User Profile

Kilroy

Kilroy

was here

United States

Joined:
Thu 20th December, 2012

Recent Comments

Kilroy

#1

Kilroy commented on Review: G.G Series ASSAULT BUSTER (DSiWare):

Dark Spirits wasn't bad, but there was something that turned me off to it, can't recall what, since it's been years since I played it... Too bad Z-One couldn't hold my interest, either.

Thanks to the review, this is actually on my radar now. I'll have to check it out.

Kilroy

#2

Kilroy commented on Quadcopter Pilot Challenge is Flying Into Nort...:

Are those typos in the trailer and we're actually looking at an N64 game?

Seriously though, the gameplay looks to have some great potential and the copter controls already look tight, so this has promise, despite Superman 64 almost beating it out in the graphics department.

Kilroy

#3

Kilroy commented on Metroid Prime: Federation Force Is The Metroid...:

It's not unjust when old Metroid fans have been asking for something in the same ilk as Super Metroid, Prime 1 or Zero Mission since Prime 3. Nintendo tried to give us that with Other M, but failed miserably because they didn't know how to recreate those types of games.

We didn't ask for a spinoff. That's why there is backlash. Hell, Nintendo already has a multiplayer shooter with Splatoon, they could've easily ported or made a second game for 3DS that I'm sure those fans would love.

Kilroy

#4

Kilroy commented on Metroid Prime: Federation Force Is The Metroid...:

@TheAdza "But the metroid hate is going way too far. I've never been into any of the games, from the NES and SNES to the Prime games, nor did I play Other M which I do regret as it seemed more my style of game than the others. But this Federation Force actually has me interested even though I don't play first person shooters at all."

Federation Force isn't Metroid. It isn't about exploration or isolation. It's just a 4-player co-op FPS with the Metroid label duct-taped on as if the franchise supposedly fits that mold. Nintendo doesn't know what the hell they're doing with Metroid.

Kilroy

#10

Kilroy commented on Review: Ultratron (Wii U eShop):

I have Titan Attacks! on PSN and while I enjoyed it, I couldn't get into it. Nothing really stands out for why. But, as a part of the "older generation", growing up on games like Defender, I'll have to think about this one.

Kilroy

#12

Kilroy commented on Review: Karous -The Beast of Re:Eden- (3DS eShop):

@SirQuincealot No. Published and localized by CIRCLE. They didn't have anything to do with the actual development of this.

I don't think I've bought a single game CIRCLE has developed or published and this would've been the first. I love shmups as much as the next gamer, but I don't like supporting what looks like mediocrity; it doesn't help the industry. I'm glad YouTube and NL encouraged me to pass on this.

Kilroy

#15

Kilroy commented on Digital Foundry Assesses The Legend of Zelda: ...:

With Factor 5 defunct, LucasArts being sold to Disney and Activision still being active (for the EU release), wouldn't there be a heavy amount of paperwork or copyright issues to get Rogue Leader remade? Or have any/all copyrights expired by now?

Kilroy

#16

Kilroy commented on Avengers: Age of Ultron DLC Rolling Out to Zen...:

I have a few tables on Vita and about half a dozen on Android (Chromecast works pretty well to get it on a big screen). I'd like to support the Wii U, but that means only being able to play whatever tables at home. :/

Don't know if I'll get the Avengers table yet. Maybe I'll check out a LP on Youtube.

Kilroy

#18

Kilroy commented on Review: 3D Fantasy Zone II (3DS eShop):

Good rating! Passed on the original, because of what I read here at NL, but bought this before the review from a hunch. Really glad I did, because the game is pretty sweet! The endless mode surprised me, being more fun and hectic than I anticipated.

Kilroy

#19

Kilroy commented on Unseen64 Breaks Down the Hidden History of Met...:

Prime is my favorite, next to Super. The atmosphere, music, flow of the game, how it stays true to the Metroid formula. Everything is there to make the game great. Even the unintended sequence breaking felt like something that was meant to be in the game.

I'm thinking that Omega Pirate was always suppose to be there, with the intention of making Kraid the true boss after him. My theory coming from the fact that Kraid was cut simply due to time constraints. Although, with the size of the room that Omega Pirate had, he could've been modeled after an Elite Pirate and simply touched up to scale.

Kilroy

#21

Kilroy commented on Akihiro Hino on Why Fantasy Life 2 is Not Comi...:

Fantasy Life isn't a game that's ever interested me (I'm 30, for reference), but to the devs: Enjoy battling piracy, fast copycats and a demographic who refuse to pay even 99 cents for a quality game.

Granted, the following is a completely different game, but is Level-5 aware of just how poorly Mutant Mudds did on iOS? Despite its continued success on dedicated consoles?

One last thing and completely off-topic: Level-5! Make Liberation Maiden 2!

Kilroy

#26

Kilroy commented on Cancelled ZombiU Sequel Prototype Featured Co-...:

It's a shame this wasn't continued. I tried to enjoy ZombiU, but my copy had swarms of bugs and glitches that forced me to reset several times and completely restart the game once too, because a bug where dying at a certain point prevented me from continuing. I eventually, through sometimes gritted teeth, beat the game.

The idea behind the game was incredible, though!

Kilroy

#27

Kilroy commented on Gallery: These Artistic Recreations of Women C...:

The only one I enjoyed at all was Peach, just because the militarized look is such a drastic and needed change (Peach presumably defending herself).

Samus looks awful and misses the point of the Zero Suit; she lost all of her armor and now has the mobility of someone who isn't wearing any armor.

Obviously, everyone has their own opinion, but the redesigned Great Fairy looks like she'll need a second makeover to rid herself of the horrors from the first one.

As for Chun-Li, I simply don't like it all around. Nothing wrong with the artwork itself, but the design choice and what she is doing is bad.

