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Kevlar44

Kevlar44

Male, Canada

Joined:
Wed 23rd April, 2014

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Kevlar44

#2

Kevlar44 commented on Head Teachers in the UK Issue Warning to Paren...:

It is neglect, especially when these kids can expose other children to these games. What you allow in the privacy in your own home is your buisness, assuming you're not breaking the law, but in public spaces i would suggest it is proper parenting to ensure your child is not bringing inappropriate materials to school. People may not like kids getting in trouble for the games they are playing but with if a kid brought playboy to school? I'm sure there might be some issues, it's the same idea just a different medium. That's not to suggest these teachers should instantly narc on these parents, but if history is repeating itself and other children are at risk to being exposed to media that is inappropriate then i think it's reasonable for action to be taken.

Kevlar44

#3

Kevlar44 commented on Wii U eShop Exclusive psyscrolr Heading to Nor...:

I generally like the pixel look but i'll be honest i don't think this game looks that nice or polished, i'll have to wait and see as it might be decent. I honestly don't get the complaints of a retro look, all i care is if the game is fun, and often times the games can look really good. Very rarely will a game "have it all", i think pixels are an awfully good compromise to make when it comes to the development of a game. I'm sure finding a pixel artist is much easier and cheaper, not to mention probably less time consuming. If the games the same in terms of how you play i'd rather the developer be able to get it out quickly and at a dev. cost they can afford, not to mention sell it for a reasonable cost. Now games like Blok Drop U i can understand complaints about in the graphic department, but complaining just because it's pixels? I don't get it.

Kevlar44

#4

Kevlar44 commented on Community Interview: Give Us Your Affordable S...:

@accc

Philosophy is everything, philosophy is wisdom. One would think a considerate and wise viewpoint would be a good thing not a bad or "narrow minded" perspective. You need to come to grips with reality, i was just thoroughly explaining common sense to you. This whole matter comes down to common sense, which is just shared wisdom. Wisdom is philosophy, common sense is philosophy, this is common sense. Get it? There is no discernible detachment, and to do so is in fact "narrow" minded. You just want to compromise the truth to fit in with your own narrative. Suggesting it's ironic is reasonable, suggesting that you should feel some kind of deep disappointment is not rational.

Kevlar44

#5

Kevlar44 commented on Community Interview: Give Us Your Affordable S...:

@accc

That game is clearly the exception and not the rule, as i stated "almost always" the game is named after content not price, and in that case it's not just a vague notion of price (affordable is open to subjective interpretation) but rather named definitively in regards to the price (i.e. there is no room for interpretation). As for your concern that new potential customers will be put off by the name i think it's ridiculous, if they don't know anything about the game it's almost certain they saw it on eshop first, where the price is posted, and there is a trailer which after watching one ought to be able to understand the motive behind the name as opposed to relying on an assumption.

I seriously can't believe you don't understand how unreasonable it is to develop your own preconceived notions based on some vague interpretation of a subjective standard, especially when as i've stated it's rather atypical for the name and the price to have any correlation. If you come from a position of ignorance, as we all are in regards to the price/content of the game, then it's not wise to expect your hypothesis to be proven true as opposed to looking into why it might be wrong. A considerate viewpoint is not one of assumption, in fact it's diametrically opposed to the very concept of consideration. Don't accept and expect your own ignorance to be born out just because you can rationalize the logic behind it, be considerate enough to accept that you initial observations might not be so prudent. The attitude i'm suggesting is the philosophical standard to which almost all human progress can be credited to as it's essentially the same as the scientific process, there's a reason we don't assume in science too as it doesn't correlate to reality.

Kevlar44

#6

Kevlar44 commented on Community Interview: Give Us Your Affordable S...:

@accc

I think perhaps it leaves the impression that it'll be cheap given no understanding of what the game is about, but anyone who bothers to look into this game will know the title is alluding to the actual content of the game and not the price. Seriously how many times can you ever recall the name of a game and the pricing having anything to do with one another, pretty much always the game is named because of the story/gameplay.

Kevlar44

#7

Kevlar44 commented on Game Jam Tasks Developers With Creating A Zeld...:

The Legend of Zelda already has a female protagonist, instead of changing Link into a woman why don't they just make a game where Zelda is playable? One of Link's primary reasons for setting out to save the world is typically attributed to the spirit of the Hero's undying love for the reincarnated goddess Zelda.

