Yeah, it figures. Google are desperate with Stadia being stagnated, so now they give stuff away. They are on their last leg with the service, but it was pretty much dead on arrival anyway.
Streaming games is nota big deal on any system, so I couldn't care less if Shield TV streams stuff better than Switch. I can't see it will ever be a big business. And btw, Google is known for quitting, Nintendo is known for keeping their support och service up and running looong time, even with systems like Wii U. Nintendo has their good reputation they put great care too, Google on the other hand got a pretty bad track record.
lol, you talk about lying and then you make a completely false claim about "a few million new users".
Sorry mister, they gained a few thousand new users, they are probably on the whole year-basis on a negative growth, more players leaves their service than new players comes in. Google are now starting to do a quite shut down of Stadia, starting with killing the in-house game studios. And no, it won't grow due to free Bomberman lol
Im simple just not interested in getting Stadia for Hitman 3, the service will be down within the year anyways, so such a purchase would be a bad deal.
Hitman 3 on Switch works OK. Im not hyping it or anything, Im not going to start buying cloud games on a regular basis, not on Switch, not on any system. The performance is due to the cloud service, which hardware its rendered on in the first place. Nothing wrong with Switch^^
"Huge" increase for Stadia means it goes from zero growth to slightly more than zero growth. Now Google is officially killing the hope for future investments in the service by killing the idea of 1st party studios. Its finished, just accept that fact.
lol, you really think the service will live for having slightly less glitches in trainwreck-cyberpunk? hilarious, no one is even interested in that game anymore now that the overhype gone dead
Wii U was such a strange platform. A Gamepad no one had any good ideas for and a beefed-up Gamecube CPU. I hope Nintendo sticks to the Switch-concept. It feels like the perfect spot for Nintendo to be in.
Yeah, it probably have lower sales on PS4 compared to Switch by now, so they take off the price more to get more to buy it on that console too. I don't think its unethical by Capcom to try to make the most money they can on every system they've got their games on, they are in business to make money, not practice some kind of cross-plattform socialism.
lol! We bought N64 games for 69.99 back in the 90's, thats amount of money ment we spent what today would be around 100 dollars per game. Games for Switch, and other systems, are very cheap. 10 dollar difference here and there makes like no difference.
Yep. CD Project Red didn't just take the PS4 Witcher 3 and hit the publish button on the eShop. They actually hired a company to manually port the game over to fit the ARM-platform and the process took a year to do.
Yeah, Resident Evil (Gamecube remake HD version) goes original price 19.99 both on eShop and PS Store. No idea where some people get the opinion its twice the price on the eShop. MB if you buy the triple pack on Playstation, it gets cheaper
But they don't do it. Nintendo, Sony, Microsoft charges third parties the same 30%, just as Steam does too. ROM-chips are several 100% more expansive to manufacture than blu-rays, so ofc. Nintendo will take more for selling third-party publishers cartridges than Sony does selling them discs to put their games on...
You're complaining about 10usd price difference with the game released on PS4 all the way back in 2015, with the Switch-version being a 1 year development time version
And a game released 2015 still goes for 49.99 on Playstation Store, I can't say that is in any way any better than the 2019 port goes for 59.99 on Switch
Games are generally very cheap these days. Im not getting ripped off, Im fully informed what the game costs on every system and Im simple just not concerned that Im paying 10 bucks more for playing it on Switch. If I was desperate to save money I would just buy all my games on PC, but I think its worth the extra money getting them on Switch
So it does on Switch, it was on sale as late as in december. It's ridiculous how some people even today still argues that Nintendo games never goes on sale, they are on sale several times per year. And Switch uses cartridges, so can't really be compared to discs. PS4 doesn't really have physical releases, you can't play any game of the discs, they all have to be installed. So the extra price for cartridges comes with higher product value. At least as long as it's done like with Witcher 3 with the entire game on the cartridge.
I agree on the Resident Evil ones, but Witcher 3 complete edition is still at 49.99 USD on Playstation store, so its really not that big of a difference, its 10 bucks more expansive on Switch
Less resistance to wear is a design problem. That said, I don't think its a design fault like the Xbox 360 were every single console malfunctioned. Joy con sticks seems to hold for everything from weeks to years. The basic problem is that the stick shares design with analog sliders like the ones on 3DS and PSP, which introduced a mechanical friction, which in turn will be worse the harder you push the stick, pretty much the same as a box of matches
Yes, most sticks are made by the same japanese company. Nintendo, Microsoft and Sony has basically used the same potentiometers for at least a couple of generations. That the miniature sticks used for Switch, PS Vita etc got about half the lifespan of full-size potentiometers from the same company is well known, documented in their product portfolio.
