When E3 revealed that it would run a digital event this year, it drew interest because of some notable participants – in particular, Nintendo and Xbox – but also plenty of weary sarcasm to match the buzz. E3 as an event arguably only has itself to blame if some feel jaded or downright indifferent to it, as it trended towards preposterous false hype with each passing year. In 2020, with world events taking centre stage, the whole thing was cancelled and no ‘digital’ equivalent was able to come together.
Of course, E3 2020, prior to its cancellation, was shaping up pretty badly anyway. Back in 2019 the ESA (Entertainment Software Association) had outlined plans to rebrand it as a celebrity and influencer-led ‘festival’, as opposed to an industry event that also catered to the public. It had been sliding away from being an ‘industry event’ in the typical sense for a number of years, but the plans backfired and various senior executives and prominent figures walked away; let’s not forget Sony was long gone, also. So, before the world got turned upside down, E3 2020 was in trouble.
With that in mind it’s understandable why the response to E3 being ‘back’ this year is drawing a mixed response. That said, from a Nintendo fan perspective it means we have a good idea of when we’ll get some form of Direct / Showcase / Treehouse presentations, and that’s no bad thing. There are enough big publishers taking part to suggest that, at the very least, E3 week will once again bring some reveals, showcases and buzz.
Of course, the idea of taking an expo exclusively online was done by events of various sizes last year, and will continue through 2021, at least in part. As things level out in our real lives, though, it’ll be interesting to see how real-world expos come back, and whether they reach the popularity and significance they once held.
A big part of it will rely upon the appetite of gamers. The meat and drink of the expo business is the tens of thousands of fans that descend on the halls to see and play demos of the latest and greatest games. Then, of course, the events rely on relatively hefty fees from the exhibitors themselves, from the massive booths of the 'big three' right down to single screen displays.
There's little doubt that the bigger events with major corporations behind them, such as PAX, EGX, Gamescom, etc, will return in a more conventional form as soon as allowed. This will also be particularly good news for Indie developers and publishers, as in-person events can be lifechanging moments.
Often you just have a meeting, and when the connection is strong it's a springboard. A few emails later and suddenly people who only met in a sweaty hall a week earlier are going into business together.
Though 2020 brought us various 'online expos' and people naturally met in video calls, LinkedIn and so on, it should be remembered that face-to-face meetings at industry events are — or were — a huge part of the business. Games, collaborations and publishing deals often come together at the industry-specific GDC (Game Developers Conference) and also 'consumer' expos. Sometimes deals are quite literally done at the events but often you just have a meeting, and when the connection is strong it's a springboard. A few emails later and suddenly people who only met in a sweaty hall a week earlier are going into business together.
These events are also a big part of strengthening existing partnerships; an expo week is full of dinners, drinks and parties, all with the goal of getting to know colleagues and business partners better. Whether you're more a 'client dinner' or 'industry party' person likely depends on your age and approach to networking.
And of course, events like this give small companies huge opportunities — after securing a coveted appointment — to pitch and talk to the big fish. Indie publishers may get to present their wares to Nintendo / Sony / Microsoft execs, and Indie developers may get noticed and picked up by a powerhouse like Devolver Digital, Team17 or Thunderful. This will have continued to some degree 'virtually' in 2020, but this author would bet that some real gems are still waiting to be noticed that, in a normal year, would have been snapped up and funded.
All of this activity often happens in corners of bars and cafes, or in separate 'business halls', where there's actually room to breathe and the required passes have eye-watering prices. It's a slightly greyer, more boring side of the industry — people sitting around tables talking about development costs and revenue shares — but so many of the coolest games we play are born out of talented small teams getting vital support and backing from these meetings.
So, yes, it'll be fun when we can all go to expos again and engage in some mass hype about the biggest and best games. More importantly, though, talented Indies with wonderful games to share will be in wall-to-wall meetings, and new games will be born.
Comments 27
Honestly at this point I think developers/publishers might've largely realized that online events aren't only capable of allowing them more prep time for a streamlined format that concisely delivers information to consumers, but it's way less costly than renting out theatres or auditoriums for conferences and has the restrictions of select attendees completely removed so in a sense it feels generally more inclusive
Unless E3 can somehow increase the attractiveness of having in person conferences and events again I can see even more publishers backing out next year in favor of delivering info on their own terms
Well duh, in person events are the goal, but until Covid is conquered safety should be the priority of everybody.
It's hard, but not impossible, to have an in-person E3 expo again (once safe), but I think it needs to come back down to earth and cut out a lot of the chaff that has attached itself over the years. A liitlle pomp and flair never hurt anyone, but putting the exposition back into "expo" should be the goal to make it attractive again (for pubs, devs, media, and gamers). Until then, online will by and far be the best solution.