In TLoZ Link does not save Hyrule on his own but rather in tandem with Zelda, a great pro feminism example, as Zelda brings her own innate strengths to the table that in nearly every adventure are essential to saving Hyrule. I don't think it makes sense to change the genders when you further consider the fact that both characters are meant to represent the best in people with a particular attachment to qualities typical of their genders. It's not sexist to recognize a difference in gender roles, Link as a man is stronger and more likely to fight, and Zelda as a woman is more likely to have greater emapthy for others given a womans natural role as a caretaker of children, thus there roles in the game make sense and illustrate best why we ought to value the abilities of the other sex. Obviously there's some generalization going on here but it's unavoidable if one's attempting to develop a character that the average person will relate to.

So in summary i'd suggest TLoZ is a rather pro feminist game in that it places equal value on the contribution of both main protagonists who happen to be of different genders. Keep in mind feminism is not the belief that man and women are the same but rather that they both have the potential to be equally as valuable to society. Clearly in the LoZ they are both equally necessary and valuable to their society's continued success.

Kevlar44

#8

Kevlar44 commented on Iwata: We Are Challenging Ourselves To Redefin...:

@ToneDeath

Nintendo iirc frequently shows up in Forbes top 100 companies in terms of worth, and their cash reserves are incredibly high. It seems to me that no matter what happens with mobile there is clearly a market far too big for it to become "not worth it".

Kevlar44

#13

Kevlar44 commented on Swedish Newspaper Questions The European Relea...:

How about instead of trying to get Nintendo to play big brother we let ratings and consumers determine what has a place in the market or not. I don't need anyone telling me what i should find offensive or morally reprehensible, if i have a problem i have to option to refrain from making a purchase, and if someone is too young to make that decision then that's what the rating's are for. Censorship is a bigger issue than sexism because it doesn't allow for individuals to determine their own sense of morality. I also fail to see how it's more morally reprehensible or sexist that say COD where it's just glorifying violence and providing way stronger stereotypes for men to follow in terms of looks and attitude. It's nonsense, let the market decide what people find offensive, telling people how to live their lives never works and is fundamentally oppressive.

Kevlar44

#15

Kevlar44 commented on Nintendo Download: 12th March (Europe):

@minotaurgamer

As someone who cut their teeth growing up on the NES original and first completed Super Metroid around 20 years ago i found Zero Mission to be outstanding. I'd say it's my favorite Metroid game, i haven't played Fusion, Prime 3 or Other M though, and i wish they'd remake more games in much the same way. No way anyone can consider the first Super Metroid a begginers game, pre internet days that game was cryptic as heck, it blew our little minds when we figured out to power bomb the glass tube to advance and i'd also suggest it's an entirely different experience.

Kevlar44

#16

Kevlar44 commented on Nintendo Download: 12th March (Europe):

If you don't have the 3 wayforward games you should definitely pick them up. Mighty Switchforce 1 and 2 are really good games, accessible to lower level players and challenging given the times you need to get for more advanced players. Shantae was really good albeit somewhat short, i hope the kickstarter game is a longer experience.

Kevlar44

#17

Kevlar44 commented on First Run Wii U Copies of Rodea the Sky Soldie...:

To those wondering why the Wii version is included i heard that they overhauled the game a bit when developing for the Wii U/3DS in terms of not just graphics but gameplay as well, so they are essentially different games although very similar. iirc one of the versions is focused on more arcade like gameplay. Regardless it's rather neat to see what kind of differences were implemented between versions even if they are only aesthetic, good for them for providing a cool fan service just because they can.

Kevlar44

#19

Kevlar44 commented on Humphrey, of SPIKEY WALLS Fame, to be a Guest ...:

@Mercy_Lost

How about instead of that i post links to all the professional quality work i've provided customers with through my business. I may not be a game developer but i know what it's like to have to craft a professional product. If i left customers with the equivalent concrete pads of a spikey walls type game it wouldn't even be a sidewalk finish, it would be some rough top crap that wasn't finished and the grade not tamped properly. I do my due diligence so i can provide exceptional work in my career, and i won't hire or buy products from outfits/individuals who don't do the same. We all have different talents/abilities but that doesn't mean we can't hold those with differing talents to a standard of quality, i expect to be held to the standard. People won't hire me and will actively criticize my product if i don't do good work, it's no different for these guys.

