Last month, Star Wars Jedi Knight II: Jedi Outcast popped up on the Switch eShop, following a surprise Nintendo Direct announcement. As exciting as it was, if you read our Nintendo Life review, you'll know how it was a little rough around the edges.
Apart from the game not including multiplayer, the lack of inverted controls made this classic completely unplayable for some Star Wars fans. Fortunately, Aspyr Media – the team behind this port – said it was working a fix. The good news is you can now invert the Y-Axis.
Here's the patch information from the company's website:
Update #2: (October 14, 2019) The Nintendo Switch version has received a patch that includes the option to invert the Y-axis.
Have you downloaded this patch yet? Is the game more playable for you now? Tell us below.
[source twitter.com, via support.aspyr.com]
Comments 31
This is the update I was waiting for.
*goes to purchase game..
Now Kyle can kick some Imperial ass.
Star Wars Main Theme begins playing triumphantly
Played through a level. Smoother, but am still primarily using motion controls when in firefights. Now we just need a toggle crouch option and we are set!
Excellent news.
Just got in from a hard night shift at work and about to download the update. Will pass the time while I wait for the postman to deliver my copy of the Witcher.
Happy days.
Very happy that everyone that needed this, got it finally.
Wow, that was quick. I've been waiting for a patch for Dark Souls for almost a year - the anniversary will be next week actually.
@RootsGenoa Is Dark Souls broken in some respect for you? I was thinking of buying it.
@brunojenso It depends, but I personally find really annoying the fact that A et B buttons are inverted to confirm and cancel. It's one of the VERY FEW games to do that on Switch (other games ported by Virtuos don't) and it is VERY easy to fix. The option even already appears in the menus but it is grayed out. -_-
I'm one of those gamers that must have Y-inverted. Very happy they got this patched quickly. Purchased and downloaded.
So did they keep stick inversion separated from the motion control? I like inverted sticks but regular Y for motion. Revelations 2 doesn’t do this and it infuriates me.
@AG_Awesome yeh I tried it last night and motion controls seemed standard. Sadly no crouch toggle though😞
I want to get this and play it. I probably will eventually. But my backlog is so long and I played this back in the day...
@Glassneedles excellent!! Thank you for the info
Inverted is natural movement for Camera + Fligh sims.
Normal is natural movement for Motion controls.
I recently tried Normal camera movement for fun, but my aiming were everywhere. Impossible to control.
With inverted camera i have frequently been among top 1-3 players in random shooters online ther last 2 decades.
With Normal camera, i would have been the worst player online for 2 decades. hehe
I played Spyro recently, and i were forced to use inverted camera there too.
Cool. Now they should get to porting a complete version of KotOR.
@brunojenso Still worth getting, even with the frustrating reversed menu commands. It is as though the button mapping is based on an xbox controller. If you don't think about it, and just let it be, you get used to it...
Until you play any other game. Then you have the same problem, in reverse.
I get around this by: either playing NOTHING but dark souls for a couple of weeks, or NOT playing dark souls for a couple of weeks.
@Ventilator It's totally normal, that's how the brain works.
"Normal" axis makes the brain less at ease with movements. So people playing with normal axis have less chances to be good.
But they are used to it 🤷♂️
@aznable Cool, cheers bud
@Ventilator @smashboy2000
So are you guys trying to say that people who don't like inverted controls suck?
@Big-Pepsi No no, they don't suck. All I'm saying is they would be better at video games if they made the effort to adopt inverted Y axe.
It's very hard at the beginning but it becomes a lot more natural very fast.
I did that a couple years ago because I knew all those facts... and I can't go back since ! It feels soooo much better.
Nice, too bad the Rime developers were never willing to allow inverted camera axis for both Y and X
@Big-Pepsi No. That's not the point.
Inverted is normal way of controlling 3D.
Place a stick on your head. Move it forwards. Does your face go up or down?
Why do you think real planes use invert?
@smashboy2000 Exactly. The best players in the world uses inverted controls, because it makes you aim faster etc.
When FPS'es etc. were released in 1990's i did not use invert.
A friend of mine used invert, and beated me all the time. He told me i sucked because i used "normal" view which is a unnatural way of controlling 3D games.
When i swapped to invert, i were able to beat him. Since then i always used invert in 100% of any 3D Games.
Hell. I had trouble controlling even Spyro without invert controls.
For me, the addition of motion controls was AMAZING. I'm throughly enjoying this game
I JUST WISH THEY HADN'T STRIPPED OUT THE MULTIPLAYER
@Ventilator Do you invert X axis too ? I've read some comments about people doing so as well but never tried it.
@smashboy2000 Not much X-Axis change here, i know i had to in selected older games, I had to invert X-Axis because normal didn't work well. Or the normal X-Axis could have been inverted as default.
Probably some old Star Wars 3rd person games or similar.
On Xbox 360 and Xbox One, you can override any game to have inverted axis by default in system settings.
On Xbox One you can remap whole gamepad on console, and works for any game.
Sony and Nintendo consoles doesen't have this functionality.
Let's say they didn't patch in invert Y-Axis in this Star Wars game in article. You could still invert it in system settings on Xbox One/360.
On Xbox Consoles it doesen't matter if any game have axis option or not. You still get normal or inverted.
@Ventilator Yeah, I know about the XBox 360/One complete remap option. When I discovered that about 2 years ago, I e-mailed immediatly a friend to tell him he could now play Red Dead Redemption 1, which doesn't include the invert option. This friend can't play with "normal" axes and, as a western movie genre fan, he was so frustrated not to be able to play this game. He welcomed this news with joy
It's a great feature on XBox and it's very sad it's not available on Switch and PS4.
@smashboy2000 @Ventilator
Man I don't know how people do it on shooters, I find myself doing much better un-inverted for shooters, but I absolutely need inverted Axis for stuff like Ace combat since i've been marathoning through it and Starfox.
On another note, I think it's suggestive on how people do with certain controls, I think it really just comes down to skill in the end.
@smashboy2000 Damn. I played Red Dead 1 on release, but on PS3 and i didn't remember it didn't have invert option. I bought it again on Xbox One X 1-2 years ago when it got a Xbox One X upgrade.
When it comes to Invert, Nintendo never forgets that on Nintendo consoles. Mario Odyssey, Splatoon and any other 3D game on Switch from N have invert, but also Wii U Games.
Luigi's Mansion 3 probably also have invert.
Wii for obvious reasons didn't need invert on motion games, but there is still an invert option in many games even for that.
There is games where you use gamepad to move a mouse pointer up and down, and yet yu can invert that too. I don't. Mouse pointers have to be normal for me, and same for Wii kinda controls.
Actually thinking of it. I did actually use inverted camera on motion controlled shooter games on Wii, but not games where you move a 2D pointer up and down.
@Big-Pepsi People are different. I disliked inverted in the beginning, but several of my friends inverted were the natural way so i swapped.
I could play Splatoon 2 non-inverted today for one hour, and still couldn't get used to it. For that reason, i would think that i were born for inverted.
I managed to swap to invert, but i'm actually unable to swap back to normal. I even tried it hard in some games in recent years, but aiming were everywhere....lol. With invert my aim is quick and precise.
There exist 3rd person games with weird camera movement, and on those often even i eve need inverted X-Axis to control normally.
I say normally, but not naturally like Y-Axis.
X/Y Axis inverting doesen't cost much to add to a game at all, and is why nearly any games on any system today have option for inverted Y-Axis.
X-Axis invert however is less supported in games, but most games suits normal left/right best anyway.
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