@Sean161 "nah why bother go through all that? Just buy the cartridge." Wow. It's as if you have totally ignored every single point made above in favour of digital games... Best agree to disagree then.
@Sean161 If corruption of storage / media is a factor in your calculus then to be fair you should include that as a potential problem of cartridges too.
As for your other points I think I've already addressed that by proposing you just leave the digital game data perpetually saved on the SD card. At least in this way you have the full final game with patches and digital DLC.
@Kid_Sickarus Fair point and a good observation. I'm quite pleased by the frequency of the sales on the eShop though - it's almost as if Nintendo has taken notes on Steam's success and are implementing similar practices (including attracting lots of indie titles too). Most of my eShop purchases have actually been made when a title I've wishlisted goes on discount.
I agree they still sell for more as compared to Steam, but as you said it can't be helped. I think Humble Bundle are offering digital Switch games in their store (although it's not available in my country)? Hopefully this is the start of increased storefront competitiveness and lower prices.
Years of being a PC gamer who primarily uses Steam have made me very fond of digital-only games. The ease of access and not having to devote physical space to store cartridges / CDs are the best perks of being a digital owner.
However I can understand people wanting physical copies because they can loan out / sell the game after playing. That to me is probably the only compelling reason to go physical.
For any other reason I think Kalmaro has made excellent points why digital is more attractive. I'll just add that if people are concerned about no longer having access after the eShop goes down - why not consider just downloading the game and keeping it forever on (one of) your SD card(s)? The things are becoming so cheap nowadays and digital games also get frequent discounts; pound for pound the digital route is cheaper and less of a hassle than keeping a physical cartridge with an unpatched game (which is likely to be sans DLCs too).
As an example I intend to keep Breath of the Wild with all of the DLCs installed forever on my card. It's a landmark title that I'll show off for years to come and I have zero compulsion to display its case in some dusty cabinet somewhere. If or when my 400GB card runs out of space I'll just get a newer (and likely, bigger capacity) card in the future. Problem solved.
The best thing about the video is that it finally tells us the correct pronunciation of those locations' names! Now people won't have to argue about how to say "Mabe Village" anymore!
I'm not sure if anybody has made this point already: the volunteers signed up to do the work willingly without the foreknowledge that Starbound was going to be a success...
I'm going to be cynical and say that if the game had instead bombed, all these poor souls who are now complaining about being unpaid would never have complained about it; they'd just accept they did free work for the experience and to boost their portfolios (just like at the point when they signed the agreement).
My view is that these volunteers are exploiting the court of public opinion's recognition of Starbound's success to extort money from Chucklefish...
Season passes in Rocket League give you access to new content, they're not much different to buying DLC in other games.
Loot boxes were quite the norm when Rocket League first came out several years ago. The devs removing this game mechanic should be applauded because it means they've learned from new developments in the industry; why criticize them for taking positive steps?
For context, Nintendo just published a mobile game in 2019 with loot boxes, even when their games are reportedly being restricted in places like Brussels because local laws prohibit this mechanic. I think people's righteous indignation against Psyonix could've been better channeled elsewhere.
Crazy. For $4.99 a month, I'd rather get a different new premium mobile game each time. It blows my mind that Nintendo are serious about this after Apple Arcade is already a thing.
1) You missed the part where I said my Pro Controller also drifts. Fun fact, I actually use my Joy-Con very sparingly because I play mostly docked... Furthermore, your "small controller size" theory doesn't explain why my Pro and Joy-Con both drift, yet my SN30 Pro - whose size lies between the two, and which I use more often than the Joy-Con - doesn't.
2) I see you've made a concession that perhaps not everybody with a different experience outside your own limited anecdotal data behaves like a rough idiot on their electronic wares. Progress!
3) Nobody is saying this is a red ring of death scenario. Even if this problem might not reach such heights, there are still enough reports of people falling victim to this issue to suggest a problem on Nintendo's end instead of being caused by consumers.
