Comments 310

Re: Nintendo Is Facing Another Class Action Lawsuit For Joy-Con Drift

shazbot

@ComposedJam

I think the disconnect you're experiencing between my comment, @park_triolo 's comment and your joy con issues is one of inference.

Park (and his friends) had a different experience than you, described in anecdote.

There's a general consensus that there's serious Joycon issues. (Though I don't think anyone has hacked Nintendo's product database to know statistically return/failure rates, all we have are a greater number of anecdotes)

You seem to have inferred that someone having a different experience than the majority of Joycon users, and describing it, is tantamount to denying a problem. This is not the case.

Explaining that people can have different experiences with the same thing, is now (low level) trolling.

The wonders of the internet!

Re: The Company Behind Switch's HD Rumble Is Also Responsible For PS5 Controller's Haptic Feedback

shazbot

@TheFrenchiestFry

I don't think it's an accusation of copying the implementation, it's an accusation of copying the concept. Like the analog stick to dualshock, like the wii motion controls to PS3 batarang, like the wii speaker to the dualshock speaker.

I don't think anyone would Nintendo innovates a ton on the hardware/implementation front, but noone can accuse them of not being aggressive in conceptual innovation since the Blue Ocean Wii strategy.

Re: Ubisoft Reveals Its Post-Launch DLC For Immortals Fenyx Rising

shazbot

@Amrulez I thought they just announced there would be DLC, not the details of what it would contain? That I'm less concerned with because it means they're not taking (significant) development resources from launch, but am I misremembering? I thought we didn't know what was actually in BotW DLC until shortly before it came out? Just generics like 'more story'

Re: Ubisoft Reveals Its Post-Launch DLC For Immortals Fenyx Rising

shazbot

@BenAV @quinnyboy58 @Silly_G

Yeah, I guess I'm just so used to switch getting ports so long afterwards they have to throw in the dlc to be interesting to people (one positive about day 2 ports).

It feels like they're chopping the legs out from under their own game. If they had said we'll support it with dlc, that's one thing, but they're clearly devoting time and resources to ongoing dlc development pre-launch. Does that mean it's fair for me to expect this game to launch completely bug free? Or might they have been better served on creating an excellent core experience, with ongoing support promised vaguely. TBD, but I'm disappointed.

Re: Nintendo Switch Achieves Its Best October Sales To Date In The US

shazbot

@westman98 Yeah, but my point isn't that we can know, it's that you can use the same data point (2017 peak ps4) and contextualize it differently to support a different narrative. That said, I think it's unknowable.

@johnvboy Yes, I understand Switch has outperformed initial expectations, but I'm not a 'hater.'

I'm saying there have been demonstrably unique circumstances this year, that produced clearly inflated sales. The next year will bear out whether I'm right or wrong, but unless pandemic/lockdowns continue indefinitely (which they won't), and they don't cause a recession (which they already have), I really cannot see the Switch replicating these sales next year.

I'm not saying it'll be 1 million units or something, but I think it will be lower. Feel free to necro this comment if Switch sells 26m+ next year.

Re: Nintendo Switch Achieves Its Best October Sales To Date In The US

shazbot

@johnvboy Yeah, I don't think it's critical to see a Pro, but I think we are at a juncture where we are seeing Switch development support split. We've seen current gen titles launched on Switch as streaming titles and, despite performance for me being great, I know that's not the same for everyone.

Because of Wii U's untimely death the Switch is midcycle with PS & XB & we've seen Nintendo do multiple refreshes for handheld SKUS, GB mini, GBC, GBASP, DSXL, 3DSXL, 2DS, New 3DS XL, so it's at least precedented (and New 3ds was virtually exclusively a performance boost).

I don't think sales will fall off a cliff or anything, but I think the circumstances of this year are unique. I think without COVID this was another 20 million year, and I don't think Animal Crossing would have hit 20 million + sales. By virtue of this being such a great sales year, and the unique circumstances of this year, I just can't imaging this not being peak Switch (sales).

Re: Nintendo Switch Achieves Its Best October Sales To Date In The US

shazbot

@westman98 Sure, and as I said, I don't think we can answer that definitively, but it seems reasonable to assume that Sony thought that the Pro launch in 2016 would have extended its lifecycle more than it actually did.

