If you keep up to date with our regular Japanese chart updates, you'll have spotted that Nintendo Switch games made up the entire top ten last week. That's actually a pretty common occurrence these days, but it turns out that last week's performance was even better than we could have imagined.
Japanese physical chart data, published by Famitsu, comes in two waves – on a Thursday, we get to see the top ten, and then a full top 30 list gets published the following day. That top 30 list is now in, and Nintendo Switch has taken the entire lot (thanks, Gematsu):
- [NSW] Minecraft (Microsoft, 06/21/18) – 14,912 (2,102,413)
- [NSW] The Legend of Zelda: Skyward Sword HD (Nintendo, 07/16/21) – 13,873 (234,224)
- [NSW] Crayon Shin-chan: Ora to Hakase no Natsuyasumi – Owaranai Nanokakan no Tabi (Neos, 07/15/21) – 13,798 (156,274)
- [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 13,615 (3,958,065)
- [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 12,282 (2,734,231)
- [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 10,927 (230,976)
- [NSW] Monster Hunter Stories 2: Wings of Ruin (Capcom, 07/09/21) – 10,135 (205,463)
- [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 8,978 (4,367,573)
- [NSW] eBaseball Pro Baseball Spirits 2021: Grand Slam (Konami, 07/08/21) – 8,950 (159,492)
- [NSW] Game Builder Garage (Nintendo, 06/11/21) – 8,925 (200,100)
- [NSW] Super Mario 3D World + Bowser’s Fury (Nintendo, 02/12/21) – 8,248 (836,565)
- [NSW] Super Mario Party (Nintendo, 10/05/18) – 6,780 (1,952,132)
- [NSW] Miitopia (Nintendo, 05/21/21) – 6,536 (217,957)
- [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 6,529 (6,844,545)
- [NSW] Mario Golf: Super Rush (Nintendo, 06/25/21) – 6,057 (161,785)
- [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 5,077 (762,996)
- [NSW] Pokémon Sword and Shield (The Pokémon Company, 11/15/19) – 4,974 (4,099,325)
- [NSW] Monster Hunter Rise (Capcom, 03/26/21) – 4,748 (2,303,192)
- [NSW] Mario & Sonic at the Tokyo 2020 Olympic Games (Sega, 11/01/19) – 4,639 (397,154)
- [NSW] Splatoon 2 (Nintendo, 07/21/17) – 4,460 (3,915,901)
- [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 4,210 (1,852,012)
- [NSW] The Great Ace Attorney Chronicles (Capcom, 07/29/21) – 3,737 (18,197)
- [NSW] NEO: The World Ends With You (Square Enix, 07/27/21) – 3,229 (22,028)
- [NSW] The Legend of Heroes: Trails of Cold Steel II (Clouded Leopard Entertainment, 08/05/21) – 2,853 (New)
- [NSW] New Pokémon Snap (The Pokémon Company, 04/30/21) – 2,756 (265,980)
- [NSW] Taiko no Tatsujin: Drum ‘n’ Fun! (Bandai Namco, 07/19/18) – 2,620 (613,725)
- [NSW] Ace Angler: Nintendo Switch Version (Bandai Namco, 07/25/19) – 2,577 (604,827)
- [NSW] Human: Fall Flat (Teyon Japan, 06/25/20) – 2,447 (168,897)
- [NSW] Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (New Price Version) (Square Enix, 12/04/20) – 2,274 (122,574)
- [NSW] Super Mario Maker 2 (Nintendo, 06/28/19) – 2,256 (1,116,046)
According to Game Data Library, which described the achievement as "unprecedented", this is an extremely rare event. In a social media post, Game Data Library explains that this is the first time all top 30 games have been from the same system since the top 30 began tracking all formats – the last known time that a similar event occurred was back in November 1988, when the top 30 was made up exclusively of Famicom games.
With Sony still stuck in a transition between generations and struggling to supply enough PS5s to meet demand, the Japanese market really is Switch's for the taking at the moment. Perhaps top 30 lockouts will become slightly more common over the next few months?
