Played this game only fairly recently, as I heard it'd be good and I enjoyed some other titles in the Top Gear series. But I was thoroughly disappointed and (though not the major problem for me personally) I cannot understand how this game has "great graphics". What about the sequel, btw? Never played it, as it's so rare. If one Top Gear game deserves to be on the list, I'd say – no, not Overdrive! – Hyperbike! One of an impressive number of great motorbike racers on the N64. Impressive for its graphics, its speed and the complete openness of its off-road tracks.
Funny circumstances how I got to play this game. When I first read about it in magazines, like the Club Nintendo magazine or the like, I was not even a tiny bit interested in it. Some while later, more or less by chance I bought a magazine which included a 100-or-so pages walkthrough. I read through the whole, first because I had nothing else to do, later because it was so well-written and exciting. It got me interested in the game and suddenly, when I read the reviews and things again, I found I must have that. And so I did, and it was amazing. My hint at those who never got into liking this game: Try playing it with a walkthrough. With a game as hard and long as this one, using a walkthrough, perhaps even permanently, can really increase rather than diminish the fun.
I don't quite understand why NL includes a game on their list when they give it a mere 5 out of 10. It was the same case with F1 World Grand Prix. Don't get me wrong: For me, personally, F1 needs to be included (though perhaps rather it's sequel), and MAYBE Rage Wars deserves it too. But then I would also give those games better ratings. I just can't quite follow why NL includes games which in their opinion are at best average.
The problem with this (and some other good, "forgotten" games of its time) was that even at the time of its release, the art design (especially of the hero) was somewhat questionable. And, of course, the N64 in particular offered a great number of similar exploration platformers. By contrast to some other games I never played, I had utterly forgotten that this one even existed. But reading all that praise now, I may give it a try.
Talking of Paradigm, I hope F1 World Grand Prix (II) will not be forgotten in this special. Impressive for it's time and both realistic and fun, with a really unique scenario mode. In my opinion the best Formula 1 games of all times (when regarded in relation to the hardware and release date).
Talking of Paradigm, I hope F1 World Grand Prix (II) will not be forgotten in this special. Impressive for it's time and both realistic and fun, with a really unique scenario mode. In my opinion the best Formula 1 games of all times (when regarded in relation to the hardware and release date).
That. Is. Exactly. What. I. Was. Waiting. For. For. Years. Finally the hardware really convinces me so that I'll finally buy one to enjoy all its great games!
I am requesting a female Link for quite a while. However, I think that nothing about Link's personality and hardly anything of his look should change then. Rather I'd find a Link like that in the new WiiU Zelda appropriate, who could actually have either sex in terms of his look, and simply make him female. However, Zelda and Ganondorf should not change, as I find their respective sex essential for their character (and their names clearly denote them as female and male respectively). But Link was always some sort of blank space, a character closely associated with the actual player (hence the name Link or the possibility to enter one's own name, and hence the lack of dialogue on his part). Furthermore we know that in many titles of the series, the "Link" is indeed a different person, with entirely different backgrounds (whereas Zelda is, though one of different reincarnations too, always the royal princess of Hyrule, and Ganondorf may indeed be the very same person throughout time, merely changing his appearance). There is no reason or obstacle why a future reincarnation of Link should not be a female (while at the same time there should not be made a big fuss about it; a feminization of the character would be entirely the wrong way).
Wow, those Ubisoft-Discounts are really damn nice and with only a few exceptions indeed below the retail-prices! At the moment I have neither time nor space for those games, but surely some great offers are among them.
Mach Rider for 3.99. So Nintendo really allows variable price tags for Virtual Console games generally and aside from some special releases, after they already introduced this with the GBA VC. Good thing. Mach Rider for instance always looked quite interesting to me, but as with many other "small" titles, 4.99 had been too much.
Hmm, the art style looks downright horrible. But then the overall presentation and the ideas look really interesting. If that ever drops to 5.00 or so, I may give it a try, especially as it's a pleasantly short game.
A budget price is what I was hoping for, though I didnt really expect it. I'm very interested in this game, but then I had not bought it at full price. But then again, until today I got each first-party Wii U title for a maximum of 45 euro (e.g. MK8), in most cases 40 euro (e.g. Pikmin 3), on day one. But I don't expect to get this for 30. 35 rather, so I may wait.
Looks fun! I think Ruto could really become a fan favourite after this. Something I'm still missing is one of the female Gerudo. Well, I guess they will become the bad guys. But having one of them playable would be great, too.