And, in a Switch context, I think it's an easy statement to make that this was not just the Switch's best year in terms of sales, it was its best POSSIBLE year, with Animal Crossing and lockdowns striking social media perfectly to boost Switch uptake in the first 3/4 of the year. I think it's a progressive down trend over the next 3 years, unless there really is a Switch Plus / Pro / X in the offing for next year.

Re: Nintendo Switch Achieves Its Best October Sales To Date In The US

shazbot

@westman98 I can see these comments getting heated, and I generally agree team X/N/P/PC is irrelevant. Not piling on here, but I want to point out a (possible) flaw in the logic of your most recent comment.

Without direct knowledge of consumer's minds we can't say whether or not the Switch impacted PS4 sales. But the evidence you provide, could also be evidence that Switch in fact DID impact PS4 sales.

It is widely known that Switch was extremely supply constrained in 2017 (through early 2018, and longer in some cases). Every unit shipped also sold.

One could argue, using the same statement (I haven't personally verified it) that the PS4 peaked in 2017 that once Switches became generally available they resulted in steady declines in PS4 sales leading to it peaking the year before Switch broad availability (2017).

And, in terms of industry trends, I think the bigger impact on new console uptake is the likely ongoing economic recession from COVID & lockdowns, limited international trade, the near-death of the service sector (the actual death of the travel sector), and increased demand for government provided healthcare, leading to either increased taxation or sovereign debt issues that would affect disposable income for frivolities like videogames.

Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch

shazbot

@CodyDogg I think you're confused about how elections work.

When I say I voted for someone, it means I cast a ballot for them. It doesn't mean I claim they won.

It's okay, I can wait while you reread my comment(s) for where I said he won.

Let me know if you need assistance.

Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch

shazbot

@Xenobound94

I just don't understand how their worldview is so triumphalist that everyone who has a different opinion is awful. I'm able to disagree with other reasonably held alternative positions without dehumanizing someone, insulting them or some other ridiculous behavior.

Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch

shazbot

@nessisonett As I said,

"But it belies the intolerance of the left that making a choice they don't like in a free and fair election makes me persona non grata"

I have made no ad hominems nor presented my reasoning. But my choice is indicative of my intelligence (and presumably also my morality and bigotry, right?).

This is quality argumentation.

I wish I was so confident in my moral superiority and supreme intelligence that I could just believe everyone with a different perspective than me was repugnant. Seems like you should perhaps organize some trials for people unlike you to account for that crime?

Re: Fittingly, Tropico 6 Has Just Launched On Nintendo Switch

shazbot

@Xenobound94 @BLD @nessisonett

Since @ryancraddock popped this can with the headline, if I recall correctly, there's only one side of the American political aisle using the tools of media (social and mainstream) to attempt to censor and gaslight the other side. Only one party saying speech is violence, but violence isn't violence. Saying all political disagreement is bigotry - racism, misogyny, transphobia, islamophobia - and that there are no legitimate counterarguments to their political perspective. Saying their opponents following legal structures they don't like is illegitimate and them ignoring legal structures they don't like is fine.

I'm a mixed race Trump voter. I am happy to share the polity with people with a different vision than me for what American domestic, foreign and economic policy should be. I was presented with a choice, and I made a choice. If that makes me inhuman, so be it. But it belies the intolerance of the left that making a choice they don't like in a free and fair election makes me persona non grata.

It also suggests something about the nature of discourse today that despite the headline, despite the already present comments from others, I hesitated to post this because of the inevitable backlash it will receive.

In a pluralistic, tolerant society you must coexist with people who disagree with you on a range of issues. If you can't deal with that, the problem is in the mirror.

(Like kotaku's ps5 review, what a carwreck)

EDIT: Also, this game looks like it sucks

Re: Review: Oddworld: New 'n' Tasty - A So-So Remake Of A Legendary Game

shazbot

Has something changed with Nintendo life's layout?

This page is rendering very oddly. I'm using chrome on Android in dark mode, and the page is rendering white text on black backgrounds with huge white borders. Very odd. Never done that before, and isn't doing it on other pages.

To topic, I might give this a go on sale. I remember playing this briefly on a demo unit as a kid and being thoroughly confused.

Re: Interview: "There Would Be No Control On Switch Without The Cloud," Says Remedy

shazbot

To each their own, but I picked up Control day 1 when I saw how it ran at my place. I was very pleasantly surprised at the graphics, the latency and the price, tbh.