I don't think joy-con sticks breaks after 6 month by default. Drift is a common problem with all sticks, I just think the failure rate on the joy-cons is higher just because they are less resistant to harsh handling and therefor much more likely to break premature.
And so it should be, its exactly the same as the Xbox One controller...and the joy-cons are separate controllers, thats why you call them joy-cons not joy-con. What you do them personally makes no difference in any regards. Ofc. Microsoft got Xbox stuff on sale, they've got poor revenue for the Xbox while Switch is the fastest selling console ever...
Well, in my opinion Switch is one of the better quality consoles for quite some generations, with only the drift as mayor issue.
eShop is a website, there is no reason they couldn't upgrade it equal for original Switch. Not that I see any reason too, its nothing wrong with the eShop, I actually like its clean and fast, opposite to the slow things Microsoft and Sony got.
No one played those games.
Miyamoto made superior games 80's - 90's. But he seriously declined duing the Wii-era, where after he only seem to be interested in adding annoying gimmicks and create gimmick-oriented games. Wouldn't surprise me if he was the one pushing for adding annoying waggy- steering in Star Fox Zero.
Yeah, it's not strange as the joy cons are actually two controllers loaded with tech. They can hardly be priced as an Xbox One controller which hasn't changed a bit since 360 and still missing the most expansive part of a controller, the battery. An original XB One controller on the other hand, shouldent be priced higher than mb 9.99
Its not the tech behind Stadia that is the problem, its the business model that will eventually bring it down. Its already struggling with a "growth" in users of almost zero. Its 10k new users a month, thats so low it could just as well be zero cause you can't make any money on those numbers. Sure, they will try giving stuff away for free now, desperate companies always lowers prices, it hardly ever works to get a long-term growth that way
The problem is and will always be that the service takes full charge for games that are locked to only be played in the cloud, that can't possible compete to services that brings cloud gaming as a complementary way of playing their PC-games.
To be fair, xCloud, Gforce Now etc doesn't have that many streaming users neither, which I would guess is because most people simple just don't want to play their games that way, which is bad news for Stadia too...
lol, remember the old days with Nintendo 64 sticks braking by the bussload and NES-cartridges only worked for a time by blowing in them. It's good we nowadays expects high quality even in the low mid-range priced products like Switch.
I think you're wrong, most are pointing at Stadia will probably go down as one of the biggest flop in the gaming industry. It actually seems to do far worse than Wii U did. It officially reached 1M users apr 2020. Then Google stopped sharing the numbers, but analysts points around 1.85M by the end of 2020, which is what it should grow every month, not by almost a whole year. If the hype and popularity doesn't go sky high for Stadia soon, it will reach around 6M users by 2024, and I cant see Google keeping the service live for those numbers, which is less than half of Wii U.
Sorry, but a service with a growth of 10-11k users per month isn't doing "just fine", its a disaster. No wonder you don't hear anything about Stadia no more, Google probably just wants people to forget all about it so they can take it down quiet, no questions asked.
Personally, I dont see the logic with buying a game on Stadia and be locked to only play on the cloud, when you just can buy the game on Steam and play it via gforce now if you need to play it on the cloud.
That I know, but Nintendo has a deal with that company for bringing cloud service to Switch, in the same manner they had a deal with gamespy for the nintendo wi-fi connection. And i find Nintendo to be much more reliable than Google when it comes to keeping their services up and running for a reasonable time. And I also find it to be a minimal service to allow cross-plattform saves between Stadia and another bought copy of the game. The worst part with Stadia, you pay standard price for their games, then you pay extra for extra value with 4K, it doesn't make it a very cheap alternative to get a "next-gen" experience. With that said, I think Microsofts xCloud runs rings around Stadia any day. On Switch, its fair to say Nintendo doesn't aim to bring in a serious cloud service at this point, they are obviously testing the waters. But I can't count Stadia as a serious alternativ neither as they are like Nintendo "renting" their streaming games at full price. GamePass+icluded xcloud seems to be the only reasonable alternative.