It'd be enough if developers just made proper use of the Wiimote again. Can't believe that almost 8 years after its release, most triple A games still require to be played with outdated stick-and-button controllers!
I would favour a quality control too, simply in the most basic way. It was less of an issue in the Wii Shop, but with it now being easier to port to the console and to publish (which is a good thing as such), there is a lot of real crap coming which could disappoint some casual gamers and hurt the reputation of the console. I don't mean that Nintendo should act like a dictator and prevent anything that serious gamers would consider crap - like those My Farm games, which are not totally broken after all, and seem to have their fans, as otherwise they would not release more and more all the time. But some games, like this letter title recently, they seem to lack any production standards... Having a certain minimum quality in the Nintendo shops would also be an advantage over completely open platforms like those on Apple and Android.
The number of playable characters is becoming quite crazy. It remains to be seen how different and balanced they play, but it's certainly a great fan service. Moreover, as even such fairly minor characters will be playable, I'm sure that some of the bad guys will turn up as bonus characters as well, Ganondorf first of all, perhaps even in different forms. Now I'm wonderfing if some side characters from older 2D Zeldas may be playable too.
Nothing interesting for me among these 7 titles. Either I already own them in one way or the other, or they are not worth half their price. But if something like SMB 3 turns up the next weeks, I may consider getting one of the NES Remixes.
@Sparx What? There's a bonus scene in LA if you do a no death run? Uh, unfortunately it's one of the hardest Zelda games, so I cannot hope to ever manage that... But I fully agree with you as regards the story. I'd like to include the game's really unique characters and find that the game is one of the most moving experiences I ever had. The music was great too.
@SKTTR Totally agree with you. In fact, leaving aside any comparisons what is the best Zelda game and things like (as it seems you either love or hate Majora's Mask, whereas, let's say, a ALttP, OoT, or TP have somewhat similar appeals), I think that Majora's Mask is one of the truly outstanding and unique games in video game history overall. Sure, a OoT is no less great and was even more influential, but what I mean is that a number of games are based on its near-perfect formula. Majora's Mask is truly extraordinary not only with respect to its time system, but also its setting and characters, especially for its time, 2000. In a line with games such as Shenmue, it is one of those titles you cannot purposefully evaluate on terms of good, perfect, best, whatever, but it's special in its own right, doing things no worse or better than others (although I for instance think that MM has the best dungeons in the whole Zelda series, but then again it's only four) but doing it differently, creating an experience no other game ever delivered.
However, I felt very happy that SS, while of course not copying MM's time system, is the first Zelda since MM to offer a town with deep and complex NPC relationships, echoing MM at least slightly in this regard. I really hope that the Wii U Zelda will continue like that...
It's always difficult to decide between Link's Awakening and Majora's Mask. Depends on the criteria I apply, but really I don't favor any more than the other. Number 3 is Ocarina of Time. While it has undoubtedly not quite the same status as MM or LA for me, it would however be unfair to call it a less great game. Unfortunately, after MM no Zelda game of true greatness has been released. The three home console titles all had their individual strengths and shortcomings. I consider WW (no matter if HD or not) a low point in the series, though not a bad game as such, and since then it got gradually better. But SS still is far from the quality of the N64 Zeldas for me. All the handheld titles after LA were simply "very good" but not outstanding (leaving aside Spirit Tracks and A Link Between World's, which I haven't played yet). Personally I find nothing good in A Link to the Past and the NES Zelda's I cannot quite evaluate as I only played them way after release. So for me, LA is the first truly great game in the series, and is it was followed by OoT and MM, the sum of those three games is the pinnacle of the series. Since then, each entry pursues to reach these heights again, though none really did. However, recent developments make me optimistic that it's still possible to happen in the future. WW, TP and SS were not fundamentally inferior anyway. Each had at least the potential in it to compete with the N64 classics. Unfortunately, each appeared in one way or the other unfinished.
There was already an Animal Crossing clone on a Nintendo console once, some witch-school-themed game for the DS, published in Europe through Konami. Forgot the title but played it once on the Games Convention way back and it left a very good impression on me. Nice graphics and design and it felt somehow tighter than AC, due to its witch theme and the idea purpose that resulted from it. Seemed to be very much addressed to teenage girls, though.
What I like about the graphics of this and Yoshi is that they show that a much greater leap forward can be with a creative artistic approach, rather than mere technological progress. It's true that almost all AAA games these days pay much attention to their art style, yet in more than 9 out of 10 cases they arrive at a good-looking yet totally unoriginal "mainstream" look.
