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United States

Mon 29th November, 2010

Recent Comments



Dr_Corndog commented on Nintendo 64x64: Pokémon Stadium:

I didn't have a copy of Pokemon for Gameboy, so my cousin and I would battle using the rental Pokemon. It was fun because higher evolutions tended to have inferior attacks, so you had to weigh between better attacks or better stats when picking your rentals. We also wouldn't allow the other to watch as we made our selections, so it was always a surprise seeing what came out of the opponent's Pokeball.



Dr_Corndog commented on Nintendo 64x64: Pilotwings 64:

I love this game. So easily overlooked, but it's a genuine great. I think I may stop by my local game shop today and see if they have a copy.



Dr_Corndog commented on Feature: The History of Super Smash Bros.:

So true. The irony is how it's these certain non-competitives who complain that competitives try to force people to play a certain way (which isn't true, by the way), and then follow it up by...insulting the way competitives like to play. (Not all non-competitives are like this, of course.)



Dr_Corndog commented on Feature: The History of Super Smash Bros.:

@Jazzer94 I'm hoping pivot cancelling and other ATs (there's another dash cancel that's being discussed right now) add back some of the depth that Brawl lacked. My problems with wavedashing are that the input is unnecessarily complicated, and that as an exploit, most people don't even know it exists. (It also looks unnatural and I find it off-putting to watch.)



Dr_Corndog commented on Poll: Which Is The Best Super Mario Platformer?:

Super Mario 64 is the best game I've ever played.

Anyone ever thought about how strange it is that so many rules differ between the 2D and 3D Mario games? (Of course, I'm not considering 3D Land and 3D World.) And I mean beyond the 2D games having linear levels versus the more open levels of the 3D games, which was done to conserve storage space. I mean the ways the rules changed in the 3D games when they could have easily stuck to the established conventions. Some examples:

The health meter in 3D games, versus power-ups in 2D games.
The oxygen meter in 3D games, versus invisible gills in 2D games.
You can stomp Bullet Bills in 2D, but not in 3D.
Koopas are regular enemies in 2D, but they appear mainly so Mario can use their shells in 3D, and less frequently.
You can stomp Piranha Plants in 3D, but not in 2D.



Dr_Corndog commented on Fire Emblem Bringing The Battle to the Wii U i...:

Ooh, yes. I normally avoid VC downloads since downloading 18 of them and then irrevocably losing them when I sold my first Wii, but I'll make an exception when a game is this good and so expensive on eBay. That is, I will if it comes to North America.



Dr_Corndog commented on Feature: HD Remasters That Would Be Perfect fo...:

Super Mario Sunshine.
What I really love about WWHD is how they included so many gameplay improvements--some big, some small--in addition to the HD graphics. Super Mario Sunshine, great as it was, still had several areas that could have been improved. I'd really like to see that.



Dr_Corndog commented on Review: Mega Man 6 (Wii U eShop / NES):

I honestly thought this one was a big step up from 4 and 5.

I remember seeing this game in Wal-Mart when I was a kid, in the waning days of the NES. Of course, I had no way of knowing then that it'd end up being worth quite a bit of change in the future.



Dr_Corndog commented on Capcom's Mega Man 7 Is Dashing To The Wii U eShop:

@Tasuki MM8 is great. It's problem is it's different, and some people don't like different. Also, the voice acting is of the so-bad-it's-great quality.
@Taggsta MM2 is a good place to start, and MM3 is my personal favorite (and a favorite of many others). The first MM hasn't aged as well as the others.
MM7 is definitely an underrated title in this series. My only complaint is the lame soundtrack; otherwise, it's a good game.