User Profile

Kage_88

Kage_88

Male, 27, Australia

Joined:
Sun 18th Sep 2011
Website:
http://www.krisgodwinofficial.com

Recent Comments

Kage_88

#2

Kage_88 commented on Video: Collecting Every Wii Game Is Difficult,...:

HUR DURR SHOVALWARZ RITE GUYZ!!11!1?

Yeah. Everything single time someone spouts off about how lousy the Wii's library supposedly was, I tell them about all the good games you can actually find - and surprise, surprise - they had no idea the majority of them existed.

Never mind the PSOne and PS2 both had their fair share of crap games, and that 'teh filthee cazualz' bought the systems for their multimedia capabilities. Nah, can't have facts get in the way of a good old-fashioned Nintendo bashing - even when the thing being bashed is a bloody decade old now.

Rant aside, the Wii was a great machine, with some of the best games of last gen. Mario Galaxy 1 & 2 were my absolute favourites, and I also loved Twilight Princess & Skyward Sword, Xenoblade Chronicles, Smash Bros. Brawl, Mario Kart Wii, No More Heroes 1 & 2, Metroid Prime Trilogy, The Last Story, Pandora's Tower, Kirby Epic Yarn, DK Country Returns, Sonic Colours, Punch Out!!, and - crazily enough - the Call of Duty games (which were actually rather good). Lesser-known gems were Tatsunoko vs. Capcom, A Shadow's Tale, Rogue Trooper, Silent Hill: Shattered Memories, Wario Land: Shake It, Rune Factory Frontier and Little King's Story. Oh, and Madworld. And House of the Dead: Overkill. And Bully. And Batman: Brave and the Bold. And A Boy and His Blob. And Other M. Yes, I liked it.

Kage_88

#4

Kage_88 commented on Rumour: Twilight Princess HD to Feature Specia...:

It's the catch-22 that's been plaguing the Amiibo concept from the start: Lock a lot of content behind the toys, and Nintendo will be accused of greediness. However, if they only unlock some meagre thing, then they don't present any value.

Of course, many wouldn't mind Amiibo going the way of the dodo - but it's just not going to happen anytime soon. I'm not particularly obsessed by them (though I do have a fair few), but I do recognise that Nintendo will push them as long as there's money to be made - and as such, they have an unenviable task of providing just the right amount of content in order to keep both sides balanced.

Kimishima has said that he wants the figurines to do more, so maybe Nintendo could instead focus on making special games that really take advantage of Amiibo (like the rumoured F2P title), and keep their inclusion in more traditional software to a minimum.

@Fee "I just don't get these Zelda remakes."

There's your problem. Is it really that inconceivable that people simply enjoy playing them, and appreciate the extra lick of paint? Games get remade/remastered all the time; I don't see why Zelda is any different.

Kage_88

#6

Kage_88 commented on Interview: Warren Spector on the State of Nint...:

@Stargazer The anti-gravity parts in MK8 do change the way you race. Hitting other players causes speed boosts - or did you forget that? Changes in a game like Mario Kart don't have to be big in order to have a new effect on gameplay. In a series where every split-second matters, the smallest alteration can fundamentally change the entire way the game is played.

It's funny how you bash Nintendo for it's supposed lack of innovation, considering the praise given to both Splatoon and Super Mario Maker.

Of course, whenever Nintendo does something different (Nintendo Land, Star Fox Zero), people cry about 'gimmicks'... and when Nintendo focuses on traditional gameplay (Smash Bros, Mario Kart 8) they're accused of being 'safe'.

Kage_88

#7

Kage_88 commented on Nintendo NX Doesn't Need To Compete With PlayS...:

@Spoony_Tech Yeah, the Wii was a fluke. Let's forget the Game Boy, DS and 3DS, huh?

When Nintendo directly competed in a non-monopolised marketplace, we had the N64 and Gamecube. Two great systems, but both were handily outsold by Sony. The Wii U has been the only exception to the rule.

Kage_88

#8

Kage_88 commented on Nintendo NX Doesn't Need To Compete With PlayS...:

"The worst-case scenario I could see for the NX is if Nintendo tries to copy the PlayStation 4/Xbox One too closely in an attempt to entice more third party support for the platform."

This, this, freaking THIS.

I'm sick of people saying that Nintendo needs to 'ditch the gimmicks' and simply create a powerful box with a 'normal controller'.