Edit: To be precise, Nintendo's approach to graphics (another example was by the way Skyward Sword's look) is not only a creative and interesting from an artistic perspective, but also because it entails simultaneously interesting technical twists, as one can see in the simulation of clay or yarn – substances that have not been simulated so often before.
Er, well, I don't really find attractive what I see so far, but then Intelligent Systems has rarely done anything wrong and this is still better than anything I had expected when I read that title first.
Okay, the overall numbers of all consoles are low. But still I think that some months (or even weeks) ago, hardly anyone had expected that at this time, and after the release of the PS4, the Wii U would take the second spot.
Hmmm, not sure if the 3DS will really see Majora's Mask THIS year, but I'm pretty sure that it'll see it one day. Being occupied with the WiiU Zelda, I don't think the 3DS will see any totally new Zelda game anytime soon, so "simply" releasing Majora's Mask would be a quick and easy way to make some people happy. My guess: First half 2015.
I'm not really surprised, as Starfox is the only greater franchise of Nintendo that hasn't received a fully new installment during the last generation. But I'm certainly delighted.
Well, everything seems possible. Major surprises like in the early 2013 direct, but also mere presentations of the AAA titles scheduled for 2014. What of both (or a mixture of both) will happen is on the one hand a question of strategy, on the other dependent on what Nintendo did or did not in secret throughout the past 12 months, and what they still expect they can make of the Wii U.
If I didn't have it already, I'd feel extremely happy seeing Super PO arrive. However, as I do have it on the Wii already, and didn't like it nearly as much as the amazing original (but maybe I just didn't invest enough time into it), this appears as a rather shallow week to me. But no problem, the previous weeks were all too great and it'll take me month or years to catch up all these games.
Comments 440
Re: Nintendo 64x64: Top Gear Rally
Played this game only fairly recently, as I heard it'd be good and I enjoyed some other titles in the Top Gear series. But I was thoroughly disappointed and (though not the major problem for me personally) I cannot understand how this game has "great graphics". What about the sequel, btw? Never played it, as it's so rare.
If one Top Gear game deserves to be on the list, I'd say – no, not Overdrive! – Hyperbike! One of an impressive number of great motorbike racers on the N64. Impressive for its graphics, its speed and the complete openness of its off-road tracks.
Re: Nintendo 64x64: Jet Force Gemini
Funny circumstances how I got to play this game. When I first read about it in magazines, like the Club Nintendo magazine or the like, I was not even a tiny bit interested in it. Some while later, more or less by chance I bought a magazine which included a 100-or-so pages walkthrough. I read through the whole, first because I had nothing else to do, later because it was so well-written and exciting. It got me interested in the game and suddenly, when I read the reviews and things again, I found I must have that. And so I did, and it was amazing.
My hint at those who never got into liking this game: Try playing it with a walkthrough. With a game as hard and long as this one, using a walkthrough, perhaps even permanently, can really increase rather than diminish the fun.
Re: Nintendo 64x64: Turok: Rage Wars
I don't quite understand why NL includes a game on their list when they give it a mere 5 out of 10. It was the same case with F1 World Grand Prix.
Don't get me wrong: For me, personally, F1 needs to be included (though perhaps rather it's sequel), and MAYBE Rage Wars deserves it too. But then I would also give those games better ratings. I just can't quite follow why NL includes games which in their opinion are at best average.
Re: Feature: The Making of Rocket: Robot on Wheels
The problem with this (and some other good, "forgotten" games of its time) was that even at the time of its release, the art design (especially of the hero) was somewhat questionable. And, of course, the N64 in particular offered a great number of similar exploration platformers.
By contrast to some other games I never played, I had utterly forgotten that this one even existed. But reading all that praise now, I may give it a try.
Re: Poll: Nintendo Minute Debate - Is Super Mario World or Super Mario Bros. 3 More Influential?
I think SMB3 is by far the better game, but SMW seems to have been more influential (if one ignores SMB3's obvious influence on SMW).
Re: Nintendo 64x64: Pilotwings 64
Talking of Paradigm, I hope F1 World Grand Prix (II) will not be forgotten in this special. Impressive for it's time and both realistic and fun, with a really unique scenario mode. In my opinion the best Formula 1 games of all times (when regarded in relation to the hardware and release date).
Re: Nintendo 64x64: Pilotwings 64
Talking of Paradigm, I hope F1 World Grand Prix (II) will not be forgotten in this special. Impressive for it's time and both realistic and fun, with a really unique scenario mode. In my opinion the best Formula 1 games of all times (when regarded in relation to the hardware and release date).
