"Link to the Past" is a very close second to "Ocarina of Time", regarding my favorite of the series. As for my favorite piece of gaming literature, that's a tough call. I'm about halfway through the book "Console Wars", about the Nintendo vs. Sega conflict during the early '90s. I also loved the "NES Game Atlas" in elementary school, and the official player's guide for "Super Metroid".
I'll be waiting around until either Christmas or early next year. I'm more excited for "Super Mario Odyssey" than anything else at this point, but I do want to play "Breath of the Wild" too. What I'm really hoping for though, is a port of "Super Mario Maker" - never owned a Wii-U.
I have about 200 discs each, of Blu-Ray movies and audio CDs. None have any kind of "disc rot" that I'm aware of, which I am truly thankful for. I think it ran across it once or twice on rentals, where the playable side had a bronze color closer to the center hole. That was about 16 years ago, though.
I'll probably take a crack at this, sometime over the next year or so...but all this cell-shaded animation styling has gone completely overboard. I'd much rather have another entry like "A Link to the Past", only exponentially bigger with multiple endings. The 2D entries being relegated to handhelds just irks me.
I left the CastleVania series behind, after becoming completely addicted to "Symphony of the Night". I was seriously playing that game for 8 hours a day, 7 days a week, minimum; it co-opted my thoughts and emotions big-time. After that, I decided I'd had it with the whole horror genre. I tried going back to "Symphony" maybe 3 years ago...but within a day everything came right back. 20 years ago, I'd have probably leaped at a TV version...but now, its very likely I'll avoid it.
I am far from the target audience, being just six years old when the NES first came out. I was in junior-high by the time the N64 launched, and college with the Gamecube. I didn't buy a Wii until at least three years past its release, and never owned a Wii-U at all. My main hope for the Switch is more entries in some of my favorite franchises; I really want a new 2D Metroid game. Also, "Double Dragon IV" has hit both PS4 and Steam; I really want a port of it for the Switch.
Of all the stages in "Mega Man 2", the hardest ones for me were always Quick Man and Air Man. As for the bosses themselves, Quick Man beat me most of the time...and yet they made his weapon capable of killing over half the bosses in Dr. Wily's castle. I could never wrap my mind around that one...
I remember wanting to be a Game Counselor so bad, when I was probably 12 or so. By the time I was 17, they'd disbanded that whole group though. Part of me still wouldn't mind working for Nintendo; I'm just not sure I'd measure up to most kids nowadays. The most recent system I have is the original Wii, and I only played a handful of games on it. I'm really hoping Super Mario Maker gets ported to the Switch, because I never bought a Wii-U.
I always found this movie funny; it reminded me of a parody in the vein of "Spaceballs" or Weird Al's music videos. Bob Hoskins reportedly hated the experience of making the film, but you'd never know it from his performance. He's pretty much the main anchor for the film, remaining most serious while hilarity ensues around him. By contrast, Luigi's reduced to a pop-culture junkie, living with, working for, and often annoying his brother. King Koopa is also revamped from a beastly dragon to a "highly evolved" descendant of a T-Rex (no, not kidding). The one performance that truly stands out though, is Samantha Mathis as Princess Daisy. Before this, she was mostly known for co-starring in "Pump Up the Volume" with Christian Slater, and having been the girlfriend of actor River Phoenix when he died from a drug overdose. She had also voiced the fairy Crysta in "Ferngully", opposite Robin Williams and Tim Curry. But her work as Daisy in this movie really gives you a reason to cheer for the Mario brothers...far more than the ridiculous Koopa or his comically dumb cousins Iggy and Spike.
I'd prefer that Nintendo just sell replacement batteries, so people can get however many they need at once. I don't like the idea of the Switch suddenly being obsolete in five or ten years, due to the batteries no longer being produced.
This looks absolutely incredible; I really hope they bring it to the Switch. The last decent console game we got from this series was "Double Dragon Advance"...but that was 14 years ago. "Double Dragon Neon" looked and sounded amazing, but it was download-only with XBox Live Arcade. We need these classic staples back, pronto!
See, this video is what modern games should look and play like, with vivid imagination and a massive attention to creative details. Nintendo probably doesn't do this because they're cheap, worrying all that work would make a console too expensive. My answer to that is simple: make the absolute best system possible for homes, and quit trying to beat everyone else with tons of portable options!