[source famitsu.com, via twitter.com]
Comments 131
The fanboy that still resides deep within me is doing backflips right now. There have been some incredibly dark times for Nintendo in the last 30 years, so this makes me very happy.
To be fair, the Switch is pretty much the only in-demand console with actual stock. Still, this is utterly insane
The Japanese know their videogames!
Do they even still sell other consoles in Japan?
It's pretty astounding, last time one console had the market cornered this much was with the NES...
On one hand I'm glad Nintendo is doing so well but on the other hand, they also do dumb things a lot when they're doing so well. They need proper competition to do better things. I swear if they weren't doing so well we would've gotten stuff like Switch themes and folders already, just to name an example.
So it' s not unprecendented.
I'm pleased as punch my fave console is so successful.
I wonder if we knew digital sales volumes would the picture be the same?
Glad to see Mario Maker 2 still going on!
At this point, Nintendo is the only one of the major three companies that are attempting to release games that actually appeal to the Japanese market.
I’m surprised Dragon Quest XI didn’t move more copies.
Man, pandemic really hurt Playstation.
The real shocker for me is how badly Neo TWEWY is doing.
@TimGibsonPBS When you get all xbox exclusives free on Day 1 with gamepass who would be going out to buy copies?
Hopefully with Switch doing so well Nintendo will keep the momentum going and release the successor.
@BanjoPickles That's the "new price version" only. I'm pretty sure the game in general has been a reaounding success.
@JasmineDragon isn't that a port of a 12 year old game?
No Super Mario Odyssey? At all? 😳
Ridiculous. Even if the competition is in short supply, it's still ridiculous!
@Clarice No, it's a sequel to that game.
@TheAwesomeBowser True, but the PS4 still has a massive install base. You would think that at least one PS4 game would be in the top 30?
I'm also wondering what n31 was on the list
@chapu2006 Given how many Mario titles we got in the past 2 years, that's not surprising...
"It took us 32 years. We're sorry to keep you waiting. Please understand." - Shigeru Miyamoto
Unbelievable. Super Mario Maker 2, years old, is selling more copies in Japan than any PS or XBox game? I can't even fathom that.
Nice, and 6 of them are Mario Games, what is going on
@BanjoPickles Well, it did release on the 3DS and the PS4 before the definitive edition released on the Switch. But apparantly DQ XI S sold over 300.000 copies in Japan in its first week. So the sales you see here are for a 4th option apparently. https://en.wikipedia.org/wiki/Dragon_Quest_XI
Those Japanese gamers surely like to rebuy stuff apparently.
@BanjoPickles That's just the "new price" version. The other version of DQXIS had sold 600k by the time that the new price version came out.
Bandai better take a look at this and put all of their Tails of games on the switch asap!
Is this a holiday week in Japan? Otherwise it’s insane the Switch completely trampled everything else. Impressive though.
30 years ago digital sales were not really a thing though, unless you count Famicom Disk System disk write kiosks as digital sales which admittedly they kind of were.
This top doesn't say how many tens of thousands of digital sales were made on Switch, or PS5 for that matter. That doesn't necessarily mean other platforms aren't doing well, could also be a case of Switch players preferring physical so as to save on SD card or internal storage (you can even get physical games for cheaper than through the eShop sometimes so it totally makes sense). The same issue isn't entirely true on PS5, though admittedly PS5 games are much larger in general and getting an extra NVME SSD with the right specs can be pretty pricey as well, but then physical copies don't command the same kind of premium on PS5 as they tend to do on Switch cartridges.
Not surprised, an awesome console with some great software, surely this was always going to happen at some point in the Switch's life.
Third parties: Not worth the investment...
How is it possible that the Wii, with it's casual user base got Black ops and the Switch, which is just as popular if not more, with its more hard core base, isn't getting any.
Switch produces more physical copies of it's games than both Sony & MSFT, so I feel these lists are kind of skewed if trying to communicate the best selling titles overall. I get this is for physical copies only but can be misleading as well. Absolutely fantastic achievement for Nintendo! I wish Xbox had more physical copies of their indie games (Death's Door especially) because I would gobble those up.