Id go for Nintendo any day over a Google Service. You never know if Google will shut down Stadia without further notification in a year or two. With Nintendo, sure their service will go down some day too, but with Nintendo's history, there's no way they will shut it down before something like year 2029. With Google, you never know, they hit the quit button for their services all the time.
Also, if you want a "next-gen" or just simple 4K- experience with Stadia, you will have to pay monthly anyway, so I hardly see their service as extra value. Switch might cap at 1080p, but it doesn't cost any extra and you wont need any extra hardware beside what you already have with your Switch.
Actually bought it for Switch since I really want a new Hitman, haven't touched the series since blood money. Ive got 100/100 internet and my switch hooked by wire to my router (it tests to around 70mb download in the switch internet test).
Im not very impressed, and I will most probably not buy another cloud game after Im done with this game. Its noticable lag when aiming, making it harder to hit targets which is frustrating. Further more, it shuts down plenty of times and isn't exactly fast to boot, as you have to go to a web site to boot it, not like the "real" Switch games.
Further more, sound glitching plenty of times, and graphics should in my opinion be next-gen standard except resolution when played on cloud, but textures and stuff in this Switch version seems to be at PS4 quality.
Yeah, but thats the general business model with all the console manufacturers. Nintendos profit margin for the Switch itself is somewhere around 10% or less, they make most money on games and accessories with high profit margins.
I can see colorful Switches being popular for families with small children, they always seem to buy those cheap pink tablets. Nothing for me though, my red joy-cons gives Switch all the colors it needs
I miss the big Directs, and also the Iwata asks. And I also miss the time when Nintendo had the most iconic characters in the business, with Iwata, Shigeru (still at Nintendo, but hardly shows up anymore), Nintendo of America's Reggie. You could hardly even remember the names of the folk at Microsoft or Sony, Nintendo had a really special thing going.
Damn, I really want a Switch Pro this year. Im in no need of 4K, but I do think that around 900p is the sweet spot when playing on the TV and not looking annoyingly low-res. Witcher 3 is looking kinda great on Switch too, but Id really want that extra clearity with going from ~720p to 900p or a full 1080p.
So many Switch games would be upgraded by default with higher GPU and CPU performance, because they use dynamic resolutions calculated by algoritms. They wouldn't even have to patch the games to at least stick to the roof resolutions.
Not really. Entry level LCD is like the Wii U gamepad yellowish tn-panel. The Switch IPS is nothing special, but its of good quality with the console price in mind.
I can't agree.
Its much dimmer than the Switch screen, which makes it worse to use in bright environments, plus it got oversaturated colors. Some mainstream folk thinks that higher contrast is always better no matter what cause it "pops out" more on still pics. In many cases I prefer balanced colors, and the Switch screen comes much closer to a somewhat well-calibrated TV-screen compared to PS Vita. Well, I can't say that Switch has a low quality screen, its a good IPS with balanced colors and better brightness compared to all the older handheld consoles.
1080p on the internal screen would be more than enough. 4K display in the console itself is pretty much off the table Id say. which is a good thing, it would be a huge waste of resources putting 4k on a ~6-7 inch display. 1080p would look razersharp on 6 inches. 90 or 120Hz and some sort of Nsync would be nice though.
Chances Nintendo releases a standard console to compete with Xbox/Playstation again is like very close to 0%
And you hardly need 4K to make good graphics and picture quality on a 65 inch TV, its hardly worth it if you're not playing on 100+ inch projector or if you're sitting as close to your TV as you do to your computer monitor... If they do release a Pro Switch, it would be good enough if they manage to get 720p games up to 1080p. They might even do something like Series S and support 1440p upscaled to 4k in docked mode.
Comments 882
Re: Cloud Gaming Service Google Stadia Shuts Down Internal Development Studios
@zool
Funny,
Your comment is pretty much the opposite of how it is in the real world.
Re: Cloud Gaming Service Google Stadia Shuts Down Internal Development Studios
@Ventilator
Yeah, it figures. Google are desperate with Stadia being stagnated, so now they give stuff away. They are on their last leg with the service, but it was pretty much dead on arrival anyway.
Streaming games is nota big deal on any system, so I couldn't care less if Shield TV streams stuff better than Switch. I can't see it will ever be a big business. And btw, Google is known for quitting, Nintendo is known for keeping their support och service up and running looong time, even with systems like Wii U. Nintendo has their good reputation they put great care too, Google on the other hand got a pretty bad track record.