I don't understand why the more fortunate people like you can't extend a little sympathy to those of us suffering from the problem, instead of pilling on our misery.
My first console was the Mega Drive back in the early 90s so I've been gaming for some time; none of my other controllers with sticks have ever had drift. Cut to holiday season 2018 when I first got my Switch, and within just 4-5 months both my Pro Controller and Joy-Con were drifting. Meanwhile my 8bitdo SN30 Pro which I use more than my Joy-Con (I use it on Switch and my Android TV box) suffers no such problem.
Care to use your old man wisdom and explain to me why?
When that other dark-bleak indie game Below was released, I recall quite a few reviewers called it "punishing" to play. It seems this might be an apt description for Overland too, so I'm going to stay away despite how achingly beautiful I find its presentation.
Good advice not to believe everything we hear, especially if it's from unknown sources. That said, the story seems plausible enough - not only does the art asset appear to be from an actual manga, the way Nintendo allegedly acted also seems to be in line with what we know about them in the real world (i.e. they take a tough, no-nonsense approach towards copyright issues).
I've had drift on my Pro Controller too (in addition to my joy-con), so I've really been hoping for Nintendo to publicly say that they found the problem and have engineered a fix. But as it stands I seriously cannot allow myself to purchase another first party controller, despite how much I love the Pro Controller otherwise.
Using said that, I'm not entirely convinced by Spawn Wave's prognosis regarding the cause of the problem - other people claim that Nintendo's stick design isn't that different from Sony's or Microsoft's. I'm not sure what to think but will just limit my controller purchases to reliable third-party manufacturers for the foreseeable future.
"... tells the story of a young woman whose heart has been broken, and takes you on her emotional journey as she tries to come to terms with it and eventually move on with her life."
That's the exact same plot of Gris too!
Interesting that a few people here mentioned IGN's review - they seem to suggest that Sayonara is more of an experience and less of a game-game.
That technically is true of Gris as well, and since I was kinda disappointed with that game, I might give Sayonara a miss, or maybe just play it more cheaply on mobile.
@Jawessome There is one release where they changed some of the game's music, and most people didn't like that. We can assume that's approximately when they didn't have the license anymore. Kinda underscores my point actually.
Obligatory reminder here that Sega haven't re-released S3 / &K due to them probably having issues licensing the music.
Sadly, the artwork on this faux-cartridge is likely to be the only official S3 media we're gonna get from Sega. For dedicated Sonic aficionados, I recommend checking out the very cool fan-made mod/hack S3 A.I.R.
I'd love to have a realistic racer in my Switch library. Having said that, given the recent love-in between Ninty and Microsoft, I wonder if we'll ever see the likes of Forza make the jump to the Switch..?
The game's gorgeous art style alone was enough to catch my attention all those years ago.
But past impressions of the gameplay (I recall at least one article from Rock, Paper, Shotgun discussing an earlier build) suggest it's not all that fun - when they say "hard choices" they actually mean "extremely gamey and silly choices". For example you might have to choose between taking a gas / petrol container OR an NPC along with you to the next stage, because apparently it's not possible to fit both of them in your car (or something else like that).
I'll wait for the reviews. I just hope this doesn't end up like Below.
This Switch version of the game is the best one, with new features the other versions don't have.
I think this is the simplest and most relevant answer to trolls who come here asking why they should buy this game on a console whose brand is half the name of this website...
Just a thought... If this is really getting some brand new features then why not call it the "Switch Edition"? I already own the Definitive Edition on Steam so Microsoft's choice to stick to the old name is puzzling.
I'm bummed we can't play as Adam - he was my favorite character in SoR1 because he was Axel's equal in strength while also able to jump as high as Blaze (which came in really handy for some bosses).
Still I'm somewhat consoled by Shiva's appearance because that could mean we may get some secret unlockable characters!