@JasmineDragon ok I never played it. Was it hugely popular? Seems like quite a niche weeabo type game to me from the looks of it?
In boxing, I always have enjoyed watching the puncher versus the boxer. A puncher is George Foreman; no matter how much you wear him down (ala the boxer), he can always end the fight with one swing. Nintendo is a puncher.
It also had the top unit sales in the U.S. for the 32nd month (give or take a month) in a row. I've had a blast with the Switch and I guess a lot of people agree with me.
I do like PlayStation very much but they just don’t seem to make games that appeal to Japan that much. Nintendo has pretty took over in Japan.
@Clarice The original is a pretty remarkable game. It is definitely very "anime" but done in a very good way. One of my favorite DS games, and consistently regarded as one of the great games of that generation.
As for popularity, I guess the sales figures prove that is really is a niche franchise. Which is a big surprise to me as I thought it was much more popular.
It's possible, though, that it's just much bigger in the West.
Super Mario 3D All-Stars is nowhere to be seen. Either it's not selling that much or it's indeed out of stock in Japan.
That is pretty amazing news, even if the physical media rankings carried more weight in the past, before digital downloads became common.
You gotta kidding me !
Even from Top 30, Dragon Quest Builders 2 was not even on Japanese peoples' radar ?? 🤨
They choose Minecraft instead with cubic blocky graphics ??
I don't understand at all with this universe.
From my logical thinking, i will choose both Portal Knights and Dragon Quest Builders 1 + 2 instead for having better presentation and aesthetic aspect, and I choose those games because I don't care with massive popularity. I play games what is really fit with my interest and my personality, not because of what is popular by a lot of peoples nowadays.
My choices might be very unpopular because I know what is the best for me.
Grim news... Nintendoom & gloom. If this carries on, Nintendo might only be around for another 130 years.
The fact that not a single PlayStation game was able to sell more than ~2,200 copies last week points to a very dismal future for the brand in Japan.
The PS5 continues to have a software-to- hardware attach ratio well below 0.5
That’ll all change once the Steam Deck comes out.
Seeing Trails of Cold Steel 2 on that list really upsets me because XSEED still hasn't confirmed if they will bring the ports to the West yet. They still own the translation rights. I would hope that they simply sell them to NISA so they could bring them over but who knows...
@westman98 Unless they bring out games that actually appeal to a Japanese audience, the PS5 is going to be doing Xbox numbers down the line. Pretty much saw this coming, they’ve alienated themselves with their western-centric software lineup.
I'm honestly not exactly sure why it's doing THIS well. It's a decent machine and all . . .
None of these sales charts really mean anything anymore until digital sales are included. It's more of an indication that Nintendo games are the only main physical option anymore.
Still, it's quite and impressive feat.
@WiltonRoots
I always find it strange that Nintendo is able to make games that appeal to both the west AND Japan, while Sony struggles to do so.
November 1988: Man, the Famicom/NES was running on all cylinders back then.
Why are people here talking like Playstation doesn't have physical games??? When big games come out that aren't on Switch they still appear at the top of these sales lists, and the Japanese are still big fans of physical retail games. Feels like people wanna downplay this
I assume the Switch is doing well, then
Do you hear that? I think it's the sound of the collective heads over at Pushsquare exploding. 🤣
@Anti-Matter
So good of you to tell us that for the fiftieth time.
Switch is a beast, if the console continue it impressive sales momentum, at the of this year or begining of 2022, Switch is gonna outsell the Wii/PS4.
Good news ,but if it happened in 1988 it's not unprecedented!
When seeing these numbers, does anybody understand the investors that jumped ship after the E3 this year?
I don't...
@Clarice I understand you're saying there's precedent because Nintendo has done this very same thing before, but that was before the existence of a true multi-console market split. That was pre-Genesis when Nintendo was being accused of pushing smaller developers out of the market by forcing toy and electronics companies not to sell any games for other systems, lest they'd refuse to stock their own Nintendo titles for the holiday season. Back when Nintendo was constantly fielding lawsuits over having a monopoly on the games market, when they controlled 90% of the market or more.
