@Barbiegurl777 Just gonna throw in my two cents. I see people go on about demons and Satan in games and such. Do you realize that there's other religions besides Christianity, other cultures where such things aren't regarded as poorly?
And AJ81, what's the problem with praying to a goddess statue? It's a non-descript generic piece of worship, just pretend it's Jesus. It's easier for game companies to put in something like that. Heck, that's why we have so many "demons", it's easy shorthand developers use for antagonists. Creators have been swiping from mythology and folklore the world over since before all of us were born.
I get that Christianity is the biggest religion in America, but the world is vast and cultures are numerous and varied. If you're going to enjoy products like games from another culture, like Nintendo's and other Japanese developers of the last 30 years, expect influence from that culture. America's certainly no different in that regard. You're not the only show in town.
A lot of these comments strike me as intolerant of differing viewpoints, so I should probably just duck out here.
Nintendo's the only one with a dispute with them. You seem like you're having trouble following me, and you're about as stuck on your vendetta as Fred, so I'll leave it at that.
@maceng Amazon's guilty as well, since they're basically Internet Walmart, with all the shadiness that implies.. I don't see a resolution happening anytime soon.
@maceng Well that particular bit I can answer, there's an odd feud between Amazon and Nintendo specifically relating to the sale of consoles, which is why it can be hard to get Nintendo hardware from Amazon. Amazon's not a good place to go for Nintendo's systems, sadly.
That's great and all, but that Splatoon Direct completely obliterated this game from my mind and the minds of many others that I've seen. Still, the spectator mode that presumably comes with Max Brass will get a lot of use from me, Smash's did, especially if they let you gamble. Gambling's enjoyable when there's zero stakes!
@Grandpa_Pixel America is a much, much larger market than Japan or the UK for the most part, so the same amount of stock basically vanishes here instantly. Add in greedier practices in this country, and yeah, stuff disappears and never comes back.
@Fred13 This is the internet, anyone can make any claim, your industry credentials are meaningless without proof that no sane person would post publicly. And frankly, with how very grumpy you're being on this matter, I'm not inclined to believe you.
@Fred13 They're competing with Apple for the same parts, which is a factor in the shortages. I know it's easy to bag on Nintendo's practices, and they usually DO deserve it for their shortages, but not this time. Do the research.
@Equinox I've been seeing this viewpoint all over, and I can't really comprehend it. 4 out of 7 specials guaranteed instant death if the enemy touched it. 2 provided straight-up invincibility. One was a wallhack. All of these new specials have potential for mayhem, but they are massively toned down, you gotta work for that mayhem and not just win a match by pressing in the stick at the right time.
@John_Mcclane Welcome to 2017, glad you could join us. Games devouring storage space with patches and updates and forced installations has been an issue in this industry for a good decade now.
@MegaVel91 I never had interest in the Gunvolt series to begin with, and including a character from that wretched game doesn't help it's case in my mind. It takes the game from a "maybe look at on sale" to "hell no" by association. If you think I hate it and that my viewpoint is ridiculous, I have an old phrase about assumptions and what they make you that I can share.
So the people here are refusing to pick up an online competitive team-based shooter because it lacks an archaic offline mode of play. Well alright then, whatever floats your boat, but if that's enough to dissuade you from purchasing you probably weren't that interested to begin with.
@DeltaPeng Right on. I agree with most of your points, and now I shall discuss them, which I love doing The thing with the quick respawn/stealth jump combo is that whole teams will run that. It's been described as akin to fighting zombies, hah. Will it get nerfed? Maybe, but possibly not, because people doing that (me) have to sacrifice everything else to make splattage less of an issue. Suction bombs/ink mines can deter chain stealth jumps directly to the tower, sure, but a roller circling the tower is a target that's wasting ink on a gamble, and the result is largely the same if there's an ally only a few seconds away from the action.
For reference, 1 main and 9 subs of quick respawn removes 3.4 seconds from your respawn time. That is an eternity in this game. Using a recent match of mine as an example, I facetanked with the .52 gal in a tower control match and got a k/d of 18/18, while my allies had 0 to 2 deaths on account of my giving as good as I got. My QR ability stacking lopped a full 61 seconds of downtime from my match. Powerful stuff! And it'll continue to be powerful even if the ability's half as effective in the sequel.