I feel quite comfortable preordering this - I was a Sega kid growing up so I missed out on a good few Zelda titles. Preordering would be justifiable if only for that reason alone, but there's also the fact that Zelda titles hardly get any discounts.
I heard elsewhere that Doom 1 & 2 got remade in a different engine for the purposes of this port, and this has resulted in some weird problems like a slower paced soundtrack. It's been so long since I touched Doom 2 though, so I couldn't tell the difference if I tried!
For anyone concerned about weapon durability: don't be.
I found the weapon durability mechanic in this game to be quite manageable, and even enjoyable. I say this especially when comparing it to the one in BotW (saw quite a few others mentioning it above).
In BotW the majority of weapons were designed to break after dispatching maybe 2-3 enemies on average, and your only option after that happened was to hope to collect good replacements from your fallen foes or find some nearby. Unfortunately most enemies on BotW don't carry great weapons, so (in my 500+ hours I've played it) I tended to avoid many the majority of mobs as well as hoard good weapons and never actually use them.
Here in FE:3H weapons only break after ~40 hits, and in the early game each enemy takes maybe 2-4 strikes so you already get a lot more mileage from them. Also it's entirely transparent when a weapon is being worn down - you get a numerical counter on each weapon so you can plan ahead effectively. Moreover FE3H gives you the opportunity to buy, forge, repair and upgrade weapons in between battles so weapon scarcity is never much of a problem. With this system I found myself enthusiastically picking and actually using the best weapon for each encounter instead of being a hoarder like in BotW.
You do sometimes run into special weapons that have more esoteric effects, so I can't deny that I still did save some weapons for future use cases. But the repair mechanic and spacious inventory combines to make this a mostly carefree experience.
Overall I think Intelligent Systems handled the weapon durability mechanic extremely well, so don't worry if this aspect has held you back from getting this game thus far.
For shame. First it was introducing paid mods in Skyrim, then releasing a crappy broken Fallout 76, and later putting in pay-to-win mechanics in that game which they said they wouldn't do.
Hey everyone, I'm avoiding as much media as I can about this game (including this review) so I don't spoil my experience when I finally play it. Can anyone confirm this - if I buy the physical copy of the game but want the DLC too, I'll need to purchase the latter on the eShop? Or is there a full physical copy of the game for sale?
These articles are great, they help weed out all the annoying twits who not only can't empathize with those of us suffering from this widespread problem, but who will still take time out to leave snarky comments and rub salt in our wounds.
The left stick of my Pro Controller also drifts :< this is a design / material choice issue on Nintendo's part for sure. Their (very belated) acknowledgement of the problem is a start, but I really can't justify buying another 1st party controller until they commit to fixing it.
My Joy-Con and my Pro Controller both suffer from stick drift. I'm hugely disappointed that there have been no announcements about improvements in new controllers given how widespread this hardware defect is.
I'm glad we didn't have to deal with the monotony of equipping and unequipping iron boots in BotW, but I recognize the unfortunate downside to this is that all the bodies of water in Hyrule are immersion-breakingly shallow. Oh well.
@LordVal I didn't buy Cadence because of the price (there's arguably a Zelda tax being imposed here), but Celeste, Dead Cells and Hollow Knight are perhaps some of the best indie titles of all time. Maybe indie just doesn't suit your gaming tastes?
I'd suggest the next time you feel tempted by one, perhaps try it on Steam first so you have the option of refunding the game if you don't like it after the initial couple of hours.
I've gotten the dreaded downward drift issue on the left stick of my Switch Pro Controller.. This is very disappointing because it's relatively new - I only bought it around Black Friday last year. So I'll consider any alternative controllers until there is confirmation that Nintendo have cleaned up their act with a new batch of controllers with this defect fixed.
I've had my eye on Blazing Beaks on Steam for some time now while it's in Early Access - I hope it can be as good as Nuclear Throne, but progress on the game has been quite slow it seems. I'm surprised it's being announced for Switch at this stage.