Now it's divided up between other companies in a much more even manner, including PC. It's unbelievable they're holding all 30 spots!
Nintendo was right to consolidate their portable and home console divisions. I still wish they had 2 different consoles on the market though and it's strange to imagine that from here on out, there'll just be one single Nintendo handheld/home console. It's the sign of the times I guess. Regarding memory space, I've only had my series X since November and bought another mem card a few months ago. Even when you buy physical, remember that PS4/ps5/Xbox always install a huge amount from the disc to the hard drive.
It's a given and COVID wasn't the only reason. But gamers around the world are on the move again and what would you think would be moving with them? This should be obvious anyone reading the headlines.
@steely_pete Why are people here talking like Playstation doesn't have physical games???
I think you missed the point already. It's the audience that appeals to - PS only wants Male Misogyny gamers and that will not win you fans anytime soon.
@chardir it would probably look even better for the switch as I can’t see any other games coming close to switch games digitally.
@WiltonRoots how you won’t be buying those games psychically it’ll all be on your steam account which is digital.
For anyone saying "It's not unprecedented".
It is in many ways. It is for example the first time after playstation was released that this feat has been accomplished. It is the first handheld to manage this. It is the first time since handhelds came to market this was accomplished.
Congratulations to Nintendo! Good work to all!
Nintendo needs to add more Hardware SKUs. More special editions and the like.
I still want a switch Pro.
My Switch pro concept:
OLED switch with Thrice the ram, more / better / faster tegra cores and larger faster storage.
Second tegra SOC in the dock.
When Connected to TV, handheld SOC and Dock SOC share duties to output higher quality graphics. (Like a dual card PC)
Wow... I need to quit doing drugs... 😂
@SwitchForce I take a similar but slightly different stance on PS5 And XBOX X than you do...
I feel like they keep pushing shooters and epic story telling RPG and GTA / Cyberpunk style games. I don't see that as core gaming. But it may be these days.
Also, some developers of the games for the new systems waste resources on polygons in the butt cheeks and high fidelity cloth simulation and realism. But I just want fun games with good graphics.
@westman98 what are they playing then? I guess older PS4 games?
And because of this Nintendo will continue to be complacent, will continue to not worry about upgrading their hardware, will continue to host games that release at sub 30 fps...and why? Because they don't need to change a thing. The mainstream market doesn't care about framerates, doesn't care about wether their console is underpowered. They just want to play games and probably don't even notice the lower performance at all.
Holy crap.
That's seriously impressive. First time in over 30 years? Wow
@ATaco
And rightfully so. If 100 million ppl want something, they're right to listen to them and not the 500 diehard enthusiasts online who say they should do something else.
But for the record, "continue to release games at sub 30 fps" isn't a fair criticism. Whether or not Switch dominates sales charts has no bearing on game performance. Games perform based on the software developer, their talent and the time invested. There's no correlation whatsoever. But judging by the fact the overwhelming majority of 1st party titles run incredibly well (there's one or two exceptions but even then they're perfectly playable for most normal ppl) it's not really an issue to begin with, and has only ever reared its head with incompetent developers or games that have no business running on Switch in the first place.
So ya. Nintendo's gonna keep doing what most ppl want. As they should. And thank God for it because Wii U is what happened when they did what nobody wanted. Everyone loves Switch.
That's quite the feat.
What huge mistake by Sony for backing out of Japan and shuttering Japan Studio.
@JaxonH you misquoted me so you could post a long paragraph about things I'm already aware of. My point is that there is no quality control on the eShop nowadays. Any old game can seemingly be released on it even when it runs like garbage.
Oh and I consider the WiiU a prototype switch. Same basic idea, terrible implementation.
@Anti-Matter Nothing wrong with liking those games better. I found them quite boring in comparison to Minecraft and I did give them a try. Popularity with Minecraft comes from how flexible it is and how it can provide so many types of gaming experiences fluidly (rather than directed and sequential).
