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Kevlar44

Kevlar44

Male, Canada

Joined:
Wed 23rd April, 2014

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Kevlar44

#4

Kevlar44 commented on Review: Yoshi's Woolly World (Wii U):

Good Feel is an outstanding developer, that's 3 home runs in a row now. WarioLand Shake It was terrific and Kirby's Epic Yarn was a fun game despite it being very easy to beat and a great option for co-op with less skilled players.

Kevlar44

#6

Kevlar44 commented on Editorial: Cheer Up, There Are Some Exciting G...:

It was disappointing given the lack of big releases, spinoffs aren't major releases, but i am stoked for quite a few games. I think StarFox, Zelda, Metroid Prime:FF (which i think does fit in to the universe, and i like the idea of a spinoff) should be really fun. Mario Maker is probably my most anticipated game since a Link between Worlds (as a NES/SNES kid i love throwbacks, Metroid maker would be incredible but i digress). Yoshi should also be terrific and despite the fact i've never been into Yoshi games Good Feel always delivers. Xenoblade to me is the best looking JRPG i've ever seen, and i might actually play it (i rarely play JRPG's). I think what honestly hurt them the most, for me at least, is they've been killing it the last few E3's with surprise releases. Also their major releases were all known beforehand, with no major surprise reveals after establishing an expectation for that the last few years.

Kevlar44

#10

Kevlar44 commented on Ryu, Roy, New Stages and More Now Available in...:

I think Nintendo vs Capcom is going to be a thing... They put a ton of effort into Roy and have been very good to Capcom in Smash Bros. It would only make sense, it's a massive crossover for a franchise that loves it's crossovers.

Kevlar44

#11

Kevlar44 commented on Hyrule Warriors Is Slashing Its Way to 3DS:

@omalleycat215

Cool, good to know. I believe the game is just shy of 9 gb with all the DLC content included so it seems pretty extreme to me, although i'm sure they'll find ways to shrink the size of the game via textures and whatnot given the 3DS being less powerful. It's going to be interesting to see.

Kevlar44

#12

Kevlar44 commented on Fresh European Trademark for Diddy Kong Cranks...:

I've been thinking since Diddy was left out of Mario Kart that a sequel to DKR could finally happen. I really wonder if it's Retro doing it given their work on Donkey Kong and Mario Kart 8. I could also see Monster Games doing/collaborating on it given their background in Racing games and work on the Donkey Kong Country Returns 3DS. How cool would it be if Retro was co developing this with Monster Games and making a new Metroid? I could also see it being a similar situation but with a 3rd DKC game instead, this time starring Diddy and Dixie. Interesting stuff.

Kevlar44

#13

Kevlar44 commented on Hyrule Warriors Is Slashing Its Way to 3DS:

@bezerker99

The Wii U version has the excellent multiplayer option where one person gets the gamepad and the other the TV, because the game is easy for anyone to pick up and play i've found i've been able to get a lot of use out of it despite not usually playing multiplayer games. I also have sincere doubts that a 3DS version could have all the content the Wii U version had considering the astonishing amount of content in that game.

Kevlar44

#15

Kevlar44 commented on Nintendo of America Unleashes a Nintendo Direc...:

They must really be loaded up for E3 if they're having a direct with multiple reveals like this. I think this is smart as these are lesser titles that would otherwise be overlooked.

Also Zelda Williams seems to be obviously be the contestant they teased.

Kevlar44

#16

Kevlar44 commented on Project CARS Studio Boss Admits to Problems Wi...:

I don't see how this is Nintendo's fault to anyone. I agree the Wii U could have been a bit more powerful but i do think Nintendo tends to have the right idea when developing consoles. Nintendo consoles are well priced, i find the XBone and PS4 to be far too pricey, they are extremely energy efficent in comparison and in a dying world that matters, they are also historically more reliable given their penchant as a company for using perfected/dated technology. I knew alot of people with "Red rings of death" meanwhile i still own nearly every Nintendo i've ever bought.

