@Clyde_Radcliffe Maybe it wasn't in the least initially and a lot of people voted "Nothing for me this week", until they added the game which transferred the votes to this one. Or it's bots indeed, but it's kind of dumb.
Ironically I own Cotton because I bought it back in the days, but it must be my least favorite NeoGeo Pocket game. I found it hard and quite bland at the same time. I also own Dark Arms but remember being blocked quickly... :
@heathenmagic I remember seeing in the latest trailer the film was available in 3D, and all of Paul WS Anderson's films have been shot in 3D lately, anyway. So not releasing a 3D movie on a 3D Blu-ray is just stupid...
@Facelord You are right, but I admit I tend to avoid remapping controls, because most of the time I end up realizing later on there was a good reason they were like this by default... And since it happens when I'm used to my custom controls, it's a little too late to change back. ^^'
"Hitting R3 so many times can be slightly uncomfortable using the Joy-Con" That's precisely why I played the previous one with a Pro Controller, and it looks a little better on a TV screen anyway.
@Razer and @FargusPelagius I didn't mention bugs, performance or anything. I'm just annoyed with a small UI problem that could be fixed very easily, and should be fixed if the developer and publisher care about players.
This fix won't satisfy me. Like you said it changes controls in the Switch menu as well, and once again I don't understand why I should take the time to do that when developers are just lazy. I have never seen another game doing that except Battle Princess Madelyn... -_- I've contacted Nintendo, Bandai Namco and Virtuos; nobody cares. And yet it would be incredibly easy to program a fix - I could even do it myself (if I was given the source code of course).
@brandonbwii Yes, Shovel Knight had the problem on its initial release (Wii U and 3DS at the time) but one of the first updates (if not the first) allowed to change it in the options.
It seems they didn't fix a bug I've had several times, actually each time I suspend the game while being in the menu. When I would launch the game back, I would be stuck in the menu and controls wouldn't work.
A very good game (although a bit too long for a survival horror to my taste), but I'd like to point out that the DLC mentioned in the article ("a mission where you get to play as Ellen Ripley’s onboard the USCSS Nostromo, reliving the events of the 1979 horror film") is quite short though.
@BulkSlash People don't seem to get the same experience with the Pro controller, though. I find it a bit 'floaty' but it never registered the wrong direction for me - or at least I didn't notice it. On the other hand, my 360 controller d-pad ALWAYS registered two directions at the same time. So if I wanted to press up to shoot with a secondary weapon in Volgarr for instance, the character would turn around (left) at the same time. Characters would also go left after climbing a ladder, etc. Pressing down would also press right, etc.
@brunojenso It depends, but I personally find really annoying the fact that A et B buttons are inverted to confirm and cancel. It's one of the VERY FEW games to do that on Switch (other games ported by Virtuos don't) and it is VERY easy to fix. The option even already appears in the menus but it is grayed out. -_-
@BulkSlash The D-pad from the Xbox 360 controller was WAY worse in my opinion. Actually I don't have any problem with the pro controller, but the D-pad sure could be better.
@WaxxyOne To me the precision of the mouse and the clumsiness of the keyboard cancel each other! More seriously, I think the perfect controller for FPS has not been invented yet. For instance I find the stylus even quicker and precise than the mouse, but we all agree that FPS were not very confortable to play on the DS. I think people tend to forget that two criteria matter: efficiency AND confort. Gamepads may not be very efficient, but they're probably the most confortable.
"this consists of adapting a control scheme" And yet I've been waiting for almost a year for Dark Souls Remastered to have its control scheme adapted to the Switch.
@Antraxx777 I had it a long time ago (well, Doom II I think), but at that time, I didn't have a lot of money and sold several GBA games including this one.
@JayJ Well, in my defence, Doom I & II are not exactly from 2019... They were mostly keyboard-only games at the time, since you couldn't (and still can't) look up and down. I think Dark Forces was one of the first FPSs to do this - with page up and down... ^^ I couldn't 'mount' a mouse anyway since I needed the extra RAM to run the game. -_-
@60frames-please I'm not criticizing Digital Foundry here, but the mainstream press (like Nintendo Life) that tends to repeat what they say in a caricatural way to try to make it simple for most readers. I'm not saying nobody will notice the frame rate drops, but I'm pretty sure most people don't care as long as it stays in the 55-60 range.