Re: New Nintendo 3DS Models Announced
That. Is. Exactly. What. I. Was. Waiting. For. For. Years. Finally the hardware really convinces me so that I'll finally buy one to enjoy all its great games!
Re: Gallery: It's Time for a Shulk Super Smash Bros. Blowout
I hadn't really expected him. Now, that he truly is in the game, I guess the leak from some days ago can be thought of as real.
Re: The Hyrule Warriors Artbook Catches The Eye With 'Female Link'
I am requesting a female Link for quite a while. However, I think that nothing about Link's personality and hardly anything of his look should change then. Rather I'd find a Link like that in the new WiiU Zelda appropriate, who could actually have either sex in terms of his look, and simply make him female.
However, Zelda and Ganondorf should not change, as I find their respective sex essential for their character (and their names clearly denote them as female and male respectively).
But Link was always some sort of blank space, a character closely associated with the actual player (hence the name Link or the possibility to enter one's own name, and hence the lack of dialogue on his part). Furthermore we know that in many titles of the series, the "Link" is indeed a different person, with entirely different backgrounds (whereas Zelda is, though one of different reincarnations too, always the royal princess of Hyrule, and Ganondorf may indeed be the very same person throughout time, merely changing his appearance). There is no reason or obstacle why a future reincarnation of Link should not be a female (while at the same time there should not be made a big fuss about it; a feminization of the character would be entirely the wrong way).
Re: Nintendo Download: 14th August (Europe)
Wow, those Ubisoft-Discounts are really damn nice and with only a few exceptions indeed below the retail-prices! At the moment I have neither time nor space for those games, but surely some great offers are among them.
Re: This Game Boy Stage in Super Smash Bros. for Nintendo 3DS Is All Retro Charm
@Emaan Right. Until this moment, the 3DS game seems to be the more interesting version to me.
Re: Nintendo Download: 7th August (Europe)
Mach Rider for 3.99. So Nintendo really allows variable price tags for Virtual Console games generally and aside from some special releases, after they already introduced this with the GBA VC. Good thing. Mach Rider for instance always looked quite interesting to me, but as with many other "small" titles, 4.99 had been too much.
Re: Review: Master Reboot (Wii U eShop)
Hmm, the art style looks downright horrible. But then the overall presentation and the ideas look really interesting. If that ever drops to 5.00 or so, I may give it a try, especially as it's a pleasantly short game.
Re: Nintendo Network Maintenance Scheduled For Just Before The Hyrule Warriors Direct
A demo would certainly be appropriate.
Re: Review: Super Toy Cars (Wii U eShop)
Well, stell a lot better than most of those no name release in the eShop.
Re: Two Tribes Announces New 2D Shooter, RIVE
Looks bland. Boring.
Re: You Won't Need To Track Too Much Treasure To Buy Captain Toad
A budget price is what I was hoping for, though I didnt really expect it. I'm very interested in this game, but then I had not bought it at full price. But then again, until today I got each first-party Wii U title for a maximum of 45 euro (e.g. MK8), in most cases 40 euro (e.g. Pikmin 3), on day one. But I don't expect to get this for 30. 35 rather, so I may wait.
Re: Official Hyrule Warriors Screens Show Ocarina of Time Stages, Sheik, Darunia, Princess Ruto and More
Looks fun! I think Ruto could really become a fan favourite after this.
Something I'm still missing is one of the female Gerudo. Well, I guess they will become the bad guys. But having one of them playable would be great, too.
Re: Weirdness: The Cyberith Virtualizer Combines Wii Remote Controls, Oculus Rift and a Treadmill
It'd be enough if developers just made proper use of the Wiimote again. Can't believe that almost 8 years after its release, most triple A games still require to be played with outdated stick-and-button controllers!
Re: Talking Point: The Wii U eShop is Raising Tough Questions on Quality Control
I would favour a quality control too, simply in the most basic way. It was less of an issue in the Wii Shop, but with it now being easier to port to the console and to publish (which is a good thing as such), there is a lot of real crap coming which could disappoint some casual gamers and hurt the reputation of the console. I don't mean that Nintendo should act like a dictator and prevent anything that serious gamers would consider crap - like those My Farm games, which are not totally broken after all, and seem to have their fans, as otherwise they would not release more and more all the time. But some games, like this letter title recently, they seem to lack any production standards... Having a certain minimum quality in the Nintendo shops would also be an advantage over completely open platforms like those on Apple and Android.