Kilroy

#28

Kilroy commented on FullBlast Shooting for the Wii U eShop, Accord...:

Nice trailer! Haven't heard of the game, but there are so many shmups on the Play Store that it can be hard to find the gems (Air Attack, Plasma Sky, Xelorians, Sector Strike, to name a few indies).

Just tried it out on Android. First level was pretty fun, high production values and solid gameplay.

Kilroy

#30

Kilroy commented on Exclusive: Affordable Space Adventures Pricing...:

Everything I've seen about the game looks and sounds great, so to me, $20 isn't a deterrent.

@Henmii "and they are always expensive on Nintendo-devices" Compared to what other platform? I've seen plenty of PS games in the same price range (have no reason to pay attention to XBOX, so can't comment on that), but if you're referring to smart device prices, they are in another league all their own and the vast majority of them should not be compared to console/dedicated handheld pricing. Many, many mobile games are cheap or free for a reason, one being a lack of attention because the market is so flooded, but many people don't stop to think about that. Some will refuse to pay even 99 cents and unfortunately, that line of thinking has bled over to hurt the professional industry.

Kilroy

#32

Kilroy commented on Two Tribes Co-Founder Doesn't Think He Would H...:

I enjoyed the first Toki Tori, but never got the second one purely out of a lack of time. If I wasn't an adult working fulltime with other responsibilities, I'm sure I would've picked it up.

But Rive? It's a shmup and looks amazing, so I'm getting it no mater how much time I don't have!

Kilroy

#35

Kilroy commented on Review: Ace Combat Assault Horizon Legacy+ (3DS):

@Ralek85 Of course a game on the PS3 is going to look far, far superior to one on the 3DS. By this logic, shouldn't you be criticizing the PS2 Ace Combats as well? I'm seriously wondering if you've even played them. You're the first person I've seen criticize the game for its realistic look.

Kilroy

#36

Kilroy commented on Video: Don't Feel Bad If You Self Destruct in ...:

I'm aware of what the article is referring to (accidentally dying from your own stupid mistake), but technical SD's, the real stat that Smash records, very rarely ever happens anymore because the game, for some odd reason, gives a killing point to the last opponent who touched you, regardless of when it happened and what transpired between the opponent's hit and your death.

Ex: Mario hits Luigi. Both are on the ground. Luigi gets hit by a stage hazard, on his own ten seconds later because he was standing in the wrong place at the wrong time, and dies. A Kill point is then awarded to Mario. This happens in both Sm4sh and Brawl, but not Melee (don't remember about 64).

Unless they fixed this in a patch. Last time I tested it was when the Wii U version first came out. Same thing with 3DS. I still love Smash, but Melee is still the only game worth playing in a competitive manner and that was half of the fun.

Kilroy

#37

Kilroy commented on Super Smash Bros. for Nintendo 3DS Will Suppor...:

So first, Nintendo said they didn't want to support the CPP out of fear of alienating people who didn't have it. Now, they are doing exactly that with this strategy! R.I.P. CPP - Oh well, at least I got 50+ hours in with it playing REvelaitons.

Piss me off once, I'll try to let it slide. Do it a second time, especially in this flip-flopping fashion, and one way or another, you're not getting my money; looks like I'm buying the new 3DS second-hand.

Kilroy

#40

Kilroy commented on XType Plus Arriving Today on North American Wi...:

@Prizm No off-TV support wasn't a deal-breaker for me, but it would still be nice. If someone needs the gamepad support, their TV is probably being used for actual television by other household members or they have kids to watch so portability is important if they have a little downtime.

Regarding the game: It's amazing, especially for $3! I'd be nice if there were more modes and features, but I'm not complaining considering the cheap price tag. The devs obviously know a thing or two about bullet hells.

Kilroy

#42

Kilroy commented on The Namco Special Flag Will Boost Your Score i...:

As long as they keep individual item toggling in the game, this is fine. This also makes the Maxim Tomato and Heart Container seem way more imbalanced as game-changing items, so I think I'd be okay playing with this on sometimes.

Kilroy

#43

Kilroy commented on Review: Ice Cream Surfer (Wii U eShop):

@dustin_g A couple extra weeks of development time for balance and UX (user experience) tweaks would've done this game wonders. Support developers who think things through, not ones who merely slapped code together and called it a game.

Kilroy

#45

Kilroy commented on Nintendo Download: 31st July (North America):

@B3ND3R Not for $30 for a remake that, while the original was well received, was not without fault. Kokuga was a retail release in Japan and that debuted here for only $15. That was the maximum amount I was willing to pay, especially for a game from a company who I don't put in the highest regard...

Kilroy

#46

Kilroy commented on Ubisoft Confirms Exclusive 3DS Mode for Tetris...:

Invisible and Rotation Lock are the only interesting details. As long as Cascade isn't tacked onto RL, it could be pretty fun. Although, I love Cascade, the possibility of adding that kind of limitation doesn't sound appealing.

Other than that, what makes this Ultimate? All the other modes are par for the course...

Kilroy

#47

Kilroy commented on Renegade Kid Open to Another Kickstarter Campa...:

@WaveBoy Metroid Prime Hunters had that control setup first. Even the demo that was bundled with launch DS's. And the Dementium series is locked down by South Peak, the publisher, until the contract runs out (don't know date) and RK regains the rights to it.

Kilroy

#49

Kilroy commented on Review: AiRace Xeno (3DS eShop):

While I thoroughly enjoyed all of the AiRace titles, this one is easily the most disappointing. Comparing it to Speed, Xeno is incredibly easy. Yes, the Gold requirements are tighter, but the courses are easier to navigate, which makes holding down the Nitro button the whole time not as much of a thrill (and thus, you always fly fast enough to obtain Gold).