Its for a RAM-expansion pack for the Switch-console. You can fit a 8GB LPDDR5-madule in the controller and use it for enhanced user experience while playing with the cable plugged in.
With Switch, Nintendo has made some moves towards better accessibility, at least at a software-level with the zoom-function & inverted colors. But so far they've only helped people with bad eyes with these functions.
No point worrying about it. Today's OLED panels are very resistant, and the Switch Oled screen isn't even very bright at peak setting compared to something like most smartphones. Yeah, some will get burn ins in the coming years, just like some gets dead/stuck pixels on consoles with LCD:s. That just the way it is.
But if you play in handheld the way I suspect most plays, like 3-4 hrs per day at most, the risk of burn ins are probably very slim.
Yeah, My new oled is more like how I remember my old 2017 Switch. My 2019 Switch, Ive always been disapointed with its display, its both very dim and very warm.
Try switching to Standard in system settings, the over-saturated color calibration in "vibrant" might make the whites off balance. My LCD Switch got both warmer palette and more yellow tinted whites than my new oled thats on the bluish colder side.
It does have air-intake vents. lol, you think Nintendo forgot to make the cooling work? The vents are just beneath the stand and theyre actually smarter as they wont be blocked if you have the switch flat on its back on a table
I find the new kickstand very easy. You put your fingers by the air-intake vents och flip it out. It's even easier to get out than the old flappy stand...
Well, thats nice and pretty much confirms my speculation that the drift is less common in newer joy-cons/switches and almost a non-problem among Switch Lite. Just wish that Nintendo could be a bit more open to the general public about when and how they are fixing hardware faults...
I actually think so. It doesn't seem to be as wide-spread as in 2017-2019. They also didn't ever mention that they actually fixed the bad antennas in the left joy cons. They just did a quite revision that was spotted by folks doing teardowns of newer joy-cons.
I think it might be as simple as the potentiometers in controllers gets higher precision for each console generation, older sticks simply didn't read the tinniest neutral position variations as sticks gets looser over time with usage
Loved the N64 controller back in the good ol' days. Actually, I still think it's the only good controller from the 90's. But damn, I really hate that they went for SEGA and not N64+Gamecube.
"Oliver Munck of IGN Nordic had similar concerns, saying simply, "one single question about the Switch needs to be answered: Who is this console for?"
It's for folk who wants to play videogames...?
Interestingly, the journalists who predicted it's failure all comes back to graphics and call of duty...
Graphics has never been a mayor role in making a console a success. PS2 ran circles around the first Xbox, DS around PSP...etc. It's all about making a unique product that makes sense and has good marketing.
NSO news. Maybe a price increase with the rumored premium tier, including either Gameboy/Color or Nintendo 64. Personally, I would prefer Gamecube now that they have a working Gamecube-emulator software since Mario all stars.
Disco Elysium port showed, and released directly after the direct.
Actually, yes, they are very efficient. But the development in the mobile integrated gpu department has not come far since tegra x1 "huge" gpu-modul. Even when the A14 runs it's GPU at peak 1,8Ghz, it only performes slightly higher graphics rendering than the X1. Anyway, iphones as "gaming" devices is still pretty much held back from console grade games by their lack of bigger gpu on the chip and active cooling. They just can't handle the load over time.
@Carck
Well, Ive got a fairly new iphone myself, they simple can't handle advanced console games. Sure, a mobile game without any physics and such can run, but rendering the weather effects and such of Botw, your iphone would melt. That example, you can really tell it's first and foremost a game meant to run on phones. They've crippled back the advanced stuff.
Not only would they heat up, a game like Breath of the wild would probably ruin the CPU as slick phones simply doesn't room even good passive cooling. Thats why iphones cant even browse the web without getting hot within the hour.
I doubt it. An iphone 6s wouldn't be able to run any of the more advanced 3D games Switch runs for hours. The problem is thermal managing, even 1000 usd phones today gets hot to the point of throttling and cpu-slowdown only by watching hi-res movies for hours.