Third part support is an issue but the biggest reason it's a problem is on Nintendo consoles it's much harder to compete, the reality is the biggest and best video game developer in the world is Nintendo and this eats up a large amount of consumer interest/spending. I buy more Nintendo games than anything because i almost always know they will be good. Another issue is obviously the architecture of the console makes it difficult to optimize but the GPU intensive way the Wii U goes about doing things i've heard is actually ahead of it's time and the way of the future, it's certainly much more energy efficient.

Basically i don't want Nintendo to change in terms of game development priorities, i'm not buying a Sony this gen as for pretty much the same price i can overclock a G3258 and have a gaming PC as good or better than a console. Nintendo at least does something unique and innovative with every generation, i love my Wii U, and doesn't just focus on making the graphics look better. Nintendo may not be as relevant as Xbox and Playstation right now but their business model is far more superior and sustainable in the longterm.

Kevlar44

#17

Kevlar44 commented on Project CARS Studio Boss Admits to Problems Wi...:

I don't see how this isn't basically stealing if they don't optimize a version for the Wii U, even if it takes a graphical hit. They lied about progress the entire time and were funded based on a flat out lie of it coming to the Wii U, if you receive funding based on a promise like that then you have to figure something out. They say economics is an issue, well i'd think it's an issue for those that funded this project for the Wii U version.

Kevlar44

#20

Kevlar44 commented on Nintendo Ditches Plans To Create New Hardware ...:

I think the reality is Nintendo doesn't want to at this point in time incur the losses that starting up in a new country would likely entail. Others have listed a bunch of rational reasons as to why it may be difficult there.

The reason the iQue was fine for them i'd imagine had to do with the fact they likely had spare consoles/parts they could cheaply convert. If you further consider the fact it was dated technology, it likely would have also been cheap to manufacture if they needed to. Just my guess on the whole matter.

As for QOL it's already known that the first product is a sleep sensor. http://www.gamespot.com/articles/nintendo-reveals-first-quality-of-life-product-a-s/1100-6423266/

There's even a video out there of the likely product made under the name of Nintendo's partner in this venture.

Kevlar44

#22

Kevlar44 commented on Poll: Did The Splatoon Global Testfire Hit Its...:

@Operative

In fairness you tried only one version of the charge blaster (there's many more guns that just 4) and from what i saw you can actually get quite competent, despite my struggles with it as well. Also considering it was two maps, all turf war, i don't think it's really fair to judge it as being monotonous. It's a Demo...

Kevlar44

#23

Kevlar44 commented on Poll: Did The Splatoon Global Testfire Hit Its...:

I'd love another chance to play but in fairness it's awesome that i could try before buying, and hour of gameplay in a demo is actually quite impressive, most Demo's can be played as long as you want but there's very rarely any substantial content. I think one more test run won't hurt anyone and just build more hype.

Kevlar44

#24

Kevlar44 commented on Video: Here Is The Trailer For The Delayed Wii...:

I wasn't impressed with this game when it first came around but they have done an excellent job polishing the aesthetics. Very impressed at the progress they've made and if it plays well i'll most likely be picking it up. It's nice to see projects turn out better than i expected.

Kevlar44

#25

Kevlar44 commented on Nintendo and Universal Studios Announce Theme ...:

If they do anything like what they did with Harry Potter the possibilities could be amazing, Universal Studios is an excellent theme park and probably the best parter possible, i wouldn't be surprised to see them take over the slots of many Marvel characters over time given the odd licensing situation. The thing i like about Universal over Disney is it opens the possibility up for better thrill rides.

Kevlar44

#28

Kevlar44 commented on Elliot Quest Patch Fixes Bugs and Graveyard Gl...:

Very good game but i unfortunatley came across the graveyard glitch and deleted my game literally the day before he announced a second patch to fix the issue. Oh well at least it was a good game and i won't have to wander to find the next place to go.

Kevlar44

#29

Kevlar44 commented on Editorial: Nintendo's Problems With Trends and...:

@Quorthon

In regards to 1st paragraph: Are you seriously going to tell me Nintendo doesn't have more creative freedom when choosing what kind of games to make because they control the hardware? What non console manufacturer has had success developing controller peripherals? Are you telling me a WiiMote, DS, Gamepad, ect.. didn't create new design possibilities? Of course they did. Censoring is a CHOICE Nintendo makes, as we've seen with Bayonetta and the upcoming Devil's Third they can do whatever they want. Censorship also has nothing to do with my comment..