No backwards compatibility for the Wii-U, and TV connection's treated like an add-on?! That bugs me more than I know how to describe. Why are people so bent on taking their video games absolutely everywhere? Suddenly, the future seen in "Wall-E" doesn't look very far away... =(
I first heard of the Nintendo Counselors from the movie "The Wizard", and wanted to be one as a kid. I thought it would be an awesome job, getting paid to play video games all day. I remember calling one of them too, as a teen when I got stuck in "A Link to the Past". They actually had an automated menu for it, like "Press 1 for heart container locations, 2 for boss strategy, 3 for weapon upgrades..." It was so cool.
I remember my Mom not wanting me to play any of the Castlevania games; she was concerned about the horror genre and thought collecting Dracula's body parts was horrible. This was in the early 90s, when "Simon's Quest" was all the rage for the NES. In retrospect, Mom was right; I got hooked on the series big-time, spending countless hours (no pun intended) on "Super Castlevania IV" and later "Symphony of the Night". But eventually, it started taking a toll on my thoughts and emotions; I found myself caring more for the story of Dracula than the need to destroy him. Ultimately, I gave up the series, and most of the horror genre as well. It just wasn't worth the mental and emotional chaos anymore.
I will always favor the NES version of the original game, but I also like the Battletoads crossover, and "Super Double Dragon" for the SNES. The movie was a guilty pleasure of mine; I actually liked the basic concept in spite of all the camp. I'd love to see a more serious film done, based on the property; they could do a kickass Shadow Boss with today's effects.
The lack of full 1080p is what bothers me most about this system; I'm seriously considering an HDMI mod to my existing NES instead. I've already fixed the cartridge slot with the Blinking Light Win, so no worries there.
My top three are probably "Super Mario World", "A Link to the Past", and "Super Metroid". Before I left the horror genre behind, I played "Super Castlevania IV" like crazy, and even duplicated the "Halloween" movie theme with "Mario Paint"...long before the "Composer" program ever existed. Otherwise, I enjoyed the updated "Tetris & Dr. Mario" combo cart a great deal, along with the first "Donkey Kong Country" and "Super Street Fighter II". The graphics and sound were better on the first "Mortal Kombat" than the Genesis, but censorship killed it...pun fully intended.
@dronesplitter Well, that's kinda stupid on Nintendo's part. I never played the original "Metroid II" very much, just the original and "Super Metroid" during my childhood.
It was a very impressive game; I beat the Easy Mode in about 4 days. My only gripe is the absolute lack of any map rooms, which led to a ton of needless backtracking after getting lost. Also, I only got to 90% because a few rooms were impossible to enter. The hardest item to find was the Ice Beam; I had to watch someone else's walkthrough for that. The Metroid Queen is easily the toughest boss, though there's not really much else in her environment. A few sporadic Metroids of the standard variety, and after you beat the Queen there's nothing. You encounter the larva, who eats away the barriers to help you reach Samus' ship...but that's it. No timer, no destruction of the planet, nothing.
I've played almost all of them, and my faves are still "Super Metroid" and the first "Metroid Prime". I also enjoy "Zero Mission" a great deal, since the original NES game was insanely repetitive (and no map, either!).
I still think a better campaign would've been to either re-release the NES with full HD audio and video capability, or offer a conversion service for those who wanted an upgrade. Another good idea would've been an exchange program, knocking off maybe $100 for those who donated their existing NES hardware.
While I was initially excited over this, the full article revealed some details that made me cringe.
First, its basically pocket-sized, meaning you can't use the original NES cartridges. Second, the controller inputs are different, rendering the '80s ones obsolete (watch somebody invent an adapter for them). Third, there's no way of adding more games via a flash drive or SD card...so if you don't like any of the pre-installed games, tough luck.
Doing the math on all of this, it really stinks up Nintendo's reputation, regarding their previous successes. Why not just offer a reasonably-priced HDMI upgrade, for people willing to ship their full-size NES systems?
I was 16 when "Super Mario 64" hit shelves, but didn't play it extensively until maybe two years later. That said, its still a great game for the most part...though some stages still drive me completely nuts. I hate swinging Bowser around, because it can easily be 30 minutes before I get him to hit all the mines. More often, he simply goes over the edge and comes back...plus, the camera didn't always self-adjust so you could see what to aim for. I also have a severe "love-hate" relationship with the Clock Tower stage; it truly stresses my patience.