Not only are these people clueless dunderheads, but this would be one of the worst things things Nintendo could possibly do. The company thrives on creating new experiences that can't be found anywhere else - that's how videogaming evolves and expands. To be creatively regressive and regurgitate the same thing over and over with 'moar powar' is the very antitheses of what the industry is about.

Sometimes the experimentation doesn't work (Wii U), but that's the whole point of being daring - failure will likely occur.

With the rise of indies and the shift the current marketplace is going through, Nintendo needs to think outside the box, and not be beholden to lazy, bloated third parties that are slowly imploding - nor the whiney minority who (if they had their way) nothing would change, ever.

Kage_88

#12

Kage_88 commented on Rejoice, The Wii U Has Finally Outsold Sega's ...:

@WanderingPB It's a much more pleasant experience talking about classic consoles. They're retired, and exist outside of the current inane culture of number-crunching and fanboy wars. Even the much-derided Wii is starting to be seen us 'underrated' (as I predicted) - and the same will happen with Wii U.

It's a well-made piece of kit with an array of awesome games; in the end, this is what will be remembered most of all.

Kage_88

#14

Kage_88 commented on Miitomo, Nintendo's First Smartphone Game, Is ...:

Nintendo have stated time and time again that its mobile games weren't going to be big franchises, but supplementary titles that act as a gateway to its consoles.

So this is exactly what they said it was. But this is Nintendo Life, where nonsensical crying reigns supreme.

@skywake ๐Ÿ‘

Kage_88

#16

Kage_88 commented on The Legend of Zelda: Tri Force Heroes Launches...:

Breaking: Multiplayer spin-off Zelda doesn't do as well as main games. More at 11.

@SpookyMeths What? Nintendo is one of the most female-friendly companies out there. Just because they don't shoehorn genders into a game in order to placate the Sarkeesian cult (i.e like Ubisoft) doesn't mean they're a bunch of misogynists. The whole 'women's suffrage' talk makes you sound last century, not Nintendo.

Kage_88

#18

Kage_88 commented on Fresh Project H.A.M.M.E.R. Details Reveal Shig...:

@KingofSaiyans This is exactly what I'm talking about.

Just because a game's story is presented like a movie doesn't automatically make it 'better'. In fact, it comes off as a crutch by designers who can't think of a more unique way of presenting a narrative.

Game are meant to evoke emotions in new ways, and a lack of cutscenes and voice acting isn't a bad thing.

It's the gameplay that's supposed to tell the story, not the overproduced Hollywood twaddle in between.

Of course, kids today don't know any better, and think games like Uncharted are stories 'done right'. Oh, and that Nintendo is 'out of touch' by not following such shallow trends. Mark my words, today's 'cinematic' games are tomorrow's badly-aged trash. Just like FMV games of the '90s, people will look back and laugh - because they were built as flash-in-the-pan experiences.

Why do you think Metroid was so successful in the first place? Because its minimal story evoked a sense of loneliness and mystery. Something that was 'improved' with movie tropes in Other M (a game I actually liked, but nevertheless strayed from the Metroid mantra).

Kage_88

#19

Kage_88 commented on Fresh Project H.A.M.M.E.R. Details Reveal Shig...:

...Aaaand the Miyamoto crying begins.

You people do realise he isn't the only developer in the company, right? He isn't some Mother Brain-esque figure who exerts his influence over a horde of drones. There are other decision-makers. Takashi Tezuka. Yoshiaki Koizumi. Eiji Aonuma. Hidekki Konno. Genyo Takeda. Stockholders. Other dudes.

But hey, let's all ignore that. And let's all ignore everything Miyamoto has done for both Nintendo and the industry. Why bother appreciating what a genius he is (and he is a genius) when we could whine about Sticker Star and Wii Music for the billionth time? Or Star Fox? Or Project Guard/Robot? Or the Wii U? Or every other life-shattering travesty that is all one man's fault?

Does he make mistakes? Of course - he's human. But god forbid he should want to focus on fun gameplay over superfluous trends that 99% of the game industry is already enamoured with. God forbid he still values unique and quirky ideas that form the entire basis of gaming as a creative enterprise. God forbid that he doesn't kneel down before the inane ramblings of 'gamers' who don't know whether to p** or wind their watch.

I'm off to play Pikmin 3.