Akane reminds me of Hyper Light Drifter, but the fact that it's an arena fight-till-you-die game kinda puts me off.
Warlocks 2 looks interesting though, if the combat mechanics are even half as good as Dead Cells then I'm in.
@Krull Oh yes, I still love the first GG Shinobi and just played it on an emulator again recently! The soundtrack is by famed composer Yuzo Koshiro and I rate it higher than the Mega Drive version, just pure aural (albeit somewhat dated chiptune-y) bliss.
Are the prices lower than anywhere else? If not, I can't see any advantage to buying from the Humble store... unless they finally release a Humble Bundle of Switch games of course.
Comments 204
Re: Bloodstained Graphics And Performance Update For Switch Is Now Live
Best to wait for the inevitable comparison videos from intrepid YouTubers.
Re: There's No Need To Be Afraid Of This Day One Update For Luigi's Mansion 3
@Sean161 "nah why bother go through all that? Just buy the cartridge." Wow. It's as if you have totally ignored every single point made above in favour of digital games... Best agree to disagree then.
Re: There's No Need To Be Afraid Of This Day One Update For Luigi's Mansion 3
@Sean161 If corruption of storage / media is a factor in your calculus then to be fair you should include that as a potential problem of cartridges too.
As for your other points I think I've already addressed that by proposing you just leave the digital game data perpetually saved on the SD card. At least in this way you have the full final game with patches and digital DLC.
Re: There's No Need To Be Afraid Of This Day One Update For Luigi's Mansion 3
@Kid_Sickarus Fair point and a good observation. I'm quite pleased by the frequency of the sales on the eShop though - it's almost as if Nintendo has taken notes on Steam's success and are implementing similar practices (including attracting lots of indie titles too). Most of my eShop purchases have actually been made when a title I've wishlisted goes on discount.
I agree they still sell for more as compared to Steam, but as you said it can't be helped. I think Humble Bundle are offering digital Switch games in their store (although it's not available in my country)? Hopefully this is the start of increased storefront competitiveness and lower prices.
Re: There's No Need To Be Afraid Of This Day One Update For Luigi's Mansion 3
Years of being a PC gamer who primarily uses Steam have made me very fond of digital-only games. The ease of access and not having to devote physical space to store cartridges / CDs are the best perks of being a digital owner.
However I can understand people wanting physical copies because they can loan out / sell the game after playing. That to me is probably the only compelling reason to go physical.
For any other reason I think Kalmaro has made excellent points why digital is more attractive. I'll just add that if people are concerned about no longer having access after the eShop goes down - why not consider just downloading the game and keeping it forever on (one of) your SD card(s)? The things are becoming so cheap nowadays and digital games also get frequent discounts; pound for pound the digital route is cheaper and less of a hassle than keeping a physical cartridge with an unpatched game (which is likely to be sans DLCs too).
As an example I intend to keep Breath of the Wild with all of the DLCs installed forever on my card. It's a landmark title that I'll show off for years to come and I have zero compulsion to display its case in some dusty cabinet somewhere. If or when my 400GB card runs out of space I'll just get a newer (and likely, bigger capacity) card in the future. Problem solved.
Re: Video: Take A Tour Of Koholint Island With This Charming Zelda: Link's Awakening Video
The best thing about the video is that it finally tells us the correct pronunciation of those locations' names! Now people won't have to argue about how to say "Mabe Village" anymore!
Re: Hardware Review: Retro-Bit's Bluetooth Sega Pads Are Perfect For Retro On Your Switch
I always felt the Saturn controller was the best I'd ever used, so I'm definitely getting this new version!
Re: CD Projekt Red "Probably" Won't Port Cyberpunk 2077 To Nintendo Switch
Not for the Switch, but maybe Nintendo's next console.