If they could make a cartridge capable of producing fully-detailed HD graphics and sound, without charging people their firstborn for it, that would be cool. I miss the days where you didn't have to panic about your game getting scratched, because the circuits were protected by the casing. Also, no more loading times; have the system and the cartridge sync up from the very beginning.
I remember hearing years ago, that it was possible to play as Kintaro in the home ports of "Mortal Kombat II". Some also said there was a code for Shang Tsung to morph into Shao Kahn, and a "Nudality" finisher for the female fighters. Another popular lie was the idea that you could use a shortcut in the Biggoron's Sword trading sequence for "Ocarina of Time", by equipping the broken Giant's Knife and entering a code on Death Mountain.
I played through part of the Bomb Man stage with this hack, but it just looks too jumbled. By comparison, Sega did a much better job with "The Wily Wars".
I wish I had videos of my childhood, to relive moments like this...but sadly, we never owned a video camera. My aunt had one, but we rarely saw her very much...especially after I was ten or so (moving does that).
Of all the games on the N64, I played this one the most by far. The only other cartridge that got nearly as much play was "Super Mario 64". Everything else for the system, by comparison, was garbage.
I don't recall ever beating "Battletoads", even with the Game Genie...though I think one of my childhood friends did. Visually, I was much more impressed with the arcade game, but the difficulty level on both is nuts.
The main game I played on the Cube was the original "Metroid Prime", to the exclusion of almost every other game. Nowadays, I'm not too impressed by the system's library, but its still far ahead of the N64. In my opinion, the only two excellent games for that were "Super Mario 64" and "Ocarina of Time".
I'm not very familiar with this isue at all, but judging from this video, it seems like a 90% toss-up between the HDMI-NES and the Retron 5, in overall quality terms.
I used to play "Mario Paint" like crazy, and still have an actual cartridge of it around here somewhere. Years ago, I actually composed the original "Halloween" theme by ear, and animated a drawing of Michael Myers standing in his house's doorway. Sadly, the game had no way to save completed projects, and I didn't have a video camera back then. =(
I first played this game almost 2 years ago, and it took me at least a few months to get all the way through it...or so I thought. Later, I discovered a lot of the hidden exits and such, plus the Bonus World; its still very tough to access them sometimes, with the trick of timing everything properly.
"Super Mario 64" debuted when I was a junior-high school student, and I recall being excited about it back then...but not obsessive like I was with "Ocarina of Time". I like the first 3D "Mario" game, but some stages still frustrate me a ton. I still end up smoking (figuratively) when attempting the Clock Tower, or spinning Bowser around on all three meetings.
I don't remember the first time I ever passed that level, or even the first time I played the game...but I was almost certainly either 8 or 9 years old. It took me a very long time to finish the whole game, especially 8-4 since I kept getting lost in the pipes. But now, I can usually do a complete run-through in about 45 minutes, all 32 levels...provided I don't lose a life.
My first Mario game was probably the "Vs." arcade cabinet, which i plugged lots of quarters into as a kid in the late '80s. I got my first NES when I was 9, and have loved the main Mario games ever since. I'm not a fan of the peripherals though, like "Paper Mario" or "Mario Party". Thew new "Mario Maker" for the Wii-U sounds interesting, though.
I love the SNES version of "All-Stars", but always felt the 5-game combo cart was a bit much. After all, "Super Mario World" came with most of the SNES systems back then, just like the original did with the NES...so why add it to "All-Stars" later on? Besides that, Nintendo did a great job with it; "Lost Levels" still kicks my ass more often than not, though.
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Re: Video: Let's Have a Closer Look at the Player's Guide for Zelda: A Link to the Past
"Link to the Past" is a very close second to "Ocarina of Time", regarding my favorite of the series. As for my favorite piece of gaming literature, that's a tough call. I'm about halfway through the book "Console Wars", about the Nintendo vs. Sega conflict during the early '90s. I also loved the "NES Game Atlas" in elementary school, and the official player's guide for "Super Metroid".
Re: Gallery: Here's How Nintendo Switch Game Cards Compare To Practically Everything Else
Every time they get smaller, I keep thinking of Chris Rock and Joe Pesci in "Lethal Weapon 4"...