Kage_88

#20

Kage_88 commented on Sega: Recent Sonic Games Haven't Been "Accepta...:

Yeah, so you keep saying. For years, in fact. Yet Sega keep making the same mistakes over and over.

Sonic '06 was an unmitigated disaster that tarnished Sega as a company. So, what did they do? Go ahead and repeat the exact same thing with Sonic Boom.

Not to mention the plethora of bad and mediocre Sonic games over the years. Pretty much since Sonic Adventure, the series has struggled - and I would even argue that the original 2D games weren't all that, either.

It doesn't help that the franchise has a cancerous fanbase; each of whom scream about how they would fix the brand, whilst pumping out disturbing fanfics.

Sega just needs to wipe the slate clean. Get rid of Takashi Iizuka, recognise what makes Sonic 'Sonic', and proceed from there. Create a solid, new gameplay structure - and build upon it. And avoid adding unnecessary crap just for the sake of it.

Kage_88

#22

Kage_88 commented on Red Fly Studio is Trying to Resurrect the Canc...:

@MrSeitaro Actually, the Wii versions of Ghostbusters, Thor and TMNT were better received than the HD versions.

Also, Red Fly only developed the Wii version of Force Unleashed 2. The former was done by (the now defunct) Krome studios. Though the sequel was debatable, many saw the original Wii version of Force Unleashed to be the best version. I own both versions, and I can definitely say that Krome's efforts were superior; not only did it have exclusive levels and multiplayer modes, but it just felt better to play. The HD version was quite frustrating at times - Starkiller's lightsaber felt like a wiffle-ball bat, and the magnetic troopers were perhaps the most frustrating enemy is the history of gaming.

Besides, the PS3/Xbox 360 versions used the 'Euphoria' and 'Digital Molecular Matter' engines, which were impossible to replicate on Wii. But really, they made no difference to the gameplay, and Krome's Havoc engine did the job just fine. In fact, you could barely tell the difference.

As for this Maul game... I would be excited under any other circumstance... But... Well...

EA.

Kage_88

#24

Kage_88 commented on The Wii U's Broad Audience Means Star Fox Zero...:

@TobiasAmaranth What? How is a fox supposed to look?

@RoomB31 I disagree. Miyamoto's quote is just as true today as it was back then. No amount of patches can disguise an inherently poor game - not to mention the fact that the disc-based versions still exist in their original shoddy glory. I was playing the first Witcher recently, and despite it receiving massive fixes, to me, I can still see the mediocre game design that pales in comparison to something like Twilight Princess (which was released a year earlier).

Kage_88

#25

Kage_88 commented on Review: The Legend of Zelda: Tri Force Heroes ...:

@fluggy What? I'm not interested in TriForce heroes - but it's hardly "trash". It's a spin-off, like Four Swords Adventures and Link's Crossbow Training.

Also, Yoshi's Woolly World and Fatal Frame have gotten generally positive reviews.

Stop exaggerating.

Kage_88

#26

Kage_88 commented on Review: The Legend of Zelda: Tri Force Heroes ...:

Sorry Nintendo, but I just don't feel this game. A shame, because Zelda is my favourite franchise. The requirements to play this effectively is just absurd. Seriously, no two player? Really? And I'll be damned if I'm going to pay full price for a terrible single-player mode. Pass.

@toadma I have a spare code, but I don't know if they're region-specific (I'm in Australia).

Kage_88

#27

Kage_88 commented on Talking Point: Five Key Challenges Nintendo Fa...:

@Quorthon Ah yes. The old 'Wii and DS were flukes' rhetoric never disappoints. Who's to say the NX can't be another 'fluke'? Who's to say Nintendo can't unexpectedly capture the market again? Maybe it will. Maybe it won't. But to dismiss Nintendo's highest-selling consoles as a one-time deal is very naive.

My thoughts on third parties - screw 'em. The 'triple A' industry is becoming a bloated, misshapen monstrosity with every passing year. Studio closures, buggy/incomplete products, and penny-pinching practices are just some of the issues running rife in the industry. Nintendo kowtowing to their demands would be the worst thing they could possibly do. Instead, they should further foster relationships with the indies - who represent the future. Both Microsoft and Sony are now firmly clasped in the iron grip of the thirds. Both companies have been duped into handing over their independence to the EAs and Activisions of this world. Multi-million dollar 'exclusivity' bidding wars are now commonplace, and specialised networks like EA Access and UPlay (or whatever it's called now) are slowly encroaching upon the established revenue streams. More and more, these publishers are sucking their host consoles dry - like parasites. Just take a glance at all the accounts you need with most of them, and the features they lock away behind paywalls. Additionally, many of them are abandoning the console marketplace in the pursuit of the almighty mobile dollar.