Re: Stardew Valley Creator Opts To Self-Publish Game On Switch Amid Chucklefish Allegations
I'm not sure if anybody has made this point already: the volunteers signed up to do the work willingly without the foreknowledge that Starbound was going to be a success...
I'm going to be cynical and say that if the game had instead bombed, all these poor souls who are now complaining about being unpaid would never have complained about it; they'd just accept they did free work for the experience and to boost their portfolios (just like at the point when they signed the agreement).
My view is that these volunteers are exploiting the court of public opinion's recognition of Starbound's success to extort money from Chucklefish...
Re: Walmart Breaks Street Date For The Witcher 3: Wild Hunt - Complete Edition
A store breaking street dates is nothing to be excited about. I'm more interested in how this version of the Witcher looks and plays.
Re: Rocket League Ditches Randomised Loot Boxes In Favour Of New 'Blueprint' System
Season passes in Rocket League give you access to new content, they're not much different to buying DLC in other games.
Loot boxes were quite the norm when Rocket League first came out several years ago. The devs removing this game mechanic should be applauded because it means they've learned from new developments in the industry; why criticize them for taking positive steps?
For context, Nintendo just published a mobile game in 2019 with loot boxes, even when their games are reportedly being restricted in places like Brussels because local laws prohibit this mechanic. I think people's righteous indignation against Psyonix could've been better channeled elsewhere.
Re: Things Are Getting Trippy In Infini, A Psychedelic Adventure Coming To Switch
"After being catapulted into Infinity by War..."
That's a game blurb crafted expressly for the purposes of search engine optimization.
Re: Mario Kart Tour Has A Paid Subscription Service For Bonus In-Game Rewards
Crazy. For $4.99 a month, I'd rather get a different new premium mobile game each time. It blows my mind that Nintendo are serious about this after Apple Arcade is already a thing.
Re: Poll: Is Your Switch Lite Suffering From Joy-Con Drift?
@Old_Man_Nintendo
1) You missed the part where I said my Pro Controller also drifts. Fun fact, I actually use my Joy-Con very sparingly because I play mostly docked... Furthermore, your "small controller size" theory doesn't explain why my Pro and Joy-Con both drift, yet my SN30 Pro - whose size lies between the two, and which I use more often than the Joy-Con - doesn't.
2) I see you've made a concession that perhaps not everybody with a different experience outside your own limited anecdotal data behaves like a rough idiot on their electronic wares. Progress!
3) Nobody is saying this is a red ring of death scenario. Even if this problem might not reach such heights, there are still enough reports of people falling victim to this issue to suggest a problem on Nintendo's end instead of being caused by consumers.
I don't understand why the more fortunate people like you can't extend a little sympathy to those of us suffering from the problem, instead of pilling on our misery.
Re: Poll: Is Your Switch Lite Suffering From Joy-Con Drift?
@Old_Man_Nintendo
My first console was the Mega Drive back in the early 90s so I've been gaming for some time; none of my other controllers with sticks have ever had drift. Cut to holiday season 2018 when I first got my Switch, and within just 4-5 months both my Pro Controller and Joy-Con were drifting. Meanwhile my 8bitdo SN30 Pro which I use more than my Joy-Con (I use it on Switch and my Android TV box) suffers no such problem.
Care to use your old man wisdom and explain to me why?
Re: Review: Overland - A Survival Roguelike That's Often Too Frustrating For Its Own Good
When that other dark-bleak indie game Below was released, I recall quite a few reviewers called it "punishing" to play. It seems this might be an apt description for Overland too, so I'm going to stay away despite how achingly beautiful I find its presentation.
Re: Rumour: The Sailor Moon Manga In Punch-Out!! That Allegedly Cost Nintendo Millions
Good advice not to believe everything we hear, especially if it's from unknown sources. That said, the story seems plausible enough - not only does the art asset appear to be from an actual manga, the way Nintendo allegedly acted also seems to be in line with what we know about them in the real world (i.e. they take a tough, no-nonsense approach towards copyright issues).