"They keep making 'em smaller; you know why? So you'll lose 'em, and why? So you'll have to buy more."
The fact they can even fit such a huge game onto a card that size amazes me like crazy; imagine what they could do with a 100GB disc these days!
Re: Guide: Nintendo Switch Launch Games: The Complete List
I'll be waiting around until either Christmas or early next year. I'm more excited for "Super Mario Odyssey" than anything else at this point, but I do want to play "Breath of the Wild" too. What I'm really hoping for though, is a port of "Super Mario Maker" - never owned a Wii-U.
Re: Retro: This Is Why We Should Probably Be Glad Nintendo Stuck With Carts For The N64
I have about 200 discs each, of Blu-Ray movies and audio CDs. None have any kind of "disc rot" that I'm aware of, which I am truly thankful for. I think it ran across it once or twice on rentals, where the playable side had a bronze color closer to the center hole. That was about 16 years ago, though.
Re: Yep, The Legend of Zelda: Breath of the Wild Takes Place After Ocarina of Time
I'll probably take a crack at this, sometime over the next year or so...but all this cell-shaded animation styling has gone completely overboard. I'd much rather have another entry like "A Link to the Past", only exponentially bigger with multiple endings. The 2D entries being relegated to handhelds just irks me.
Re: The Long-Rumoured Castlevania Series is Happening, Starts on Netflix This Year
I left the CastleVania series behind, after becoming completely addicted to "Symphony of the Night". I was seriously playing that game for 8 hours a day, 7 days a week, minimum; it co-opted my thoughts and emotions big-time. After that, I decided I'd had it with the whole horror genre. I tried going back to "Symphony" maybe 3 years ago...but within a day everything came right back. 20 years ago, I'd have probably leaped at a TV version...but now, its very likely I'll avoid it.
Re: Video: New Extended Nintendo Switch Trailer Showcases Launch Window
@JLPick It was just released within the last couple of days, on the PS4 and Microsoft Windows.
Re: Video: New Extended Nintendo Switch Trailer Showcases Launch Window
I am far from the target audience, being just six years old when the NES first came out. I was in junior-high by the time the N64 launched, and college with the Gamecube. I didn't buy a Wii until at least three years past its release, and never owned a Wii-U at all. My main hope for the Switch is more entries in some of my favorite franchises; I really want a new 2D Metroid game. Also, "Double Dragon IV" has hit both PS4 and Steam; I really want a port of it for the Switch.
Re: Video: Remembering The Soggy Awesomeness Of Mega Man 2's Bubble Man Stage
Of all the stages in "Mega Man 2", the hardest ones for me were always Quick Man and Air Man. As for the bosses themselves, Quick Man beat me most of the time...and yet they made his weapon capable of killing over half the bosses in Dr. Wily's castle. I could never wrap my mind around that one...
Re: Nintendo Shares Original Design Documents from The Legend of Zelda
I am so eager for Super Mario Maker to be released for the Switch. I never bought a Wii-U, but I'd still love to build my own game stages.
Re: Ninterview: Learning Retro Secrets With A Former Nintendo Game Play Counselor
I remember wanting to be a Game Counselor so bad, when I was probably 12 or so. By the time I was 17, they'd disbanded that whole group though. Part of me still wouldn't mind working for Nintendo; I'm just not sure I'd measure up to most kids nowadays. The most recent system I have is the original Wii, and I only played a handful of games on it. I'm really hoping Super Mario Maker gets ported to the Switch, because I never bought a Wii-U.
Re: Super Mario Bros. Movie Due to Receive an Ultimate Steelbook Blu-Ray Re-release
I always found this movie funny; it reminded me of a parody in the vein of "Spaceballs" or Weird Al's music videos. Bob Hoskins reportedly hated the experience of making the film, but you'd never know it from his performance. He's pretty much the main anchor for the film, remaining most serious while hilarity ensues around him. By contrast, Luigi's reduced to a pop-culture junkie, living with, working for, and often annoying his brother. King Koopa is also revamped from a beastly dragon to a "highly evolved" descendant of a T-Rex (no, not kidding). The one performance that truly stands out though, is Samantha Mathis as Princess Daisy. Before this, she was mostly known for co-starring in "Pump Up the Volume" with Christian Slater, and having been the girlfriend of actor River Phoenix when he died from a drug overdose. She had also voiced the fairy Crysta in "Ferngully", opposite Robin Williams and Tim Curry. But her work as Daisy in this movie really gives you a reason to cheer for the Mario brothers...far more than the ridiculous Koopa or his comically dumb cousins Iggy and Spike.