Still, I doubt this new iphone would be able to run Crysis 2-3 like the Switch does, as the lack of active cooling would probably not allow such a game to be run for 3 hours
I use the mCable gaming since a couple of years. No, obviously it doesn't make the Switch a "Pro", it simple helps clean up the raw image that's not have any sort of AA, like 100% of all the games from Nintendo themself. The only difference is really that you get rid of the rough staircase edges and some of the shimmer gets treated too. So basically you just pay a pretty big amount of money to get very basic AA added. I actually find it particularly good for Witcher 3 on Switch, where you can turn off that strong TAA that makes the whole game a blur, and then still get some basic AA that doesn't make the game blurry.
Yeah, I know some people is into that sorta thing. Myself, Im not that into the more casual approach of this particular game. At something like 29.99 or "free" on gamepass, Id like it. But it do feel a fair bit overpriced at 59.99, esp if you expect a big RPG as you would when it's from obsidian
It's worth it when it's on sale. Bit of a disappointment IMO. It feels like something like a poor man's Obsidian rpg. A bit too lightweight somehow. At least now with both DLC out on Switch, the game at least got some length now. The base game is only about 8-10h.
Nah, I don't think its a hard sell at 50USD more. A bigger, better screen is a pretty highly requested feature in a handheld system. At 50USD you could anyway not expect higher performance. And you do get twice the storage as well.
I could easy go for a 7-8 year generation with just a mild performance update, without 4K-resolutions or 120hz. Just to get stable 30/60 fps and more consistent resolutions, at least around 900-1080p minimum. And that Switch could reach 60fps in those cross-plattform competitive online- games. That would be just fine with me. I play PC at 1440p120 now and again, but I don't think 1080p60 feels out of date. It still looks sharp and plays just fine.
Bare minimum would be we at least could get rid of those sub-720p dynamic res and sub-30fps hick ups.
I think price range is a pretty hard restriction on the specs. High-end gaming phones w 120Hz displays costs like twice the Switch price, and Still those glorious 120hz displays are Still mostly used only for browsing the phone UI...
Valve couldn't afford it att 399 neither. I dont see Nintendo going for something like 499 on next gen Switch.
Sticking to the Switch Oled this fall. Ive got third-party joy-cons with full-size sticks, and I can see why Nintendo went for the low-profile sticks on the original joy-cons. It doesn't feel good to have the thumbs so far off the system.
Woke and political corectness is killing the entertainment business. Indians are nice and funny, so is Vodka russians. John Wayne, we need you now more than ever...
Probably not that big of an issue. Played like 500hrs of civilization 6 on my Oled TV some years ago, static UI all the way. Only problem I got were that the TV dimmed the display after mb 2hrs playtime.
I think it's pretty much a non-issue today.
Got my Oled-TV for 4 years and thousands of hours in use, zero burn-ins. Phone with samsung oled, 3 years and zero burn-ins. Some will ofc. get burn-ins and tech don't last forever. But I think its a decent trade, great contrasts and blacks and mb minimal to some burn-ins after 5-6 years of usage. Im totally OK with that.
Burn-ins on today's OLED:s is like a minimal problem compared to the problems we had with dead pixels on the LCD:s on PSP and NDS. Only a few will have big burn-ins.
Yea, the graphics is not pretty. But I do think 3D is the right direction anyway, it gives the battlefields some depth. And while the graphics isn't impressive by any means, it at least looks very clear in opposite to Tiny Metal with its overly-clottered graphics, were one can barerly distinguish between unit types. I think they did the right thing there with this remake. Would be neat if it got some modern post-process effects to stuff like rain, fog of war, explosions etc...
I don't like only 2 players online. Wargroove takes the online part in such a good way, with open-ended matches and up to 2vs2. I can just hope that it will at the very least be better than the "online support" in Days of ruin. That was a disgrace.