Regardless, as you've pointed out, Splatoon is a game that rewards courage. It's advantageous for rollers and short-range fighters to set up ambushes, yes, but the most effective ambushes are done on the enemy's side of the map or in forward points that the enemy commonly uses. That requires being very proactive. Likewise, the most effective chargers I've seen aren't afraid to move on up to really press foes as the opportunity arises. I'm S+ (needless bragging yay) and I only ever see a player with zero splats if a battle was notably one-sided or they were REALLY hiding in the back. GO FORTH TO SPLAT AND GLORY, SQUID KIDS!
And you're right, I can only hope the netcode is better next time around, egh...
@yokokazuo By all means, I recommend using quick respawn with chargers! I do so myself. Sure, it sounds unconventional, but there's little more irritating than putting the effort to take out the enemy's sniper only to find them back in position the moment you turn away
@Maxz Never said that dying doesn't matter. Your words, not mine. It's just that dying isn't a "huge liability" unless your death isn't contributing, and getting taken out to advance the goal has become an increasingly common tactic.
@yokokazuo Fair enough, I shall elaborate. A good push can often involve death. If a player grabs the rainmaker, rushes and gets a 30-50 point lead, then dies, they've still potentially won the game for their allies even if they never make any further headway. This is particularly devastating on short maps like Walleye Warehouse and Arowana Mall.
Likewise, Luna Blasters with the aforementioned Quick Respawn, particularly in Tower Control. Stealth jump to the tower (another delightful ability), splat as many opponents as you can, die in the retaliation, repeat. It's an effective enough tactic to have become controversial among high-level players, you know, the type that yell for things to be banned.
Also, the tactic of resetting the rainmaker to the center of the map by grabbing it and jumping into a pit or water.
I guess what my point is that senselessly being splatted is a liability, sure, but there's a great many game-winning tactics that involve getting taken out in the process.
@Maxz In the current meta everyone stacks quick respawn to overwhelming effect, and even when that ability isn't in the match a good play can render death irrelevant - if a player takes out 2-3 opponents or makes good hustle with the rainmaker and then dies, they still came out on top.
"When you get splatted, you become a huge liability to your team" Has this guy even played the game or seen the current meta? Death is an annoyance at best in Splatoon.
This is apropos of absolutely nothing, but... is that really official artwork? It seriously looks like figures from some internet doll program put on a generic background haphazardly.
Nintendo would be fools not to put in characters from Splatoon, one of their biggest hits in the last few years. A really fast but fragile character focused on zoning sounds like a good time.
@JLPick No, no we are not "lucky" in this case or any other case when a developer is asking for money before they have anything to show.
Have we, both the consumers and the developers, learned nothing? The hubris on display is incredible given all the fiascos and mis-steps with games like this over the last few years.
I'm going to assume this will be another Mighty No. 9 and ignore it from here on out. After everything as of late a developer's reputation and previous works means nothing in regards to their latest creations in my mind.
Just a note, buying a game specifically to support a company is usually a foolish endeavor. It can make a difference if you're buying some small-time indie game with under six-digit sales, but for a big company like Capcom your "support" is a drop in the bucket that will never amount to anything.
If a game is popular enough to warrant further titles, your singular purchase will never have anything to do with that. Maybe don't purchase it for that reason.
@remlapgamer Hi, I'm grateful for the fact that Splatoon hasn't had voice chat in random matches. I could easily share many, many people with the same sentiment. But hey, what's a "discussion" without sweeping absolutist statements?
@MegaVel91 Have you looked at Steam's new releases lately? Go on, I'll wait.
I have, for months now, and it is almost universally trash. Literally any yahoo can pay a hundred dollars and get their game on Steam, and thousands have. Or hell, look at the app store and google play store. It's kind of a fact that the more products are available, the less quality there is. Are you seriously okay with Nintendo's storefront approaching anything like the above? The Eshop has always had garbage titles but it's been a trickle compared to the flood these other storefronts have experienced, and that is not a bad thing.
@Gingadreadman Haaaaaaaaah. Maybe half the Sonic and Shadow Stages, but your memory is deceiving you if you thought the rest of the characters didn't have garbage gameplay.
Anyway, blatant nostalgia pandering, then? Well, that'll definitely get a few sales. It's almost like they realize that their new ideas almost always fail miserably. No, Sega, stretchy werewolves and guns and making out with anime girls were GREAT ideas!