Re: Ultra Street Fighter II: The Final Challengers
Here's hoping this lives up to the second game's legacy. I still have my SNES copy of "Super Street Fighter II", and it works brilliantly.
Re: The Legend of Zelda: Breath of the Wild
I'm a little skeptical of this game, since Twilight Princess was a nightmare to play. The imagery is cool, but I'll wait for player reviews.
Re: Guide: The Best Nintendo Switch Accessories
I am definitely interested in the Pro Controller; still have one for the Wii as well. The spare AC adapter is cool, too.
Re: Nintendo Will Replace Your Dead Switch Battery, At A Cost
I'd prefer that Nintendo just sell replacement batteries, so people can get however many they need at once. I don't like the idea of the Switch suddenly being obsolete in five or ten years, due to the batteries no longer being produced.
Re: Double Dragon IV Packs an 8-Bit Punch But Isn't Confirmed for Switch, Yet
This looks absolutely incredible; I really hope they bring it to the Switch. The last decent console game we got from this series was "Double Dragon Advance"...but that was 14 years ago. "Double Dragon Neon" looked and sounded amazing, but it was download-only with XBox Live Arcade. We need these classic staples back, pronto!
Re: Random: Epic Haul Of Boxed NES Items Found In Abandoned RV
This is a pretty good haul; I'd never even think to check abandoned property for video games.
Re: Video: Ocarina of Time Unreal Engine 4 Fan Project - One Year of Development
See, this video is what modern games should look and play like, with vivid imagination and a massive attention to creative details. Nintendo probably doesn't do this because they're cheap, worrying all that work would make a console too expensive. My answer to that is simple: make the absolute best system possible for homes, and quit trying to beat everyone else with tons of portable options!
Re: Feature: Everything You Need to Know About the Nintendo Switch, So Far
No backwards compatibility for the Wii-U, and TV connection's treated like an add-on?! That bugs me more than I know how to describe. Why are people so bent on taking their video games absolutely everywhere? Suddenly, the future seen in "Wall-E" doesn't look very far away... =(
Re: Gallery: A Close Look at the McDonald's UK Super Mario Happy Meal Toys, Including TV Commercial
Too bad its only in the UK, but some of the new toys seem really stupid. A completely static Princess Peach, and a butt-button Bowser? Seriously?
Re: Tetris World Record Holder Talks About His Experiences with the Game
I don't know my top scores, but I've cleared over 140 lines on the NES version, and 230 on the SNES combo port that included "Dr. Mario".
Re: Video: Take a Look at the Nintendo Game Counsellor Guide
I first heard of the Nintendo Counselors from the movie "The Wizard", and wanted to be one as a kid. I thought it would be an awesome job, getting paid to play video games all day. I remember calling one of them too, as a teen when I got stuck in "A Link to the Past". They actually had an automated menu for it, like "Press 1 for heart container locations, 2 for boss strategy, 3 for weapon upgrades..." It was so cool.
Re: Fangs For The Memories Castlevania, You're Now 30 Years Old
I remember my Mom not wanting me to play any of the Castlevania games; she was concerned about the horror genre and thought collecting Dracula's body parts was horrible. This was in the early 90s, when "Simon's Quest" was all the rage for the NES. In retrospect, Mom was right; I got hooked on the series big-time, spending countless hours (no pun intended) on "Super Castlevania IV" and later "Symphony of the Night". But eventually, it started taking a toll on my thoughts and emotions; I found myself caring more for the story of Dracula than the need to destroy him. Ultimately, I gave up the series, and most of the horror genre as well. It just wasn't worth the mental and emotional chaos anymore.
Re: Video: You're Unlikely To Find A More Exhaustive History Of Double Dragon Than This
I will always favor the NES version of the original game, but I also like the Battletoads crossover, and "Super Double Dragon" for the SNES. The movie was a guilty pleasure of mine; I actually liked the basic concept in spite of all the camp. I'd love to see a more serious film done, based on the property; they could do a kickass Shadow Boss with today's effects.