Furthermore, no mention of map editor.
I love the online system in Wargroove. So much settings, you can suspend a match and continue later on, you can get a disconnection, no problem. Only thing I miss in that game is no connection to the Switch last play with add-function and no way to communicate even by emois.
If the port is as nice as Saber's Witcher 3 Switch-port, Im buying it. But I do have a hard time believing it will be as good as Witcher 3 on Switch, as Kingdom Come still runs pretty bad on PS4/Xbox.
Doesn't make much of a difference, I think its more or less given by now that Switch will reach around 100M at the end of this year, which is a pretty huge user base.
Comments 893
Re: Yes, The Nintendo 64 Controller For Switch Has Rumble
@Broosh
Its for a RAM-expansion pack for the Switch-console. You can fit a 8GB LPDDR5-madule in the controller and use it for enhanced user experience while playing with the cable plugged in.
Re: Review: Disco Elysium: The Final Cut - Still An Absolute Triumph On Switch
Pre-loaded and ready. Too bad it wont be playable right now at midnight. Im a bit unsure though, I hope its more than just a graphpic novel...
Re: Feature: Steven Spohn On Strides In Accessibility For Gaming, And Nintendo's Room For Improvement
With Switch, Nintendo has made some moves towards better accessibility, at least at a software-level with the zoom-function & inverted colors. But so far they've only helped people with bad eyes with these functions.
Re: Video: Here's How To Change The Screen Settings On Your Nintendo Switch OLED
No point worrying about it. Today's OLED panels are very resistant, and the Switch Oled screen isn't even very bright at peak setting compared to something like most smartphones. Yeah, some will get burn ins in the coming years, just like some gets dead/stuck pixels on consoles with LCD:s. That just the way it is.
But if you play in handheld the way I suspect most plays, like 3-4 hrs per day at most, the risk of burn ins are probably very slim.
Re: Gallery: Nintendo Switch OLED Vs Standard Switch - The Key Differences In Pictures
@andisart
Yeah, My new oled is more like how I remember my old 2017 Switch. My 2019 Switch, Ive always been disapointed with its display, its both very dim and very warm.
Re: Gallery: Nintendo Switch OLED Vs Standard Switch - The Key Differences In Pictures
@andisart
Try switching to Standard in system settings, the over-saturated color calibration in "vibrant" might make the whites off balance. My LCD Switch got both warmer palette and more yellow tinted whites than my new oled thats on the bluish colder side.
Re: Gallery: Nintendo Switch OLED Vs Standard Switch - The Key Differences In Pictures
@Bunkerneath
It does have air-intake vents. lol, you think Nintendo forgot to make the cooling work? The vents are just beneath the stand and theyre actually smarter as they wont be blocked if you have the switch flat on its back on a table
Re: Gallery: Nintendo Switch OLED Vs Standard Switch - The Key Differences In Pictures
@sanderev
I find the new kickstand very easy. You put your fingers by the air-intake vents och flip it out. It's even easier to get out than the old flappy stand...
Re: Nintendo Says It's Continuously Working On Improving The Switch Joy-Con
Well, thats nice and pretty much confirms my speculation that the drift is less common in newer joy-cons/switches and almost a non-problem among Switch Lite. Just wish that Nintendo could be a bit more open to the general public about when and how they are fixing hardware faults...
Re: Consumer Advocacy Group Calls Out Nintendo For Joy-Con Drift Ahead Of Switch OLED Launch
@IronMan30
I actually think so. It doesn't seem to be as wide-spread as in 2017-2019. They also didn't ever mention that they actually fixed the bad antennas in the left joy cons. They just did a quite revision that was spotted by folks doing teardowns of newer joy-cons.