Kevlar44

#20

Kevlar44 commented on Humphrey, of SPIKEY WALLS Fame, to be a Guest ...:

Won't be bothering with this game. I was disappointed by how generic Paper Monsters was and now they are pandering to the very worst of the eshop. I have nothing against RCMADIAX but i won't support shovelware or games that support shovelware on the eshop, i truly have no idea why a legitmate developer would associate themselves with hackjob products. I buy Nintendo games because of the uncompromising quality and fan service this screams the complete opposite to me.

Kevlar44

#21

Kevlar44 commented on Hyrule Warriors 'Ganon Pack' DLC to Bring Fres...:

What a terrific game. Without even touching the DLC, other than new characters, i've put in days of gameplay (much of it the awesome multi-player) and the DLC provides a ton of content which has generally been inventive. Playing as Ganon will be cool, it's stuff like this as DLC that despite most likely not being something you'll sink a ton of hours into really adds to the overall gameplay experience. My nephew is going to play as Ganon a lot i'm guessing.lol.

Kevlar44

#22

Kevlar44 commented on RCMADIAX Scales Back Wii U Plans for 2015:

If you make crappy unimaginative drivel, then of course the sales won't be there. It was smart of him to take the path of least resistance in becoming a developer but honestly i could do without the shovelware.

Kevlar44

#23

Kevlar44 commented on More Details Emerge on Mutant Mudds Super Chal...:

@MasterBlaster
Because he's smart enough to provide a great deal of fan service and info. Also they make pretty good games from what i've played, so people are interested. When you are so open to the public and do things like a "Developers Diary" you put yourself on peoples radar and make yourself extra endearing. Smart use of social media is an excellent form of advertisement.

Kevlar44

#25

Kevlar44 commented on Sega Formally Announces the Capcom Arcade of N...:

Sega and Nintendo have collaborated together in arcade gaming before along with Namco they developed the Triforce Arcade Board, which was a GameCube based system with exclusive Mario Kart games, F-Zero AX, and others. Perhaps Capcom has replaced Bandai Namco in some kind of similar arrangement. Considering the fact that the F-Zero GX on GameCube was either co-developed or based off the arcade version, the Arcade version is hidden in the GX data, then it's certainly possible that a port or co-developed version is in the works.

Kevlar44

#26

Kevlar44 commented on Renegade Kid Cranks Difficulty To Max In Mutan...:

I thought the first game had a solid challenge by the end, but certainly not what i'd call hard, and by the time i finished the game i remember thinking it would have been nice if the difficulty curve had continued to ramp up. I'm pretty stoked i rather enjoyed the first game, so more of that combined with a greater challenge is pretty much a perfect scenario for me. I wish more indies would make quick sequels of sorts for their games, if i could play another Teslagrad or Steam World Dig one day i'd be sooooo happy. Some of these indie games are so short that most of the time it's over just when it really gets going.

Kevlar44

#27

Kevlar44 commented on Review: Fairune (3DS eShop):

Really enjoyed Witch&Hero despite the odd combat system, this seems to be much the same from Circle Entertainment but in RPG form.

Kevlar44

#29

Kevlar44 commented on Review: Mighty Gunvolt (3DS eShop):

How is this an 8? I haven't got the DLC, it's a rip off considering the already obscene price tag for such a short generic title, but the main game which i did play through is not challenging, creative, or all that interesting. I say this as a guy who's beat every 2D Mega Man and X game. I can't believe that they are charging nearly 4 dollars for such a minuscule amount of DLC content. The game was cool as a bonus but as a standalone game it's likely to be thoroughly disappointing to anyone well versed in the classic Mega Man games i'd have to suggest. Without the DLC this game is a 6 at best, with it i don't know if it's all that much more given the price point and the lackluster quality of the base levels.

Kevlar44

#30

Kevlar44 commented on Video: New Rodea the Sky Soldier Footage Shows...:

Graphics seem fine to me in both the Wii and Wii U trailer, not the game's selling point by any means on the Wii U, but the game does look different in contrast and remains very interesting in terms of gameplay. I'd probably play it if it came to NA assuming it's not lacking in execution.

