News Article

This is Why New Little King's Story Isn't on Wii

Posted by Mike Mason

Royal pardon

Little King's Story remains a firm Wii favourite here at Nintendo Life. After all, how could you not love a game about a tiny king that deals with unemployment by day and bashes in gigantic mushrooms by night?

It made us royal blue, then, that a sequel never came to Nintendo's system; in fact, follow up New Little King's Story chose to reign on PlayStation Vita instead. Speaking to Game Informer, New Little King's Story assistant producer Takanori Murayama explained why the latest game in the series skipped Wii.

Game Informer: What factors led to the decision to create the sequel for the Vita instead of the Wii?

Takanori Murayama: There are three reasons for this. One, the using of the touch panel made the game’s controls much easier. The touch panel enables the users to scout dozens of citizens together which improved the operations. Two, the high resolution graphics enabled to depict many characters at once inside the screen. The movement and the depiction of the many characters in its world is what makes this game fun. Last but not least, the network affinity is high, therefore it is easy to buy avatars and other items on the PS Store. In the PS Store, users can purchase additional items which is another appealing point.

Wii U seems poised to address each of these problems, so perhaps we can hope for a further royal knees up in the future. If you're interested in the Vita version, read the rest of the interview to find out more about the new visual style, co-operative play and more.

[via gameinformer.com]

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User Comments (49)

zezhyrule

#2

zezhyrule said:

Hey, maybe it'll be moved to the Wii U like all those rumors. About Vita games being moved. To the Wii U.

Yes I'm kidding u__u

Bass_X0

#3

Bass_X0 said:

Seems to be developed specifically for the Vita instead of wanting to create a game that acknowledges to the Wii's strengths and weaknesses.

Oh well, Nintendo fans don't like DLC.

Reala

#4

Reala said:

Well wii u is already getting a port from just about everything else why not vita too :p

NImH

#5

NImH said:

I was obsessed with the first one, and am totally bummed that the follow up was bought by another developer. It looks cookie-cutter and void of all that I loved about the original....It looks like a PS game. I don't want a port. I guess it's "goodbye" to a great idea then.

WolfRamHeart

#7

WolfRamHeart said:

I loved the original game and I'm really looking forward to playing the sequel on my PS Vita. However, I think that this game would have been a perfect fit for the Wii U. It would probably be more successful on the Wii U too considering that sales for the Vita have been pretty lackluster thus far.

Arcamenel

#8

Arcamenel said:

So basically they just wanted money and they felt they wouldn't make it on the Wii U with Nintendo's hesitance to do DLC.

19Robb92

#11

19Robb92 said:

*Touch panel
*High resolution graphics
*Network affinity

I like how all these 'issues' get fixed with Nintendo's next home console. Little King's Story 2 WiiU please? :3

Loved the first one.

kkslider5552000

#16

kkslider5552000 said:

@Chrono_Cross Well yeah. But, will it sell any better on Vita? I hope it will but Gravity Rush isn't exactly flying off the shelves so I'm not optimistic about niche games suddenly doing so much better on Vita. I just hope no one else goes the way Cing this time.

Mk_II

#18

Mk_II said:

users can purchase additional items which is another appealing point

now there's the real reason... DLC ! That may be appealing to the publisher, but certainly not to this customer.

Fabian

#20

Fabian said:

How can you be so sure that this game will perform better on the Wii U.Maybe the Wii U itself will be a flop...well hopefully not fingers crossed

sebman30

#21

sebman30 said:

aqlthough we dont have little king story we still have project p 100 on wii u which is looking awesome-er than little king story!!!

ATDI

#22

ATDI said:

If you hate sales, you'll release it for vita. If you REALLY hate sales, you'll release it for Wii.

eirikr

#23

eirikr said:

I don't know... I think they believed that game would be a full success but it is actually an underground game... If you played it you are a game freak or someone recommended to you. On Vita? If 100,000 copies were sold on Wii they will sell 1000 copies on Vita. Accept it, Vita is doomed and you need to make games on Wii U, it is the future.

accc

#24

accc said:

The fact that you couldn't control your party with the IR pointer ruined the Wii version for me. The game could have controlled even better than the Vita version if it used the full capabilities of the Wiimote.

WolfRamHeart

#25

WolfRamHeart said:

If they released this game on the Wii then yes it would definitely flop as the Wii is at the end of it's console life, that and the Wii simply is not capable of doing all the things that the developers have planned for this sequel. The Wii U seems to have all these issues covered. I seriously doubt that the Wii U will be a flop. It will likely be a very hot item this holiday season. It has a lot of potential and having this game in it's library would be an excellent addition, niche game or not. Little King's Story definitely has it's followers. Heck, it is probably my main reason for owning a Vita. I hope that things will improve for the PS Vita but the way it is going right now things aren't looking too good. I just think that releasing this game on a next-gen system would be a much better option for it's success.

