"Pokémon Sword and Shield are listed as 'Winter 2019' in Japan and 'Late 2019' in the west." Well, 'Winter 2019' starts on December 22th, so I guess they mean as usual 'late Fall 2019' in both cases.
@blockfight You can actually put the Joy-cons back on the Switch while it is inside the headset, so you can play that way - a few games of the Nintendo Labo kit require this setup.
@KingdomHeartsFan Well, in the 'Discover' section of the VR Nintendo Labo kit, it is explained that crab sticks are also some kind of VR as well, so... XD
@KingdomHeartsFan Almost. There are different kinds of VR (it is actually a very old concept) but what we usually call VR is a virtual reality headset, which provides 1) 3D 2) a field of view that covers your whole vision 3) the possibility to look around by moving your head. Actually the 3D is not even mandatory since 360° videos are usually 2D but they kinda suck.
@RetroOutcast Yes, it was all the more unfair that most life upgrades are found very late, too late in my opinion. I got the last two from two 'consecutive' planetoids (the first had also the map to the second)...
@RetroOutcast Exactly my thought. I was wondering if they would fix the abysmal ladder gameplay from Zero 1, and not only they didn't but based a level around it - even though I have to admit it would have been very easy otherwise. The trick is indeed to mash up rather than holding it, but even after I understood that I died a dozen times... -_-
@misterMike No, the game is far from done so you only preorder the 1st chapter for free. In fact it's just to download it as soon it is available, in case you forget or something. It's still funny, though...
@YANDMAN I didn't mean to reply again but I just realized that you actually started by replying (#31) to my first comment (#24) on this article. So maybe you're not supposed to read all comments (even though it is recommended to read everything written on a forum before posting), but I'm pretty confident you should have read the post you replied to in the first place. So please don't make me regret I wrote articles about your work a few years ago...
@YANDMAN Well, maybe that's why I mentioned 'on a compatible TV set of course' in my first post (#24) and admitted 'that it has become a niche market' later (#56).
@YANDMAN The only difference is the way the two pictures are displayed (vertically interlaced on a 3DS screen, horizontally interlaced on a passive 3D screen, alternating on a active 3D screen), but the two pictures that create the 3D effect are the same in any case.
@masterLEON In my experience, almost every movie available in 3D in theaters is released as a 3D Blu-ray. The difficulty these days is rather to find 3D TVs... Because of the UHD format mainly, which is a shame because 3D looks better on a 4K TV. Anyhow, I'm perfectly aware that it has become a niche market but I think it could have been a nice bonus, and an homage to the work they've done on 3DS.
I would have bought it again if this version could be displayed in 3D as well; I'm quite sure the Switch is powerful enough to display any old arcade game in 3D (on a compatible TV set of course) in 60 fps... Even some AAA titles were 3D-compatible on the PS3! I'd really like to have this option for Luigi's Mansion 3, even if it limits the framerate to 30 fps for instance.
I still play Badge Arcade every day. The Switch is great but will never replace the 3DS in my heart... At least not until the Switch gets smaller, streetpass and 3D.
@Balta666 Indeed, it means you can't even watch a walkthrough while playing for instance. It also bothers me for Netflix (if it's released some day), because I precisely don't play a lot on my PS4 because I know I'll have to quit a game every time I want to watch a Blu-ray.
@holygeez03 Inti Creates games do it as well, which is weird because they're Japanese, and some of them are even exclusives. Shovel Knight did it initially but was patched very quickly.
@NOOGA Exactly. I've got a PS4 as well, so even though I still get confused sometimes (especially when I started playing Breath of the Wild - I had no trouble with the 3DS for some reason), I got used to it. But I think what makes it really difficult here is that the game is on the Switch, so even if you get used to it after a while, as soon as you exit the game and go back to the home menu, you've got to return to the usual convention... -_-
What I don't understand is that, once again, most AAA games do this right (but not the games by Inti Creates even though they're Japanese). To me it's a lack of respect.