Kevlar44

#31

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@Jazzer You just ignored my argument after i went through the effort to address yours. Terrific, thanks for the consideration.

Everything i said is true, content is what justifies the platform. There is nothing unethical about what they are doing, if it doesn't appeal to you at the price point then don't buy it, that's how supply and demand works. I'm far from a fanboy who justifies whatever Nintendo does, it's just plainly obvious that Amiibo has been developed as it's own platform and it requires content to justify it's existence.

I fail to see how an example based on principle can possibly be hyperbole, increasing the scope of the argument through analogy to a more pertinent topic is a respected way of framing an argument. Nintendo doesn't want to minimize their profits or increase the amount of risk they undertake just so you can purchase DLC in the way you see fit, just like it doesn't want to make first party games available through other means even if it is easily possible. Also i fail to understand why you couldn't actually answer the specific questions i asked you... oh wait i think i figured it out, is it because you can't maintain your since of entitlement/rightness and provide a logical answer at the same time? I'm thinking so that's why instead of a rebuttal you choose to point out that an apt analogy is somehow representing of a logical fallacy. Please tell me how the example i gave you isn't pertinent? I think i've described above and in my previous comment how it quite clearly applies. I've never had these issues with logic in academic or professional settings so i have my doubts my usage of an analogy is somehow so inapt that you ought to disregard my whole argument. It seems to me that you are dismissing my argument because you are unable to mount a sufficient rebuttal. I've won a lot of debates through cop outs just like yours, so i'm not going to fall for the notion that an argument regarding principle is somehow inapt due to the greater scope it entails. Analogy's aren't fallacies, disregarding them because they relate to a greater issue isn't illogical as the degree of impact doesn't change the underlying cause and effect.

Kevlar44

#32

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@Jazzer You don't have to do anything. If you want to play Mario Kart 8 you have to buy a Wii U, even though it was developed and can run on a PC, because that's how business's work as they need to entice the consumer with incentives to purchase their products. The DLC you can access via Amiibo is simply the equivalent to video games for consoles, the DLC/games are the reason you buy the Amiibo/console and the DLC provides a reason for the Amiibo to exist in the first place. I don't see why you think Nintendo has to build a business platform most convenient to you and not to their bottom line, it's certainly not unethical for them to provide content to justify the existence of a platform. I myself would never purchase DLC skins, but i'm going to buy an Amiibo and i think the added functionality to say MK 8 is a bonus. Also your argument is ridiculous as in the long term paying individually for each piece of additional DLC the amiibo unlocks would actually be more expensive, and a far less certain business proposition for Nintendo to undertake in terms of profitability (i.e. nobody wins). Amiibo provides Nintendo with a platform that ensures the production of the DLC will be met with a market. You don't need to purchase an Amiibo, you don't need the extra content, and you can't assume it would make enough business sense for Nintendo to develop said DLC unless there was an adequate incentive via profit. Do you actually think it's a slam dunk this content would exist without Amiibo? Do you think it's a slam dunk this content would be profitable without a platform to sell it on? Like i said earlier i think the MK8 costumes are neat, but i would never pay money for a cosmetic addition, however i will most certainly take advantage of this content via Amiibo because the usage in Smash Bros. is what has provided me with the incentive to invest in the platform in the first place, and the additional content in MK8 only goes to further justify my purchase. Seriously your complaint is paramount to complaining you can't play Nintendo games on your PC just because it's possible. Just because it's possible doesn't mean it makes business sense to do so, with regards to DLC and Amiibo it's one hand washing the other and of the other didn't exist you may end up with a mess on your hands.

Kevlar44

#33

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@rjejr Skylanders has been out how many years? Of course it's fully compatible with more games. Duh. At launch it was compatible with 1 game, just like Amiibo, and unlike Amiibo it fails to provide additional content in any other gameplay experience. It's so early in Amiibo's lifespan i fail to see how it can possibly be prudent to make such definitive statements on the functionality and compatibility of Amiibo's. If Nintendo announced you could save Amiibo data on the console, to avoid it being lost on an overwrite, there would be no issue with using the same figure across multiple games. Skylander figures can't save data, if Nintendo or a 3rd party wanted they could use them in the exact same way as Skylanders and in the future they might, however the key is they can also use them in new ways that isn't possible with the Skylanders figures. Many of your compaints have to do with implementation, which will most likely vary from game to game, and not to do with the ability Amiibo's have in relation to the Skylander figures. With Amiibo Nintendo now has incentive to create new content for games that otherwise wouldn't exist, where as Skylanders makes the figures a necessary condition to gameplay and provides the reason for the game to exist in the first place.