Re: Hardware Review: RetroUSB AVS
The lack of full 1080p is what bothers me most about this system; I'm seriously considering an HDMI mod to my existing NES instead. I've already fixed the cartridge slot with the Blinking Light Win, so no worries there.
Re: Poll: What Are Your Favourite Super NES Games?
My top three are probably "Super Mario World", "A Link to the Past", and "Super Metroid". Before I left the horror genre behind, I played "Super Castlevania IV" like crazy, and even duplicated the "Halloween" movie theme with "Mario Paint"...long before the "Composer" program ever existed. Otherwise, I enjoyed the updated "Tetris & Dr. Mario" combo cart a great deal, along with the first "Donkey Kong Country" and "Super Street Fighter II". The graphics and sound were better on the first "Mortal Kombat" than the Genesis, but censorship killed it...pun fully intended.
Re: Nintendo Issues Takedown Notices for Impressive Fan-Made Metroid II Remake, AM2R
@dronesplitter Well, that's kinda stupid on Nintendo's part. I never played the original "Metroid II" very much, just the original and "Super Metroid" during my childhood.
Re: Nintendo Issues Takedown Notices for Impressive Fan-Made Metroid II Remake, AM2R
It was a very impressive game; I beat the Easy Mode in about 4 days. My only gripe is the absolute lack of any map rooms, which led to a ton of needless backtracking after getting lost. Also, I only got to 90% because a few rooms were impossible to enter. The hardest item to find was the Ice Beam; I had to watch someone else's walkthrough for that. The Metroid Queen is easily the toughest boss, though there's not really much else in her environment. A few sporadic Metroids of the standard variety, and after you beat the Queen there's nothing. You encounter the larva, who eats away the barriers to help you reach Samus' ship...but that's it. No timer, no destruction of the planet, nothing.
Re: Celebrate 30 Years of Metroid With The Fan-Made "AM2R"
I downloaded the game yesterday, only to learn a few minutes ago that Nintendo's lawyers pitched a fit. Oh, well; at least I can still play my copy.
Re: Metroid is 30 Years Old Today
I've played almost all of them, and my faves are still "Super Metroid" and the first "Metroid Prime". I also enjoy "Zero Mission" a great deal, since the original NES game was insanely repetitive (and no map, either!).
Re: Nintendo Entertainment System: NES Classic Edition Gets a Snazzy Trailer and Website
I still think a better campaign would've been to either re-release the NES with full HD audio and video capability, or offer a conversion service for those who wanted an upgrade. Another good idea would've been an exchange program, knocking off maybe $100 for those who donated their existing NES hardware.
Re: Nintendo Entertainment System: NES Classic Edition Coming This November, Ships With 30 Games
While I was initially excited over this, the full article revealed some details that made me cringe.
First, its basically pocket-sized, meaning you can't use the original NES cartridges. Second, the controller inputs are different, rendering the '80s ones obsolete (watch somebody invent an adapter for them). Third, there's no way of adding more games via a flash drive or SD card...so if you don't like any of the pre-installed games, tough luck.
Doing the math on all of this, it really stinks up Nintendo's reputation, regarding their previous successes. Why not just offer a reasonably-priced HDMI upgrade, for people willing to ship their full-size NES systems?
Re: Video: Here's What It Felt Like To Get Hold Of Super Mario 64 Early, 20 Years Ago
I was 16 when "Super Mario 64" hit shelves, but didn't play it extensively until maybe two years later. That said, its still a great game for the most part...though some stages still drive me completely nuts. I hate swinging Bowser around, because it can easily be 30 minutes before I get him to hit all the mines. More often, he simply goes over the edge and comes back...plus, the camera didn't always self-adjust so you could see what to aim for. I also have a severe "love-hate" relationship with the Clock Tower stage; it truly stresses my patience.
Re: Reaction: The NX Could Benefit from Using Cartridges Instead of Discs
If they could make a cartridge capable of producing fully-detailed HD graphics and sound, without charging people their firstborn for it, that would be cool. I miss the days where you didn't have to panic about your game getting scratched, because the circuits were protected by the casing. Also, no more loading times; have the system and the cartridge sync up from the very beginning.