Re: Switch Lite Teardown Suggests It Has The Same Drift-Prone Analogue Sticks As Standard Model
I've had drift on my Pro Controller too (in addition to my joy-con), so I've really been hoping for Nintendo to publicly say that they found the problem and have engineered a fix. But as it stands I seriously cannot allow myself to purchase another first party controller, despite how much I love the Pro Controller otherwise.
Using said that, I'm not entirely convinced by Spawn Wave's prognosis regarding the cause of the problem - other people claim that Nintendo's stick design isn't that different from Sony's or Microsoft's. I'm not sure what to think but will just limit my controller purchases to reliable third-party manufacturers for the foreseeable future.
Re: Review: Sayonara Wild Hearts - A Marvellous, Music-Driven Masterpiece
"... tells the story of a young woman whose heart has been broken, and takes you on her emotional journey as she tries to come to terms with it and eventually move on with her life."
That's the exact same plot of Gris too!
Interesting that a few people here mentioned IGN's review - they seem to suggest that Sayonara is more of an experience and less of a game-game.
That technically is true of Gris as well, and since I was kinda disappointed with that game, I might give Sayonara a miss, or maybe just play it more cheaply on mobile.
Re: Video: Sega's Genesis Mini Gets The Tower Of Power Treatment
@Jawessome There is one release where they changed some of the game's music, and most people didn't like that. We can assume that's approximately when they didn't have the license anymore. Kinda underscores my point actually.
Re: Video: Sega's Genesis Mini Gets The Tower Of Power Treatment
Obligatory reminder here that Sega haven't re-released S3 / &K due to them probably having issues licensing the music.
Sadly, the artwork on this faux-cartridge is likely to be the only official S3 media we're gonna get from Sega. For dedicated Sonic aficionados, I recommend checking out the very cool fan-made mod/hack S3 A.I.R.
Re: Gun Gun Pixies Eyes Up A Release On Switch Next Week
"... my respect of the opposite sex is why some women find me desirable."
Oh boy, comment of the year material right here.
Re: GRID Autosport Speeds Onto Switch On September 19th
I'd love to have a realistic racer in my Switch library. Having said that, given the recent love-in between Ninty and Microsoft, I wonder if we'll ever see the likes of Forza make the jump to the Switch..?
Re: Hands On: Overland Is A Game Where You Can't Always Save The Dog
The game's gorgeous art style alone was enough to catch my attention all those years ago.
But past impressions of the gameplay (I recall at least one article from Rock, Paper, Shotgun discussing an earlier build) suggest it's not all that fun - when they say "hard choices" they actually mean "extremely gamey and silly choices". For example you might have to choose between taking a gas / petrol container OR an NPC along with you to the next stage, because apparently it's not possible to fit both of them in your car (or something else like that).
I'll wait for the reviews. I just hope this doesn't end up like Below.
Re: Yuzo Koshiro Confirms That Switch Gotta Protectors Sequel Is Coming To The West
As someone who wasn't aware of the original game, this article's title really confused me.
Re: Video: Explore Dragon Quest XI S With The Series' Creator And Download A Demo Now
This Switch version of the game is the best one, with new features the other versions don't have.
I think this is the simplest and most relevant answer to trolls who come here asking why they should buy this game on a console whose brand is half the name of this website...
Re: Streets Of Rage 4 Is Officially Coming To Switch, With A New Character
@MetalKingShield That sounds awesome! Thanks for planting the image in my mind 😄
Re: Xbox Title Ori And The Blind Forest Is Making The Leap To Switch Next Month
Just a thought... If this is really getting some brand new features then why not call it the "Switch Edition"? I already own the Definitive Edition on Steam so Microsoft's choice to stick to the old name is puzzling.
Re: Streets Of Rage 4 Is Officially Coming To Switch, With A New Character
I get why the new art style may not be to everyone's tastes, but really, I think the most important thing is how the gameplay feels.