Kevlar44

#34

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@mjhopkins81 You just want to pay more or in the very least get less functionality for the same thing. Purchasing an external hard drive is by far a preferred option, you only need to buy what you need and if your system ever breaks the hard drive that comes with the system is useless and you paid for that component in the price of the console. Simply comparing the Wii U's way of going about it to the XBOX360 you can clearly see why Nintendo's way is much better, you see that ridiculously expensive hard drive add on you can get for the 360 is useless if your XBOX breaks whereas if your Wii U breaks you can at least use the hard drive for other things, why would you want less compatibilty out of your components. To further illustrate my point consider how expensive those Xbox HDD's were in comparison to say a Western Digital drive of the same capacity, the value just isn't there.

Kevlar44

#35

Kevlar44 commented on Nintendo Outlines Confusing amiibo Save Data L...:

@Jazzer94 It needs to be said that the primary reason this content most likely exists is to provide incentive to purchase Amiibo, to say it's just locking away content is short sighted. Without Amiibo one could argue Nintendo would have little to no incentive to provide this extra content as it's primary function seems to be in selling Amiibo's as it's unessential to the actual game.

Kevlar44

#36

Kevlar44 commented on Eiji Aonuma Confirms Majora's Mask 3D Has Been...:

Lot's of things can be improved IMO, so it's nice to see such a long development period, although i wouldn't doubt if the dev. team was quite small in the early goings. One thing to consider is that Majora as i recall is Aonuma's first as head honcho so i wouldn't be suprised if it got some extra love, as in new content (i really feel they missed the boat on that with WWHD). I wouldn't be surprised to see a new dungeon, hero mode, master quest as well as the option to play a more streamlined version of the game or the original as is.

Some changes i'd like to see in a "modern mode" are saving anywhere or even the ability/song to go back in time a few hours, so it's easy to retry some challenges (like the ranch abduction). I also always thought it was annoying that you lost all your items such as your arrows and bombs when going back in time, just made for some needless farming. They should make the bombers notebook more prominent via the fairy suggesting you use it to find clues as to what to do next. Owl statues should be for teleportation only, saving in that way is archaic and should be limited to a classic mode or hero mode.

There could be a ton of interesting new content for this game. Imagine if you had to relive/replay the past when playing the song of healing from the perspective of the Deku/Goron/Zora, or when you beat the game with the Fierce Diety Mask (meaning 100% completion). Another interesting addition would be an epilogue to explain if Link ever finds Navi or ever gets back to Hyrule. With such a long development and with comments like it not being just another remake i think new content is possible. Without anything new i'm not sure i'll buy it, i didn't bother to buy OOT3D or WWHD (i did eventually get it for free with MK8 though) for that reason.

Kevlar44

#37

Kevlar44 commented on Eiji Aonuma Confirms Majora's Mask 3D Has Been...:

@Claytronical

I was going to say the same thing to him, in saying that the Bombers notebook was flawed IMO. It is never really clearly said to you how important it is in advancing the story and it's easy to just kind of wing it in looking for the next crucial thing to do. It's invaluable in beating the game and i feel the game would have benefited from making that more clear.

Kevlar44

#38

Kevlar44 commented on Review: Devil World (Wii U eShop / NES):

@manu0

I thought Clu Clu Land was terrible when i played it on NES remix... until i got good at it going for Rainbow Stars. It has a unique control scheme that comes with a steep learning curve but it feels natural once you get used to it. It's certainly a challenging game but i think the biggest flak it gets is from the unique, but sensible, way it controls being so foreign.

Kevlar44

#39

Kevlar44 commented on Satoru Iwata Returns to Regular Work Following...:

@ricklongo

One would think not given when you're as big a company as Nintendo "the show must go on", but i do think it's a legitimate consideration as his time off does correlate to the lack of directs. Correlation doesn't equal causation but it should certainly lead to suspicion, so colour me suspicious. I think you made a good point, hopefully it means we'll get a direct soon but i suspect we'll get a major one around Christmas like last year.

