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Sakurai Talks Connecting Smash Bros 3DS and Wii U

Posted by James Newton

New experiences planned

Last week at E3 Satoru Iwata announced that Smash Bros. is coming to Wii U and 3DS, and there was much rejoicing, particularly when Iwata confirmed the two versions would be able to communicate with each other. A new Iwata Asks between the Nintendo President and Smash Bros. head Masuhiro Sakurai has delved a little more into the communication aspects players can expect.

Noting that carrying around a console creates a sense of personal ownership, Sakurai discusses the idea of having custom characters gain experience and level up while on the move, then return to the Wii U to battle on the big screen. Sakurai also praised the Wii U's HD capabilities, promising players 60 frames per second action with plenty of flashy visual effects.

However, for the first time in the series' history, Sakurai is aiming to leave character and gameplay balancing duties to other members of his team. What will this mean for your favourite character? We'll have to wait a few years to find out.

[via andriasang.com]

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User Comments (46)

Aviator

#2

Aviator said:

I think the biggest challenge, is going to be balancing the leveling of the characters. If one person just wants the WiiU version how will they big disadvantaged.

Raptor78

#3

Raptor78 said:

A few years, huh... just in time for the PS4/XBox720 announcements lol.
I gues Nintendo are planning on the 3DS and the WiiU having long legs.

GameLord08

#5

GameLord08 said:

A few years? D:

Looking forward to what they have in store for us though, especially graphically. :-D

RyuZebian

#6

RyuZebian said:

Give me the Melee physics, please! Dx I can't bear the floating of Brawl... I like to believe that it's one of the reasons I hardly play Brawl. That, and the stupid, easy character unlocking! I now that childhood nostalgia clouds my mind, but surely character unlocking was much more rewarding in Melee? Can anyone not bound by the chains of nostaliga confirm this for me? ^ o ^

Nintonic

#7

Nintonic said:

Thats great compared to how much time it takes to create a new super smash bros!
I thought it was over but now they are getting better ideas! Leveling up?
Kind of like an RPG! For the 3ds too?

pntjr

#8

pntjr said:

I hope SSB won't become another Pokemon RPG, or i will never think of Nintendo again!

taffy

#9

taffy said:

hope they'll expand on the 3rd party characters this time. Would love to see Leon Kennedy in it this time. What 3rd party characters would you lot like to see on the game?

DestinyMan

#11

DestinyMan said:

You should've mentioned in your article that Sakurai warned that if he doesn't get the right staffers, he'll either make only one version of the game or take five years to make both versions with a small team. However, everything should work out and we can look forward to Smash Bros. in HD on Wii U as well as a portable Smash Bros. on the 3DS. Sakurai and his team can focus more after they get done working on Kid Icarus: Uprising.

TKOWL

#12

TKOWL said:

Hmm, character-leveling? Interesting, Smash Bros. is becoming an RPG...

motang

#13

motang said:

The cross play between 3DS and the Wii U is going to be interesting. Would be cool if you can play anyone online no matter what they are on (3DS or Wii U). :D

default12345

#15

default12345 said:

SSB is in my opinion massively overrated by the Nintendo community. It's the only Nintendo series that I have failed to fully understand. And I consider myself a fierce Ninty fanboy.

DestinyMan

#17

DestinyMan said:

A few years makes sense if you're going by Smash Bros. history. Brawl was announced at E3 2005. Nintendo and HAL Laboratory began work on Super Smash Bros. Brawl in October, 2005 and they released a trailer for it in E3 2006. Then at E3 2007 they announced it would release in December, 2007 but it was delayed twice to the date of March 9, 2008. That was four years, so if the same was true for Smash Bros. 4, we wouldn't see it hit stores until 2014. You all better hope it won't be delayed twice!

DarkEdi

#18

DarkEdi said:

Please. We want more 3rd parties challengers like Pacman, Megaman and Travis Touchdown.

Ultra128

#19

Ultra128 said:

I think it's a little too early for a new Smash game. I'm still enjoying Brawl, and that came out in, what, like 2008? I mean, 2013 seems like a good release date for Smash 4. At least we won't be waiting 6 years like we waited for Brawl to come out.

RaylaxStaff

#20

Raylax said:

@RyuZebian: Whilst character unlocking was perhaps too easy in Brawl, I wouldn't call having to play 1,000 VS Matches to unlock Mr Game & Watch or 20 VS hours to unlock Mewtwo 'rewarding' in Melee. It was a dull, nigh-endless slog.

Davidmoreaux

#21

Davidmoreaux said:

I would like to see Goku, Cloud Strife, or Shadow added for third party I am not a fan of the metal gear seris so Snake didn't impress me but I liked Sonic in Brawl.

komicturtle

#22

komicturtle said:

Nintendo has better give him a big team to work with- else we won't see this game in 5 years.

AlbertoC

#23

AlbertoC said:

The production taking it's sweet time, as always. As long as they don't do as with Brawl... Do you remember the original release date?

Mizore

#24

Mizore said:

Can't remember the difference in physics between Melee and Brawl...but yeah the easy unlocking of characters in Brawl was....ugh...I miss Melee's. Especially when they didn't have a Dojo site that told you EVERYTHING, and you get this mysterious silhouette with a siren and a "Warning:Challenger approaching!" message....I know it's in Brawl, but...with that Subspace, wish they would keep the character unlocking separate from multiplayer and story. Anyways, as long as I'm still able to have chaotic fights with Pokeballs/Trophies/Final Smashes on my 3DS, then they can do whatever. xD (also, bring back Mewtwo...)