Paragraph 2+3: Nostalgia is something you brought up and said Nintendo would no longer have, i was simply stating that they still would not that kids would have more for Nintendo or none for PS/Xbox. My argument was that nostalgia wouldn't be an issue, especially given the strength of their IP's in relation to PS/Xbox, and that it wasn't something they catered much too anyways. Basically i disagree with how little nostalgia you seem to think young gamers will one day have for Nintendo as well as the idea that Nintendo's main focus is on appealing to it.

Paragraph 4 to quote: Did you know 1 million units sold is an impressive number? Also Mario Kart 8 is certainly a system seller, the Wii version is why my parents bought the console. 4.8 million units for a shade under 10 million consoles is a crazy attach rate around 50%. The Wii game had by your numbers around a 35% attach rate. How many publishers can release games with even 20% attach rates? GTA5 as a best case scenario sold 45 million copies on 4 consoles and PC, by your own count it's only 10 million more than Mario Kart Wii. Look on VGchartz and see the highest selling games, Nintendo owns the top. I always thought this was a well known fact, people buy Nintendo's to play Nintendo games, it's part of the reason 3rd parties will sometimes shy away. And of course that says nothing of the WiiMotes and Wheels Mario Kart sold which generated tons of profit. Nintendo doesn't have to strike gold on every release.

If they maintain their brand their penchant for innovation will most likely see them in the very least prone to large boons (as we've seen). Manufacturing consoles and the peripherals that go with them is a very profitable business, they made money selling only 20 million gamecubes and then made an insane amount selling 250 million DS/Wii consoles the next gen. Seems like a very good business model to me, one with limitless potential not just at the mercy of the hardware available to them. Mario Party failing isn't good for business , nor is forcing them to put more money into the game in order to find a way to make it more enjoyable, it's also not like this game is broken or not enjoyed by many.

It's not unusal for a console to struggle in it's early years in terms of profit, as more people get the Wii U and 3DS Nintendo makes exponentially more money by selling software meaning their profits in the prime-later years should be very strong. It's also not like they were haemorrhaging money, and it's also not like Xbox or Sony haven't lost money ever either, in fact afaik it was such a big deal when Nintendo posted losses because it almost never happens unlike Sony or Xbox. I'm pretty sure nobody knows of the Wii U is being sold at a loss and from what i've gathered it isn't being sold at a loss at all, a source for that claim would be good.

The rest: The mobile game division i don't think is intended to be anything more than a support platform to get people more likely to be interested in mainline Nintendo products. You're seeing things very short sighted, sure in individual instances they can make more on a game by increasing how many are sold but it would need to make up for royalties from 3rd party games, hardware and peripheral income, as well as the loss of sales as you suggest they might have for games like Mario Party. As a game maker only they lose the potential to make the massive profits that they did with the Wii/DS age.

I have no idea why you bring up the NX. The Dreamcast and Wii U aren't close to the same thing. The Wii U is still being made and Nintendo isn't anywhere close to being anywhere close to being almost bankrupt, or in other words they have A LOT of money. The Wii U doesn't have a major pirating issue causing a lack of software sales. Nintendo hasn't destroyed consumer confidence by releasing two add on's and a system that they failed and they quickly abandoned, and that says nothing of the nomad or game gear. Sega wasn't considered reliable, didn't have as many killer IP's, had a lemon for a disc drive, was almost broke, and was mismanaged to boot.

You realize that they've sold over 50 million 3DS's right? The Wii U isn't the only console they have and even then it isn't selling THAT bad. Unlike Atari and Sega, Nintendo has a sterling reputation. There's a reason Nintendo has a ton of cash, they have an extremely profitable business model.