Meanwhile the actual solid ideas they had that could've worked with some polishing and fleshing out are tossed in the bin. Bah.
@MegaVel91 40% of Steam's entire library came out last year. No, there is by definition not as many gems as crap, it's more of a 1-to-10 ratio unless you have really horrid taste.
Another vote for not opening the floodgates. And frankly, considering the cesspool Steam's become after opening the gates, I can't blame them one bit for being cautious.
@impurekind I am making a note of your comment with a bookmark. If this product crashes and burns or turns out to be yet another minor video game scandal of the sort we frequently see these days, I'll be sure to ask you if Nintendo's still "morons".
Comments 445
Re: Wisdom Tree Wants To Inflict Noah's Ark On The World, Again
@MegaVel91 I bet we'd agree on a lot more if I did anything besides argue around here I appreciate the sentiment, you have yourself a lovely day!
Re: Wisdom Tree Wants To Inflict Noah's Ark On The World, Again
@Barbiegurl777 Just gonna throw in my two cents. I see people go on about demons and Satan in games and such. Do you realize that there's other religions besides Christianity, other cultures where such things aren't regarded as poorly?
And AJ81, what's the problem with praying to a goddess statue? It's a non-descript generic piece of worship, just pretend it's Jesus. It's easier for game companies to put in something like that. Heck, that's why we have so many "demons", it's easy shorthand developers use for antagonists. Creators have been swiping from mythology and folklore the world over since before all of us were born.
I get that Christianity is the biggest religion in America, but the world is vast and cultures are numerous and varied. If you're going to enjoy products like games from another culture, like Nintendo's and other Japanese developers of the last 30 years, expect influence from that culture. America's certainly no different in that regard. You're not the only show in town.
A lot of these comments strike me as intolerant of differing viewpoints, so I should probably just duck out here.
Re: Deals: Pick Up A Nintendo Switch On Amazon US Today
Nintendo's the only one with a dispute with them. You seem like you're having trouble following me, and you're about as stuck on your vendetta as Fred, so I'll leave it at that.
Re: Deals: Pick Up A Nintendo Switch On Amazon US Today
@maceng Amazon's guilty as well, since they're basically Internet Walmart, with all the shadiness that implies.. I don't see a resolution happening anytime soon.
Re: Deals: Pick Up A Nintendo Switch On Amazon US Today
@maceng Well that particular bit I can answer, there's an odd feud between Amazon and Nintendo specifically relating to the sale of consoles, which is why it can be hard to get Nintendo hardware from Amazon. Amazon's not a good place to go for Nintendo's systems, sadly.
Re: Max Brass is Set to Bring Extra Shine to ARMS on 12th July
That's great and all, but that Splatoon Direct completely obliterated this game from my mind and the minds of many others that I've seen. Still, the spectator mode that presumably comes with Max Brass will get a lot of use from me, Smash's did, especially if they let you gamble. Gambling's enjoyable when there's zero stakes!
Re: Deals: Pick Up A Nintendo Switch On Amazon US Today
@Grandpa_Pixel America is a much, much larger market than Japan or the UK for the most part, so the same amount of stock basically vanishes here instantly. Add in greedier practices in this country, and yeah, stuff disappears and never comes back.
Re: Deals: Pick Up A Nintendo Switch On Amazon US Today
@Fred13 This is the internet, anyone can make any claim, your industry credentials are meaningless without proof that no sane person would post publicly. And frankly, with how very grumpy you're being on this matter, I'm not inclined to believe you.
Re: Deals: Pick Up A Nintendo Switch On Amazon US Today
@Fred13 They're competing with Apple for the same parts, which is a factor in the shortages. I know it's easy to bag on Nintendo's practices, and they usually DO deserve it for their shortages, but not this time. Do the research.
Re: Video: Let's Run Through All the New Stuff We Learnt in the Splatoon 2 Direct
@Equinox I've been seeing this viewpoint all over, and I can't really comprehend it. 4 out of 7 specials guaranteed instant death if the enemy touched it. 2 provided straight-up invincibility. One was a wallhack. All of these new specials have potential for mayhem, but they are massively toned down, you gotta work for that mayhem and not just win a match by pressing in the stick at the right time.