Robo-goose

#25

Robo-goose said:

However, for the first time in the series' history, Sakurai is aiming to leave character and gameplay balancing duties to other members of his team.

Will the Zelda characters be higher on the tier list now, and will metaknight be dumbed down? I really don't want Ganondorf to be made into a "good" character.

WereBeaver

#26

WereBeaver said:

@BellGoRiiing: I completely agree with you. I played the heck out of Melee but after I beat the main story mode in Brawl I just lost interest :/ I hope the next SSB can meet somewhere in the middle between Melee and Brawl. Too bad they're steering away from the more "hardcore" aspect.

MeloMan

#28

MeloMan said:

Hopefully the staff of Project Sora don't think WD-ing was a good idea and bring it back :s

Squid

#29

Squid said:

Hmm... I'm not too crazy about leveling up... But, as long as there are same amount of options, characters, stages, etc. on the 3DS than the Wii U, I'm sold. :)

triforceofcourage

#31

triforceofcourage said:

Leveling up!? :O
NOOOOOO!!!!!!!

Brawl with new stages, items, characters, moves, better single player mode, and some new creative ways to play (but keep the old ones too).

Hortencio

#32

Hortencio said:

@warnerdan
The game is deep, engaging, magical; pretty simple concept, try putting down the bong first... And I consider myself a fierce Marijuana fanboy.

PSICOffee

#34

PSICOffee said:

Even once the game is "officially announced" with its working title and everything, we already know the game will take at least 2 years to develop. The Wii U will be here next year so that's already one year, thus totaling to possibly three years AT LEAST before we have these games. However, I hope I'm wrong and we see previews of these games next e3.

I'm just surprised they are making another one. I figured Brawl was the last seeing how long it took for that one. I can only hope there are even more playable characters, and those RPG-esqe ideas sound nice.

ToastyYogurt

#35

ToastyYogurt said:

Unless they do something amazing with SSB on 3DS, I think I'll only get the Wii U version. I mean, SSB on 3DS sounds awesome, but the main reason I love Smash Bros. is the multiplayer, and it's harder to scrounge up $250 handhelds than $40-$60 controllers (I am, of course, talking about Wiimotes/Nunchucks/CCs/GC Controllers and not the New Controller, which there is only going to be one of per console anyway...) just to play a game of Smash Bros. Heck, that's my biggest problem with Super Street Fighter IV: 3D Edition: You either had to find friends with 3DSs (and the game if said friends happen to hate playing as Ryu...), play online (which you can't do everywhere and your opponents might be tougher than you...), or settle for playing against the CPU. Yeah, I know it's not the games fault, it's really just the fact that handhelds are much, much more expensive than controllers for consoles and it's not very practical for most people to buy two handhelds just for a friend to occasionally play multiplayer games, whereas most people will end up buying at least a second controller because they aren't that much (and I'm not saying handheld prices should be lower either, they do have much more meat in them, after all). I'm not saying this game will be terrible, I just don't see much point in having a multiplayer-oriented game on a handheld.

Teh-Ray

#38

Teh-Ray said:

If by "Custom character" you mean "Create your own Nintendo hero" then count me in. I was always hoping for something like that, even though they'll probably mess it up in the process!

Now, if they could get balancing issues sorted out by some sort of update rather than having to rely on hacking like the Brawl community did, that'd be the best ever.

JimLad

#39

JimLad said:

Anytime I see the terms 'gain experience' and 'level up' I die a little inside.
Just fix online, that is all I ask from this game.

JayceJa

#40

JayceJa said:

i wouldn't worry about the leveling up or anything, it'll probably be like the sticker system, letting you get bonuses for the singleplayer story, and perhaps have it as an optional multiplayer mode on the side

smash bros on the 3ds could be good, but i think the small screen will really hurt it, im still going to definitely buy though, but only to play when im not near my wii u

as for third party characters, sonic is fine, but i dont really want snake back in, as for new ones, megaman and roxas/sora both sound like they could work and fit in pretty well

Superducky

#42

Superducky said:

Your Mii will probably be a playable character.... I'd like to see Maxwell from Scribblenauts make it into the game, but that's not happening. :P

Story_To_Tell

#43

Story_To_Tell said:

A FEW YEARS!?!?!?!?!?!?!?!
WTF!!!!!!!!!!!!!!!!!!!!!!
I WANT IT NOW!!!!!!!!!!!!!!
at least theres mario kart 3d and super mario 3d to look forward to.

Sir_Deadly

#44

Sir_Deadly said:

Umm I dnt think thats Sakurai saying a few years, I think that Mr. James Newton is assuming it will be in a few years. And if he indeed said it was in a few years in a interview, then i apologize.

SuperSpank

#45

SuperSpank said:

Hey, better have to wait 4 years and have a great game or to wait 1 year and have a very bad one. Patience is a virtue.

Henmii

#46

Henmii said:

"A few years?"

Of course! The project has yet to start (or has just started). Sakurai comes straight from Kid Icarus uprising. He can't do everything at once!

As long as it's good, I am happy!

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