I don't currently have any other systems or a gaming pc (though I'll pick up a laptop when mobile rtx3000/rx 6000 become available), and this was my first foray into cloud gaming.

I can understand the desire for local / physical copies, but my priority 1 is to play fun games while I'm breathing, so I'm all in. It doesn't hurt that the developers are Suomalaiset, and I hope that this leads to continued Switch support (cyberpunk anyone?). I would prefer a subscription model, like game pass, but just happy to get to play a critically acclaimed game.

Re: Control: Ultimate Edition Is Available Now On Switch, But There's A Catch

shazbot

I'm in Singapore, and I started with graphics version of the demo. Was initially worried because it was quite hitchy / inconsistent framerate.

Switched to performance mode and I literally cannot believe it's streaming. The input / controls feel great and the graphics still look awesome. Got in the demo firefight and no hitches/lag that I noticed.

Also, only $40?! Instabuy. (It probably helps that the developers are Finnish. Suomi! Suomi!)

Re: The Original Fire Emblem Is Coming To The West For The First Time Ever On Switch

shazbot

How is this not part of NSO?!

I can understand that they want to recoup the cost of localization, but what's the point of paying an annual sub for retro games if the most interesting titles will be shifted to individual purchases/limited releases?

They just said a while back they have 26m+ subs. They couldn't have taken a portion of that $720m+ to this localization as an NSO exclusive?

That's really lame.

... And I'll pick it up because I want to play it. Dammit.

Re: Pikmin 3 Deluxe Demo Glitch Lets You Play More Of The Game Than Originally Intended

shazbot

@BenAV @brunojenso good news, 3 deluxe has 2 additional difficulty modes, hard and ultra spicy.

I'm hoping ultra spicy has some special quirks (I mean it's not called very hard, it's ultra spicy, right?) Beyond just extra health and easier pikmin deaths.

I never played 2, and I was young enough that when I played 1 it traumatized me to see all my Pikmin die, so I was hesitant, but played and loved the demo, so I'm all in for day 1

Re: Microsoft Has A "Very Good Relationship With Nintendo" But Isn't Making Any Promises Moving Forward

shazbot

@Dm9982 that's the problem. I strongly suspect it's Nintendo preventing gamepass from coming over.

It would:
1) expose the flaws in their online infrastructure even further
2) expose the deficiencies of content provided by NSO
3) reduce their cut from digital game distribution
4) require complex legal agreements about revenue split, and lifetime return. Acquisition is the most expensive part of sales. Nintendo will want a lifetime stake in that customer, xbox will want a switch only stake

Would be cool, but I think it's extremely unlikely

Re: Switch Predicted To Be Best-Selling Console This Holiday Season In The US

shazbot

Can Microsoft or Sony produce enough hardware if the demand is there?

Nintendo has been 1.5-2x plus in unit sales in Q4 vs Q1-3 in the US for the last 3 years. This year Switch has sold over 16 million units Q1-3, [Source].

Even if we assume it's only a 0.75x for Q4, that gets us to almost 30 million units for the year. Given the purported manufacturing issues I'm pretty sure it's physically impossible for either Sony or MS to match units available for sale.

What's more interesting is how next year will shape up, with availability increasing, a likely medium-term international recession and increased protectionism. Is there sustained demand for this next gen of consoles whose major feature (4k) is in 31% of households, with a smaller percentage having HDMI 2.1.

@Faucet I can't imagine that being possible. The PS2 is the best-selling console of all time at 150m+. In year 1 it shipped (not sold) less than 11 million units, and its first holiday (September - Jan 1) it shipped 3 million worldwide. There's no way they have that kind of capacity, and the switch is averaging almost 2m/mo this year...outside the holidays...with supply shortages.

This holiday Switch will curb stomp XSX and PS5. Next year will be more telling though.

Re: Nintendo Lawyers Hit Fan-Made Zelda Game With Fatal Copyright Claim

shazbot

@Donnerkebab The flipside of that argument is people being petty that because something is old they think they have the right to someone else's assets. They don't.

This dovetails with @JimmySpades point above. Nintendo's reasoning is irrelevant. They get to control their intellectual PROPERTY.

Could it be bad PR? Sure. Lots of people on the internet feel entitled to other people's work, and they'd prefer it free and they'll throw a hissy fit if their game/asset/video/blah blah isn't free, but that didn't change the legal justification for that position. It's still illegal.