Re: Consumer Advocacy Group Calls Out Nintendo For Joy-Con Drift Ahead Of Switch OLED Launch
@XenoShaun
I think it might be as simple as the potentiometers in controllers gets higher precision for each console generation, older sticks simply didn't read the tinniest neutral position variations as sticks gets looser over time with usage
Re: Consumer Advocacy Group Calls Out Nintendo For Joy-Con Drift Ahead Of Switch OLED Launch
@Ulysses
Wireless Wi-Fi (IEEE 802.11 a/b/g/n/ac)(*)
Bluetooth 4.1
https://www.nintendo.com/switch/tech-specs/
...?
Re: Soapbox: We Need To Talk About The One Thing Nintendo Got Wrong With The Switch OLED
Oddly, they also removed the rubber feet from the dock. No logic in that...
Re: Video: Digital Foundry Gives Its Assessment Of The Switch OLED Model
@Nin10dood
Old people can use reading glasses and stuff too, right?
Re: Poll: Do You Use The Black Or White Theme On Your Nintendo Switch?
Black. I also use dark scripts on all websites that allows it.
Re: Nintendo Is Releasing N64 And Sega Genesis Wireless Controllers
Loved the N64 controller back in the good ol' days. Actually, I still think it's the only good controller from the 90's. But damn, I really hate that they went for SEGA and not N64+Gamecube.
Re: Disco Elysium: The Final Cut Is Heading To Switch In October
Damn, hoped for a stealth drop tonight. Well, at least the wait won't be that long.
Re: Talking Point: Remember When People Thought Switch Would Fail?
"Oliver Munck of IGN Nordic had similar concerns, saying simply, "one single question about the Switch needs to be answered: Who is this console for?"
It's for folk who wants to play videogames...?
Interestingly, the journalists who predicted it's failure all comes back to graphics and call of duty...
Graphics has never been a mayor role in making a console a success. PS2 ran circles around the first Xbox, DS around PSP...etc. It's all about making a unique product that makes sense and has good marketing.
Re: Nintendo Direct To Air Tomorrow, 23rd September
Re: Random: Apple's iPhone 13 Pro Max Has A Larger Battery Capacity Than The Nintendo Switch
@Ajnin
Actually, yes, they are very efficient. But the development in the mobile integrated gpu department has not come far since tegra x1 "huge" gpu-modul. Even when the A14 runs it's GPU at peak 1,8Ghz, it only performes slightly higher graphics rendering than the X1. Anyway, iphones as "gaming" devices is still pretty much held back from console grade games by their lack of bigger gpu on the chip and active cooling. They just can't handle the load over time.
@Carck
Well, Ive got a fairly new iphone myself, they simple can't handle advanced console games. Sure, a mobile game without any physics and such can run, but rendering the weather effects and such of Botw, your iphone would melt. That example, you can really tell it's first and foremost a game meant to run on phones. They've crippled back the advanced stuff.
Re: Random: Apple's iPhone 13 Pro Max Has A Larger Battery Capacity Than The Nintendo Switch
@Carck
Not only would they heat up, a game like Breath of the wild would probably ruin the CPU as slick phones simply doesn't room even good passive cooling. Thats why iphones cant even browse the web without getting hot within the hour.
Re: Random: Apple's iPhone 13 Pro Max Has A Larger Battery Capacity Than The Nintendo Switch
@Carck
I doubt it. An iphone 6s wouldn't be able to run any of the more advanced 3D games Switch runs for hours. The problem is thermal managing, even 1000 usd phones today gets hot to the point of throttling and cpu-slowdown only by watching hi-res movies for hours.
Re: Random: Apple's iPhone 13 Pro Max Has A Larger Battery Capacity Than The Nintendo Switch
@Carck
Still, I doubt this new iphone would be able to run Crysis 2-3 like the Switch does, as the lack of active cooling would probably not allow such a game to be run for 3 hours
Re: Random: Apple's iPhone 13 Pro Max Has A Larger Battery Capacity Than The Nintendo Switch
At 1099 dollar and 2021 tech, it would be a scandal if it didn't had better battery than a 299 dollar 2017 device...