Nintendo is bad at designing hardware? The DS and Wii were two giant success's that spawned many imitation products from it's competitiors who both initally designed their console based on the designs Nintendo first created. Also Nintendo makes very durable consoles, very environmentally friendly in terms of power usage, and IMO has by far the most features as it relates to gaming. I play all systems and i find my Wii U is by far my most used.

Kevlar44

#30

Kevlar44 commented on Editorial: Nintendo's Problems With Trends and...:

@Yorumi

It's not really debatable, Nintendo is one of the most successful companies in the world. Could they improve, of course. One thing to consider is the field in which they are in is rapidly expanding and changing, making improvment a limitless goal. The focus for Nintendo has to be on the future which IMO will end up being one in which entertainment and computer functions intersect on multiple devices, the cloud is an example. For Nintendo to continue their success and push it even farther they need to have a more modern interface in which to work with, the next Nintendo console needs to be a smart device and a game machine. I think DeNA is going to help them do that. They don't need to change much in terms of game development, i think more NA studios would help and a greater emphasis on online functions would be the biggest thing they could do.

Kevlar44

#31

Kevlar44 commented on Editorial: Nintendo's Problems With Trends and...:

@Kirk

You seem to get the gist of the problem when it comes to the banking system in the USA, but don't kid yourself the bankers came from Europe and it's now a Global issue. Also one should be aware that at the conclusion of WW2 Japan ratified what is essentially a copy of the American constitution, meaning that they are actually very similar countries in terms of government and economics.

Kevlar44

#32

Kevlar44 commented on Editorial: Nintendo's Problems With Trends and...:

It's not that simple either, and i didn't want to make the whole argument given how lengthy that would be. There is no guarantee the attach rate would stay the same given a move to another console, first off there would be more competition in terms of software most likely reducing sales as people only have so much money and for those who it's no issue for they can buy a Nintendo console anyway. Secondly there would likely be a loss of some/many of their primary demographic given the significantly higher price of a PS4/Xbox One to a 3DS or even Wii U. It may also reduce the quality of the games as they no longer control the hardware, certainly innovation will be stifled. Also they couldn't as easily support their platforms and games with mini-platforms like Amiibo, i'm also sure it would probably bump up development costs associated with their games as Nintendo advances technology in a more prudent manner. And obviously they would no longer collect royalties on 3rd party games, which even now i'm sure is a healthy source of profit for them. It will also increase costs and risks associated with publishing titles not developed by Nintendo. So many reasons...

Kevlar44

#33

Kevlar44 commented on Editorial: Nintendo's Problems With Trends and...:

@Quorthon

Going 3rd party will reduce profits, it's not free to publish games on a console you don't own. Nintendo gets all of the profit from their games, and given the extrodinarilly high attach rate of their software to their hardware it means they can sell a lot less consoles then the competition and still be more profitable. One hand washes the other. Not only that control over the hardware allows them to design games as they wish and make huge successes like the Wii possible. Nintendo has also developed a ton of nostalgia with gamers because of the DS/3DS/Wii, even if the Gamecube and Wii U have underperformed. I don't think Nintendo is a company that really banks on nostalgia tbh, they are one of the most innovative and forward thinking companies out there in their field (with some exception like Online gaming), it's outside their area of expertise that they make some very odd decisions. As a consumer a market with no Nintendo option would really limit competition given how similar the PC/PS/Xbox platforms already are. Let's not forget Nintendo Wii's are still the primary console in a lot of houses, many families (Nintendo's main demographic) tend to upgrade consoles 2-4 years into it's release and not right away. Obviously it's not all sunny in Kyoto right now but it literally makes no buisness sense for Nintendo to shrink their buisness by eliminating profits from console sales, limiting control over their IP and video games, and reducing the amount of profit they get per game sold. Nintendo is a very profitable company, i'd even suggest the Wii U most likely nets them a modest profit when it's all said and done. Sony and XBox have a much harder time making money from what i can gather, and it makes sense given the high overhead in manufacturing their systems and the lack of games they sell in comparison.

I think the article makes some very valid points. I think having an approved content creator program makes sense if it's optional, as it could allow premium content providers with a direct/inside relationship with Nintendo, and for Nintendo to monetize exclusive content that will generate more traffic than typical content.