Kevlar44

#44

Kevlar44 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

@darthllama Most of those games are just the same poopoodoodoocacapoopledoople with a new coat of paint. Also it's pretty unfair to compare one consoles lineup against a combination of two consoles. Also afaik you're listing many games that don't come out this year. Never been impressed with Assassin's Creed or any non Rayman Ubisoft game, Modern Warfare is boring as hell (doesn't shooting people in the face get old?), EA sport games have been the same for 25 years, Need for Speed is usually pretty good but there's enough of those titles to go around. There's some good games of course but i don't feel the quality and quantity of 3rd party titles stacks up to Nintendo in the slightest.

Kevlar44

#45

Kevlar44 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

I also hope Sonic Boom is good, i really enjoyed the Adventure games and i don't get the "y r Sonic n go fast" complaints. I've been playing Lost World and apart from some idiotic level design decisions from time to time (the whisps are just pointless and stupid 90% of the time) i've been rather impressed with the title, it could be improved quite a bit though i actually hope we see a sequel one day.

Kevlar44

#46

Kevlar44 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

Smash is too obvious, Bayonetta looks unreal too though and being a massive GoW fan i assume this is a game i'm going to like very much. I hope it's very challenging, i love these games on the hardest modes. Captain Toad looks awesome too but that's clearly a far less intense experience.

Kevlar44

#47

Kevlar44 commented on The Studio Behind Sega's Wonder Boy Series Mig...:

@AhabSpampurse, One of the best games i've ever played. It's the 3rd game in the WonderBoy in Monster World series, but there is another WonderBoy 3 that is actually more like the original title. The Monster World series was different, the game you are referring to is most commonly called the WB III: Dragon's Trap for the Master System and the WB III: Dragon's Curse for TurboGrafx. If they made a sequel i'd buy it day one, nothing else in that series is even close to as good IMO.

Kevlar44

#48

Kevlar44 commented on Nintendo Confirms Development of Games That Wi...:

It seems like a substantial improvement to me, i'm excited. I'm suprised people are so upset, the only things they'll miss out on wouldn't have been possible before or they can just wait to play next gen. IMO DSiware was the only real significant thing added with the DSi so i didn't really care about it, the New 3DS adds improved screen, buttons, speed, and style plus Amiibo functionality (i doubt i use that much at all). I see little downside, maybe 1 less 1st/2nd party game a year for the existing 3DS model.

Kevlar44

#49

Kevlar44 commented on Review: Hyrule Warriors (Wii U):

@Ralizah

I don't think your points should diminish the score too much.

  • No online multiplayer doesn't make the game bad, many Nintendo games don't have this feature. Who cares, it's minor and certainly not something one should feel entitled too. Any game ever made could of had more features and game modes. I didn't see Mario Kart getting docked for no Adventure mode or whatever game mode somebody decided should have been present.
  • Inconsistent frame rate is an issue albeit a somewhat minor one
  • 30 FPS, who cares that's fine. It's not very easy to tell the difference between 60-30 despite many people trying to pretend it's a monumental difference.
  • FMV, not the game that's just icing on the cake, if they're just average i can deal with that.
  • Battelfields and Enemies are lacking is a genuine and concerning complaint, these are the first points that i would actually think should substantially affect the score.
  • Apparently it doesn't use a last gen engine but who cares if it does, honestly can that really prevent it from being a good game?
  • Overall lack of polish is pretty subjective and vauge, but it is a relevant complaint.

So basically i see two or three examples listed that should actually affect the review score as they actually relate to gameplay and fun factor. Everything else you listed seems very minor, certainly nothing is substantial enough to justify knocking it down bekow a 7.

Kevlar44

#50

Kevlar44 commented on Feature: We Go Hands On With SteamWorld Heist,...:

They made it pretty clear a while back that the 3rd SteamWorld game was going to be completely different just like Dig was a radical departure from the 1st game in the series SteamWorld: Tower Defense. I like this idea of development but i would be lying if i said i didn't want some more of what Dig was selling. That game was excellent, one day i'll try Tower Defense.