully compatible with more games. Duh. At launch it was compatible with 1 game, just like Amiibo, and unlike Amiibo it fails to provide additional content in any other gameplay experience. It's so early in Amiibo's lifespan i fail to see how it can possibly be prudent to make such definitive statements on the functionality and compatibility of Amiibo's. If Nintendo announced you could save Amiibo data on the console, to avoid it being lost on an overwrite, there would be no issue with using the same figure across multiple games. Skylander figures can't save data, if Nintendo or a 3rd party wanted they could use them in the exact same way as Skylanders and in the future they might, however the key is they can also use them in new ways that isn't possible with the Skylanders figures. Many of your compaints have to do with implementation, which will most likely vary from game to game, and not to do with the ability Amiibo's have in relation to the Skylander figures. With Amiibo Nintendo now has incentive to create new content for games that otherwise wouldn't exist, where as Skylanders makes the figures a necessary condition to gameplay and provides the reason for the game to exist in the first place.

Kevlar44

#7

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@mjhopkins81 You just want to pay more or in the very least get less functionality for the same thing. Purchasing an external hard drive is by far a preferred option, you only need to buy what you need and if your system ever breaks the hard drive that comes with the system is useless and you paid for that component in the price of the console. Simply comparing the Wii U's way of going about it to the XBOX360 you can clearly see why Nintendo's way is much better, you see that ridiculously expensive hard drive add on you can get for the 360 is useless if your XBOX breaks whereas if your Wii U breaks you can at least use the hard drive for other things, why would you want less compatibilty out of your components. To further illustrate my point consider how expensive those Xbox HDD's were in comparison to say a Western Digital drive of the same capacity, the value just isn't there.

Kevlar44

#8

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@Jazzer94 It needs to be said that the primary reason this content most likely exists is to provide incentive to purchase Amiibo, to say it's just locking away content is short sighted. Without Amiibo one could argue Nintendo would have little to no incentive to provide this extra content as it's primary function seems to be in selling Amiibo's as it's unessential to the actual game.

Kevlar44

#9

Kevlar44 commented on Eiji Aonuma Confirms Majora's Mask 3D Has Been...:

Lot's of things can be improved IMO, so it's nice to see such a long development period, although i wouldn't doubt if the dev. team was quite small in the early goings. One thing to consider is that Majora as i recall is Aonuma's first as head honcho so i wouldn't be suprised if it got some extra love, as in new content (i really feel they missed the boat on that with WWHD). I wouldn't be surprised to see a new dungeon, hero mode, master quest as well as the option to play a more streamlined version of the game or the original as is.

Some changes i'd like to see in a "modern mode" are saving anywhere or even the ability/song to go back in time a few hours, so it's easy to retry some challenges (like the ranch abduction). I also always thought it was annoying that you lost all your items such as your arrows and bombs when going back in time, just made for some needless farming. They should make the bombers notebook more prominent via the fairy suggesting you use it to find clues as to what to do next. Owl statues should be for teleportation only, saving in that way is archaic and should be limited to a classic mode or hero mode.

There could be a ton of interesting new content for this game. Imagine if you had to relive/replay the past when playing the song of healing from the perspective of the Deku/Goron/Zora, or when you beat the game with the Fierce Diety Mask (meaning 100% completion). Another interesting addition would be an epilogue to explain if Link ever finds Navi or ever gets back to Hyrule. With such a long development and with comments like it not being just another remake i think new content is possible. Without anything new i'm not sure i'll buy it, i didn't bother to buy OOT3D or WWHD (i did eventually get it for free with MK8 though) for that reason.

Kevlar44

#10

Kevlar44 commented on Eiji Aonuma Confirms Majora's Mask 3D Has Been...:

@Claytronical

I was going to say the same thing to him, in saying that the Bombers notebook was flawed IMO. It is never really clearly said to you how important it is in advancing the story and it's easy to just kind of wing it in looking for the next crucial thing to do. It's invaluable in beating the game and i feel the game would have benefited from making that more clear.

Kevlar44

#11

Kevlar44 commented on Review: Devil World (Wii U eShop / NES):

@manu0

I thought Clu Clu Land was terrible when i played it on NES remix... until i got good at it going for Rainbow Stars. It has a unique control scheme that comes with a steep learning curve but it feels natural once you get used to it. It's certainly a challenging game but i think the biggest flak it gets is from the unique, but sensible, way it controls being so foreign.

Kevlar44

#12

Kevlar44 commented on Satoru Iwata Returns to Regular Work Following...:

@ricklongo

One would think not given when you're as big a company as Nintendo "the show must go on", but i do think it's a legitimate consideration as his time off does correlate to the lack of directs. Correlation doesn't equal causation but it should certainly lead to suspicion, so colour me suspicious. I think you made a good point, hopefully it means we'll get a direct soon but i suspect we'll get a major one around Christmas like last year.