@PorllM But in Doom or Wolfenstein II for instance, you confirm with A on Switch! And you can actually change the button layout in Dark Souls, except for confirm/cancel buttons. : There is absolutely no excuse for that.
@Dalarrun I'll also wait for a patch then. T_T And I'm very angry at the numerous people who swore it would be possible to change the controls in the final release.
"The buttons are also partially reversed on Switch, with 'B' to confirm selections and 'A' to return" Wasn't this supposed to be changed in the final version ??!?!
@Dalarrun I've heard about that but since it is indeed strange that this is not featured in the demo, I hope 'they' didn't just mean that buttons can be configured in the final release, as they already can.
I've preordered it for months and won't cancel even though I sucked at the network test. That being said, I won't start playing until they patch the game if it's not possible to reassign confirm and cancel buttons in the retail version. >_<
@SuperZeldaMaker I've got a PS4 and a Switch so I have to adapt very often. I got used to it of course, even though I still make stupid mistakes sometimes (like exiting a menu instead of using an item when I'm about to die...). And when it's reversed on the Switch it is even more confusing. I agree that you get used to the different layout after a few minutes, but then you go back to the Switch menu and you've got to adapt again. -_- But my point is that I find it baffling when most games including AAA games do it the right way. Shovel Knight inverted the buttons initially but added the option to swap them later via a patch. The only Switch games I know that use B to confirm are from Inti Creates, which is ironic since it is a Japanese company and Blaster Master is exclusive to the Switch. -_- Now I didn't complain about DS being too slow of whatever. I'm just tired of that confirm/cancel buttons issue (I just don't understand why Sony still hasn't added a setting to invert while you can completely remap the DS4 buttons - which doesn't help in this case) and I find it particularly frustrating here because the option is greyed for some strange reason in the demo. As if they could let you do it but won't to be annoying.
I really hope confirm and cancel buttons can be reassigned in the final release as some say (even though I really don't understand why it is not possible in this demo), because if not, I'll probably resell the game immediately.
@shonenjump86 @masterLEON Yes, they were. I guess it's just a video to highlight these games like the previous ones about the Ikari Warriors trilogy and Athena/Psycho Soldier. But I'm starting to wonder if there will be more than 13 games on the card, since they already revealed free DLC...
Well, recently someone on Facebook was confused because some web sites listed a game as coming out on a given date (the right one) while others displayed December 31th, so...
@sportvater He has 4 rackets but they break quite easily, in one or (sometimes) two hits. The difficulty is to build your gauge in that match, so it's better not to use slow motion or other tricks; actually it's better not to try winning the match the 'normal' way! I tried this strategy several times before, but I would only manage to break 2 or 3 rackets before the match ended. :
Comments 232
Re: Sega Trademarks Super Monkey Ball: Banana Blitz
@ForgottenArctic Because "this 2006 release" is actually one of "[the] first two console entries by Amusement Vision".
Edit: I forgot about the second one on the GameCube. ^^' But I guess he meant the first one on Wii as well.
Re: Today's Smash Bros. Ultimate Update Adds Labo VR Support
@RyanSilberman VR does not equal first person view... -_-
Re: Nintendo Reconfirms Release Windows For The Biggest Switch Games Of 2019 And Beyond
"Pokémon Sword and Shield are listed as 'Winter 2019' in Japan and 'Late 2019' in the west."
Well, 'Winter 2019' starts on December 22th, so I guess they mean as usual 'late Fall 2019' in both cases.
Re: Give Your Labo VR Kit A Zelda Makeover In Time For Breath Of The Wild VR
@blockfight You can actually put the Joy-cons back on the Switch while it is inside the headset, so you can play that way - a few games of the Nintendo Labo kit require this setup.