There is something to be said for experiencing popular games and experiences along with the niche games, though, too. Social benefits are a real thing.
Anyway, cheers.
@ATaco
That was an oddly hostile reply.
No, I didn't "misquote" you, in fact I didn't quote you at all. I responded to you.
eShop quality control has absolutely nothing to do with anything.
@Lyricana there was no digital back then.
@TimGibsonPBS Xbox titles? What are those?
@JoyBoy For one it’s because the PS2 was still somewhat relevant so they could make a Wii/PS2 version and a 360/PS3 version
@JaxonH Then we aren't having the same conversation and I don't understand why you replied to me in the first place.
Nintendo have has a few 29's so a 30 was going to happen again eventually.
@Clarice Not sure what your point there is.
@Danrenfroe2016
Switch games and mobile games.
@WiltonRoots Didn't Sony relocate the main Sony brand to NA? What was the reasoning for that?
It's got nothing to do with PS5 demand issues, the PS4 at it's peak never hit the heights of the Switch, and neither will PS5.
The console war is over in Japan
Haha, the headline literally outlines the precedent for this happening, followed by the quote "This is unprecedented".
Such is the Power of Nintendo!
@Mr-Fuggles777 or else it will cause them to delay until its too late, just like the Wii.
@JoyBoy there are no hardcore gamers on Switch.
@Nourldean
The "console war" is a pretend buzz word from the US media, parroted by fanboys in English speaking countries who fail to understand
1) That McDonalds and The Keg are not "at war", they are both profiting off their target demographic.
2) To increase market share you target the unserviced. The Wii didn't break records competing with Sony and MS, it made gaming more accessible to people who didn't own either.
There hasn't been a console war in Japan for a LONG time. You buy a PlayStation if you're lucky enough to have your own TV, you buy a Nintendo home system from the family TV and you buy a handheld system.
That hasn't changed, only now the portable system and the handheld are the same sku, effectively doubling the sales going to one "system". Without Nintendo fans splitting money between the DS and home system ...well, this happens.
@WoomyNNYes naw sony did that to themselves by moving hq to usa and only shipping minimal stock to there all while censoring games in the main country that thrives off not censoring.
@WiltonRoots
I don't think the Steam Deck is going to impede the Switch much, but it can carve out it's own space to a specific niche (Steam gamers looking for a decent portable PC gaming rig solution). Granted, "Steam gamers" are a HUGE niche, but how many of them yearn to game on the go playing compromised versions of their games?
Nintendo owns Japan.
I suppose some of it is to blame on Sony's prioritization towards western audiences, particularly North America.
But the bigger issue is obviously the transition from the PS4 to PS5. Not enough people are able to buy a PS5, but not enough people want to continue using the PS4 for brand new, cross-gen titles.
But enough talk of Sony. Once again, Japan proves that hardware isn't everything in gaming. The Switch hardware can have fun games and it's more than evident with people in Japan.
Removed - trolling/baiting
@Deerock69 @Deerock69 Steam Deck will probably go nowhere fast. It's the best portable PC device to date by my view. But PC gamers are too hyped up about the next desktop GPU, than to expend several hundred or more on this thing, which would prove largely redundant to 'em.
Plus with it (barely) planning a launch in 2022, competition will be rife by the time it has a chance to get off the ground, including from a sequel Switch device.
The silver lining here is that no matter how few Steamdecks sell, it's no loss to anyone. The few consumers can enjoy their Deck, and at worst Valve loses a little money.
Games will still keep porting happily to the Steam platform
@Holyfire You don’t think Switch can run UI folders and backgrounds? That’s hilarious
@Spiders it could, depending how Nintendo programmed it, but they clearly didn't prioritize any of that, and I'd say rightly so.
Have you tried to load up the eShop before? Loading a few game graphics borderline crashes the whole Switch.
Sometimes it actually does.
I love the Switch, but it's truely running on a baby CPU.
