Comments 32

Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026

no_donatello

@rjejr Yep. Really wanted to like this game because I like Indiana Jones and Uncharted/Tomb Raider-type games. The first person perspective feels unbelievably forced, and almost every interaction would clearly be better in third person. It even pulls back to third person occasionally because it just works better. And the combat is so bad. I'm sure other people will disagree with me. This is my opinion!

Re: Shenmue III Is Finally Confirmed For 'Nintendo Platforms'

no_donatello

These all seem like welcome improvements, and as a fan of the series, it's a day one purchase for me. Actually been wanting to replay, but now I will wait. I never had an issue with the money, but I guess not everyone knows that the fortune tellers basically allow you to cheat at gambling. But good riddance to the stamina going down when just walking around!

Re: iFixit Performs A Full Teardown Of Nintendo's "P**s-Poor" Pro Controller

no_donatello

There's really no reason that the rechargeable battery should not be user accessible though an actual panel on the back. I understand that joycons are limited due to size and other factors, but this controller isn't. That's why I prefer Xbox controllers despite not owning an Xbox since the 360.

Anyone saying repairability is not important is kidding themselves. I have been opening controllers to repair them for years, and if you have kids, you WILL be opening those controllers. Repairability is crucial, and that glue in particular kills it. I also actually didn't find the Switch 1 pro controller very comfortable, so this is an easy skip for me.

Fortunately, unlike the old 16/32 bit days, third party controllers can be pretty great nowadays.

Re: Former Assassin's Creed Lead Isn't Happy About Switch 2's Game-Key Cards

no_donatello

They can be traded on the playground, but you'd then need an internet connection and time in order to download the game. There are systems out there to "lend" digital games (and Nintendo just announced their own system to do that, right?). The game key cards are a way to keep a physical presence in stores so kids can still have something to unwrap but the production cost is surely way lower than a proper flash cart. I'm sure kids won't care, but I'm not buying these things.

Re: Talking Point: Will You Be Buying Any Game-Key Card Switch 2 Games?

no_donatello

@Jester676 You can still download past purchases, but Nintendo states clearly on this page (https://en-americas-support.nintendo.com/app/answers/detail/a_id/27560/~/wii-shop-channel-discontinuation) that "However, for the time being you may continue to re-download content you have purchased or transfer that content from a Wii system to a Wii U system. Be aware that these features will eventually end at a future date." Pretend like that doesn't matter all you want because it's so far off, but there will come a time when these game keys are just a piece of plastic.

Re: Talking Point: Will You Be Buying Any Game-Key Card Switch 2 Games?

no_donatello

@LastFootnote Someone please correct me if I'm wrong, but I'm pretty certain that, yes, you can no longer download anything you purchased on Wii, Wii U and 3DS. If you still have it on your console, you can still play it (so make backups!).

EDIT: Did some Googling and it looks like I'm wrong, and you still can download previous purchases? Can someone confirm this? Even on Wii?

Re: Here's Why Switch 2 Joy-Con And Pro Controllers Don't Have Analogue Triggers

no_donatello

@Scollurio Indeed. And Saturn is even worse. Panzer Dragoon Saga is easily as good as any of the best RPGs on PS1 (in my opinion, it's one of the best EVER), but it was released in small numbers at the end of the life of a failing console and never rereleased. It should be talked about alongside Final Fantasy 7-9, but instead, most people haven't heard of it, and if they have, they definitely can't afford it. Such a shame.

Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2

no_donatello

Feeding off the success of the OG Switch, the Switch 2 will probably do well. However, I do wonder if Nintendo is getting a little cocky, particularly in terms of pricing. I remember thinking the Switch pricing was high (less the system and more the accessories, controllers, dock, etc). But it's ALL expensive this time, console, accessories, games. Convoluted Switch 1 game upgrades (so the game is in a Switch 2 box, but the cart is for Switch 1 and the upgrade is a download? Is that really how it works?). Sony generally offers these sort of upgrades for free. Well, we'll see.

Re: Here's Why Switch 2 Joy-Con And Pro Controllers Don't Have Analogue Triggers

no_donatello

@GamingFan4Lyf Sword of the Berserk deserves more recognition. Definitely a hidden gem Dreamcast title. I bought it because it was cheap and looked cool, and when I started playing, I was like, why does this game about a huge sword have such a significant story, and why do they seem to act like I already know these characters? Of course, that led me to the anime, and the rest is history.

Re: Here's Why Switch 2 Joy-Con And Pro Controllers Don't Have Analogue Triggers

no_donatello

The reality is, if Nintendo had included the haptic triggers instead of Sony (which are not super useful but are occasionally very cool. See: Astrobot), everyone saying they don't like or want analog would be like, "Nintendo does it again! Innovation!" We were all probably fanboys when we were kids. I definitely was. But this is just simply a wrong decision. Analog has been the standard for basically the past two decades.

Re: Here's Why Switch 2 Joy-Con And Pro Controllers Don't Have Analogue Triggers

no_donatello

The whole idea of the default game controller for any console is to be able to accommodate the most types of games. Saying, just get a racing wheel for racing games, is crazy. Racing is not some sort of niche market. Plus there are games like GTA or Cyberpunk where it's not a "racing game," but driving is a huge component. Just bring your racing wheel with you when you want to play those segments of this game on the handheld Switch 2. DUH!

Re: Here's Why Switch 2 Joy-Con And Pro Controllers Don't Have Analogue Triggers

no_donatello

Analog triggers on controllers have been standard since Dreamcast (I know they did exist even before that. I'm saying when they became expected.), and it is absolutely backwards that Nintendo does not include them on their controllers. I could kind of understand a durability argument in regards to including them on the joycons (but not really), but there's no excuse not to include them on the pro controller.

I remember trying to play Watch Dogs on the Wii U gamepad. The first time I got in a car, those digital triggers made it feel so bad to play.

Re: The Switch 2 Will Emulate Switch Games, Because It Shares No Internal Hardware With Its Predecessor

no_donatello

Why should there be any transfer required at all between Switch to Switch 2? On PS5, you just log into PSN, and your PS4 games are right there ready to download. Nintendo acts like they're innovating here, but the word "transfer" suggests I'll no longer be able to play my digital Switch 1 games on my Switch 1 after transferring, which sucks. Maybe that's not the case and the wording is just awkward...

Re: Game Informer Revived By Blockchain Firm Gunzilla Games

no_donatello

I am surprised and happy to see Game Informer back. I didn't really read their magazine a lot since I'm mostly a retro gamer, but I loved their YouTube content, particularly the old Super Replays, which I still go back to sometimes. Would love if some of the old crew could come back even for just guest appearances.

I have to say though, who the heck are Gunzilla Games and how can they afford to bring back an entire print magazine team? They don't even have a Wikipedia page. Seems to me like a company flush with venture capital funds that they are just throwing around. But I hope it works out because I still want to see Tim Turi's Super Replay of Deep Fear for the Saturn!

Re: Feature: Child's Play: From Bokunatsu To Natsu-Mon - The Kaz Ayabe Interview

no_donatello

Wow! What a lengthy interview. I will have to come back to read it fully, but I have to say this series is just pure joy. I played through the first game on PS1 and hope to work through more (especially since the second was recently translated). I desperately tried to make sure I got an "event" in the journal each day, and I only got the generic "I had a great day" message once or twice. It's really something when you can make me nostalgic for my summer vacationing as a boy in Japan when... I grew up in the USA.