Kevlar44

#34

Kevlar44 commented on Famitsu Unleashes Xenoblade Chronicles X Score:

@Mr_G

Two 9's out of 10 is a mediocre score? If a game gets a 9 that's damn near perfect. 8/10 means it's very good. I know Famitsu can give high scores but they also seem to mostly play good games, 8's and 9's aren't mediocre no matter how you look at it.

Kevlar44

#35

Kevlar44 commented on Review: Yoshi Touch & Go (Wii U eShop / DS):

@BadWolf09

But the difficulty changes based on how skilled you are meaning you should theoretically remain challenged. I don't think the game would be as good as it is if it didn't take the score attack route, i like pushing my abilities and seeing if it can get better scores in more challenging circumstances.

Kevlar44

#36

Kevlar44 commented on Review: Yoshi Touch & Go (Wii U eShop / DS):

One of my favourite DS games by a long shot. Love this game, don't understand how it could get a 5. I can see score attack games not being your thing but a lot of people do value it and at 10 dollars it's extremely reasonable.

Kevlar44

#37

Kevlar44 commented on Nintendo Highlights Increased US Hardware Sale...:

@ikki5

Yes but surely you acknowledge the difference in predicament Faint has pointed out in regards to the dreamcast recieving a price cut and being cleared from store shelves. If Nintendo did a massive price cut surely the estimated number of consoles sold would've be higher, especially considering just how close the numbers are.Another thing to consider is Japan's home console market is not nearly as strong now as it was then and afaik this has been true for Sony as well. And as i alluded too the sales figures for all 3 consoles are estimates and need to be taken with a grain of salt.

Kevlar44

#38

Kevlar44 commented on Nintendo Highlights Increased US Hardware Sale...:

@ikki5

I'm with Faruko, Sega's demise was due to a series of blunders not the Dreamcast, which was well received. People were concerned with the fact that Sega had attained a reputation for abandoning hardware quickly and once the pirating got out of control it was game over. Once people saw trouble brewing they stayed away, and it was easy since everyone got used to playstations and 64's, and since the other next gen hadn't launched people weren't going to risk their money on a Sega console that experience lead them to believe wouldn't last when they could just pickup a Playstation of Gamecube.

At the end of the day Sega didn't have an capital in the bank to survive even mediocre sales, and because they were getting next to no software sales they couldn't justify/afford the continued production of the system since the software was essentially free. With Nintendo's extrodinarly high software attach rates profitability despite mediocre sales is very doable and given their reputation and avaliable capital they won't be forced to abandon it any time soon.

Kevlar44

#39

Kevlar44 commented on Super Smash Bros. Club Nintendo Mewtwo Codes a...:

@Galenmereth

Quite clearly said i agree, Nintendo's CN system is archaic and it's about 5 years too late that they've done something about it, in saying that it's not their fault you didn't do your due diligence. The reality is this DLC isn't your right but rather a reward for purchasing the content and following through with any applicable requirements. I feel bad for you but lets be honest it was your fault despite Nintendo having a poor setup.

Kevlar44

#40

Kevlar44 commented on Super Smash Bros. Club Nintendo Mewtwo Codes a...:

@Galenmereth

The reality is if you want something then you need to follow the directions, we're not talking about an easy misunderstanding you simply didn't read what you had to do or follow up with it. Your fault nobody else's. Club Nintendo is archaic but the process wasn't that difficult and it was made quite obvious what requirements you had to meet and when. Yeah an easier way to register would be nice but it's pointless to pretend things are different than they are and in fairness to Nintendo it's quite obvious that they too are "sick" or their current setup given what DeNA's reportedly working on.

Kevlar44

#41

Kevlar44 commented on Super Doomed'n Damned to Channel Retro Capcom ...:

The art style really isn't ugly or anything but i agree with many on here that it at least doesn't seem right. I love G n' G games so i'll probably be giddy to pick this up but a better art style may go quite a ways.

Kevlar44

#42

Kevlar44 commented on Zelda-Style Adventure Midora Runs Out Of Kicks...:

When you kickstart a game sometimes the scope of the game will have to be compromised. Release a simple version of what everyone wants and if you have grander plans then release a Directors Cut or sequel to implement your plans, it would probably be funded by the first game.