Re: Beleaguered UK Retailer GAME Blames Lack Of Switch Stock For Profit Warning
With the shoddy reputation that company has, both the title and the article could've ended at "Beleaguered UK Retailer GAME Blames".
Re: Hardware Review: New Nintendo 2DS XL
This is on the list for me. My New 3DS has seen some hard use and mishaps, so a replacement would be great.
Re: Poll: Are You Excited About the Super NES Classic Edition?
I'll just download the Star Fox 2 rom after it's inevitably ripped out and uploaded to the internet. This isn't worth my money.
Re: ARMS Update Adds LAN Play and Arena Mode
@John_Mcclane Welcome to 2017, glad you could join us. Games devouring storage space with patches and updates and forced installations has been an issue in this industry for a good decade now.
Re: Review: Mighty Gunvolt Burst (Switch eShop)
@MegaVel91 I never had interest in the Gunvolt series to begin with, and including a character from that wretched game doesn't help it's case in my mind. It takes the game from a "maybe look at on sale" to "hell no" by association. If you think I hate it and that my viewpoint is ridiculous, I have an old phrase about assumptions and what they make you that I can share.
Re: Review: Mighty Gunvolt Burst (Switch eShop)
Just the inclusion of mighty no. 9 is enough to dissuade me from purchasing.
Re: First Impressions: Teaming Up in Splatoon 2's Salmon Run Co-Op Mode
So the people here are refusing to pick up an online competitive team-based shooter because it lacks an archaic offline mode of play. Well alright then, whatever floats your boat, but if that's enough to dissuade you from purchasing you probably weren't that interested to begin with.
Re: Mega Man Legacy Collection 2 is Announced, But is Skipping Nintendo Switch and 3DS
I am so very torn up at my inability to repurchase old games on a new platform. What a tragedy.
Re: Video: Nintendo Treehouse Discuss Splatoon 2 Invitational With Gridiron Star Jordan Kent
@DeltaPeng Right on. I agree with most of your points, and now I shall discuss them, which I love doing
The thing with the quick respawn/stealth jump combo is that whole teams will run that. It's been described as akin to fighting zombies, hah. Will it get nerfed? Maybe, but possibly not, because people doing that (me) have to sacrifice everything else to make splattage less of an issue. Suction bombs/ink mines can deter chain stealth jumps directly to the tower, sure, but a roller circling the tower is a target that's wasting ink on a gamble, and the result is largely the same if there's an ally only a few seconds away from the action.
For reference, 1 main and 9 subs of quick respawn removes 3.4 seconds from your respawn time. That is an eternity in this game. Using a recent match of mine as an example, I facetanked with the .52 gal in a tower control match and got a k/d of 18/18, while my allies had 0 to 2 deaths on account of my giving as good as I got. My QR ability stacking lopped a full 61 seconds of downtime from my match. Powerful stuff! And it'll continue to be powerful even if the ability's half as effective in the sequel.
Regardless, as you've pointed out, Splatoon is a game that rewards courage. It's advantageous for rollers and short-range fighters to set up ambushes, yes, but the most effective ambushes are done on the enemy's side of the map or in forward points that the enemy commonly uses. That requires being very proactive. Likewise, the most effective chargers I've seen aren't afraid to move on up to really press foes as the opportunity arises. I'm S+ (needless bragging yay) and I only ever see a player with zero splats if a battle was notably one-sided or they were REALLY hiding in the back. GO FORTH TO SPLAT AND GLORY, SQUID KIDS!
And you're right, I can only hope the netcode is better next time around, egh...
Re: Video: Nintendo Treehouse Discuss Splatoon 2 Invitational With Gridiron Star Jordan Kent
@yokokazuo By all means, I recommend using quick respawn with chargers! I do so myself. Sure, it sounds unconventional, but there's little more irritating than putting the effort to take out the enemy's sniper only to find them back in position the moment you turn away
Re: Video: Nintendo Treehouse Discuss Splatoon 2 Invitational With Gridiron Star Jordan Kent
@Maxz Fair enough, really! I mostly commented because hearing that from Mr. Kent got a good chuckle out of me
Re: Video: Nintendo Treehouse Discuss Splatoon 2 Invitational With Gridiron Star Jordan Kent
@Maxz Never said that dying doesn't matter. Your words, not mine. It's just that dying isn't a "huge liability" unless your death isn't contributing, and getting taken out to advance the goal has become an increasingly common tactic.