Ironically enough, emulating the competition is something Nintendo shouldn't do if they want unprecedented third party support. They shouldn't cater to their whims, but rather focus on creating an entirely new ecosystem that presents fresh opportunities. Basically, build it, and they will come. Even the mobile space is regressing in terms of revenue (shock!) - which reinforces the notion that nothing is infallible. Iwata once said that Nintendo needed to be paranoid, and never rely on the same old, same old. He was right - and Nintendo cannot be dictated by what is perceived as 'right' or 'common sense'. They shouldn't bow down to the whining of those that want them to 'fall in line'.

Of course, such a philosophy can be detrimental oftentimes (as seen in the current state of the company), but it is one built on long-term fortunes - rather than the short-term. I'm not saying that Nintendo haven't made mistakes - of course they have. However, to suggest that the firm should blindly follow the business methods of others ignores why they have lasted for so long.

Kage_88

#28

Kage_88 commented on Super Mario Maker Grabs Sixth Place in NPD US ...:

And people wonder why Nintendo keep making Mario games...

Stop crying about F-Zero/Star Fox/Pikmin/ if you don't buy the damn things. Games like Animal Crossing, Fire Emblem and Splatoon show that the audience is there for new stuff - so what's the excuse for the lackluster sales of Bayonetta? Wonderful 101? Chibi Robo?

Here's my helpful hint for today. If you haven't already, go and preorder Xenoblade Chronicles X. You want Nintendo to invest in more franchises? Then do it. Now.

EDIT: Sounds like I'm bitter towards this news. I'm not. I love Mario, and Mario Maker is brilliant ๐Ÿ˜

Kage_88

#29

Kage_88 commented on It's Official, Hideo Kojima Has Parted Ways Wi...:

@Xenocity I dunno where you pulled that number from, but I can guarantee you that Zelda Wii U will cost Nintendo a wee bit more than $5 million. More like $50 million, at least. You do realise there isn't a set definition of what constitutes a 'AAA' game, do you?

Kage_88

#30

Kage_88 commented on Sources Suggest Nintendo NX Is A Fusion Of Hom...:

@Grumblevolcano No, I don't think so. If NX comes out next year, then the Wii U would have a had a lifespan of about four years - that's around the same as Gamecube. Not the longest time on the market, but not exactly Virtual Boy or Dreamcast.

@PlywoodStick Actually, both 3DS and Wii U were initially sold at a loss (though a single game was enough to turn a profit for the latter).

@russellohh Obviously the Wii U isn't for you. If you can't find anything to like from its high-quality library, then there's no convincing you. Must suck to hate fun.

Kage_88

#31

Kage_88 commented on Sources Suggest Nintendo NX Is A Fusion Of Hom...:

As usual, people hoping for a powerhouse that will blow the competition out of the water will be disappointed.

At most, the NX will compete with PS4's and Xbox One's specs - not surpass them. Like it or not, but Nintendo places greater emphasis on new types of hardware experiences, rather than simply cramming 'grafix' into a box and calling it a day.

As such, something's gotta give. Cost will be a big issue, and people must remember that Nintendo is still a toy company. This isn't going to be some sleek, stylish gadget akin to an Apple product. Or even a Sony/Microsoft one. They want users to have fun above all, and the NX will reflect that in some ways through cheaper (or 'outdated' if you prefer) components. And it will have them.

What's utterly vital is in how they'll market the thing. This is one area that Nintendo cannot screw around with. It's not about power (though it obviously is important to an extent), but how they'll be able to sell it as the next big thing. Smartphones aren't popular because of their specs; it's because of how easy they are to use. Minecraft also proves that the biggest games aren't the most photo-realistic. Even the PS4 isn't selling because of its superior RAM; but because Sony hit a homerun with their marketing. The fact that it can use buzzwords like '1080p' over Xbox's '900p' is just a pleasant side-success. Look at the PSOne, PS2, Wii and DS. Nintendo's biggest potential audience isn't one that cares about arbitrary numbers behind a non-existent hood - and those that do will buy the thing anyway. Loyalists like myself are already guaranteed to part with the cash - the Wii U audience.

