Comments 614

Re: Shenmue III On Switch 2? Publisher's Latest Tease Suggests It Might Be Happening

Misima

Core memory for me: I beat Shenmue on the DC with the Internet connection and I uploaded my finishing stats. I finished the game the 7th fastest of anyone in the world. I didn't even know that was something I was supposed to care about before then. I am pretty sure this is meaningless, but I'll never forget it.

Additionally I couldn't best the second game. I couldn't do some of the required moves. I have shame.

Re: Feature: "Game-Key Cards Don't Sit Right With Us" - Lost In Cult Dives Into Its New Physical Games Line

Misima

@Siaha philosophically you're arguing for selfish behaviors. You're missing the free rider problem. By them acting selfishly, they are confirming others to have no choice. It's truly a virtue-less act to let the world get worse because you can't be bothered to make a small sacrifice.

If everyone just demands better, then the problem resolves. What kind of world will we have when we can't even get people to take no action in order to improve society? We are not asking for action but inaction and still the answer is no, "Eff you, got mine?"

Re: Nintendo Partners With Samsung To Produce Main Chips For Switch 2

Misima

@spiderman0616 yeah, that's my point really. People seem to think HDR is the greatest. To me it looks like they turned up brightness way too high and the "vivid" colors look to destroy contrast, blacks, and ruin the composition of any given moment.

I don't think it's an improvement at all. I get angry as hell when my smart TV locks me into HDR. I prefer when the screen looks like a painting and not a digital billboard.

Re: Talking Point: The Switch 2 Pre-Order Situation Sucks, But Can Nintendo Do Anything About It?

Misima

I was thinking Nintendo handling the pre-orders was the best way... But then they decided to only go with the top spenders and that was lame.

I still think that they should use previous ownership of the Switch to determine preorders, just not by counting how much money you spent with them. They could have sent out messages in the switch eShop to buy the system, then have people pick them up through whatever stores were close to them and let the companies keep the tiny profit. That would have made a lot of sense. Instead of sending a million to each business, they could have done the pre-orders and then sent them based on who actually bought them.

I swear this isn't that hard to do when you're Nintendo sized.

Re: Nintendo Partners With Samsung To Produce Main Chips For Switch 2

Misima

It really makes little sense they didn't do OLED right now. Yes LED is cheaper but not by that gigantic of a margin, especially if you don't push for HDR. It's absolute garbage tech anyway. I am very concerned this screen is going to be a grey mess.

Doesn't matter now. I will not buy a system twice anymore. It's too expensive.

Re: Nintendo Apologises For "Error" With Mention Of Switch 2 VRR TV Support

Misima

@HotGoomba I think it's really bad for them to be focusing on power again.

There's millions of people who won't be able to afford the price increases, which has a bad effect on the future for game developers, Nintendo, and consumers.

If the sales dry up after the early adopters, you can bet on massive payoffs, cancelled games, and ***** products. We haven't ever seen an industry that hasn't had a cheap option available. While that cheap option may end up being mobile games, that doesn't fill me with confidence.

It's getting to the point that only old emulated games can work on cheaper hardware. That's really bad. I guess a lot of people have never been in the position of having to take a worse product because you can't afford the average option. People forget that things like the GB(A) and ds outperformed the consoles because they were very cheap comparatively.

There are a lot of customers that will never afford this console or maybe get it and have to get far fewer games.

Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles

Misima

@Paddle1 I definitely believe they should have the option to do a run if the company requests it, although the added price may be substantial for consumers.

I do know that I want a physical copy for all games I get, and if I'm not going to get it... For some games I may be willing to pay more for the physical version.

I also wish the carts would take downloads as well. I hate when a game gets patched and dlc and then that sits on the system and not the game.

Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles

Misima

@johnedwin definitely.

All I know is I feel more and more like buying a S2 is a mistake. There's a chance I sell mine when it arrives if there's a market for it. I wouldn't scalp it, but if I regret the purchase I might move it at cost. There's only one system Nintendo has ever made that I regret buying. That's the Wii U. Even the VB was something I enjoyed considerably.

Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles

Misima

@Paddle1 Economies of scale. If they believe they can sell 10 million cartridges a year at 64 GB they can get the cost per cart down to a lower price in production scale. If they believe that making 128 gb carts will only sell say 2 million a year and those will all come at the expense of sales of game key cards... Well then they probably won't gain any money. There's also a possibility that to make 128s, they would have to cut into 64gbs.

There's a good example of this in the auto industry. GM used to have more versions of cars. Like Pontiacs that were similar to Chevrolet, and Oldsmobiles similar to Buicks. It cost more money to have multiple factories to make the extra models or skus, and they were just stealing the business from themselves. Really, there's a lot of factors to consider.

Nintendo is a trillion dollar company now. They will have done the analysis. I will bet they found that companies were not interested in buying the 128 carts. Most companies are too concerned with shareholders demanding the line go up. They will ask why spend the money on physical games when they can sell online.

Businesses never concern themselves with us or logic beyond profits. They will have done all the work to make sure they minimize costs.

I just hope Nintendo remains on the slow side of adopting bad practices. They are definitely becoming less and less the kindest company in video games.

Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles

Misima

@Moistnado they definitely aren't worse, but they are both completely wasteful.
It's a clear hierarchy.
1. Physical games completely on the cartridge.
2. Physical games with some data on the system, but the downloads are not necessary to play the game.
3. Digital versions
4. Game key cards
5. Physical games that won't work in the future
6. Code in the box.

Honestly, the cut off line for me is between 3 and four. And digital only works for me if the company is going to exist for my entire life. That's why I only trust digital copies for Steam and Nintendo.

Re: Nintendo Apologises For "Error" With Mention Of Switch 2 VRR TV Support

Misima

Both of these things contribute to it. Yes the motion modes do more, but the high frame rate does it as well because you notice extra frames of motion that causes motion sickness in some people.
This is why the Hobbit films were awful.

While it doesn't effect people in video games because games aren't realistic enough to cause that uncanny feeling, the tv isn't just for video games now is it?

Why would I pay a lot of extra money on a TV to get a lot of extra frame refreshes that make an experience worse?

Extra frames or refresh really only matters for competitive online games, which I also don't play on the switch. I'll get that kind of gear for a PC. But a console doesn't need it for my tastes.

Most people do not own 120hz tvs anyway, so it's not a big deal for the average consumer.

If you're upset about this, you can feel that as I am not discounting your experience. However, it's not going to be noticed by probably 80% of people. So in that way both my complaints and pro high frame rate folks are really irrelevant. That's one of the reasons why I was upset at the cost of the system.

This is what a regular and pro version should address. There should have been a cheaper dock that did 60hz and a more expensive that did 120 and let the. Dock have the hardware to handle it. Let the handheld system just work on getting
the best experience for the most people instead of having a lot of people pay for something they will never use.