User Profile

Dr_Corndog

Dr_Corndog

United States

Joined:
Mon 29th November, 2010

Recent Comments

Dr_Corndog

#12

Dr_Corndog commented on First Screens From Banjo-Kazooie Spiritual Su...:

@Captain_Gonru I'd argue that the foundation is still strong, but the problem was in how they were executed. Banjo-Kazooie and Tooie were great platformers because they gave you something to DO amidst all the collecting. It was when the game focused on collecting and nothing more, as in DK64 and Jak & Daxter, that the concept became tiresome.

Dr_Corndog

#36

Dr_Corndog commented on Review: Sonic 3D Blast (Virtual Console / Sega...:

6 seems fair. I actually like this well enough--it's certainly not the trainwreck that every other Sonic game since 1998 has been--but it is repetitive, and the special stage is a real bore. Curiously, the Saturn version has a completely different special stage, which is said to be the best in the whole series.

Dr_Corndog

#37

Dr_Corndog commented on Eiji Aonuma Explains Why Tingle is Such a Pecu...:

"In a recent interview, Aonuma stated that '[A]nybody that would...[make] a map has got to be a really weird person.' We at Kotaku find it unsettling that such a prominent game designer is racist against cartographers. Discuss in the comments below."

Dr_Corndog

#41

Dr_Corndog commented on Review: Drop Zone: Under Fire (3DS eShop):

The tagline and review don't really fit the score if a 5 is supposed to mean "average" as Nintendo Life says it is. This review is another example why numerical metrics--particularly those based on the ten-point scale--usually don't work.

Dr_Corndog

#45

Dr_Corndog commented on Here's What Pokémon Fighter Pokkén Tourname...:

Putting a gamepad on the arcade cabinet was a great idea. For casual players, the familiar control scheme will make the arcade game less intimidating. For serious gamers, there's no need to transition to a different control setup when the game inevitably hits consoles.