Kage_88

#34

Kage_88 commented on Nintendo Enjoys Market Share Dominance in Japan:

@Peek-a-boo Well, the Wii U isn't doing so hot - but the 3DS is picking up the slack; 65 million combined sales compared to Sony's 35 million (PS4 and Vita) and 15 million for Xbox One. Software sales for both machines are also very strong, considering their exclusivity.

Kage_88

#35

Kage_88 commented on Voice Actors Union Authorises Strike Action Wi...:

Wanting proper treatment is fair enough - but this to me sounds like a bunch of crybabies wanting their bottle.

Stunt people for dangerous motion-capture sessions? "Stunt pay" for "vocally stressful" recording sessions? A cut of game royalties? Get some damn perspective, you fools. You have a dream job that is the very definition of indulgence. Try being a police officer or an aid worker - or hell, even a lowly game developer.

I'm a writer, and I don't go around demanding benefits for us poor, starving artists.

Bloody first world problems.

Kage_88

#36

Kage_88 commented on Sonic Lost World's Wii U Exclusivity Ends With...:

@DarthNocturnal I see. I still prefer Mario Kart myself, but I definitely understand your points. Though your last grievance was more of an opinion than anything - there is nevertheless signs that Nintendo may incorporate more franchises into MK in the future. I reckon the Zelda and Animal Crossing DLC is just the start ๐Ÿ˜Š

On topic; the 3DS version of Lost World was possibly the worst game I've ever played on 3DS; just awful.

The Wii U version - while better - was still very average. The visuals were gorgeous and the sound was brilliant, but it falls into that old Sonic trap of poorly designed levels and overly-complicated gameplay. I get the impression that Sonic fans who ardently defend the games don't really understand effective game construction. Sonic Team simply doesn't have the design chops possessed by Nintendo.

Kage_88

#37

Kage_88 commented on Midora Developer Admits He Knew Kickstarter Fu...:

What is wrong with these people? Don't they bloody THINK when launching these campaigns?

So glad I've never supported a Kickstarter. Apparently asking for thousands of dollars and the trust of many people is just a big lark. Sure, there are professional, well-run campaigns (like Yooka-Laylee and Bloodstained), but its the Mighty No. 9s and the Armikrogs of this world that are ruining it for everyone.

Kage_88

#40

Kage_88 commented on Nintendo Drops Out of Interbrand 'Best Global ...:

Though not life-and-death, this list certainly reflects Nintendo's current situation in the market. The company certainly has its work cut out when it comes to regaining the mainstream spotlight. Hopefully 2016 will be the start of its resurgence.

Kage_88

#42

Kage_88 commented on Shiny Founder Dave Perry Wasn't Keen On The N6...:

Ugh. Dave Perry has always rubbed me the wrong way. He reminds me a lot of Jason Rubin, who is similarly too big for his boots.

@Spoony_Tech What a load of rubbish. Downfall? Worst choice ever? Exaggerate much?

Yes, Nintendo helped hand the videogames market to Sony on a silver platter - but people tend to magnify Nintendo's lack of sense regarding the cartridge format. Physically, they were more stable, and harder to pirate. Also, they lacked the load times present on CDs. Of course, it was small comfort in face of the PlayStation's immense sales.

Nevertheless, I always find it humorous when critics proclaim that Nintendo has been on a downward spiral for years, yet Wii and DS somehow 'don't count'.

Kage_88

#45

Kage_88 commented on HyperPlay RPG Is A Glorious Throwback To The P...:

Well, what's old is new again, as they say!

No matter how 'irrelevant' they become, there's simply nothing that'll replace magazines for that feel. Also, when the internet goes out in an apocalyptic scenario, then who will you turn to, eh?

Kage_88

#46

Kage_88 commented on Video: Ocarina of Time's Kakariko Village Gets...:

@Jimtaro Really? Saying stuff like "Nintendo are holding gaming back", "there's no improving going on", "I feel sorry for you", and "I'm truely thankful that we have a company like Sony taking the lead with gaming while a fossil like Nintendo is getting left behind" aren't the opinions of a poor, innocent chap who is getting bullied by the big bad Nintendrones. They're the ravings of a troll.