@WiltonRoots Nothing much will change when the Steam Deck comes out. By the time it actually comes out, and factoring delivery delays Valve is touting, the Steam Deck won't be nearly as competitive as it looks now.
Some initially interested buyers may not even be able to get this thing until 2023, and tech is moving fast
@Holyfire eShop only started poorly performing when they started queuing up video previews on hover. It used to be blazing fast.
It’s definitely a design decision, not a technical limitation. 3DS had folders.
@Spiders Been a long time since I touched a 3DS, I forget it's full feature set. But mind you, Switch is just vastly higher rez than 3DS. Yes, Switch has vastly more hardware too, but not enough to accomodate that much a greater OS
Folders in themselves aren't taxing, but it's the added GUI doodads that'll slow the Switch.
When I made my original comment though, I was meaning more to suggest backdrop images were the bigger strain.
I'm sure Nintendo had thought of these feature idea's, but just remember, basically the entire operating system and every feature on it is running on 1GB of RAM. That's dismal by any standard.
And also that battery issue I mentioned as well.
Switch's launch models were being shredded by the crowds for a 2 odd hr batt life. Do you think Nintendo coulda comfortably afforded extra OS graphics and music at, who knows, maybe a 3% - 5% drop in battery time?
The Switch does some things amazingly well. The game suspend and resume feature was 2nd to nothing else out there.
It's just a matter of what features Nintendo decided to prioritize
@chardir Shhhh...
Only 22k sold for TWEWY II, that's sad, it deserves more love, don't see a TWEWY III happening
@Holyfire I'm sure they could do it if they wanted to, but fair enough, it was just an example anyway. Another example I could've named was releasing more NES/SNES games and putting out GameBoy (Advance) and N64 NSO services already to go along with the NES and SNES services already on the system. I have this nagging feeling they have these services practically ready but are saving them for a rainy day.
Two comments:
1/ This means nothing on PlayStation or other sold more than 2,200 units during the week...
2/ More and more sales are digital these days. The newer consoles have even more digital sales. So these charts are becoming increasingly irrelevant over time, unless they include digital sales.
All that said, this is pretty amazing ... Given its the first time its ever happened since there have been multiple consoles around.
Japan seems to be the only market that still cares about games being GAMES, not interactive movies or walking simulators. Everyone keeps thinking that AAA Sony games are what's driving the medium forward, but you look at a chart like this and you realize that the main draw about gaming is games you can play, not games you watch.
@Chamver Oh, Amen.
@Yosher
You're right, I think Nintendo does infuriatingly save a lotta things for those rainy days.
I'm a Nintendo fan, but I always say, Nintendo are afraid of their own success. It's like they can never go all-out. Always holding back, where they have the resources to seemingly mop up the competition at times.
Why'd they take so long to start pushing Pokemon on their main systems? Sure they were busy on handhelds, but if Sony or M'soft owned the Pokemon IP, they'd have milked that franchise generations ago.
Why not do a slight performance boost on the Switch OLED, it'd have been easy to get a few extra frame rates outta their games. Hackers have severely boosted Switch clock rates to great results. Switch hardware is struggling to keep up, a minor speed boost coulda been a huge advertising boon for the OLED.
Nintendo is just one giant enigma
@Lyricana if you're comparing 2 things to see if it's precendeted or not you don't bring in other variables. Otherwise there's no point in the definition of unprecendented.
@Chamver I watched the God of War making of and it was mostly Cory Barlog directing actors for cinematic. Not once you see him working on creative gameplay. Do these guys really define themselves as game designers?
But this is just physical sales right? That's not as impressive because it discounts likely thousands of digital sales.
@ATaco I think you're taking them for granted. Nintendo obviously took a lot of steps to be so effective in Japan from the system design to software.
I don't see how adapting to the market is complacent.
@Danrenfroe2016 I feel like they keep pushing shooters and epic story telling RPG and GTA / Cyberpunk style games. I don't see that as core gaming. But it may be these days.
From their offering it would seem to indicate core gamers on their system. Nintendo has done a success in courting all age/gender group this is what will keep your Developers developing games for you console. Microsoft/Sony forgot this.....and haven't learned from history courting only one male group will not expand your gaming developers. That's whom will get people buying your consoles.