In this regard I have high hopes given how authentic the remake of Wonder Boy: the Dragon's Trap was to the original.
If SoR4 sells well I'd love for lizardcube and DotEmu to be given the Golden Axe franchise to tackle next!
Re: Streets Of Rage 4 Is Officially Coming To Switch, With A New Character
I'm bummed we can't play as Adam - he was my favorite character in SoR1 because he was Axel's equal in strength while also able to jump as high as Blaze (which came in really handy for some bosses).
Still I'm somewhat consoled by Shiva's appearance because that could mean we may get some secret unlockable characters!
Re: Zelda: Link's Awakening Pre-Orders Updated With Extra Freebies On Nintendo UK Store
I feel quite comfortable preordering this - I was a Sega kid growing up so I missed out on a good few Zelda titles. Preordering would be justifiable if only for that reason alone, but there's also the fact that Zelda titles hardly get any discounts.
Re: Review: DOOM II - It's Hell On Earth With This Devilishly Playable Switch Port
I heard elsewhere that Doom 1 & 2 got remade in a different engine for the purposes of this port, and this has resulted in some weird problems like a slower paced soundtrack. It's been so long since I touched Doom 2 though, so I couldn't tell the difference if I tried!
Re: Review: Fire Emblem: Three Houses - The Zenith Of A Legendary SRPG Series
For anyone concerned about weapon durability: don't be.
I found the weapon durability mechanic in this game to be quite manageable, and even enjoyable. I say this especially when comparing it to the one in BotW (saw quite a few others mentioning it above).
In BotW the majority of weapons were designed to break after dispatching maybe 2-3 enemies on average, and your only option after that happened was to hope to collect good replacements from your fallen foes or find some nearby. Unfortunately most enemies on BotW don't carry great weapons, so (in my 500+ hours I've played it) I tended to avoid many the majority of mobs as well as hoard good weapons and never actually use them.
Here in FE:3H weapons only break after ~40 hits, and in the early game each enemy takes maybe 2-4 strikes so you already get a lot more mileage from them. Also it's entirely transparent when a weapon is being worn down - you get a numerical counter on each weapon so you can plan ahead effectively. Moreover FE3H gives you the opportunity to buy, forge, repair and upgrade weapons in between battles so weapon scarcity is never much of a problem. With this system I found myself enthusiastically picking and actually using the best weapon for each encounter instead of being a hoarder like in BotW.
You do sometimes run into special weapons that have more esoteric effects, so I can't deny that I still did save some weapons for future use cases. But the repair mechanic and spacious inventory combines to make this a mostly carefree experience.
Overall I think Intelligent Systems handled the weapon durability mechanic extremely well, so don't worry if this aspect has held you back from getting this game thus far.
Re: You'll Need A Bethesda Account To Play DOOM And DOOM II On Switch
For shame. First it was introducing paid mods in Skyrim, then releasing a crappy broken Fallout 76, and later putting in pay-to-win mechanics in that game which they said they wouldn't do.
I'm really losing my affection for Bethesda.
Re: Review: Fire Emblem: Three Houses - The Zenith Of A Legendary SRPG Series
Hey everyone, I'm avoiding as much media as I can about this game (including this review) so I don't spoil my experience when I finally play it. Can anyone confirm this - if I buy the physical copy of the game but want the DLC too, I'll need to purchase the latter on the eShop? Or is there a full physical copy of the game for sale?
Re: Video: What Actually Causes Switch Joy-Con Drift?
I don't have any shooter games on my Switch but yet my Joy-Con and Pro Controller both suffer from drifting.
If this problem is more user-caused and not a manufacturing / design defect, pray tell:
Re: Video: What Actually Causes Switch Joy-Con Drift?
These articles are great, they help weed out all the annoying twits who not only can't empathize with those of us suffering from this widespread problem, but who will still take time out to leave snarky comments and rub salt in our wounds.