Re: Give Your Labo VR Kit A Zelda Makeover In Time For Breath Of The Wild VR
@KingdomHeartsFan Well, in the 'Discover' section of the VR Nintendo Labo kit, it is explained that crab sticks are also some kind of VR as well, so... XD
Re: Give Your Labo VR Kit A Zelda Makeover In Time For Breath Of The Wild VR
@KingdomHeartsFan Almost. There are different kinds of VR (it is actually a very old concept) but what we usually call VR is a virtual reality headset, which provides 1) 3D 2) a field of view that covers your whole vision 3) the possibility to look around by moving your head. Actually the 3D is not even mandatory since 360° videos are usually 2D but they kinda suck.
Re: Give Your Labo VR Kit A Zelda Makeover In Time For Breath Of The Wild VR
You guys realize you're NOT supposed to customize the VR headset, don't you? Someone clearly didn't read the 'Discover' section... -_-'
Re: Video: Here's The Mortal Kombat 11 Gameplay Reveal For Nintendo Switch
The only thing that really bugged me in the clip is... For what action movie did Johnny Cage win that academy award???
Re: UK Charts: Nintendo Labo VR Fails To Enter Top 40, Yoshi Slips Down To Fifth Place
It's a shame because the VR kit is awesome. Never had so much fun for a looooong time.
Re: Review: Blaster Master Zero 2 - Pure, Retro Platforming Goodness At Its Finest
@RetroOutcast Yes, it was all the more unfair that most life upgrades are found very late, too late in my opinion. I got the last two from two 'consecutive' planetoids (the first had also the map to the second)...
Re: Review: SEGA AGES Gain Ground - A Commendable Failure, But A Failure Nonetheless
I guess M2 wanted a System 24 game (to showcase the high definition - for the time), but I would have preferred the excellent Crack Down instead...
Re: Review: Blaster Master Zero 2 - Pure, Retro Platforming Goodness At Its Finest
@RetroOutcast Exactly my thought. I was wondering if they would fix the abysmal ladder gameplay from Zero 1, and not only they didn't but based a level around it - even though I have to admit it would have been very easy otherwise. The trick is indeed to mash up rather than holding it, but even after I understood that I died a dozen times... -_-
Re: NetherRealm Studios Reveals First DLC Character For Mortal Kombat 11
I really don't like Noob Saibot's voice... :
Re: Shovel Knight Developer Yacht Club Games Is Publishing A New Title
@radicalnetwork That's what I was going to say!
Re: Nintendo Download: 14th February (Europe)
@misterMike No, the game is far from done so you only preorder the 1st chapter for free. In fact it's just to download it as soon it is available, in case you forget or something. It's still funny, though...
Re: Nintendo Download: 14th February (Europe)
One can preorder a free game, now. What a strange world we live in...
Re: Review: SEGA AGES Out Run - A Fantastic Update Of One Of Arcade Gaming's True Greats
@YANDMAN I didn't mean to reply again but I just realized that you actually started by replying (#31) to my first comment (#24) on this article. So maybe you're not supposed to read all comments (even though it is recommended to read everything written on a forum before posting), but I'm pretty confident you should have read the post you replied to in the first place.
So please don't make me regret I wrote articles about your work a few years ago...
Re: Review: SEGA AGES Out Run - A Fantastic Update Of One Of Arcade Gaming's True Greats
@YANDMAN And I obviously have to repeat everything in all my comments.
Re: Review: SEGA AGES Out Run - A Fantastic Update Of One Of Arcade Gaming's True Greats
@YANDMAN Well, maybe that's why I mentioned 'on a compatible TV set of course' in my first post (#24) and admitted 'that it has become a niche market' later (#56).
Re: Review: SEGA AGES Out Run - A Fantastic Update Of One Of Arcade Gaming's True Greats
@YANDMAN The only difference is the way the two pictures are displayed (vertically interlaced on a 3DS screen, horizontally interlaced on a passive 3D screen, alternating on a active 3D screen), but the two pictures that create the 3D effect are the same in any case.
