News Article

New Super Mario Bros. U Confirmed as 1080p, Or Not

Posted by Thomas Whitehead

Nintendo can't decide

In recent hours it's been reported on a number of websites, including our colleagues at Eurogamer, that New Super Mario Bros. U will support a full 1080p HD resolution, a bump up from the 720p seen in various demo and hands-on sessions of the game. The game's official site has been quoted as saying the following.

Experience Mario like never before... in full 1080p HD, only on the Wii U console!

It looks like someone at Nintendo of America got over-excited when that was written, however, as the sentence in question has now been edited.

Experience Mario like never before... in high definition, only on the Wii U console!

It seems as if the 1080p reference may have been in error, making it likely that the 720p resolution seen at events is reflective of what the final package will offer. There are some games that will be "full" HD, however, with download title Toki Tori 2 expected to be one of them.

So, does it matter? To many we suspect it won't, as 720p is still HD and rather pretty. Technology-aware gamers are more likely to notice the lower resolution, and some will use it as a stick with which to beat Nintendo and the capabilities of Wii U. From our time with this one we can say that it is an attractive game, but are you bothered if it doesn't push 1080p? Let the graphics resolution debate commence in the comments below.


From the web

Game Screenshots

User Comments (86)



Mk_II said:

i really feel Nintendo should push for 1080p on all their 1st party titles if only to beat those pseudo-HD consoles at their own game !



Boo_Buster said:

1080p would be great but, as you said, 720p is still HD. ZombiU and Toki Tori 2 will run in 1080p though, so at least I'll get to see what those look like in full HD glory. I think they will make future first-party games 1080p for sure, as the system is more than capable of doing it, obviously.



Sjoerd said:

I disappointed it's not in 1080p, this is their show-of 1st party game right?
they should have hit the spot with this.. wasn't getting this anyway, i'll save my platforming needs for Rayman



TeslaChippie said:

Whatever... games don't very often run native even at 720p on the Xbox and some look very pretty. Modern Warfare 2 runs at 600p, and that game blew me away visually at the time.



RupeeClock said:

As long as it's not stuck on 480p, and can be put through a better video cable, it's all good.



19Robb92 said:

I was never expecting NSMB:U to push anything tbh, I've been expecting 720p from the get-go. But it should definitely be 1080p IMO.



TruenoGT said:

1080p would be cool, but remember that almost all Wii U games are pushing TWO screens, so even at 720p + the second screen, there's probably almost (or more) than 1080ps worth of pixels.



GameLord08 said:

The difference between 720p and 1080p hardly bothers me personally, but I think Nintendo having most, if not all, of their launch titles in full native 1080p, including Mario on the issue now, would be a brilliant "in-your-face". Many games have already been confirmed to be running in 1080p, Rayman Legends for one included, so I really don't think Mario of all things should be the one to be upstaged. It's practically the flagship title of the console.



Rapadash6 said:

I'm pretty sure it, and most Nintendo published titles for that matter, will be 720p with some anti aliasing added to smooth out the picture. I don't think people realize just how taxing 1080p can be on hardware. NSMBU might seem simple in it's asthetics, but the truth is that there's quite a bit going on with the graphics, including the highly detailed fully 3D backgrounds and the fact that it runs at 60fps. We all know 1080p is possible on the Wii U, but if anyone has any experience with the PS3 or 360, they know that 720p, and below in many cases, is the norm.



Ryno said:

Nintendo should definitely push for 1080p. It would be a great start to show the world that once again, "Now you're playing with power!"



Ernest_The_Crab said:

If I had to guess it's because the demo was 720p and they didn't want to delay the full game. They wanted it right out at launch to bring in as many people as possible. It probably doesn't help that Nintendo has very little experience with HD development to begin with.

Pikmin 3 didn't have 1080p due to the fact that it was originally a Wii game but then it got delayed (and we still don't know the actual release date). Perhaps that game will get an increase in resolution. That being said, I really have no idea on how long it would take to increase the resolution while maintaining the 60fps mark.



