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User Profile
Collo
Netherlands
- Joined:
- Fri 21st August, 2009









#1
Collo commented on Toki Tori 2 Top 5: Two Tribe's Favourite Creat...:
@Hejiru
You've been paying attention! We like that
In my (Collin's) mind the porcupine is still a wussy who's easily scared. I think Niels 't Hooft wrote these little stories and he's not on the day-to-day design team. So I think he simply interpreted what ended up being in the game.
We did tone down some of his behavior (such as being afraid of Toki Tori since he was frozen by him in part 1 so many times) to make it easier to understand for the player.
Anyway, he has spikes and mows the lawn when scared
#2
Collo commented on Toki Tori 2 Delayed Until Early 2013:
Sorry guys! We'll be hanging out here, should there be any questions.
#3
Collo commented on First Impressions: Toki Tori 2:
Thanks for the feedback. I hope that's it
#4
Collo commented on First Impressions: Toki Tori 2:
@Sandman
Thanks for the feedback. What specifically gives you the feeling the bird and Toki Tori aren't using the same art style?
As for the music, it will be made by Sonic Picnic again yes, but we're taking a very different approach this time around. See http://twotribes.com/message/toki-tori-2-update-23/ for the details!
#5
Collo commented on First Impressions: Toki Tori 2:
@RyanO Depends on which part you eat. His feet taste more like Duck for some reason.
#6
Collo commented on First Impressions: Toki Tori 2:
As usual, we'll be here to answer any questions you may have about Toki Tori 2!
Let it rip
#7
Collo commented on Two Tribes Founder: Wii U Could Become A "Casu...:
To be clear: I don't think there's anything wrong with family friendly gaming. You can take one look at Toki Tori 2 for proof
Also, kind of interesting how a tweet mistake can become a story like this. It's not like my opinion is so important or shocking, but it still seems to be picked up.
#8
Collo commented on Competition Winners: Toki Tori - Game Boy Colo...:
What's this about Brutus the Chicken? Should Toki Tori be afraid?
#9
Collo commented on Toki Tori 2 Trailer Flutters Into View:
@rjejr It's not in the video and it won't be a separate purchase!
If anyone else has any questions, go ahead! We'll be here all day!
#10
Collo commented on Toki Tori:
@Brick we don't know ourselves
#11
Collo commented on Toki Tori Hatches on European eShop Next Week:
Sorry GeminiSaint, missed your questions!
The game has something of a storyline with animated cutscenes that went missing when we made the WiiWare version. It also has different music and some other small changes.
#12
Collo commented on Toki Tori Hatches on European eShop Next Week:
@TheDreamingHawk
For Game Boy Color we only made Toki Tori. The device was only actively supporter for a year or two before GBA came out, and that's about the time we took to finish it
#13
Collo commented on Toki Tori Hatches on European eShop Next Week:
Hi! @3dsiscool
It's coming along nicely, expect more details soon! As for working with Nintendo, you'll have to ask them. We're simply a developer making Nintendo games
Any other questions people?
#14
Collo commented on Toki Tori Hatches on European eShop Next Week:
@TheDreamingHawk
That'll probably be a while longer, we had to arrange some things with the ESRB and I believe there are some translations left to be done. Should not be too long hopefully.
NEXT!!!
#15
Collo commented on Toki Tori Hatches on European eShop Next Week:
@ Luigi_is_better
The WiiWare version content was updated and remixed a little, but the core is basically identical.
It also has a totally unnecessary time limit and a jump button that only hops up single tiles. But that's because we didn't know what we were doing at the time
Any others?
#16
Collo commented on Toki Tori Hatches on European eShop Next Week:
Hi Everyone,
Collin from Two Tribes here. Let me know if you have any questions regarding Toki Tori for 3DS!
Looking foward to hearing what you think of the release next week!
Collin
#17
Collo commented on WiiWare Developers Take On WarioWare: DIY:
Hope you like my Toki Tori one
#18
Collo commented on Two Tribes has a Frenzic Release Planned for T...:
We'll be posting a blog about the improvements we've made sometime next week. Keep an eye out on www.twotribes.com and of course Nintendo Life for the interview.
Concerning the price, it's probably going to be 200 points. It fits the product nicely, so I think we'll end up with that.
#19
Collo commented on Review: Rubik's Puzzle Galaxy: RUSH (WiiWare):
Nothing to report on this front Mange. We'll let you know when we know
#20
Collo commented on Review: Rubik's Puzzle Galaxy: RUSH (WiiWare):
@HadesGigas
At least half of the levels are new, and a bunch have been significantly altered to take advantage of the new tech and gameplay options made available by the addition of warp points and such.
#21
Collo commented on Review: Rubik's Puzzle Galaxy: RUSH (WiiWare):
@y2josh
The trailer is right, there are over 70 levels!
#22
Collo commented on Review: Rubik's Puzzle Galaxy: RUSH (WiiWare):
@objection blaster
If you like more content, better presentation, better controls, a multiplayer rubiks and online leaderboards, I'd go for RUSH
#23
Collo commented on Review: Rubik's Puzzle Galaxy: RUSH (WiiWare):
@bbpoy
The problem with rubiks world was that we tried to create too many games at once. RUSH is the fully developed, tweaked, expanded and polished bigger brother of one of that games.