Re: Video: Nintendo Treehouse Discuss Splatoon 2 Invitational With Gridiron Star Jordan Kent
@yokokazuo Fair enough, I shall elaborate. A good push can often involve death. If a player grabs the rainmaker, rushes and gets a 30-50 point lead, then dies, they've still potentially won the game for their allies even if they never make any further headway. This is particularly devastating on short maps like Walleye Warehouse and Arowana Mall.
Likewise, Luna Blasters with the aforementioned Quick Respawn, particularly in Tower Control. Stealth jump to the tower (another delightful ability), splat as many opponents as you can, die in the retaliation, repeat. It's an effective enough tactic to have become controversial among high-level players, you know, the type that yell for things to be banned.
Also, the tactic of resetting the rainmaker to the center of the map by grabbing it and jumping into a pit or water.
I guess what my point is that senselessly being splatted is a liability, sure, but there's a great many game-winning tactics that involve getting taken out in the process.
Re: Video: Nintendo Treehouse Discuss Splatoon 2 Invitational With Gridiron Star Jordan Kent
@Maxz In the current meta everyone stacks quick respawn to overwhelming effect, and even when that ability isn't in the match a good play can render death irrelevant - if a player takes out 2-3 opponents or makes good hustle with the rainmaker and then dies, they still came out on top.
Also hi, I'm a giant nerd!
Re: Video: Nintendo Treehouse Discuss Splatoon 2 Invitational With Gridiron Star Jordan Kent
"When you get splatted, you become a huge liability to your team" Has this guy even played the game or seen the current meta? Death is an annoyance at best in Splatoon.
Re: Video: Switch Fighters Put Up Their Dukes In These New ARMS Commercials
I want this game to succeed. We need more new, quality IP.
Re: Video: Is ARMS a 'Hardcore' Fighting Game?
@Switch81tch American, I don't know enough without extensive googling to have an opinion
Re: Video: Is ARMS a 'Hardcore' Fighting Game?
"Hardcore" is such a nebulous and person-specific term that this topic was only ever going to cause petty arguments anyway. CARRY ON!
Re: Video: Is ARMS a 'Hardcore' Fighting Game?
@ieatdragonz
https://www.youtube.com/watch?v=lhckuhUxcgA
Re: Nintendo Download: 1st June (Europe)
This is apropos of absolutely nothing, but... is that really official artwork? It seriously looks like figures from some internet doll program put on a generic background haphazardly.
Re: Ironcast, A 'Steampunk Mech Combat Game', is Coming to Nintendo Switch
That is a great skin for an extremely basic game. What a disappointment.
Re: Square Enix Announces New JRPG Lost Sphear For Nintendo Switch
Hmmm, this looks kind of interested in an old school wa-
"From the studio behind I Am Setsuna"
Oh. Well. I'll be moving right along then.
Re: Rumour: Artwork for Mario + Rabbids Kingdom Battle Posted Online
https://upload.wikimedia.org/wikipedia/en/thumb/b/b2/Shadow_the_Hedgehog_Coverart.png/250px-Shadow_the_Hedgehog_Coverart.png
THE SPECTRE HAUNTS US STILL
Re: Reminder: Here Are the Times for the ARMS Global Testpunch
Thank you for this. Articles and websites almost never list events in the timezone I'm in, so having it here is appreciated.
Re: Poll: Who Would You Like To See In Super Smash Bros. For Nintendo Switch?
Nintendo would be fools not to put in characters from Splatoon, one of their biggest hits in the last few years. A really fast but fragile character focused on zoning sounds like a good time.
Re: Check Out This 'Nincade' Upgrade Kit For Famicom Mini and NES Classic Edition
So a somewhat obscure upgrade kit for a discontinued system. I hope their overhead is low cause there's no way they're going to sell many of these.
Re: Sega Is Looking To Revive Some Of Its Past Classics
I love these old games as much as anybody, but sometimes the past should remain buried. I don't trust modern Sega to treat these titles right.
Re: Project Rap Rabbit Needs To Raise Almost $5 Million For Any Chance Of A Switch Port
@JLPick No, no we are not "lucky" in this case or any other case when a developer is asking for money before they have anything to show.