Xilef said:

I think Nintendo is going to want to really master their hardware before they go for 1080p, 60fps. I imagine they will try to go for that with their big titles, like Zelda, Metroid and 3D Mario.




Doesn't matter one jot. Would've been nice for Nintendo's lead mascot to be displayed in 1080p to dhowcase the console's capabilities. Its Super Mario Galaxy 3 that would benefit most from 1080p HD



RedYoshi999 said:

I'm OK with 720p for this game. I think future first party titles should be 1080p though. I'm not going to be buying a 1080p HDTV soon for nothing y'know! Just imagine a new Zelda or 3D Mario game in 1080p...



Bengals76 said:

Nintendo should use 1080p for all "Nintendo Brand" games. Sony uses 1080p on their "Sony Brand" games. Why should I pay for a new console that can't or will not use 1080p?



Zyph said:

I'm fine with 1st party titles only in 720p. Nintendo is still new to Hi-def development so I'll give them some slack.



GameLord08 said:

@Rapadash6: The norm for the current generation. The Wii U is being introduced as the first next-gen console and should definitely not be expected to keep to today's standards.

Anyhow, quite a handful of launch and launch window games have been confirmed to be running in native 1080p, both first- and third-party titles, which I assume also means to be running at 60fps. Even if Mario has to miss out (which I hope not), I'd say the prospects for all/most after-launch titles are good.



Suportedcofe said:

Of course I would rather it to be 1080 but it's not really a big deal especially when it comes to a 2d mario game.



goldgin said:

"Technology-aware gamers are more likely to notice the lower resolution, and some will use it as a stick with which to beat Nintendo and the capabilities of Wii U."
I am this guy now...



dylantalon said:

There is no excuse for this game not being native 1080p. This system is New and is more powerful than xbox 360 that came out 7 years agoso I don't it should be able to do all games in 1080p.

The ps4 will be doing 4k resolution while the Wii u is struggling in this these times to do 1080p.



Megumi said:

Nintendo said their games for the Wii U at first will only be



Zausimo said:

Just to reiterate what TruenoGT pointed out earlier, the reason why Nintendo 1st party titles will be more than likely 720p is to have the extra processing power for the 480p gamepad screen (which seems to be an active feature in all 1st party games), while still maintaining the 60 fps on the big screen.

Honestly in any case, 720p and 60 fps on the big screen would be much better than 1080p and ~30 fps, as a smooth running game looks miles better than a higher definition game IMO.



GameLord08 said:

@dylantalon: That's merely an unfounded rumour right now. And imagining the PS4 can do 4k resolution, I doubt the price of the console and the appropriate TV to enjoy the feature will be consumer-friendly, especially seeing as this technology is in its prime. Remember when HD was first introduced six years ago? $800+ TVs and the PS3 was initially launched at $600. Quite absurd in retrospect, and a repeat of that situation is something the next generation is probably incapable of surviving.



BJQ1972 said:

You all do realise that just because a console outputs at 1080p doesn't mean that the resolution of the games are 1080p, don't you? Many games released on the XBox 360 and PS3 aren't - for example Dishonored and Resident Evil 6 are 1280 by 720 native, and games like Call of Duty and Tekken Tag 2 are lower resolution.



rjejr said:

@GameLord08 I think the PS4 will have the capability to do 4k as Sony needs a marketing gimmick, any game or tv ever actually having it is another story.

720p vs 1080p is less important than what the game looks like. Some 1st party Wii titles look better than some PS3 titles, and many PSN titles are in 1080p but they still look like cheap DL titles.

I think the number of people not buying a 2D Mario game b/c it's only 720p is less loss sales than would be the amount of money spent making the game 1080p.



Discostew said:

Actually, many PS3 games aren't being rendered at 1080p. They render them at sub-HD quality (like 576p), and then are scaled up to 1080p using filters.