Re: Cloud Gaming Service Google Stadia Shuts Down Internal Development Studios
@tourjeff
Thats right, Google never were the right company for the gaming industry. They lack the stamina and patience for going into this business.
Re: Cloud Gaming Service Google Stadia Shuts Down Internal Development Studios
@blockfight
Yep, pretty much. Its dead but still walks the earth. You can still buy games on Wii U eshop too, but Id say that system is pretty much dead.
Re: Cloud Gaming Service Google Stadia Shuts Down Internal Development Studios
@Ventilator
lol, you talk about lying and then you make a completely false claim about "a few million new users".
Sorry mister, they gained a few thousand new users, they are probably on the whole year-basis on a negative growth, more players leaves their service than new players comes in. Google are now starting to do a quite shut down of Stadia, starting with killing the in-house game studios. And no, it won't grow due to free Bomberman lol
Im simple just not interested in getting Stadia for Hitman 3, the service will be down within the year anyways, so such a purchase would be a bad deal.
Hitman 3 on Switch works OK. Im not hyping it or anything, Im not going to start buying cloud games on a regular basis, not on Switch, not on any system. The performance is due to the cloud service, which hardware its rendered on in the first place. Nothing wrong with Switch^^
Re: Cloud Gaming Service Google Stadia Shuts Down Internal Development Studios
@Ventilator
"Huge" increase for Stadia means it goes from zero growth to slightly more than zero growth. Now Google is officially killing the hope for future investments in the service by killing the idea of 1st party studios. Its finished, just accept that fact.
lol, you really think the service will live for having slightly less glitches in trainwreck-cyberpunk? hilarious, no one is even interested in that game anymore now that the overhype gone dead
Re: Cloud Gaming Service Google Stadia Shuts Down Internal Development Studios
Like Ive said before, Google will kill Stadia before the end of this year. It got close to zero growth.
Re: Reggie Admits Switch Was A "Make Or Break Product" For Nintendo After Poor Performance Of Wii U
Wii U was such a strange platform.
A Gamepad no one had any good ideas for and a beefed-up Gamecube CPU. I hope Nintendo sticks to the Switch-concept. It feels like the perfect spot for Nintendo to be in.
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@carlos82
Yeah, it probably have lower sales on PS4 compared to Switch by now, so they take off the price more to get more to buy it on that console too. I don't think its unethical by Capcom to try to make the most money they can on every system they've got their games on, they are in business to make money, not practice some kind of cross-plattform socialism.
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@carlos82
lol!
We bought N64 games for 69.99 back in the 90's, thats amount of money ment we spent what today would be around 100 dollars per game. Games for Switch, and other systems, are very cheap. 10 dollar difference here and there makes like no difference.
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@contractcooker
Yep.
CD Project Red didn't just take the PS4 Witcher 3 and hit the publish button on the eShop. They actually hired a company to manually port the game over to fit the ARM-platform and the process took a year to do.
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@anoyonmus
Yeah, Resident Evil (Gamecube remake HD version) goes original price 19.99 both on eShop and PS Store. No idea where some people get the opinion its twice the price on the eShop. MB if you buy the triple pack on Playstation, it gets cheaper
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@Guitario
But they don't do it. Nintendo, Sony, Microsoft charges third parties the same 30%, just as Steam does too. ROM-chips are several 100% more expansive to manufacture than blu-rays, so ofc. Nintendo will take more for selling third-party publishers cartridges than Sony does selling them discs to put their games on...
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@Mr-Fuggles777
You're complaining about 10usd price difference with the game released on PS4 all the way back in 2015, with the Switch-version being a 1 year development time version
And a game released 2015 still goes for 49.99 on Playstation Store, I can't say that is in any way any better than the 2019 port goes for 59.99 on Switch
Games are generally very cheap these days. Im not getting ripped off, Im fully informed what the game costs on every system and Im simple just not concerned that Im paying 10 bucks more for playing it on Switch. If I was desperate to save money I would just buy all my games on PC, but I think its worth the extra money getting them on Switch
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@Mr-Fuggles777
So it does on Switch, it was on sale as late as in december. It's ridiculous how some people even today still argues that Nintendo games never goes on sale, they are on sale several times per year. And Switch uses cartridges, so can't really be compared to discs. PS4 doesn't really have physical releases, you can't play any game of the discs, they all have to be installed. So the extra price for cartridges comes with higher product value. At least as long as it's done like with Witcher 3 with the entire game on the cartridge.