Kage_88

#49

Kage_88 commented on Feature: The Short But Sweet Games Journalism ...:

Brilliant piece, Damien! Really top-notch work, as usual.

CVG was a great magazine (shame about the horrible website it spawned). Reading this really took me back to my childhood. Magazines were everything to me... I didn't even get my first computer until 2006!

Kage_88

#50

Kage_88 commented on Talking Point: Tatsumi Kimishima Is A Safe Pai...:

@Raien How asinine. Who would Nintendo become third party for? Sony? Microsoft? What makes the PlayStation or Xbox brands a safer haven than Nintendo's own? Because, last I checked, third-parties are going bankrupt left, right and centre. SEGA is a shell of its former self. Hudson is gone. Konami looks like it's ready to give up games all together. Capcom didn't even have enough money to publish another Street Fighter.

Hardware sales are still a big money-maker for Nintendo, despite the Wii U's failings (let's just conveniently forget the 3DS, eh?), and its games still sell far more (over a wider range) than the competition. Mario Kart 8 has sold over five million copies,yet the PS4's highest selling title (Killzone) has only shifted over two million. Shuhei Yoshida himself said that only 30 to 40% of Sony's games make money... I guess they should quit then, and focus on exclusively making hardware?

The Xbox brand too, is a big money sink for Microsoft. It has lost billions since its introduction, and Microsoft are trying to salvage it by unifying everything with Windows 10.

Never mind how terrible Nintendo leaving the console business would be from a gamer's perspective. Less competition means less variety and choice... And again, Yoshida himself has said that Nintendo needs to thrive.

Oh, and people were crying for Pikmin 3 for nine years... And now that Miyamoto wants to make another, that's somehow a horrible thing? That its existence is somehow emblematic of a flawed mantra within the company? Didn't Nintendo just create a hit new IP with Splatoon? That's what they need to do, right? Create that next big breakout hit like Wii Sports or Wii Fit? Well, that kind of success simply isn't guaranteed - people latch on to the darndest things, seemingly without rhyme or reason. How did Minecraft get so big? Why are vampires all the rage? How? Why? Where? When?

Creating videogames that will sell will always be a crapshoot, because it's an inherently creative business that must co-exist with financial sense. 'Gamecube' games, as you so (confusingly) put it, sell because of brand loyalty. Maybe they won't sell gangbusters (like Pikmin, Metroid or F-Zero), but Nintendo makes them because they are an investment toward the continued support if the 'hardcore' fans that in turn help to keep them afloat during times of distress. The Wii U didn't sell badly because of this; it was because of this, it sold at all. Also, by delivering quality games (that aren't necessarily blockbusters) and building a rapport, Nintendo have managed to avoid the nasty post-fad syndrome - like we're now seeing with Angry Birds, Call of Duty and even Apple (judging by the increasingly lukewarm responses to its new products). It's a long-term strategy, and one that has kept Nintendo alive for so long; the company goes through ebbs and flows, and while its games often lack the immediate pizzazz and 'coolness' of its moneybags competition, they often get the last laugh by being a lot more timeless and ingraining themselves into the psyche of gamers long after the other cash cows have been milked dry. It's an alternative business model that doesn't see immediate results (relatively speaking), but is equally as effective.

Yes, you can blame Nintendo on many of its concerns, but like any company gong through uncertain times, there are external factors that have simply been beyond their control. Were the locomotive businesses poorly run, because they were superseded by automobiles? Should newspapers have been scolded, for not automatically predicting the internet's influence? Similarly, you can't pin the entirety of the company's woes on the company. Aside from a multitude of financial and economical reasons, there's also the fact that Nintendo is a dedicated videogame company - perhaps the last of its kind in the world. A double-edged sword, it's this business model that has ensured its success for so long - and also the reason why it has struggled to 'adapt' for so long, because of how ingrained and specialised the company is (compared to the multi-talented Sony, Microsoft, Google and Apple). It isn't as simple as 'getting on with the times'; a firm the size of Nintendo has many parts that run the machine, and simply doing what many people want them to would require a massive - and potentially deadly - overhaul of everything the company stands for and represents. Not that they aren't making changes (DeNA, QOL, NX, etc), but to simply chuck 30+ years of hardware R&D away because of some low sales (or brats who just don't want to buy Nintendo consoles to play the games they want to play) and armchair analysts pushing them to emulate the latest fad for a quick buck, is downright ludicrous.