Re: Ocarina of Time Joins Hyrule Warriors With Sheik, Darunia and Princess Ruto as Playable Characters
The number of playable characters is becoming quite crazy. It remains to be seen how different and balanced they play, but it's certainly a great fan service. Moreover, as even such fairly minor characters will be playable, I'm sure that some of the bad guys will turn up as bonus characters as well, Ganondorf first of all, perhaps even in different forms.
Now I'm wonderfing if some side characters from older 2D Zeldas may be playable too.
Re: Toyota Brings Pokécars to Tokyo Toy Show
The streets need more of those. Period.
Re: Nintendo of Europe Launching Wii U Virtual Console NES Remix Promotion
Nothing interesting for me among these 7 titles. Either I already own them in one way or the other, or they are not worth half their price. But if something like SMB 3 turns up the next weeks, I may consider getting one of the NES Remixes.
Re: Bayonetta 2 Environmental Artist Outlines Sources of Inspiration, Including Gorgeous Screenshots
@DarkCoolEdge I found the Wonderful 101 demo way more promising than the game eventually was...
Re: Video: Watch Zelda Lay The Smackdown With The Wind Waker In Hyrule Warriors
Zelda's face looks exceedingly dumb.
The action is pretty great, though.
Re: eShop Funds Now Buyable or Giftable via PayPal in UK
Ouch. I see myself spending a lot of money.
Re: Review: The Letter (Wii U eShop)
1/10. Ooooookaaaayyy.
Re: Captain Falcon, Lucina and Robin All Join The Super Smash Bros. Roster
They had better brought back Roy and not those bland new FE guys. That aside, too bad the fights ingame don't look near as good as in the FMVs.
Re: Rayman Trophy Revealed For Super Smash Bros. On Wii U And 3DS
Oh, never expected this. But then, it's not unrealistic!
Re: Poll: Which Is The Best Legend Of Zelda Game?
@Sparx What? There's a bonus scene in LA if you do a no death run? Uh, unfortunately it's one of the hardest Zelda games, so I cannot hope to ever manage that...
But I fully agree with you as regards the story. I'd like to include the game's really unique characters and find that the game is one of the most moving experiences I ever had. The music was great too.
Re: Poll: Which Is The Best Legend Of Zelda Game?
@SKTTR Totally agree with you. In fact, leaving aside any comparisons what is the best Zelda game and things like (as it seems you either love or hate Majora's Mask, whereas, let's say, a ALttP, OoT, or TP have somewhat similar appeals), I think that Majora's Mask is one of the truly outstanding and unique games in video game history overall. Sure, a OoT is no less great and was even more influential, but what I mean is that a number of games are based on its near-perfect formula. Majora's Mask is truly extraordinary not only with respect to its time system, but also its setting and characters, especially for its time, 2000. In a line with games such as Shenmue, it is one of those titles you cannot purposefully evaluate on terms of good, perfect, best, whatever, but it's special in its own right, doing things no worse or better than others (although I for instance think that MM has the best dungeons in the whole Zelda series, but then again it's only four) but doing it differently, creating an experience no other game ever delivered.
However, I felt very happy that SS, while of course not copying MM's time system, is the first Zelda since MM to offer a town with deep and complex NPC relationships, echoing MM at least slightly in this regard. I really hope that the Wii U Zelda will continue like that...
Re: Poll: Which Is The Best Legend Of Zelda Game?
It's always difficult to decide between Link's Awakening and Majora's Mask. Depends on the criteria I apply, but really I don't favor any more than the other. Number 3 is Ocarina of Time. While it has undoubtedly not quite the same status as MM or LA for me, it would however be unfair to call it a less great game.
Unfortunately, after MM no Zelda game of true greatness has been released. The three home console titles all had their individual strengths and shortcomings. I consider WW (no matter if HD or not) a low point in the series, though not a bad game as such, and since then it got gradually better. But SS still is far from the quality of the N64 Zeldas for me. All the handheld titles after LA were simply "very good" but not outstanding (leaving aside Spirit Tracks and A Link Between World's, which I haven't played yet). Personally I find nothing good in A Link to the Past and the NES Zelda's I cannot quite evaluate as I only played them way after release.
So for me, LA is the first truly great game in the series, and is it was followed by OoT and MM, the sum of those three games is the pinnacle of the series. Since then, each entry pursues to reach these heights again, though none really did. However, recent developments make me optimistic that it's still possible to happen in the future. WW, TP and SS were not fundamentally inferior anyway. Each had at least the potential in it to compete with the N64 classics. Unfortunately, each appeared in one way or the other unfinished.