Nintendo is DOOOOMED, they should just go third party, lol
@Dr_Lugae You're not wrong. When the market doesn't demand better there's really no reason to improve. The mainstream audience determines the direction of the games industry in the end, as unfortunate as that is. It's why we live in a world with heavily monetized F2P games, low effort cash grabs and depressingly repetitive sports games year after year. A darn shame indeed.
@Holyfire The OS blasts images all over the screen all the time... change your library settings from Recent to Most Played to see how not a strain it is to do something dynamic with reading metadata, let alone a static background.
I really think it comes down to a philosophy of capturing and retaining attention, which explains most “baffling” decisions pretty well if you just think about it for a moment. Folders and Backgrounds are time spent in fiddling around in the OS, not in a game. Netflix is time spent staring at the Switch, not playing with it. There are no ads (only recently they put the NSO icon on menu), there are.
If you’re saying (and agreeing) that there might be some performance trade-off somewhere: probably, but I think it’s negligible, and I think even if it was significant, people would think they would accept the trade-off for folders and themes and Nintendo would be right to stick to their UX concept.
Personally, I think folders are a dumb feature. It’s an OCD impulse that there’s no way after setting up and continually categorizing saves time overall, unless you have a small enough library to make it even more pointless.
Folders make sense when there are multiple operations you can do on multiple kinds of files thar need to be accessed by different users/programs. They’re not “folders” on consoles, they’re “buckets“. No operation can be done to them or with them that aren’t folder maintenance, they’re all being accessed by a single source. It’s inelegant and a symbolic gesture for PC GUI users.
I flattened and deleted folders in Playstation library (over 100 games installed and 400+ on store) when I realized it was just neurotic tidying up and so couldn’t actually find anything faster. Half the time I had to look it up from the A-Z sort because I couldn’t remember if, for example, Thumper was tucked away in “Arcade/Rhythm” or “VR Games”.
@steely_pete out of 13000 PS5 sold that week, it seems no one bought any games for them hahahahaha. Why do those 13000 people bought the PS5? It seems, jhust to put them on a shelve, and forget about it hahahaha.
@Cathousemaster 1 and 2. If digital sales are overtaking the Japanese market, then surely the PS5 Digital Edition should have sold more, but no, it sold way less than the normal PS5. How out of 13 thousand consoles sold, no PS5 game entered the top 30? Sony has lost the Japanese market, period.
After seeing this Nintendo have cancelled all R and D on Switch 2.
@Clarice
That's just poorly worded, and clarified in other articles. Here's one,“It wasn't that unusual during the early 1990s for the Top 30 to be a combination of Famicom, Super Famicom and Game Boy games, but never just one,” Game Data Library tweeted. “This is unprecedented, it’s the first time all 30 games are from the same system after the Top 30 tracked all platforms.”
@Spiders
Ok, well, I'm not liberal on reply time here.
So I'll say this. I'm broadly making a guess here, but regarding that 1 GB of RAM the OS runs on (and 1 CPU core), between all the game title thumbnails, box windows, text scripts, settings menu, system control menu etc.., I'd guess, that everytime Nintendo does an update to the Switch (many of which don't provide one iota of visual difference), the devs are probably stuck meticulously calculating almost Kilobyte for Kilobyte how to squeeze in any possible menu modification, text line, button etc..,
Now take presumably a 720p image to use as a background, probably 100s of kilobytes in size.
This maybe a slight exageration of what they deal with, but really, ppl have too high expectation for Switch features. Ppl talk about browsers, facebook, Netflix etc etc, trying to turn the Switch into a multimedia platform. It struggles to merely run a cut down youtube app.
Switch hardware, particularly the CPU and memory bandwidth, bout 26.GB/s, (which is shared for games and the OS,) is getting truely feeble.
I'm just not seeing it. Watching the Switch crash as often as it does, I'd say Nintendo's #1 priority with any modification to the OS would be stability.