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@carlos82
I agree on the Resident Evil ones, but Witcher 3 complete edition is still at 49.99 USD on Playstation store, so its really not that big of a difference, its 10 bucks more expansive on Switch
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@Guitario
Nintendo, Sony, Microsoft all charges about 30% in royalties. Its an industry standard only Epic Store goes under.
Re: Witcher 3: Wild Hunt Gets A Quiet Re-Release On Switch, But With An Important Difference
@carlos82
I guess it costed some money to hire a third party studio to port it for about a year, so I get why it releases on Switch at a higher price.
Re: EU Calls For Investigation Into Switch Joy-Con Drift Following More Than 25,000 Complaints
@StevenG
I just called it a design issue...
Re: EU Calls For Investigation Into Switch Joy-Con Drift Following More Than 25,000 Complaints
@71nk0
Less resistance to wear is a design problem. That said, I don't think its a design fault like the Xbox 360 were every single console malfunctioned. Joy con sticks seems to hold for everything from weeks to years. The basic problem is that the stick shares design with analog sliders like the ones on 3DS and PSP, which introduced a mechanical friction, which in turn will be worse the harder you push the stick, pretty much the same as a box of matches
Re: EU Calls For Investigation Into Switch Joy-Con Drift Following More Than 25,000 Complaints
@Clyde_Radcliffe
Yes, most sticks are made by the same japanese company. Nintendo, Microsoft and Sony has basically used the same potentiometers for at least a couple of generations. That the miniature sticks used for Switch, PS Vita etc got about half the lifespan of full-size potentiometers from the same company is well known, documented in their product portfolio.
I don't think joy-con sticks breaks after 6 month by default. Drift is a common problem with all sticks, I just think the failure rate on the joy-cons is higher just because they are less resistant to harsh handling and therefor much more likely to break premature.
Re: Cult Classic Motorbike Sim Elasto Mania Is Getting A Switch Remaster This Year
Nice. Remember the good old days when playing that game back in school
Re: Nintendo To Face Another Class Action Lawsuit For Switch "Joy-Con Drift"
@sixrings
And so it should be, its exactly the same as the Xbox One controller...and the joy-cons are separate controllers, thats why you call them joy-cons not joy-con. What you do them personally makes no difference in any regards. Ofc. Microsoft got Xbox stuff on sale, they've got poor revenue for the Xbox while Switch is the fastest selling console ever...
Well, in my opinion Switch is one of the better quality consoles for quite some generations, with only the drift as mayor issue.
Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran
@Ulysses
eShop is a website, there is no reason they couldn't upgrade it equal for original Switch. Not that I see any reason too, its nothing wrong with the eShop, I actually like its clean and fast, opposite to the slow things Microsoft and Sony got.
Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran
That we all ready knew. Id be happy with just a boost in resolution
Re: Random: Gabe Newell Says Shigeru Miyamoto's Games Made Him A Better Developer
@LUIGITORNADO
No one played those games.
Miyamoto made superior games 80's - 90's. But he seriously declined duing the Wii-era, where after he only seem to be interested in adding annoying gimmicks and create gimmick-oriented games. Wouldn't surprise me if he was the one pushing for adding annoying waggy- steering in Star Fox Zero.
Re: Nintendo To Face Another Class Action Lawsuit For Switch "Joy-Con Drift"
@sixrings
Yeah, it's not strange as the joy cons are actually two controllers loaded with tech. They can hardly be priced as an Xbox One controller which hasn't changed a bit since 360 and still missing the most expansive part of a controller, the battery. An original XB One controller on the other hand, shouldent be priced higher than mb 9.99
Re: Review: Hitman 3 - Cloud Version - Not Perfect, But Perfectly Playable
@ErraticGamer
Its not the tech behind Stadia that is the problem, its the business model that will eventually bring it down. Its already struggling with a "growth" in users of almost zero. Its 10k new users a month, thats so low it could just as well be zero cause you can't make any money on those numbers. Sure, they will try giving stuff away for free now, desperate companies always lowers prices, it hardly ever works to get a long-term growth that way
The problem is and will always be that the service takes full charge for games that are locked to only be played in the cloud, that can't possible compete to services that brings cloud gaming as a complementary way of playing their PC-games.