Kevlar44

#17

Kevlar44 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

@darthllama Most of those games are just the same poopoodoodoocacapoopledoople with a new coat of paint. Also it's pretty unfair to compare one consoles lineup against a combination of two consoles. Also afaik you're listing many games that don't come out this year. Never been impressed with Assassin's Creed or any non Rayman Ubisoft game, Modern Warfare is boring as hell (doesn't shooting people in the face get old?), EA sport games have been the same for 25 years, Need for Speed is usually pretty good but there's enough of those titles to go around. There's some good games of course but i don't feel the quality and quantity of 3rd party titles stacks up to Nintendo in the slightest.

Kevlar44

#18

Kevlar44 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

I also hope Sonic Boom is good, i really enjoyed the Adventure games and i don't get the "y r Sonic n go fast" complaints. I've been playing Lost World and apart from some idiotic level design decisions from time to time (the whisps are just pointless and stupid 90% of the time) i've been rather impressed with the title, it could be improved quite a bit though i actually hope we see a sequel one day.

Kevlar44

#19

Kevlar44 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

Smash is too obvious, Bayonetta looks unreal too though and being a massive GoW fan i assume this is a game i'm going to like very much. I hope it's very challenging, i love these games on the hardest modes. Captain Toad looks awesome too but that's clearly a far less intense experience.

Kevlar44

#20

Kevlar44 commented on The Studio Behind Sega's Wonder Boy Series Mig...:

@AhabSpampurse, One of the best games i've ever played. It's the 3rd game in the WonderBoy in Monster World series, but there is another WonderBoy 3 that is actually more like the original title. The Monster World series was different, the game you are referring to is most commonly called the WB III: Dragon's Trap for the Master System and the WB III: Dragon's Curse for TurboGrafx. If they made a sequel i'd buy it day one, nothing else in that series is even close to as good IMO.

Kevlar44

#21

Kevlar44 commented on Nintendo Confirms Development of Games That Wi...:

It seems like a substantial improvement to me, i'm excited. I'm suprised people are so upset, the only things they'll miss out on wouldn't have been possible before or they can just wait to play next gen. IMO DSiware was the only real significant thing added with the DSi so i didn't really care about it, the New 3DS adds improved screen, buttons, speed, and style plus Amiibo functionality (i doubt i use that much at all). I see little downside, maybe 1 less 1st/2nd party game a year for the existing 3DS model.

Kevlar44

#22

Kevlar44 commented on Review: Hyrule Warriors (Wii U):

@Ralizah

I don't think your points should diminish the score too much.

  • No online multiplayer doesn't make the game bad, many Nintendo games don't have this feature. Who cares, it's minor and certainly not something one should feel entitled too. Any game ever made could of had more features and game modes. I didn't see Mario Kart getting docked for no Adventure mode or whatever game mode somebody decided should have been present.
  • Inconsistent frame rate is an issue albeit a somewhat minor one
  • 30 FPS, who cares that's fine. It's not very easy to tell the difference between 60-30 despite many people trying to pretend it's a monumental difference.
  • FMV, not the game that's just icing on the cake, if they're just average i can deal with that.
  • Battelfields and Enemies are lacking is a genuine and concerning complaint, these are the first points that i would actually think should substantially affect the score.
  • Apparently it doesn't use a last gen engine but who cares if it does, honestly can that really prevent it from being a good game?
  • Overall lack of polish is pretty subjective and vauge, but it is a relevant complaint.

So basically i see two or three examples listed that should actually affect the review score as they actually relate to gameplay and fun factor. Everything else you listed seems very minor, certainly nothing is substantial enough to justify knocking it down bekow a 7.

Kevlar44

#23

Kevlar44 commented on Feature: We Go Hands On With SteamWorld Heist,...:

They made it pretty clear a while back that the 3rd SteamWorld game was going to be completely different just like Dig was a radical departure from the 1st game in the series SteamWorld: Tower Defense. I like this idea of development but i would be lying if i said i didn't want some more of what Dig was selling. That game was excellent, one day i'll try Tower Defense.

Kevlar44

#24

Kevlar44 commented on Review: Azure Striker Gunvolt (3DS eShop):

Really enjoying it so far, i like that the difficulty is up to the players choosing. I've played it a fair bit so far and have only beat a 4 levels thank to the challenges and the gear upgrading system. Looking forward to Mighty No.9.

Kevlar44

#25

Kevlar44 commented on Video: The 10 Best Zelda Games As Selected By You:

I'd rank the main series games i've beaten like this:

1.ALTTP: Never gets old, my first Zelda.
2.Ocarina: Blew my mind
3.ALBW: Only issue is it could have been more difficult
4.WindWaker: Love this game, could be harder
5.Minish Cap: Underrated gem, it would probably be higher if i had beaten it more than once.
6.Twilight Princess: Pretty much perfect, just doesn't stand out.
7.Oracle games: Great games, i think i slightly prefer Seasons.
8.Skyward Sword: Awesome game, i think i'll appreciate it more on a second playthrough.
9.Links Awakening: It's great, there's just been many better 2D Zeldas at this point.
10.Majora's Mask: It's good, the masks are unreal, but i found the pacing off.
11.Phantom Hourglass: Really good game from my memory, haven't played since launch and it never did enough to not make me wish i had a new classic 2D Zelda.
12.Zelda II: Great game for it's time but too hard early on causing the player to have to grind, also some things are very difficult to figure out when progressing.
13.Zelda I: The template of the series it's rightfully been surpassed by nearly all of it's sequels.