Rapadash6 said:

Thanks but I don't want to hear how Wii U isn't as powerful as rumored hardware that, at this point, is nothing more than speculation and baseless assumptions. No doubt they will be more powerful than Wii U, once they arrive, but we know next to NOTHING about when that will be. For all we know, Wii U could be sitting with the title of most powerful console for as long as three years, more than plenty of time to build a sizable fanbase. Also, don't be surpsised if those consoles too stick to a 720p standard. Yeah, I said it.



Raylax said:

Super Mario Bros: 240p. Didn't bother me.
Super Mario World: 240p (?). Didn't bother me.
Super Mario Land 2: 144p. Didn't bother me.
Super Mario Advance: 160p. Didn't bother me.
NSMB (DS): 192p. Didn't bother me.
NSMB Wii: 480p. Didn't bother me.
NSMB2: 240p. Didn't bother me.



GameLord08 said:

@Rapadash6: Oh, no, I agree with you. What I meant is that we shouldn't be understating the Wii U's possible power by comparing it to the standards of the higher-end consoles of this gen. I personally believe the Wii U will probably be capable of many great things, especially seeing the subtle hints a few devs and related people have been dropping (from what I've read). Eh, I don't know; point is, the Wii U shouldn't be compared to the capabilities of the PS3/360 in relation to the PS4/720 just yet, especially when we know nothing of the Wii U in terms of power, or the PS4/720 in terms of existence - but I highly doubt the next generation will still be limited to 720p as a standard resolution, and the Wii U should be the one to start this trend, in my opinion (which it has to some extent).



Rapadash6 said:

The reason I believe that 720p will remain a standard is because it offers more flexibility to developers, while keeping costs low, which I'm certain will be a priority in the coming generation. Despite what some zealots out there might argue, we've reached a graphical saturation point where the general public no longer discriminates based soley on graphics. They will not care about an increase in resolution, because it's not immediately appearent. Even for me, a staunch videophile, it's difficult to discern the difference between 720p and 1080p when sitting the proper 8-12 feet distance away from my 47in display. Smart developers will use that to thier advantage. Because of the nature of console gaming, as oppose to PC gaming where you are usually no more than a couple of feet from your display device, it makes perfect sense to keep the current standards for a while, at least until it becomes cost effective to change them.




Played the game today at Braehead Wii U Roadshow in Glasgow, and it looked stunning! Alot of 360 and PS3 games don't run at 1080p, and whilst I'd prefer all the Wii U games were 1080p, it makes little difference to me.



ChrisT99 said:

Who cares? Why do we even need HD? Super Mario Galaxy looked absolutely beautiful, and it wasn't HD. Can't we just go back to days when graphics didn't matter and it was all about the games, please!



U3N said:

Raylax wrote:

Super Mario Bros: 240p. Didn't bother me.
Super Mario World: 240p (?). Didn't bother me.
Super Mario Land 2: 144p. Didn't bother me.
Super Mario Advance: 160p. Didn't bother me.
NSMB (DS): 192p. Didn't bother me.
NSMB Wii: 480p. Didn't bother me.
NSMB2: 240p. Didn't bother me.

@Raylax, I present to you...this: **slow clap**



SirSmugleaf said:

Well if most of us have been used to the Wii graphics for the past 6 or so years, we really wouldn't notice a difference between 720p and 1080p. We'll all just rave about how pretty it looks! And it's on a Nintendo console!



Moshugan said:

It doesn't bode well for Nintendo to release all their First Party lauch titles in 720p (there's a HUGE difference between 720p and 1080p) but OH WELL, it's doesn't make the games any worse. Maybe the next batch of games will be full HD.



Chunky_Droid said:

Seriously, my PS3 hardly ever goes into 1080p more when I throw a game in so it's no loss to me.



NintyMan said:

As long as it looks better than New Super Mario Bros. Wii, it's all right. I don't expect eye-popping graphics from a 2D Mario that much anyway. It already looks great.



Cevan said:

I'd rather it be 1080p, but I don't mind if it ends up being 720p.