To be fair, xCloud, Gforce Now etc doesn't have that many streaming users neither, which I would guess is because most people simple just don't want to play their games that way, which is bad news for Stadia too...
Re: Nintendo To Face Another Class Action Lawsuit For Switch "Joy-Con Drift"
lol, remember the old days with Nintendo 64 sticks braking by the bussload and NES-cartridges only worked for a time by blowing in them. It's good we nowadays expects high quality even in the low mid-range priced products like Switch.
Re: Review: Hitman 3 - Cloud Version - Not Perfect, But Perfectly Playable
@ErraticGamer
I think you're wrong, most are pointing at Stadia will probably go down as one of the biggest flop in the gaming industry. It actually seems to do far worse than Wii U did. It officially reached 1M users apr 2020. Then Google stopped sharing the numbers, but analysts points around 1.85M by the end of 2020, which is what it should grow every month, not by almost a whole year. If the hype and popularity doesn't go sky high for Stadia soon, it will reach around 6M users by 2024, and I cant see Google keeping the service live for those numbers, which is less than half of Wii U.
Sorry, but a service with a growth of 10-11k users per month isn't doing "just fine", its a disaster. No wonder you don't hear anything about Stadia no more, Google probably just wants people to forget all about it so they can take it down quiet, no questions asked.
Personally, I dont see the logic with buying a game on Stadia and be locked to only play on the cloud, when you just can buy the game on Steam and play it via gforce now if you need to play it on the cloud.
Re: Review: Hitman 3 - Cloud Version - Not Perfect, But Perfectly Playable
@TheDavyStar
That I know, but Nintendo has a deal with that company for bringing cloud service to Switch, in the same manner they had a deal with gamespy for the nintendo wi-fi connection. And i find Nintendo to be much more reliable than Google when it comes to keeping their services up and running for a reasonable time. And I also find it to be a minimal service to allow cross-plattform saves between Stadia and another bought copy of the game. The worst part with Stadia, you pay standard price for their games, then you pay extra for extra value with 4K, it doesn't make it a very cheap alternative to get a "next-gen" experience. With that said, I think Microsofts xCloud runs rings around Stadia any day. On Switch, its fair to say Nintendo doesn't aim to bring in a serious cloud service at this point, they are obviously testing the waters. But I can't count Stadia as a serious alternativ neither as they are like Nintendo "renting" their streaming games at full price. GamePass+icluded xcloud seems to be the only reasonable alternative.
Re: Review: Hitman 3 - Cloud Version - Not Perfect, But Perfectly Playable
@dres
Id go for Nintendo any day over a Google Service. You never know if Google will shut down Stadia without further notification in a year or two. With Nintendo, sure their service will go down some day too, but with Nintendo's history, there's no way they will shut it down before something like year 2029. With Google, you never know, they hit the quit button for their services all the time.
Also, if you want a "next-gen" or just simple 4K- experience with Stadia, you will have to pay monthly anyway, so I hardly see their service as extra value. Switch might cap at 1080p, but it doesn't cost any extra and you wont need any extra hardware beside what you already have with your Switch.
Re: Poll: Will You Be Buying The Cloud Version Of Hitman 3 On Nintendo Switch?
Actually bought it for Switch since I really want a new Hitman, haven't touched the series since blood money. Ive got 100/100 internet and my switch hooked by wire to my router (it tests to around 70mb download in the switch internet test).
Im not very impressed, and I will most probably not buy another cloud game after Im done with this game. Its noticable lag when aiming, making it harder to hit targets which is frustrating. Further more, it shuts down plenty of times and isn't exactly fast to boot, as you have to go to a web site to boot it, not like the "real" Switch games.
Further more, sound glitching plenty of times, and graphics should in my opinion be next-gen standard except resolution when played on cloud, but textures and stuff in this Switch version seems to be at PS4 quality.
Re: Random: This Bot Turns Reddit Arguments Into Phoenix Wright And Edgeworth Yelling At Each Other
Biden vs. Trump 2024 in this format, please. And can only be watched on Gameboy tv tuner
Re: Random: This Nintendo Switch Wannabe Runs Cyberpunk 2077, Costs $700
Im not interested in Windows-devices no matter what format.
Re: Fancy A Second Switch Dock For Your Bedroom Or Office? Now's Your Chance
@dBackLash
Yeah, but thats the general business model with all the console manufacturers. Nintendos profit margin for the Switch itself is somewhere around 10% or less, they make most money on games and accessories with high profit margins.