Re: Feature: How Accessible Are Zelda, Pokémon And Animal Crossing For Blind Gamers?
Doesn't all games now work with the system built-in zoom-function(x2 taps on home-button)?
Re: Hardware Review: Can You Really "Make Your Own Switch Pro" With This $100 Dongle?
I use the mCable gaming since a couple of years. No, obviously it doesn't make the Switch a "Pro", it simple helps clean up the raw image that's not have any sort of AA, like 100% of all the games from Nintendo themself. The only difference is really that you get rid of the rough staircase edges and some of the shimmer gets treated too. So basically you just pay a pretty big amount of money to get very basic AA added. I actually find it particularly good for Witcher 3 on Switch, where you can turn off that strong TAA that makes the whole game a blur, and then still get some basic AA that doesn't make the game blurry.
Re: Review: The Outer Worlds: Murder On Eridanos - A Fun Final Slice Of 'Whoddunnit' DLC
@Strumpan
Yeah, I know some people is into that sorta thing. Myself, Im not that into the more casual approach of this particular game. At something like 29.99 or "free" on gamepass, Id like it. But it do feel a fair bit overpriced at 59.99, esp if you expect a big RPG as you would when it's from obsidian
Re: Review: The Outer Worlds: Murder On Eridanos - A Fun Final Slice Of 'Whoddunnit' DLC
@the_beaver
It's worth it when it's on sale. Bit of a disappointment IMO. It feels like something like a poor man's Obsidian rpg. A bit too lightweight somehow. At least now with both DLC out on Switch, the game at least got some length now. The base game is only about 8-10h.
Re: Rumour: Switch Will Reportedly Receive A Price Cut Ahead Of The OLED Model's Launch
@tangeraniumm
Nah, I don't think its a hard sell at 50USD more. A bigger, better screen is a pretty highly requested feature in a handheld system. At 50USD you could anyway not expect higher performance. And you do get twice the storage as well.
Re: Nintendo Switch OLED Pre-Orders Go Live In Japan Later This Month
@Bratwurst35
Switch Oled seems like a better buy than the Steam Deck. There are cheaper laptops out there than Steam Deck.
Re: Talking Point: Which Nintendo Console Has The Best Start-Up Sound?
The Gamecube. No doubt about it.
Re: Digital Foundry Explores The Potential Of 4K DLSS On A Next-Gen Switch
@120frames-please
I could easy go for a 7-8 year generation with just a mild performance update, without 4K-resolutions or 120hz. Just to get stable 30/60 fps and more consistent resolutions, at least around 900-1080p minimum. And that Switch could reach 60fps in those cross-plattform competitive online- games. That would be just fine with me. I play PC at 1440p120 now and again, but I don't think 1080p60 feels out of date. It still looks sharp and plays just fine.
Bare minimum would be we at least could get rid of those sub-720p dynamic res and sub-30fps hick ups.
Re: Digital Foundry Explores The Potential Of 4K DLSS On A Next-Gen Switch
@60frames-please
I think price range is a pretty hard restriction on the specs. High-end gaming phones w 120Hz displays costs like twice the Switch price, and Still those glorious 120hz displays are Still mostly used only for browsing the phone UI...
Valve couldn't afford it att 399 neither. I dont see Nintendo going for something like 499 on next gen Switch.
Re: Team17 Snaps Up 'Broken Roads', An Isometric Turn-Based RPG Headed To Switch
Fallout with a more mature/serious tone set in Australia...I like the idea. And The design looks great too
Re: Switch Takes Japan's Entire Top 30 Software Chart, The First Console To Do So Since 1988
Nintendo owns Japan.
Re: Round Up: First "Hands-On" Impressions Of Valve's Steam Deck - How Does It Compare To Switch?
Sticking to the Switch Oled this fall. Ive got third-party joy-cons with full-size sticks, and I can see why Nintendo went for the low-profile sticks on the original joy-cons. It doesn't feel good to have the thumbs so far off the system.