This definitely leads to an interesting perspective change, especially for fans who, for lack of experience, can only really consider fan views (I'm talking about myself here, no shade meant on anyone in particular). I suppose Wii Music and Skyward Sword were worth it after all!
I think the hype of E3 isn't what it used to be, and without that it's just an hour or two of commercials.
At this point I prefer a few Nintendo Directs throughout the year instead
My main draw for E3 these days is to watch what happens next in the ongoing story of the crew in Devolver Digital's gore-filled presentations.
For reals though, I feel like if you could pay the price of an E3 badge to be able to download exclusive publisher demos and trailers straight to your console of choice, I'd fully buy in. A cloud streaming E3 app would be ideal, but it also sounds like a technical nightmare that would immediately crash and go offline
It’s a shame but I just don’t see E3 ever being the same. This online version will keep it alive for a while but it’s on its last legs.
the only good thing about an in-person E3 (for me that i don't live in the US) is watching the crowd go wild at an announcement
I like watching the big press conferences but really a digital or in person e3 makes not difference to me. I'm always most excited to see what Nintendo does and they've been more or less digital (besides the treehouse events) for years now.
How to have an in person event in these trying times
1. Get over yourself
2. Just do it!
What they should actually do is have a virtual E3 event where you get to walk the show floor either in first person or VR for extra immersion. Have the booths and presentations and attractions of the show all there and interactive. Best part? No lines or smelly people!
@ThomasBW84 Hey Thomas, so nice to see you and your decidedly pleasant writing style back again on NLife. Are you planning on being a guest star more often from now on?
Is years that Nintendo make only digital directs for the E3...where is the problem if anyone else do the same ?!?! Its perfectly ok.
@Lordplops Until it's conquered? You do realize that it's 99% likely that Covid will be endemic. In other words, like the flu, it will likely return every year, each time with variations. Given the fact that the survival rate is 99.8%, with the vast majority of mortalities being among those with other serious comorbid conditions, advanced age and obesity, I would say that the virus is "conquered" enough. The daily odds of me dying in a car wreck on any given day are a higher than the odds of me succumbing to Covid. That doesn't mean I'm not going to drive.
E3 shouldn't live in its fears.
It's a weird thing really. I'm not a fan of a fair bit of E3 as some it can be a cheesy or corny and it's had its fair share of criticism buuuuuuut...
The one thing I do like, and I missed it last year, was gamers all just enjoying and celebrating video games as a community. As an event, it's nice to work out a schedule for those few days. Catch the streams of companies you like (and if they're boring, you can leave). I don't own an Xbox but I might pop onto the stream for a while and see what's going on. For all its flaws, E3 can be pretty good. I come for the announcements but I hang around for the community
@Lordplops
😂 another brilliant article. Right next to 'Nintendo is taking away Mario today'.
E3 it's a joke now, with Sony walking away and other big publishers taking the Nintendo approach (Wich allow them to share their games whenever they want) this thing isn't exiting anymore.
I'm guessing 99% of the viewing of E3 events is from a remote audience anyway, and almost always has been.
E3 is too expensive to attend anyway, and their plans to rebrand as an influencer event are more than enough reasons to stay far away.
The governor of California just said this week that most venues should be able to return to 100% capacity in June, I believe specifically just a bit before E3 would've normally started.
I remember back than that the E3 was really exciting.
It came with many new Games and Trailers, was like Birthday watching the Stuff on Gametrailers.
But than it became more and more boring.
Nothing really new, nothing exciting.
And it is clear why, the Internet allows to present the Games any Time without having the Issue of getting overlooked.
@Andy_Witmyer Tell that to all the people who've lost someone in this pandemic. I'm sure they'll say it's beaten too. /sarcasm 🙄 Covid has already killed at least 5X more than the flu annually does, and in my particular case with my Mother being immuno compromised, I'd kinda like her around longer, and not in the f-ing ground prematurely.
I hate "Oh its just this group, or that group of people, etc..." type of talk. That's a huge amount of people collectively. It's just an excuse to be irresponsible. I personally knew someone who died of covid. No one ever thinks "X" will happen to them or their loved one, until it does. 🤨
Tying this back to E3, the media for years has seemed to want E3 dead anyway, so maybe they'll get their wish by 2022 if this event isn't popular. Maybe IGN can have a party to thank covid for E3s demise? 😋
I would guess that Nintendo has missed more past E3 events than others. So a modest Direct is all I'm expecting.
@zool
You're way off, Nintendo is the only company to show up at every E3 in some way since the initial event in1995.
Since 2013 it has had more Directs than E3's, according to Google, anyway.
@zool
The Directs are still considered apart of E3 though. Changing it from a live conference to digital doesn't change things, especially when Nintendo still has large, elaborate booths on the show floor like this from 2019:
https://youtu.be/8zoaVhZjDKo
Maybe. But I would assume the live presentation, is what it's all about. Obviously not including covid years.
Still good news is good news however be hear it. 😃
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