I can see the (somehow) bad influence of Digital Foundry here... The framerate may not be perfect, but it is quite good. I play with flashlight shadows activated and I didn't notice any framerate drops. I'm not saying they aren't there, but I'm not using some kind of device to measure framerate like Digital Foundry...
@ReaderRagfish I check Steam every day for my web site and there are maybe 30-50 new games each time (except for the week-end, only a dozen)... So yes, it's terrible.
Comments 232
Re: Poll: Box Art Brawl: Duel #78 - Super Mario RPG
They both suck, like the game.
Re: Nintendo Download: 25th February (Europe)
@Clyde_Radcliffe Maybe it wasn't in the least initially and a lot of people voted "Nothing for me this week", until they added the game which transferred the votes to this one. Or it's bots indeed, but it's kind of dumb.
Re: Nintendo Download: 25th February (Europe)
Why is Under Leaves so popular? O_o
Re: Feature: Five SNK Neo Geo Pocket Games We Want To See On Switch
Ironically I own Cotton because I bought it back in the days, but it must be my least favorite NeoGeo Pocket game. I found it hard and quite bland at the same time.
I also own Dark Arms but remember being blocked quickly... :
Re: The Monster Hunter Movie Gets A Second Bite At Success Via March Home Release
@heathenmagic I remember seeing in the latest trailer the film was available in 3D, and all of Paul WS Anderson's films have been shot in 3D lately, anyway. So not releasing a 3D movie on a 3D Blu-ray is just stupid...
Re: The Monster Hunter Movie Gets A Second Bite At Success Via March Home Release
Not even a 3D Blu-ray? -_-
Re: Netflix Is Winding Down Its Services On Wii U And 3DS
I had no idea Netflix was available on the 3DS.
Re: Our Switch Ports Will Keep Getting Better, Says Conversion Specialist Virtuos
If they could fix past games, like the menu buttons in Dark Souls Remastered. Just sayin...
Re: Review: DOOM Eternal - This 'Impossible' Port Is Nothing Short Of A Miracle
@Facelord You are right, but I admit I tend to avoid remapping controls, because most of the time I end up realizing later on there was a good reason they were like this by default... And since it happens when I'm used to my custom controls, it's a little too late to change back. ^^'
Re: Review: DOOM Eternal - This 'Impossible' Port Is Nothing Short Of A Miracle
"Hitting R3 so many times can be slightly uncomfortable using the Joy-Con" That's precisely why I played the previous one with a Pro Controller, and it looks a little better on a TV screen anyway.
Re: How Well Do You Know Your Indie Games?
11/12 Got confused with Shapes and Beats...
Re: Can You Name These Third-Party Nintendo Games From Just Their Box Art?
@Shard1 Same score, 13/15, with a lot of guessing as well.
Re: Dark Souls Series Has Now Sold Over 27 Million Copies Worldwide, FromSoftware Confirms
@Razer and @FargusPelagius
I didn't mention bugs, performance or anything. I'm just annoyed with a small UI problem that could be fixed very easily, and should be fixed if the developer and publisher care about players.
Re: Dark Souls Series Has Now Sold Over 27 Million Copies Worldwide, FromSoftware Confirms
@dewokkel Being able to confirm with A and cancel with B like in any game on a Nintendo system except this one and Battle Princess Madelyn afaik...
Re: Dark Souls Series Has Now Sold Over 27 Million Copies Worldwide, FromSoftware Confirms
"Time for the trilogy on Switch, then?" What about patching the existing one first? -_-
Re: Random: Finally, You Can Play Dark Souls On Switch The Way Nature Intended
This fix won't satisfy me. Like you said it changes controls in the Switch menu as well, and once again I don't understand why I should take the time to do that when developers are just lazy. I have never seen another game doing that except Battle Princess Madelyn... -_- I've contacted Nintendo, Bandai Namco and Virtuos; nobody cares. And yet it would be incredibly easy to program a fix - I could even do it myself (if I was given the source code of course).