We think RUSH is a great stand alone game, and this review seems to agree! So why not use this info to make your decision, instead?
#24
Collo commented on Review: Rubik's Puzzle Galaxy: RUSH (WiiWare):
Cool, an eight out of ten.
Anyone with questions?
#25
Collo commented on Rubik's Puzzle Galaxy: Rush Coming to Euro Wii...:
Glad you are enjoying it!
#26
Collo commented on Rubik's Puzzle Galaxy: Rush Coming to Euro Wii...:
Let us know if you have any last minute questions guys! We'll be lurking on this page.
#27
Collo commented on HD Wii - Is It Coming? Depends Who You Ask:
@opeter
I am very much sure of that. The PC emulator requires multiple times the processor and graphical power on the Wii to be able to run some of the games decently at a higher resolution. If Nintendo took that approach they would have design highly powerful and expensive technology to emulate it.
Remember, the Wii is already a GameCube that has been stretched to it's limits. So pushing it any further would mean totally new hardware, and you'll get that in time, just not as a upgrade to the current Wii.
#28
Collo commented on HD Wii - Is It Coming? Depends Who You Ask:
Seriously guys, there will be no upgrade of the current Wii to HD. There would be too many compatibility issues with the existing titles from a technical point of view.
#29
Collo commented on Brand New Rubik's Puzzle Galaxy: RUSH screens:
@sean
Thanks for being open to this. It's quite different from the other game. Feel free to compare once we release RUSH, it is a product of much higher quality.
#30
Collo commented on Rubik's Puzzle Galaxy: Rush Official Trailer:
@stokley
The game had received a total transformation, compared to the retail game. We have a ton more levels, new control scheme, different atyle and multiplayer rubiks modes with Wi-Fi leaderboards!
So do not mistake this for a quick port!
#31
Collo commented on Rubik's Puzzle Galaxy: Rush Official Trailer:
@WolfRamHeart
The controls for RUSH are easy. You use the Wii Remote to select signs and you can then place, drag or remove them as you please. You can grab the camera by pressing A and B together, or you can use the nunchuk to rotated the camera.
For the Rubik's part there are two modes to control the game, one by dragging sides with the Wii Remote and the other by using the dpad while pointing at a part of the cube.
#32
Collo commented on Rubik's Puzzle Galaxy: Rush Official Trailer:
I'm happy to see We've overcome Some of the initial skepticism!
As always feel free to ask away if you have any questions!
#33
Collo commented on Exclusive Rubik's Puzzle Galaxy: Rush Screenshots:
@Omega
You only have to play Toki Tori to experience proof of that, hehe.
Looks can be deceiving.
Thanks for your input!
#34
Collo commented on Exclusive Rubik's Puzzle Galaxy: Rush Screenshots:
@omega
http://www.rubikspuzzlegalaxy.com/ contains first gameplay footage. It should give you an idea of what to expect.
#35
Collo commented on Exclusive Rubik's Puzzle Galaxy: Rush Screenshots:
@habareet
Thanks for the input! We'll definitely be cheaper than Toki Tori is at the moment.
Anyone else care to provide their input?
#36
Collo commented on Exclusive Rubik's Puzzle Galaxy: Rush Screenshots:
@Omega
We are definitely going for unique and qualitative games here. There are a lot of different concepts you can think of within the context of our Rubik's Galaxy.
#37
Collo commented on Exclusive Rubik's Puzzle Galaxy: Rush Screenshots:
@bro2dragons
You raise a fair point, something we'd like to have feedback on from you guys. What would you pay for Rush knowing it has the following:
#38
Collo commented on Interviews: Rubik's Puzzle Galaxy: RUSH - Two ...:
@ LEGEND MARIOID
The ratings were roughly similar, but I think on DS people are a bit easier to please
#39
Collo commented on Interviews: Rubik's Puzzle Galaxy: RUSH - Two ...:
@ brandonbwii
) questions here, I'll try to answer them for you.
You raise a few good (and tough
First off, we were only the developers of Rubik's World, so we are not privy to how many copies were sold, nor were we in charge of the pricing. So if it is a flop or not I will leave up to the publisher.
For us it is about creating good games, and we felt that there was a lot of potential left in the ideas behind the game. So we went ahead picked Rush as the first one.
Then on to your last question: I stand by the quality of Rush, and puzzle game fans should most definitely be pleased with what we've created for them.
#40
Collo commented on Interviews: Rubik's Puzzle Galaxy: RUSH - Two ...:
@ all
Glad you seem to like what we've created! Hopefully some of the skepticism we noticed after releasing the teaser has been taken away
@ Corbie
We'll probably be able to announce something in the near future. It's different from what we've done before, but should still feel familiar when you play it
@ JayArr
You will definitely be challenged when playing Rush.
#41
Collo commented on Two Tribes Reveals Their Next WiiWare Project:
Now what could it be