TheRegginator

#26

TheRegginator said:

We all know that the Wii U is going to get a superior port of the game in the future. The 3DS may even get a slightly downgraded port as well.

The Vita version isn't going to sell very well.

Slapshot

#27

Slapshot said:

Can't wait to play this on Vita! Well, actually, I can't wait to just play my Vita again! Haha

I don't see why this wouldn't release on Wii U. Vita and Wii U are very similar consoles and I'd like to think that a Wii U port is in the works. :)

Bankai

#29

Bankai said:

"I don't see why this wouldn't release on Wii U. Vita and Wii U are very similar consoles and I'd like to think that a Wii U port is in the works."

Surely the architectures are entirely different.

TrueWiiMaster

#30

TrueWiiMaster said:

It looks like one of the bigger reasons was because there's more potential for profit via DLC on the Vita...

edhe

#31

edhe said:

If they ever bring it back to a Nintendo console, I hope they ditch the new art style. It's so generic, and lacks the charm of the the Wii game.

NintendoLand

#32

NintendoLand said:

???

The 3DS has all those features and more. What's going on here??

If you think the Wii version was under-appreciated you just wait Takanori Murayama.

C7_

#33

C7_ said:

These are valid point except the last one, which is a bad business practice because they're planning paid DLC BEFORE the game's finished, therefore leaving time that was spent developing things for the final product out of the final product. A better argument would've been Nintendo's lack of proper marketing for their better 3rd Party games screwed them over.

Of course a good counter argument is your core Nintendo gamers that found out that this game was excellent by looking online for information will probably not own an expensive handheld sony console that's got nothing but PS3 ports so far in its lifetime.

If this or a version of this does not come to WiiU though I will be sad.

WaLzgiStaff

#34

WaLzgi said:

They wanted to sell more on the Vita? Wow, they must really be delusional considering the Vita ain't selling at all compared to the Wii.

Still, it is a curious decision :P

C-Olimar

#35

C-Olimar said:

Great job, Sony. Now I HAVE to buy a Vita. As long as LKS2 remains exclusive, that is.

Kage_88

#39

Kage_88 said:

Luckily, I'll be getting a Vita soon.

Honestly though, I don't really see a reaon why they couldn't release LKS2 on 3DS or even as an eShop title for Wii U.

bahooney

#40

bahooney said:

@Radixxs It didn't CLICK with you?! Let's just chalk it up to different STROKES for different folks! But you're really pushing my BUTTONS when you say Little King's Story was in a genre too WIIMOTE for your tastes.

JAJAJAJAJAJAJAJAJAJAJAJAJAJAJAJAJA

Araknie

#41

Araknie said:

Touch options?
Sorry but DS, not even 3DS or Vita or Wii U it's out from 2005. This is a sad and poor argument.

Rapadash6

#43

Rapadash6 said:

Oh, you know perfectly well that's not the reason! The game sold like crap on Wii, so you're seeing if your sequel will fair better on competing systems and that's all there is to it.

grimbldoo

#44

grimbldoo said:

@retro_player_22 #38
Hopefully they give you an option for pikmen to follow your exact steps, like in Little King Story, instead of them being in an exact strait line. "Hey bro, I heard you wanted to walk up that thin path surrounded by water. What that? You accidentally shifted a bit? Looks like you just lost twenty of your purple pikmen."

Chuie

#45

Chuie said:

v.v o i sold my vita cause it didnt have any good games i had persona 4 on ps2 so i didnt care but now this goes on the vita v.v now i want my vita back

eviLaTtenDant

#46

eviLaTtenDant said:

This can only mean the Wii U will get a complete edition with all the DLC and some other exclusive content included. ;)
And while we're at it, how 'bout bringing Ni no Kuni to the Wii U?

RetrogamerFan

#47

RetrogamerFan said:

Hope the sequel turns out good and even sells well, even though i don't have a Vita. If it bombs then there's probably no chance of it getting converted to other machines.
Loved the original LKS, one of my favourite games of all time and imo the best Wii game.

Henmii

#48

Henmii said:

Doesn't seem like a loss! While I never bought the original (since I don't like Pikmin) I have to admit that it looked charming! But this sequel looks very generic instead of charming! What have they done to it!

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