Re: Review: SEGA AGES Out Run - A Fantastic Update Of One Of Arcade Gaming's True Greats
@masterLEON In my experience, almost every movie available in 3D in theaters is released as a 3D Blu-ray. The difficulty these days is rather to find 3D TVs... Because of the UHD format mainly, which is a shame because 3D looks better on a 4K TV.
Anyhow, I'm perfectly aware that it has become a niche market but I think it could have been a nice bonus, and an homage to the work they've done on 3DS.
Re: Review: SEGA AGES Out Run - A Fantastic Update Of One Of Arcade Gaming's True Greats
@YANDMAN If they're good programmers (and I'm pretty sure they are), they could easily use the work they've done for the 3DS version.
Re: Review: SEGA AGES Out Run - A Fantastic Update Of One Of Arcade Gaming's True Greats
I would have bought it again if this version could be displayed in 3D as well; I'm quite sure the Switch is powerful enough to display any old arcade game in 3D (on a compatible TV set of course) in 60 fps... Even some AAA titles were 3D-compatible on the PS3! I'd really like to have this option for Luigi's Mansion 3, even if it limits the framerate to 30 fps for instance.
Re: Disappointing 3DS Software Sales Show The Console's Slow Death In Japan
I still play Badge Arcade every day. The Switch is great but will never replace the 3DS in my heart... At least not until the Switch gets smaller, streetpass and 3D.
Re: Video: This Might Be The Worst Nintendo Switch Christmas Present
@Donald_M The vent is clearly DS4's speaker.
Re: Starlink And Dark Souls Porting Studio Virtuos Shares Switch Development Advice
"Don’t try to force what worked on other platforms"
Like the buttons layout for menus?
Re: Guide: The Best Micro SD Cards For Nintendo Switch
You should add a guide to transfer data from a SD card to another. I heard it's not as simple as on 3DS.
Re: The Mobile Phone Equivalent Of Dark Souls Is Making Its Way Across To The Switch
"The Mobile Phone Equivalent Of Dark Souls" B will be used to confirm as well, then... T_T
Re: Dark Souls: Remastered Switch Update Fixes Crashes And Improves Animations
@Spoony_Tech Well, this is understandable but we don't ask them to swap the buttons, just to give us the option to do it.
Re: YouTube Has Officially Arrived On Nintendo Switch
@Balta666 Indeed, it means you can't even watch a walkthrough while playing for instance. It also bothers me for Netflix (if it's released some day), because I precisely don't play a lot on my PS4 because I know I'll have to quit a game every time I want to watch a Blu-ray.
Re: YouTube Has Officially Arrived On Nintendo Switch
Guess I'll have to download it just to check if it's possible to launch the app without exiting a game...
Re: Feature: Port Masters Virtuos On Bringing Dark Souls: Remastered To Switch And Future Projects
Here's a future project for you guys: just patch the menu controls issue! I'd really like to start playing now.
Re: Nintendo Download: 1st November (Europe)
@The_Pixel_King But Minit was released on August 9th!
Re: Video: Even Menu Controls Are Challenging In The Switch Version Of Dark Souls
@holygeez03 Inti Creates games do it as well, which is weird because they're Japanese, and some of them are even exclusives. Shovel Knight did it initially but was patched very quickly.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@NOOGA Exactly. I've got a PS4 as well, so even though I still get confused sometimes (especially when I started playing Breath of the Wild - I had no trouble with the 3DS for some reason), I got used to it. But I think what makes it really difficult here is that the game is on the Switch, so even if you get used to it after a while, as soon as you exit the game and go back to the home menu, you've got to return to the usual convention... -_-
What I don't understand is that, once again, most AAA games do this right (but not the games by Inti Creates even though they're Japanese). To me it's a lack of respect.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@PorllM But in Doom or Wolfenstein II for instance, you confirm with A on Switch! And you can actually change the button layout in Dark Souls, except for confirm/cancel buttons. : There is absolutely no excuse for that.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@Dalarrun I'll also wait for a patch then. T_T
And I'm very angry at the numerous people who swore it would be possible to change the controls in the final release.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
"The buttons are also partially reversed on Switch, with 'B' to confirm selections and 'A' to return"
Wasn't this supposed to be changed in the final version ??!?!