And there I've gone ranting paragraphs again. Your fault
Another reason as to why Nintendo isn't rushing to make a Switch 2.
Too much focus on hardware sales sometimes.
Bit depressing in truth. A tired list of titles in many ways.
There is a lot of quality on the ps5 and series x (not to mention the PS4 and one)
Nintendo are so popular in Japan because the games made for it cater for there tastes. Sony, Microsoft are more westernised plain and simple. Look at the most popular games all designed in the US. Great news for Nintendo though they deserve it. Unfortunately Japan aren't the software force they once were. 80s and 90s the golden age for Japan.
@Deerock69 thanks for clearing this up. Now that's indeed, unprecedented!
@GrailUK hey i know you lol
@The_Top_Loader Oh, it's you too! Hiya
@Holyfire We’re probably both right.
A 720p background image would be @140k compressed, 401k lossless, plus you don’t have to write to the full screen so probably ways to optimize.
I think backgrounds are really about controlling the visual aesthetic. I can’t imagine Nintendo allowing custom images, and if you can’t do that, what could you do? Branded themes by companies to skin your OS? I doubt Nintendo wants that either.
I don’t know why they wouldn’t do official themes like they do for the avatars, so maybe there are some technical issues or optimizations that make it not worth it, or they think it’s not worth it to do at all.
I think you can get some insight into how fast (or slow) Switch OS Folders can be if you play with the sorting in the all games Library. ‘By Playtime’ and ‘Most Recent’ are almost immediate, and the lag is probably a set delay for good UX (actually being instant would be jarring), where ‘By Title’ and ‘By Publisher’ (why?) take significantly longer. So there’s 4 different sorts but the latter to are doing something different for whatever reason. We can assume a Folder would be using one or their other.
If it was the second category of sorting, it would feel significantly more sluggish than the presentation now. If it could sort with the method they use for the former, it would feel instant.
I don’t know if or why it would have to be one or the other, but if it’s the second, you would be more right, and if it was the first, I would be more right. I don’t know how to find out.
@Axelay71 Minecraft, Among Us, and Apex Legends are all very popular in Japan, and Metroid and Zelda are way more popular in the West.
I get what your saying but it’s becoming a less useful generalization than it used to be.
@Deerock69 I say it in jest based on posts in these parts.
@Yosher Ah yes, trying to discredit / trying to make Nintendo’s success a bad thing. Typical for you anti-Nintendo crusaders. You can’t bare the mere thought of people celebrating Nintendo’s success. How miserable.
@BanjoPickles
It actually did. The new sales version of Dragon Quest is counted as a different game in the sales charts compared to the regular version that launched a couple years ago.
If you add up both, it sold near or over a million not including digital.
@Donkey-Kong-Fan Uhh, excuse me? Anti Nintendo crusaders? I've been a Nintendo fan ever since I was 6 years old mind you when I first got an SNES mind you, and it's almost all I play, with only a very small fraction of PC and Playstation games in between.
I love Nintendo being successful, believe me, it keeps them in business and allowed us to keep playing their games for many more years to come. Nintendo games are amazing. But if you look at their history, then you simply can't deny that success tends to get to their heads sometimes and they start doing some pretty stupid things. Just look at this whole joy con thing this generation for example. You can bet your life on it that if Nintendo wasn't being as successful as they are now, they would have fixed that crap years ago now, or at least given fans some form of compensation (outside if just free repairing which tends to have them drift all over again after a while anyway) so that they could turn things around and become successful again.
I'm a big Nintendo fan. I used to be a fanboy who would just defend Nintendo at every turn too and celebrate their success all the time when they were being successful like this. It's still genuinely good to see, really. But these days I'm definitely not afraid to call out Nintendo on their crap, either. They're still a business out to take our money after all, they're not our friends.
But hey, I guess if that makes me an anti Nintendo crusader then I guess I'm an anti Nintendo crusader. ¯(ツ)/¯ If you can't deal with that, then feel free to ignore me, I really don't care.
@westman98 I hope mostly switch.
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