Comments 390

Re: Nintendo Download: 15th April (Europe)

stinky_t

I've heard great things about Fez, I got it when it was free on Epic a while back, and could never really get into it despite it being my kinda game. Probably because I was playing it on a not-so-good-for-games laptop. Nothing for me here, I've spent too much on all the Dooms on sale

Re: Ubisoft Forward Event Confirmed For Day One Of E3

stinky_t

Would Mario+Rabbids 2 be announced here? Or would that be a Nintendo announcement? That's the main thing I want from here. Could never get into Assassins Creed, so nothing much else I suppose.

@ItsOKToBeOK I want one for the Gamecube just for the sake of it. Invent a new peripheral for the Gamecube for this, I'd buy it and I don't even have a Gamecube

Re: Nintendo's Indie World Sale Discounts Some Cracking Games On Switch

stinky_t

I'd be interested in how many extra downloads they get when they only reduce it by a couple quid. Hades was £20 but a bit above before, but now its £20 and a bit below, but still the same if you round it? I'm no psychologist, mind you. I've already spent more than enough on Doom Eternal and Xcom in those sales, but that Carrion deal is kinda appealing. So I suppose these discounts do work then...

Re: thatgamecompany's Award-Winning Sky: Children Of The Light Soars Onto Switch In June

stinky_t

I've heard good things about Journey, definitely worth a try, nothing lost if it's not my thing.

@Anti-Matter in an ideal world perhaps we would have everything fully boxed and all-included, but I don't think that would be fair to expect that of every studio, especially small ones putting out their first games. Something small wouldn't warrant a box necessarily; look at the small pick-up-and-play games like Downwell that you can hop into, have a go, then leave for something bigger. Having to swap a disc/cartridge would make this a hassle, potentially dooming such studios and games from the start, and limited sales potential is gonna prevent games like this from getting made in the first place. People complain about the industry becoming stale enough as it is; let studios develop and innovate without the pressure to cover expensive cartridges and the distribution of them.

There's also no absolute indication that microtransactions are going to be horribly preying. I think there's no harm in letting people try something out for free; what's the difference between this and a demo? Except that here, you would (potentially, I'm talking more generally since I'm unfamiliar with the game in question) get more content than a demo. From a dev's perspective, it's so much easier for people to try out something they're unfamiliar with if it's free. Microtransactions provide a way for monetisation and a business for the devs to produce more content, while still enticing new customers with the sweet sweet price of free. Yeah, constant predatory pushes for purchases can eat away at the experience, and I'd imagine awards and reviews would reflect that, and I'm not defending Epic or Nintendo letting Little Timmy rack up 4 grand in debt on skins or costumes. But maturely implemented, I see no issue with their inclusion, and I feel its necessary to distinguish between the two (even if the line between them can be blurry, I admit).

If you're against these practices, good for you, but the way they enable start-up developers to get their games on the map and out to more people is, in my opinion, a lot more valuable than being able to put a games' case on a bookshelf.

Edit: wow, I did not anticipate this becoming such a big essay, until looking back on it. Hey, NL, you hiring?

Re: Wanna Survive Brings Turn-Based Zombie Apocalypse Action To Switch Next Month

stinky_t

@Coxula it stutters a little bit in cut-scene bits, starting a level, cinematic shots, etc, but nothing that affects gameplay too much. I suppose on reflection some of the load times were a bit longer than ideal, but I didn't find anything too grating. Maybe 30s at the most for one? I haven't been keeping track. Considering its on sale for about a tenner, I'd say its worth it

Re: Super Bomberman R Passes Two Million Sales Worldwide

stinky_t

Really cool for this nice little game! I considered buying this when it was on sale a little while ago. I held back on it because games with a local multiplayer focus are kinda obsolete. If online is dead like you say @santaglause I suppose I made the right call.

Re: Poll: Rate Your Favourite Game Boy Advance Games

stinky_t

I can only vote on the few I played from the 3DS Ambassador program back when that existed, plus Zero Mission I played on Wii U VC. Although I think a good majority of the 3DS Ambassador GBA games I never played, because of those good ol SD Card Blocks