Re: Random: Finally, You Can Play Dark Souls On Switch The Way Nature Intended
@brandonbwii Yes, Shovel Knight had the problem on its initial release (Wii U and 3DS at the time) but one of the first updates (if not the first) allowed to change it in the options.
Re: Poll: Nintendo Labo VR Celebrates Its First Anniversary, Are You Still Using Your Toy-Con VR Goggles?
I love it but just don't have time...
Re: Flipnote Studio Isn't Coming To Nintendo Switch, Because It Was All For April Fool's Day
To be honest, I had no idea it was a joke because, well, it was not really funny. -_-
Re: Another Hellish Update For Doom And Doom II Is Now Available On Switch
It seems they didn't fix a bug I've had several times, actually each time I suspend the game while being in the menu. When I would launch the game back, I would be stuck in the menu and controls wouldn't work.
Re: Feature: Which Nintendo Switch Game Did We Miss?
Kemono Heroes!
Re: Review: Samurai Shodown - This Blade Is Still As Sharp As Ever
"While Samurai Shodown in 2020 obviously looks a lot better than it did back then" Uh, no.
Re: Review: Speedway Racing - Daytona USA Has Nothing To Worry About
I don't know who came up with L3 and R3, but I hate this guy. -_-
Re: Feature: Game Of The Decade Staff Picks - Dark Souls
I bought it more than a year ago but I'm still waiting for a patch... -_- I don't really have the time, anyway.
Re: Rumour: Unannounced Disney Action Game Remake In The Works For Switch
Publishers tend to ask developers to create the same kind of game they're used to, so I'll bet on a FPS like XIII, so maybe Tron 2.0.
Re: Castlevania's Third Season Starts This December, According To Netflix Nordic
"the director of the Castlevania of the Netflix series" ^^
Re: Video: Here's What Alien: Isolation Looks Like On Nintendo Switch
A very good game (although a bit too long for a survival horror to my taste), but I'd like to point out that the DLC mentioned in the article ("a mission where you get to play as Ellen Ripley’s onboard the USCSS Nostromo, reliving the events of the 1979 horror film") is quite short though.
Re: Nintendo Finally Hints That It Has Ditched Game Development On The 3DS
Unless Nintendo releases a 3DSwitch, the 3DS will remain my favorite game system ever.
Re: Random: This Switch Game Manual Has Controls For The Wrong Platform
I told them on Twitter the day I got it but they ignored me. -_-
Re: A Revised Nintendo Switch Pro Controller Has Been Spotted In Stores
@BulkSlash People don't seem to get the same experience with the Pro controller, though. I find it a bit 'floaty' but it never registered the wrong direction for me - or at least I didn't notice it.
On the other hand, my 360 controller d-pad ALWAYS registered two directions at the same time. So if I wanted to press up to shoot with a secondary weapon in Volgarr for instance, the character would turn around (left) at the same time. Characters would also go left after climbing a ladder, etc. Pressing down would also press right, etc.
Re: Y-Axis Inversion Update Released For Star Wars Jedi Knight II: Jedi Outcast
@brunojenso It depends, but I personally find really annoying the fact that A et B buttons are inverted to confirm and cancel. It's one of the VERY FEW games to do that on Switch (other games ported by Virtuos don't) and it is VERY easy to fix. The option even already appears in the menus but it is grayed out. -_-
Re: Y-Axis Inversion Update Released For Star Wars Jedi Knight II: Jedi Outcast
Wow, that was quick. I've been waiting for a patch for Dark Souls for almost a year - the anniversary will be next week actually.
Re: A Revised Nintendo Switch Pro Controller Has Been Spotted In Stores
@BulkSlash The D-pad from the Xbox 360 controller was WAY worse in my opinion. Actually I don't have any problem with the pro controller, but the D-pad sure could be better.
Re: Nintendo's Wider Switch Joy-Con Design Was One Of Many Ideas That Never Saw The Light Of Day
@WaxxyOne To me the precision of the mouse and the clumsiness of the keyboard cancel each other!