DrSlump said:

Comeon!! The Wii U can't manage to run a 2D game in full hd resolution... this is simply ridiculous!



DrSlump said:

@GamecubeMan Yeah.. so it's useless to produce a new console, they can produce the new 480p mario on the old wii. And i can buy another brand console P_P



grumblebuzzz said:

The obsession with resolution is really a paradox for me. While I want Nintendo to be competitive this generation with other systems, I personally do not care about how shiny and crisp it looks and I'm sure there are others like me who grew up on NES games that agree.



sillygostly said:

Out of all the launch games, Nintendo has no excuses to not get this game to run at 60fps in 1080p resolution. The visuals, as pretty as they are, are about as bare-bones as they come for a contemporary home console game and I would much rather wait a little while longer for this game to be released if it means being able to enjoy it in 1080p. Sure, 720p isn't "bad", but the stretching will be painfully obvious to the discerning viewer on a 1080p display.

At the very least, the Wii U should be able to one up its last-gen rivals by being able to run virtually all games at 1080p/60fps with the possibility of 3D compatibility later in its lifespan.



Haxonberik said:

Well I think my TV supports up to 720p, because thats what it says it displays when my PS3 is set up at 1080p. Im not sure which one displays the wrong resolution, but Id say its the PS3.



Moshugan said:

Agh, I can't take the incompetence of Finnish gaming sites giving this 1080p thing as sure news... Guys of NintendoLife, you earn my respect for maintaining a cool headed service.



warvad said:

Judging by all the screenshots underneath the article, this game can barely clear 480p.

Until I see proof that it can go higher, I'm assuming it's not HD at all.



AgenTxH said:

It does not bother me.. i think we should give nintendo time to get use to developing hd games... 1 or 2 years from now 1st party games will probably all be 1080p.



Nevergreen said:

720p is fine for NSMB. I think higher profile 1st party games like a 3D Mario, Zelda, Smash etc. are where anything lower than 1080p would be disappointing.



Capt_N said:

Not impressed @ all. It does make sense for Nintendo to need time to get adjusted to the hardware's abilities, but since they designed the system, they should already both know it's abilities, & be able to exploit some of those abilities right out of the system's launch. Obviously, yeah, I know they do need time to adjust to new hardware, like any console maker, but this is one thing Nintendo needs to showcase @ console launch for it's own games. They say they're entering hd, so they should @ least make one of their own titles @ the proverbial full power.

Aside from adjusting to new hardware, the only other 2 excuses I can/will give/allow Nintendo are:
1. The GamePad seems to draw on processing power, taking away from the main screen output, one of the reasons I'm not a fan of the GP, yet.
2. Everyone is saying that most XB360/PS3 titles don't natively run 1080p. Well, yeah, I can cut them a break for now, since they are older tech from this console generation. The WU should be able to do a step above that, easily, & right outta the gate helps.

Processing Power isn't everything, but it does allow resources to make the/any games' world smarter(programming/characters/graphics/etc.). Maybe there is a thing going to happen w/ WU, where if the streaming (functions of the) GP is used, we get lower res(olution), but where the streaming to the GP is not used, we get higher resolution.

While in the end, if the game is good, it's a game worth purchasing, I still fell that Nintendo should perform better, @ launch, especially w/ one of their own titles.

Maybe right now, Nintendo merely changed the text (of the game's site), so they could still sell it, if they don't/aren't able to get it working @ 1080p. I imagine the writer either did get excited, as this article says, or perhaps the game is/was (originally) intended for 1080p, & Nintendo removed/replaced the text, b/c either they changed their mind, or they can't get it working to their liking.



DarkNinja9 said:

i think they should push to the limit and go for 1080p i mean why not it kinda makes it look bad and after all is mario one of the main games D:



Tony3DS said:

My 32” TV is 720p anyway. I saw some crazy 2000+p IBM monitors in EPCOT and the representative was so proud explaining how the human eye couldn’t detect the pixels (this was before Apple retina displays). I couldn’t help thinking at the time that if I can’t even tell a difference past 1080p what’s the point? I hope SM Galaxy 3 is in 1080p though I doubt I’d be able to tell even if I had a better TV.