Re: Nintendo Download: 11th October (Europe)
The 3 games by Kairosoft are nowhere to be found...
Re: The Power Glove Was "Way Ahead Of Its Time" According To One Of The Men Behind It
@SmaggTheSmug
@subpopz
@Retupmocnin
Except Nintendo had nothing to do with the Power Glove. -_-'
Re: Video: Nintendo Shows The Harsh Reality Of Playing Dark Souls: Remastered In New Trailer
@Dalarrun I've heard about that but since it is indeed strange that this is not featured in the demo, I hope 'they' didn't just mean that buttons can be configured in the final release, as they already can.
Re: Video: Nintendo Shows The Harsh Reality Of Playing Dark Souls: Remastered In New Trailer
I've preordered it for months and won't cancel even though I sucked at the network test. That being said, I won't start playing until they patch the game if it's not possible to reassign confirm and cancel buttons in the retail version. >_<
Re: Reminder: The Dark Souls: Remastered Switch Network Test Is Starting Today
@SuperZeldaMaker I've got a PS4 and a Switch so I have to adapt very often. I got used to it of course, even though I still make stupid mistakes sometimes (like exiting a menu instead of using an item when I'm about to die...). And when it's reversed on the Switch it is even more confusing. I agree that you get used to the different layout after a few minutes, but then you go back to the Switch menu and you've got to adapt again. -_-
But my point is that I find it baffling when most games including AAA games do it the right way. Shovel Knight inverted the buttons initially but added the option to swap them later via a patch. The only Switch games I know that use B to confirm are from Inti Creates, which is ironic since it is a Japanese company and Blaster Master is exclusive to the Switch. -_-
Now I didn't complain about DS being too slow of whatever. I'm just tired of that confirm/cancel buttons issue (I just don't understand why Sony still hasn't added a setting to invert while you can completely remap the DS4 buttons - which doesn't help in this case) and I find it particularly frustrating here because the option is greyed for some strange reason in the demo. As if they could let you do it but won't to be annoying.
Re: Reminder: The Dark Souls: Remastered Switch Network Test Is Starting Today
I really hope confirm and cancel buttons can be reassigned in the final release as some say (even though I really don't understand why it is not possible in this demo), because if not, I'll probably resell the game immediately.
Re: SNK 40th Anniversary Collection Adds Street Smart And Prehistoric Isle
@shonenjump86 @masterLEON Yes, they were. I guess it's just a video to highlight these games like the previous ones about the Ikari Warriors trilogy and Athena/Psycho Soldier. But I'm starting to wonder if there will be more than 13 games on the card, since they already revealed free DLC...
Re: Masahiro Sakurai Will Continue To Make Smash Bros. Games "If The Demand Is There"
@Azooooz or try to finally achieve what he has been completely unable to do until now: getting old.
Re: Random: Amazon Doesn't Seem Too Confident On Dark Souls: Remastered's Switch Release
Well, recently someone on Facebook was confused because some web sites listed a game as coming out on a given date (the right one) while others displayed December 31th, so...
Re: Mario Tennis Aces Version 1.1.1 Is Now Available
@sportvater He has 4 rackets but they break quite easily, in one or (sometimes) two hits. The difficulty is to build your gauge in that match, so it's better not to use slow motion or other tricks; actually it's better not to try winning the match the 'normal' way! I tried this strategy several times before, but I would only manage to break 2 or 3 rackets before the match ended. :
Re: Mario Tennis Aces Version 1.1.1 Is Now Available
@sportvater After countless tries I've finally managed to beat him today. By breaking his racket!
Re: Johnny Turbo Brings Two Crude Dudes To Nintendo Switch Next Week
Dude, where are my Data East classics in Europe? T_T