Re: Soapbox: Indies Lead The Way But Nintendo Shows Progress Representing People Of Colour
Woke and political corectness is killing the entertainment business. Indians are nice and funny, so is Vodka russians. John Wayne, we need you now more than ever...
Re: Valve's Steam Deck Might Be The Closest We'll Get To A Switch Pro In 2021
Im sticking to the Switch OLED, Ive already got a laptop
Re: Talking Point: Should We Be Worried About Screen Burn-In With Switch OLED?
@dxrx
Probably not that big of an issue. Played like 500hrs of civilization 6 on my Oled TV some years ago, static UI all the way. Only problem I got were that the TV dimmed the display after mb 2hrs playtime.
Re: Talking Point: Should We Be Worried About Screen Burn-In With Switch OLED?
I think it's pretty much a non-issue today.
Got my Oled-TV for 4 years and thousands of hours in use, zero burn-ins. Phone with samsung oled, 3 years and zero burn-ins. Some will ofc. get burn-ins and tech don't last forever. But I think its a decent trade, great contrasts and blacks and mb minimal to some burn-ins after 5-6 years of usage. Im totally OK with that.
Burn-ins on today's OLED:s is like a minimal problem compared to the problems we had with dead pixels on the LCD:s on PSP and NDS. Only a few will have big burn-ins.
Re: Nintendo Confirms Advance Wars 1+2: Re-Boot Camp Will Include Online Support
@roadrunner343
Yea, the graphics is not pretty. But I do think 3D is the right direction anyway, it gives the battlefields some depth. And while the graphics isn't impressive by any means, it at least looks very clear in opposite to Tiny Metal with its overly-clottered graphics, were one can barerly distinguish between unit types. I think they did the right thing there with this remake. Would be neat if it got some modern post-process effects to stuff like rain, fog of war, explosions etc...
Re: Nintendo Confirms Advance Wars 1+2: Re-Boot Camp Will Include Online Support
I don't like only 2 players online. Wargroove takes the online part in such a good way, with open-ended matches and up to 2vs2. I can just hope that it will at the very least be better than the "online support" in Days of ruin. That was a disgrace.
Furthermore, no mention of map editor.
I love the online system in Wargroove. So much settings, you can suspend a match and continue later on, you can get a disconnection, no problem. Only thing I miss in that game is no connection to the Switch last play with add-function and no way to communicate even by emois.
Re: Kingdom Come Developer Reveals Switch Version Was Born Out Of A "Happy Mistake"
@anoyonmus
Saber's own game brands are great on Switch too, like snow runner.
Re: Kingdom Come: Deliverance Switch Port Is Finally Confirmed
@Austrian
The Ninja-guy compared a 2006-era generation CPU with a Switch...GPU. Clearly, he knows what hes on about lol
Re: Kingdom Come: Deliverance Switch Port Is Finally Confirmed
If the port is as nice as Saber's Witcher 3 Switch-port, Im buying it. But I do have a hard time believing it will be as good as Witcher 3 on Switch, as Kingdom Come still runs pretty bad on PS4/Xbox.
Re: Switch Was Outsold By PS5 And Xbox Series X|S In The UK Last Month
Doesn't make much of a difference, I think its more or less given by now that Switch will reach around 100M at the end of this year, which is a pretty huge user base.
Re: Nintendo Halts Distribution Of Switch System Update 12.0.3
They forgot to put in the folders, browser and BT-audio that was meant for this update. They're fixing it now...
Re: Nintendo's E3 Direct To Air 15th June
Wellm I refuse to get hyped, but the line-up for the rest of 2021 just got to be better than 2020...
Re: Switch Pro Rumours Intensify As New Retailer Listing Appears Online
Nintendo Switch U
The perfect name
Re: Somebody Recreated DOOM Eternal In Labo Garage VR, And It's Really Something
Im releasing cyberpunk 2077 on Gamebuilder Garage this july.