Re: First impressions: HD Brawling with Super Smash Bros. for Wii U
The worst thing about SBB are its players. The second worst thing is Masahiro Sakurai.
Re: New Official Hyrule Warriors Screens Show Off Fi, Ghirahim, Skyward Sword Stages and More
Wooooowww! The SS stages look great!!
@ModestFan93 Me too. Amazed since seeing the first trailer. In fact, I don't see that the game now looks very different from back then.
Re: Feature: A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Forty Three
Pacman!!
Re: Agitha, of Twilight Princess Fame, Confirmed as Playable Character in Hyrule Warriors
Agitha? Okay, now I really must have this game.
Re: Animal Crossing 'Clone', Castaway Paradise, Could Even Come to Wii U
There was already an Animal Crossing clone on a Nintendo console once, some witch-school-themed game for the DS, published in Europe through Konami. Forgot the title but played it once on the Games Convention way back and it left a very good impression on me. Nice graphics and design and it felt somehow tighter than AC, due to its witch theme and the idea purpose that resulted from it. Seemed to be very much addressed to teenage girls, though.
Re: First Impressions: Moulding Clay With Kirby and the Rainbow Curse
What I like about the graphics of this and Yoshi is that they show that a much greater leap forward can be with a creative artistic approach, rather than mere technological progress. It's true that almost all AAA games these days pay much attention to their art style, yet in more than 9 out of 10 cases they arrive at a good-looking yet totally unoriginal "mainstream" look.
Edit: To be precise, Nintendo's approach to graphics (another example was by the way Skyward Sword's look) is not only a creative and interesting from an artistic perspective, but also because it entails simultaneously interesting technical twists, as one can see in the simulation of clay or yarn – substances that have not been simulated so often before.
Re: Review: Dr. Kawashima's Brain Training: How Old is Your Brain? (Wii U eShop / DS)
In my opinion this was way better than its sequel.
Re: Nintendo Download: 19th June (Europe)
Looking forward to the Another World review.
Re: Dr Kawashima's Brain Training: How Old is Your Brain Now Free on European Wii U eShop
Bit strange.
Re: Talking Point: Nintendo's GamePad Bet Could Pay Off
Couldn't imagine playing without the gamepad anymore.
Re: E3 2014: Code Name: S.T.E.A.M., A Brand New IP, Unveiled for 3DS
Er, well, I don't really find attractive what I see so far, but then Intelligent Systems has rarely done anything wrong and this is still better than anything I had expected when I read that title first.
Re: Persona Q Gives 3DS a Boost in Japan, Wii U Takes Second Spot
Okay, the overall numbers of all consoles are low. But still I think that some months (or even weeks) ago, hardly anyone had expected that at this time, and after the release of the PS4, the Wii U would take the second spot.
Re: E3 2014: Did Zelda Williams Just Tease Majora's Mask 3D?
Hmmm, not sure if the 3DS will really see Majora's Mask THIS year, but I'm pretty sure that it'll see it one day. Being occupied with the WiiU Zelda, I don't think the 3DS will see any totally new Zelda game anytime soon, so "simply" releasing Majora's Mask would be a quick and easy way to make some people happy. My guess: First half 2015.
Re: E3 2014: Shigeru Miyamoto Confirms Star Fox for Wii U
I'm not really surprised, as Starfox is the only greater franchise of Nintendo that hasn't received a fully new installment during the last generation. But I'm certainly delighted.
Re: Talking Point: What We Expect From Nintendo at E3 2014
Well, everything seems possible. Major surprises like in the early 2013 direct, but also mere presentations of the AAA titles scheduled for 2014. What of both (or a mixture of both) will happen is on the one hand a question of strategy, on the other dependent on what Nintendo did or did not in secret throughout the past 12 months, and what they still expect they can make of the Wii U.
Re: Slew of Capcom Titles Announced for North American and European Virtual Consoles
Well... And now something aside from Mega Man, please.
Re: Nintendo Download: 12th June (Europe)
If I didn't have it already, I'd feel extremely happy seeing Super PO arrive. However, as I do have it on the Wii already, and didn't like it nearly as much as the amazing original (but maybe I just didn't invest enough time into it), this appears as a rather shallow week to me. But no problem, the previous weeks were all too great and it'll take me month or years to catch up all these games.