More seriously, I think the perfect controller for FPS has not been invented yet. For instance I find the stylus even quicker and precise than the mouse, but we all agree that FPS were not very confortable to play on the DS. I think people tend to forget that two criteria matter: efficiency AND confort. Gamepads may not be very efficient, but they're probably the most confortable.
Re: Nintendo's Wider Switch Joy-Con Design Was One Of Many Ideas That Never Saw The Light Of Day
@YessMasster And yet the master race claims that keyboard is superior to gamepads!
Re: Nintendo's Wider Switch Joy-Con Design Was One Of Many Ideas That Never Saw The Light Of Day
I've never understood why people think a (left) D-pad is bad for FPS. It's closer to WASD keys than an analog stick!
Re: Virtuos Only Interested In Offering Switch Players The Best Ports Possible
"this consists of adapting a control scheme" And yet I've been waiting for almost a year for Dark Souls Remastered to have its control scheme adapted to the Switch.
Re: Review: Ori And The Blind Forest: Definitive Edition - An Unmissable Experience
@hakjie11 Thanks, I feel a little better about skipping Hollow Knight. ^^'
Re: Review: Ori And The Blind Forest: Definitive Edition - An Unmissable Experience
I got stuck in the PC version and really hated it. But yes, I don't miss it indeed.
Re: Rumour: Switch Port Specialist Virtuos Believed To Be Working On Alan Wake Remaster
I really didn't like it, and I don't want to check if inverted buttons for menus will make it more terrifying.
Re: SNK's New Neo Geo Might Not Be What You Were Expecting
@Damo How do you know it's a console and not just an arcade stick for the NeoGeo Mini (or modern platforms)?
Re: Here's Your First Look At Jumanji: The Video Game's Gameplay
So if the game follows the plot from the films, characters are not balanced AT ALL.
Re: Warner Bros. Reveals Full DLC Roster For Mortal Kombat 11's Kombat Pack
The Joker looks to be the one from Injustice 2, looking young indeed while moving (and sounding) like the better one from Injustice 1.
Re: You No Longer Need A Bethesda Account To Play DOOM And DOOM II On Switch
@Antraxx777 I had it a long time ago (well, Doom II I think), but at that time, I didn't have a lot of money and sold several GBA games including this one.
Re: You No Longer Need A Bethesda Account To Play DOOM And DOOM II On Switch
@JayJ Well, in my defence, Doom I & II are not exactly from 2019... They were mostly keyboard-only games at the time, since you couldn't (and still can't) look up and down. I think Dark Forces was one of the first FPSs to do this - with page up and down... ^^ I couldn't 'mount' a mouse anyway since I needed the extra RAM to run the game. -_-
Re: You No Longer Need A Bethesda Account To Play DOOM And DOOM II On Switch
Now I wish they were playable with directional buttons (and a button to strafe) rather than with both analog sticks.
Re: Review: Doom 3 - A Dark, Unnerving Oddity In The Slayer Series That Still Impresses
@60frames-please I'm not criticizing Digital Foundry here, but the mainstream press (like Nintendo Life) that tends to repeat what they say in a caricatural way to try to make it simple for most readers. I'm not saying nobody will notice the frame rate drops, but I'm pretty sure most people don't care as long as it stays in the 55-60 range.
Re: Review: Doom 3 - A Dark, Unnerving Oddity In The Slayer Series That Still Impresses
I can see the (somehow) bad influence of Digital Foundry here... The framerate may not be perfect, but it is quite good. I play with flashlight shadows activated and I didn't notice any framerate drops. I'm not saying they aren't there, but I'm not using some kind of device to measure framerate like Digital Foundry...
Re: It Looks Like The Final Japanese 3DS Title Has Been Canned
3DS will only be dead to me when Switch will be able to display 3D!
Re: Indie Developer Shares "Bad News" About Publishing On Switch, After Pitching His Game To Nintendo
@ReaderRagfish I check Steam every day for my web site and there are maybe 30-50 new games each time (except for the week-end, only a dozen)... So yes, it's terrible.