Re: Video: Digital Foundry's Technical Analysis Of DOOM Eternal On Switch
@SSGodLink
I dunno, UE4 doesn't seem to play ball with Switch that good. But sure, the porting company behind the outer worlds isn't the best in the business
Re: Random: Masahiro Sakurai Calls Cyberpunk 2077 A "Dream Game"
Yeah, the game seems better as an idea than an actually game.
Re: Nintendo Unveils Brand New 'Mario Red & Blue' Switch Console
I can see colorful Switches being popular for families with small children, they always seem to buy those cheap pink tablets. Nothing for me though, my red joy-cons gives Switch all the colors it needs
Re: Soapbox: When Is The Next 'Big' Nintendo Direct? Oh, Does It Really Matter Anymore?
I miss the big Directs, and also the Iwata asks. And I also miss the time when Nintendo had the most iconic characters in the business, with Iwata, Shigeru (still at Nintendo, but hardly shows up anymore), Nintendo of America's Reggie. You could hardly even remember the names of the folk at Microsoft or Sony, Nintendo had a really special thing going.
Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed
Damn, I really want a Switch Pro this year.
Im in no need of 4K, but I do think that around 900p is the sweet spot when playing on the TV and not looking annoyingly low-res. Witcher 3 is looking kinda great on Switch too, but Id really want that extra clearity with going from ~720p to 900p or a full 1080p.
Re: Rumour: Datamine Apparently Reveals All About The New Nintendo Switch Revision
@FredsBodyDouble
So many Switch games would be upgraded by default with higher GPU and CPU performance, because they use dynamic resolutions calculated by algoritms. They wouldn't even have to patch the games to at least stick to the roof resolutions.
Re: Rumour: Datamine Apparently Reveals All About The New Nintendo Switch Revision
@WiltonRoots
Thanks for the info. Then I wont waste time on him.
Re: Rumour: Datamine Apparently Reveals All About The New Nintendo Switch Revision
@Menchi
No, I compared a tn LCD screen with Switch IPS. But since you hate towards Nintendo fans, I agree that we are done here, Im not arguing with bigots
Re: Random: Pokémon In Unreal Engine Looks Like Skyrim
Nope. Way to bright colors for looking like Skyrim. Looks more like Firewatch
Re: Rumour: Datamine Apparently Reveals All About The New Nintendo Switch Revision
@Menchi
Not really. Entry level LCD is like the Wii U gamepad yellowish tn-panel. The Switch IPS is nothing special, but its of good quality with the console price in mind.
Re: Rumour: Datamine Apparently Reveals All About The New Nintendo Switch Revision
@Menchi
I can't agree.
Its much dimmer than the Switch screen, which makes it worse to use in bright environments, plus it got oversaturated colors. Some mainstream folk thinks that higher contrast is always better no matter what cause it "pops out" more on still pics. In many cases I prefer balanced colors, and the Switch screen comes much closer to a somewhat well-calibrated TV-screen compared to PS Vita. Well, I can't say that Switch has a low quality screen, its a good IPS with balanced colors and better brightness compared to all the older handheld consoles.
Re: Rumour: Datamine Apparently Reveals All About The New Nintendo Switch Revision
@Menchi
Switch LCD is superior PSVita v2 with LCD. Much brighter, and PSVita Oleds är burn-in a regular problem
Re: Rumour: Datamine Reveals All About The New Nintendo Switch Revision
1080p on the internal screen would be more than enough. 4K display in the console itself is pretty much off the table Id say. which is a good thing, it would be a huge waste of resources putting 4k on a ~6-7 inch display. 1080p would look razersharp on 6 inches. 90 or 120Hz and some sort of Nsync would be nice though.
Re: Our Switch Ports Will Keep Getting Better, Says Conversion Specialist Virtuos
@WaveWitch
Chances Nintendo releases a standard console to compete with Xbox/Playstation again is like very close to 0%
And you hardly need 4K to make good graphics and picture quality on a 65 inch TV, its hardly worth it if you're not playing on 100+ inch projector or if you're sitting as close to your TV as you do to your computer monitor... If they do release a Pro Switch, it would be good enough if they manage to get 720p games up to 1080p. They might even do something like Series S and support 1440p upscaled to 4k in docked mode.