Spirit Tracks is the only mainline game i haven't beat, i got a few hours into it and quit i hate the train. I love exploring and the train killed that.

Kevlar44

#26

Kevlar44 commented on Looks Like You Can Only Install 300 Games And ...:

Wow. First off 300 games is ridiculous, delete some of the useless crap like Demos and Videos and you should be fine, and if you still have the problem i think it's insane that you buy that many games. I'm guessing it's laziness, too lazy to research what will appeal to you, i'm thinking this largely due to the whining on here about swapping SD cards. If you are too lazy to swap an SD card i doubt you're motivated enough to do even a little research. Complaining about having to swap SD cards at that point is the whitest whine if i've ever seen, it's just a ridiculous thing to be upset about. It's truly sad and shocking that people feel so entitled to convenience that they'll complain about having to swap essentially a 300 title game cartridge (or whatever the Wii's limit was), when they own a fricken system that requires you to swap cartridges in order to play many of it's games. Insane.

Kevlar44

#27

Kevlar44 commented on Hardware Classics: Sega Master System:

I'm a Canadian with a Master System, my wife had one as a kid too. They weren't very popular but they certainly were around, Alex Kidd in Miracle World was a very well loved game as a child. I always thought it was cool that the system had a game (or two?) pre-installed on it. Also Wonder Boy the Dragon's Trap is in my opinion one of the best 8 bit games out there, everyone into the classics should play it.

Kevlar44

#30

Kevlar44 commented on Video: Prepare To Pour One Out For Sega's Fall...:

Always good to see Commander Keen love. I always enjoyed the old Apogee games like Duke Nukem (2D) and Crystal Caverns too. DOS had some gems, it would be really cool to see a remake collection of some of those titles.

Kevlar44

#34

Kevlar44 commented on Review: Putty Squad (3DS):

I am sure i'm one of a very few people on this site who actually owned a Putty game. I had Supper Putty and beat it as a kid, it was fairly tedious to play at times and i'm shocked they would make a remake. Me and my brother both had forgot this game even existed until a few years ago we found the game at my grandparents during a family function. If companies are going to do random remakes of games hardly anyone remembers someone should do 'on the ball'.lol

Kevlar44

#35

Kevlar44 commented on Talking Point: Nintendo Must Take Careful Step...:

@unrandomsam

I'm not sure i understand how you claim Nintendo has offered poor value in regards to DLC? They don't have GOTY editions because they rarely have DLC and when they do it hasn't typically been on their biggest games. However what they do have is the player choice games for 20$ for the Wii. Still Nintendo doesn't have to offer there games at a discount once they become old i think they rightfully feel that the consistent quality of their games allows them to retain their value. That's fair for them to decide. If the game was once fairly valued at one price then why must that change for them to offer value?

Kevlar44

#36

Kevlar44 commented on Talking Point: Nintendo Must Take Careful Step...:

I think it's hilarious how people are worried about "current trends" in relation to removing content to make DLC when Nintendo is a company that ignores "current trends", sometimes to the point that it's annoying. Nintendo makes plenty of mistakes but they are rarely of the unethical or anti-value variety. Let's not prosecute Nintendo for the crimes of other companies.

Kevlar44

#37

Kevlar44 commented on Talking Point: Nintendo Must Take Careful Step...:

@DLC Haters

I made an account just so i can complain about the attitude on here towards this DLC. What's with the generalizations and need to paint all DLC with the same brush. Just because some DLC is bad doesn't mean all DLC is, i ask Nintendo for DLC in my club nintendo surveys when it comes to games i think it would work well for (i.e. Mario Kart Wii, Mario 3D World).

In regards to this particular game it's clear that the DLC is not necessary for a full game experience with the roster, game modes, and courses being as abundant as ever. The game is already priced very cheaply considering what there is to play through in regards to previous installments and other retail releases. Essentially what i see it as is you can buy a mini sequel for 15 dollars, as 105 courses is a substantial addition and 4 extra characters adds about as much diversity as many sequels would to the roster. Whats wrong with that?

Also there is no way of knowing if this content was available at the time when the game was finalized, or in other words "left off the cart", i'm sure the process of getting a game to retail is fairly extensive and there would be an ample amount of time to add additional courses using an already complete engine. Day one seems like a missed opportunity and a pretty naive way of going about adding content but claims of wrongdoing are being greatly exaggerated.

An idealistic standpoint that doesn't critically evaluate each situation on it's own individual merits is a foolish position to take as such idealism does not allow an individual to give credence to the differences in execution. The devils in the details so to speak, and there's some pretty big details being left out by people when evaluating this situation. The option to play Mario Golf for 30 dollars is a great one, the option to add a mini sequel for half the price is an amazing one. People should be applauding the option to get the same game content for cheaper with the option to get a far bigger game for just a little bit more. I can't believe you people can complain about this, i'd be stoked if this exact same scenario played out for Mario Kart.