Moshugan said:

@CowLaunch The refresh rate, or how many frames of picture are rendered per second, is in no way related to a video or a game being HD. HD refers to resolution, as in how many pixels is the picture constructed of.
1280×720 is HD, but ''Full HD'' is 1920x1080, a pretty substantial change if you ask me.



supermariolinux said:

How does this disprove 1080p? All they did was change the website to say just HD, maybe this was done for the less techincally minded people who have no idea what 1080p means and just want to know if it is HD. It could very well still be 1080p support. Nintendo already advertizes 1080p support for Wii U on its website so this will probally support 1080p as well since it's one of thier big launch games. I guess we will just have to wait and see. Honestly 720p loooks fine for me since my TV's are not over 42".



Auracle said:

Oh, you poor people! It must pain you to look at anything other than 1080p!
Oh, the horror of 720p! The horror!!!



Varia01 said:

720p! 720p! No, that will not be tolerated, I've always enjoyed the impressive graphics for non-HD Nintendo games, like the graphics for Super Mario Galaxy 2, Skyward Sword, and especially the cinematics from Other M, imagine how cool those would be with 1080p! A dream crushed....



Grodus said:

I don't mind until I get a new TV. (Where am I gonna get a Wii cable...)



Schprocket said:

So the 1080 zealots are prepared to sacrifice gameplay and shorter development times so that they can see '1080p' briefly flicker on their TV's overlay screen?

You seriously cannot have been playing any current gen HD console games released over the last few years.

I would almost put money on you not being able to tell the difference. Like you lot, it used to tick me off that certain games weren't in full 1080 HD but you know what ? When you never bothered to check the game resolution and you're into PLAYING a game that you bought - you remember, that main reason why you bought it - it comes as quite a surprise when you discover later that it's actually NOT 1080p.
You don't generally have time to give a rat's about the sweat on the ant's forehead on the blade of grass that you're about to run over with your tank when you're in the middle of a fire-fight.

If all you want is HD eye-candy, go buy a blu-ray 'aquarium' disk - you'll have plenty of time to count the parasites in the fishes' scales, then

The main reason, I would believe, is the same reason why the Wii was only Component Video at best and that is that publishing a 1st party title at 720p will capture all of the HDTV market that a Wii U can connect to.
That is, the "HD Ready" 720p market as well as the "1080p HD" market AND within a decent development cycle time-frame

The other thing you have to remember is that it generally takes about 12 to 18 months for developers to discover how to exploit a new console's capabilities.



Gripper123 said:

@Bengals76 Sorry bud but none of the big Sony branded games are actually 1080p. They are all filtered up to 1080p and programmed less then 720. But they keep the simple minded fooled.



dylantalon said:

I find it funny that Nintendo fanboys are now touting 1080p and console power because a Nintendo console is coming out at the end of the hd consoles ps3 and xbox lifecycle. They are silly in thinking that 7 year old consoles are a nit inferior to the Wii u when they should be looking at the fact that the Wii u is rubbish and weak in its archaic design of old tech parts. The ps3 exclusives still looks better than all Wii us games coming out within its first year on the market.

Imagine what games will look like on the ps4 and xbox 720 next year which will be a lot more powerful than Wii u. The Wii u is barely anymore powerful than ps3 and the ps3 is better by its design, games, online infrastructure , ps home and a lot more.

Wii u is trying to emulate what ps3 has been doing for years with 1080p and 720p

Ps4 will make Wii u look like a supernintendo compared to a ps2. Ps4 will be doing 4k resolution. Not on all games and it might not be until after a year but it'll be able to do it.

People will know the ps4 is a next gen system right away by its capabilities and games and people won't have to guess like they do on the Wii u. Wii u is outdated before its even release. Phones are already more powerful than Wii u.

I'll wait for ps4.

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