Re: Nintendo Releases Statement About Switch Joy-Con Drift Issue
The left stick of my Pro Controller also drifts :< this is a design / material choice issue on Nintendo's part for sure. Their (very belated) acknowledgement of the problem is a start, but I really can't justify buying another 1st party controller until they commit to fixing it.
Re: Nintendo Intends To Create The Next Generation Of Controllers
My Joy-Con and my Pro Controller both suffer from stick drift. I'm hugely disappointed that there have been no announcements about improvements in new controllers given how widespread this hardware defect is.
Re: Video: Zelda: Breath Of The Wild Is Stunningly Beautiful Even In Places You're Not Meant To See
I'm glad we didn't have to deal with the monotony of equipping and unequipping iron boots in BotW, but I recognize the unfortunate downside to this is that all the bodies of water in Hyrule are immersion-breakingly shallow. Oh well.
Re: Review: Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda - A Beat-Based Wonder
@LordVal I didn't buy Cadence because of the price (there's arguably a Zelda tax being imposed here), but Celeste, Dead Cells and Hollow Knight are perhaps some of the best indie titles of all time. Maybe indie just doesn't suit your gaming tastes?
I'd suggest the next time you feel tempted by one, perhaps try it on Steam first so you have the option of refunding the game if you don't like it after the initial couple of hours.
Re: Dead Cells Gets Free 'Rise Of The Giant' DLC On Switch Today, Passes 2 Million Sales
Some commentors here may not have realized that Rise of the Giant actually adds a new final "true" boss.
Re: Review: Team Sonic Racing - A Safe Effort Which Lags Well Behind Mario Kart 8
My nephew and niece aren't quite so keen on MK8 Deluxe anymore, their skill isn't great so they tend to finish races in the lower positions.
I think the team racing mechanic in TSR might be the perfect tonic for family play like in my case.
Re: Hang On, Why Is Team Sonic Racing's Opening Movie Missing On Switch?
I've been a Sonic fan since I was a boy, but things like this make me think I should get this game only after the next patch or two.
Re: New Adapter Will Let You Use Switch Controllers With Your PS4 And Vice Versa
I've gotten the dreaded downward drift issue on the left stick of my Switch Pro Controller.. This is very disappointing because it's relatively new - I only bought it around Black Friday last year. So I'll consider any alternative controllers until there is confirmation that Nintendo have cleaned up their act with a new batch of controllers with this defect fixed.
Re: QubicGames Nears 1 Million Sales On Switch, Celebrates With Huge Discounts And New Titles
I've had my eye on Blazing Beaks on Steam for some time now while it's in Early Access - I hope it can be as good as Nuclear Throne, but progress on the game has been quite slow it seems. I'm surprised it's being announced for Switch at this stage.
Akane reminds me of Hyper Light Drifter, but the fact that it's an arena fight-till-you-die game kinda puts me off.
Warlocks 2 looks interesting though, if the combat mechanics are even half as good as Dead Cells then I'm in.
Re: Feature: The Game Boy's Biggest Rival Gets Revived By The Modding Community
@Krull Oh yes, I still love the first GG Shinobi and just played it on an emulator again recently! The soundtrack is by famed composer Yuzo Koshiro and I rate it higher than the Mega Drive version, just pure aural (albeit somewhat dated chiptune-y) bliss.
Re: Nintendo Announces Mario Kart Tour Closed Beta Test For Android Devices
Not sure this game is a good idea... I can't afford to throw my phone after getting hit by a blue shell 🤣
Re: Review: Final Fantasy X | X-2 HD Remaster - Two Games In One Remarkable Switch Collection
120 hours sounds like good value. Does the games' design reward multiple playthroughs though?
Re: Humble Store Expands Digital Switch Selection With More Third-Party Offerings
Are the prices lower than anywhere else? If not, I can't see any advantage to buying from the Humble store... unless they finally release a Humble Bundle of Switch games of course.