Kevlar44

#44

Kevlar44 commented on Unity Support Is Coming To The New Nintendo 3DS:

@Quorthon

Perhaps, but now we're getting into conspiracy theories here. Also the PSP being compatible with Unity is a whole other ball game given the version of Unity being considered for it would now be long obsolete. Also one thing to consider is that a PSP probably isn't much less capable than a 3DS despite being much older and the architecture inside can make a great deal of difference in terms of compatibility. It seems to me typical Sony hardware is much more likely to be compatible with PC programs than Nintendo, but that's more of an educated guess than anything.

Kevlar44

#45

Kevlar44 commented on Rumour: Upcoming Mario Kart 8 DLC to Include B...:

@MyGamerXP

I thought that too but IMO that seems pretty random, Excitebike is a lot more relevant that Wario's Woods (although Wario is very relevant) considering Excite games were on the 64 and Wii and are racing games just like F-Zero. It just seems like an odd way to tie in Wario.

Kevlar44

#46

Kevlar44 commented on Rumour: Upcoming Mario Kart 8 DLC to Include B...:

Woods=Whispy Woods, Metro=Metroid. With Kirby and Samus you have all of Nintendo's biggest 8 bit characters in one game. Heck if you threw in Fox you'd have all of the biggest Nintendo exclusive IP's. I doubt even one of them happens though, it's just those stupid awesome Zelda, F-ZERO and Excitebike tracks have me wondering what's next.

Kevlar44

#47

Kevlar44 commented on Unity Support Is Coming To The New Nintendo 3DS:

@CreativeWelshman

I'd never buy a flappy bird clone let alone pay for tries. No offense but your idea is horrible for eshop marketplace health, it's a terrible business practice in general with an awful price for the suggested content. It's a flappy bird clone it should be 1-2 dollars and that's it, there should never be the potential to pay 30 fricking dollars. FTP is a joke on the eshop, you can't advertise to a huge install base so incentive for that model is low without predatory pricing like you are suggesting. I'd also have to strongly suggest you don't say ANYTHING bad about EA if that's your idea of an appropriate pricing scheme, i honestly thought you were joking until like your 3rd-5th post based on that first comment.

Kevlar44

#48

Kevlar44 commented on Unity Support Is Coming To The New Nintendo 3DS:

@Quorthon

Which here in Canada is about a third or a quarter of the price and doesn't come with a ridiculous contract (which is why you get the "deal" in the first place), Also a 3DS i'd suggest is a much more durable machine with greater potential for reuse once you upgrade.

As for why "Nintendo cut 50 million" 3DS owners out of Unity compatibility i'm sure it's as simple as the old 3DS simply isn't capable of supporting the engine. This is most likely the first step in creating increased compatibility between consoles,

Kevlar44

#49

Kevlar44 commented on Poll: Which Characters Do You Want to Win the ...:

I voted Dixie Kong, love those games. I think she deserves the nod being a major character who's starred in her own game, recently made a comeback, is a girl in a series without female representation, and has many obvious moves. I wouldn't mind a few others:
Takamura (never played the game much but he'd be a cool character to bring back)
Adam Malcovich (Snake clone, more representation from Metroid)
Vaati (He's cool, Zelda probably is under represented considering how major a series it is)
Mario RPG (Geno and Malo, like Zelda/Sheik or Pokemon Trainer)
Toads (Captain Toad, Toadette, NSMB, ect...)
Waluigi (not too interested in him but he'd be a good character to rep. the sport games with his moveset)
1080/Waverace (Ricky Winterburn, ect.. )
Excitebiker (Weird but awesome)
Knuckles (Perfect Fit, but i doubt 3rd party gets in)
Tails (Sidekick)

Some costumes like Mrs.Pacman would be great, and i love the MiiFighter costumes, maybe the 1080/Waverace characters can get skins. I'd love to see Zero, Cranky Kong, or even get characters like Tails or even a Dr.Robotnik in MiiFighter form.