Re: Video: Re-Live your School Years with these Five Nintendo Lies We All Believed
I remember hearing years ago, that it was possible to play as Kintaro in the home ports of "Mortal Kombat II". Some also said there was a code for Shang Tsung to morph into Shao Kahn, and a "Nudality" finisher for the female fighters. Another popular lie was the idea that you could use a shortcut in the Biggoron's Sword trading sequence for "Ocarina of Time", by equipping the broken Giant's Knife and entering a code on Death Mountain.
Re: The Original Mega Man Gets a Fresh Coat of Paint with Mega Man Redux
I played through part of the Bomb Man stage with this hack, but it just looks too jumbled. By comparison, Sega did a much better job with "The Wily Wars".
Re: Video: Travel Back To 1990 For This Nintendo-Filled Birthday Event
I wish I had videos of my childhood, to relive moments like this...but sadly, we never owned a video camera. My aunt had one, but we rarely saw her very much...especially after I was ten or so (moving does that).
Re: The Legend of Zelda: Ocarina of Time
Of all the games on the N64, I played this one the most by far. The only other cartridge that got nearly as much play was "Super Mario 64". Everything else for the system, by comparison, was garbage.
Re: Video: Behind the Scenes of Battletoads with David Wise
I don't recall ever beating "Battletoads", even with the Game Genie...though I think one of my childhood friends did. Visually, I was much more impressed with the arcade game, but the difficulty level on both is nuts.
Re: Hardware Review: We Look at a Definitive GameCube HDMI Mod
The main game I played on the Cube was the original "Metroid Prime", to the exclusion of almost every other game. Nowadays, I'm not too impressed by the system's library, but its still far ahead of the N64. In my opinion, the only two excellent games for that were "Super Mario 64" and "Ocarina of Time".
Re: The NES Joins The High Definition Era With This Awesome HDMI Mod
I'm not very familiar with this isue at all, but judging from this video, it seems like a 90% toss-up between the HDMI-NES and the Retron 5, in overall quality terms.
Re: Mario History: Super Mario Maker - 2015
That looks truly awesome; I'll be able to play it someday, when I can actually get a Wii-U and HDTV.
Re: Mario Memories: Getting Creative With Mario Paint
I used to play "Mario Paint" like crazy, and still have an actual cartridge of it around here somewhere. Years ago, I actually composed the original "Halloween" theme by ear, and animated a drawing of Michael Myers standing in his house's doorway. Sadly, the game had no way to save completed projects, and I didn't have a video camera back then. =(
Re: Feature: Nintendo Life's Top 10 Super Mario Platformers
How on Earth did "Sunshine" even make it on this list, let alone get ahead of the original?! That's just blasphemy, if you ask me...
Re: Mario History: New Super Mario Bros. Wii - 2009
I first played this game almost 2 years ago, and it took me at least a few months to get all the way through it...or so I thought. Later, I discovered a lot of the hidden exits and such, plus the Bonus World; its still very tough to access them sometimes, with the trick of timing everything properly.
Re: Mario History: Super Mario 64 - 1996
"Super Mario 64" debuted when I was a junior-high school student, and I recall being excited about it back then...but not obsessive like I was with "Ocarina of Time". I like the first 3D "Mario" game, but some stages still frustrate me a ton. I still end up smoking (figuratively) when attempting the Clock Tower, or spinning Bowser around on all three meetings.
Re: Mario Memories: Conquering the First Level in Super Mario Bros.
I don't remember the first time I ever passed that level, or even the first time I played the game...but I was almost certainly either 8 or 9 years old. It took me a very long time to finish the whole game, especially 8-4 since I kept getting lost in the pipes. But now, I can usually do a complete run-through in about 45 minutes, all 32 levels...provided I don't lose a life.
Re: Mario Memories: Treasuring Mario Games Across Generations
My first Mario game was probably the "Vs." arcade cabinet, which i plugged lots of quarters into as a kid in the late '80s. I got my first NES when I was 9, and have loved the main Mario games ever since. I'm not a fan of the peripherals though, like "Paper Mario" or "Mario Party". Thew new "Mario Maker" for the Wii-U sounds interesting, though.
Re: Mario History: Super Mario All-Stars - 1993
I love the SNES version of "All-Stars", but always felt the 5-game combo cart was a bit much. After all, "Super Mario World" came with most of the SNES systems back then, just like the original did with the NES...so why add it to "All-Stars" later on? Besides that, Nintendo did a great job with it; "Lost Levels" still kicks my ass more often than not, though.