Comments 552

Re: Japanese Charts: Tactics Ogre Debuts Strong, Outselling God Of War: Ragnarok

RushDawg

@Quarbit

Of course the position matters, as it gives a sense for how much is selling in the market. 45K doesn't sound like a lot, but when you consider that the best selling game of the week only sold 57K copies, you definitely can't call 45K "poor". Go back and look at previous "Japanese Charts" articles. You'll see that 45K for a new release is pretty standard and definitely not a "poor" performance.

Re: Persona 25th Anniversary Celebrations End, Atlus Teases "Next Stage" Of Series

RushDawg

@GameOtaku

I get what you’re saying, but SEGA is a business first. It’s about making money, not honouring creators. Does P1 & P2 help or hurt the Persona brand in 2022? What if they rerelease P1 and someone plays it as their first Persona game and decides that the series isn’t for them? I think the decision not to rerelease P1 & P2 was intentional.

Re: Persona 25th Anniversary Celebrations End, Atlus Teases "Next Stage" Of Series

RushDawg

@GameOtaku

I don’t think excluding P1 and P2 from the rereleases was a massive oversight. I think it was a calculated decision. P1 & P2 play a LOT different from P3, P4 and P5 (which all follow same formula). They’ve also aged a lot and might not be well received by modern audiences. I imagine that Atlus and SEGA decided that P3, P4 and P5 are the best games to represent the series and have therefore focused on them (though this is just speculation on my part).

Re: Best Contra Games On Nintendo Systems

RushDawg

@BrianJL

It makes zero sense right? NES Contra and SNES Contra III are better than a collection that includes those games, plus a bunch more? Huh?

The only logical reason for the collection to not be number one would be for a game that’s not on the collection to take the top spot. Even still, it’s really hard to argue that a single Contra game is better than a collection of good-to-great Contra games.

Re: Review: Teenage Mutant Ninja Turtles: The Cowabunga Collection - The New Gold Standard For Retro Compilations

RushDawg

@Mario500

They being the review’s author, Tom Massey.

Tom’s review made no mention of online issues and specifically praised the game’s online. However, numerous people have experienced issues with the game’s online play, myself included. I find that the online play works fine for two players, but slows to a crawl when there are 3 or 4 players. 3-4 players online has been consistently bad and unplayable for me.

Re: Live A Live Switch Remake Sells 500k Units Worldwide

RushDawg

@Sonos

For someone who is bragging about their math knowledge, you might want to double check yours. Firstly, this wasn’t a $60 game. It was a $50 one. So right off the bat, that brings your $30 mil figure down to $25 mil.

Next, Square Enix actually doesn’t get 100% of the $25 mil in revenue. If it’s a digital sale, Nintendo takes a cut. If it’s a physical sale, the retailer and distributor take a cut. Square Enix probably only got around $30 per physical copy.

So that $30 mil figure you threw out there is probably closer to $20 mil or so depending on the ratio of digital to physical sales.

Still, they’re obviously happy about having sold 500k copies given that the way they’re publishing these numbers.

Re: Review: Teenage Mutant Ninja Turtles: The Cowabunga Collection - The New Gold Standard For Retro Compilations

RushDawg

Did this reviewer actually test the online play?

They say that it “works like a charm” but a lot of people have been complaining about the game becoming unplayable with more than 2 players online. Complaints about the online are all over the internet, across all versions.

My experience with the online has been awful. Every single time a 3rd player joins in the arcade game or Turtles in Time the game turns into an unplayable slideshow. In its present state, the game plays much worse than the Capcom Beat ‘em Up Bundle online; a game which was heavily criticized for its online play.

Re: Feature: 12 Nintendo Games That Deserve An HD-2D Remake

RushDawg

@burninmylight

I am a huge fan of the Switch SEGA Ages port of Phantasy Star. It features pretty much all of the QOL improvements I’d want to see in a HD 2D PS1. That said, it still has 8-bit graphics and sound; I’d love to see Phantasy Star in modern HD 2D.

Frankly, Phantasy Star 2 needs a HD 2D remake (or a SEGA Ages version) more than the first game. The original version of Phantasy Star 2 is much rougher than the original version of Phantasy Star 1 (though I’d argue 2 has more potential for greatness if it’s issues are fixed).

As for the PS2 remakes of these games, yeah, it does suck a little that we missed out on these. However, the PS2 versions are low budget, cheap looking games without much in the way of QOL improvements. Phantasy Star as a series deserves better; it deserves the big budget HD 2D treatment.

Re: Feature: 12 Nintendo Games That Deserve An HD-2D Remake

RushDawg

Some of these games are arguably close to perfect already.

My vote is for a pixel remaster of Phantast Star 1 & 2. Both games have some great ideas and features, but are severely held back by antiquated design. These games need a top notch remake with QOL improvements much more than, say, Chrono Trigger.

Re: Konami Teases New Game In Beloved Series For Tokyo Game Show

RushDawg

I love Konami's classic series as much as the next guy, but this is modern Konami we're talking about.

In early 2018, if I told you Konami was making a new Contra game, you might have gotten excited. But we all know how that turned out; Contra Rogue Corps was awful!

A new Goemon, Gradius, Suikoden, Sparkster, etc. all sound great on paper, but do you trust modern Konami to do it justice?

I have a hard time even getting to levels of cautious optimism for anything other than a retro compilation from modern Konami given their track record.

Re: Round Up: The Reviews Are In For Teenage Mutant Ninja Turtles: The Cowabunga Collection

RushDawg

@Diogmites

Hyperstone Heist, Manhattan Project and the 1989 arcade game are all basically the same as Turtles in Time. Wouldn’t call any of them bad. By 90’s beat ‘em up standards, they are way above average and hold up about as well as an early
90’s beat ‘em up can.

Genesis and NES Tournament Fighters are above average fighters by the standards of the console. Neither holds up well at all, but I wouldn’t call them bad either. They are competently made products of their time.

The same is true for the platforming games. They’re all at least above average compared to other platform games of the era. Compare Fall of the Foot Clan to just about any GameBoy platforming game and it comes off looking pretty good. None have aged all that well, but they’re still not bad, just products of their time.