Have we, both the consumers and the developers, learned nothing? The hubris on display is incredible given all the fiascos and mis-steps with games like this over the last few years.
I'm going to assume this will be another Mighty No. 9 and ignore it from here on out. After everything as of late a developer's reputation and previous works means nothing in regards to their latest creations in my mind.
Re: Preview: Ultra Street Fighter II On Switch Offers Nostalgia In Spades, But New Features Disappoint
Just a note, buying a game specifically to support a company is usually a foolish endeavor. It can make a difference if you're buying some small-time indie game with under six-digit sales, but for a big company like Capcom your "support" is a drop in the bucket that will never amount to anything.
If a game is popular enough to warrant further titles, your singular purchase will never have anything to do with that. Maybe don't purchase it for that reason.
Re: Preview: Ultra Street Fighter II On Switch Offers Nostalgia In Spades, But New Features Disappoint
I think I've bought and played enough Street Fighter for one lifetime, especially since this really has nothing new to offer beyond being portable.
Re: Poll: Nintendo is Keen on 'Social Competitive Gaming' on Switch - Are You Game?
@remlapgamer Hi, I'm grateful for the fact that Splatoon hasn't had voice chat in random matches. I could easily share many, many people with the same sentiment. But hey, what's a "discussion" without sweeping absolutist statements?
Re: Poll: Nintendo is Keen on 'Social Competitive Gaming' on Switch - Are You Game?
I'm an S+ squid gladiator, so it's obvious what my focus is. GIVE US MORE SPLATOON, NINTENDO, MOOOOOOOOOOORE!
Re: Rainway In Talks With Nintendo Regarding PC Game Streaming On Switch
@Aurumonado The second someone figured out how to run emulators or anything else shifty, the program would be canned.
That aside, maybe I'm weird or out of touch but I prefer playing my PC games at my PC on a desk. I've got other hardware for portable gaming.
Re: Feature: Ten Wii U Games That Would Find a Loving Home on Nintendo Switch
Not that I'd purchase any of these, but meh, at least Nintendo could be counted on not to royally botch these ports. Looking at you, Ubisoft and EA.
Re: Corecell Releases First Screenshots of Revamped AeternoBlade 2
This looks exceedingly generic. The cast looks like they're from a direct-to-dvd movie. If this gets released I will be astounded if it's even a 6.
Re: No, Axiom Verge Isn't Actually Confirmed for Nintendo Switch
@MegaVel91 Have you looked at Steam's new releases lately? Go on, I'll wait.
I have, for months now, and it is almost universally trash. Literally any yahoo can pay a hundred dollars and get their game on Steam, and thousands have. Or hell, look at the app store and google play store. It's kind of a fact that the more products are available, the less quality there is. Are you seriously okay with Nintendo's storefront approaching anything like the above? The Eshop has always had garbage titles but it's been a trickle compared to the flood these other storefronts have experienced, and that is not a bad thing.
Re: Gawk at 'Classic Sonic' Dashing Through Green Hill Zone in Sonic Forces
@Gingadreadman Haaaaaaaaah. Maybe half the Sonic and Shadow Stages, but your memory is deceiving you if you thought the rest of the characters didn't have garbage gameplay.
Anyway, blatant nostalgia pandering, then? Well, that'll definitely get a few sales. It's almost like they realize that their new ideas almost always fail miserably. No, Sega, stretchy werewolves and guns and making out with anime girls were GREAT ideas!
Meanwhile the actual solid ideas they had that could've worked with some polishing and fleshing out are tossed in the bin. Bah.
Re: No, Axiom Verge Isn't Actually Confirmed for Nintendo Switch
@MegaVel91 40% of Steam's entire library came out last year. No, there is by definition not as many gems as crap, it's more of a 1-to-10 ratio unless you have really horrid taste.
Re: No, Axiom Verge Isn't Actually Confirmed for Nintendo Switch
Another vote for not opening the floodgates. And frankly, considering the cesspool Steam's become after opening the gates, I can't blame them one bit for being cautious.
Re: Rainway App Promises 60fps Streaming Of PC Games To Consoles Like The Nintendo Switch
@impurekind I am making a note of your comment with a bookmark. If this product crashes and burns or turns out to be yet another minor video game scandal of the sort we frequently see these days, I'll be sure to ask you if Nintendo's still "morons".
Why? Why not?