Comments 546

Re: Nintendo Direct To Air Tomorrow, Wednesday 9th February 2022

MarioBrickLayer

@Toads-Friend Captain Toad 2 would be great!

Maybe we'll see an NSO update with 4 or 5 N64 games confirmed inc. Goldeneye + Kirby?

Maybe a Kirby Game & Watch?

I don't think we'll see anything about BOTW2 or MK9.

What are the chances we'll see a Star Fox game? I'd be very happy with that, but I think the chances are low

@majinx07 @shonenjump86 I don't think there will be an update on TMNT as it's multiplatform, but I hope i'm wrong!

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

MarioBrickLayer

@inenai I agree with that use case, I could see someone like Ubisoft building a market place where you could support that exact scenario - I don't know how popular that would be, but lets ignore that for the purpose of this discussion.

I don't think hacking is a big enough issue (especially in online games) to require the use of NFT's. NFT's can't stop other hacks and cheating. Existing encryption is enough to support protecting player purchases.

So I really don't think there is a killer feature that NFT's bring to the table which can't be supported with existing tech.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

MarioBrickLayer

@inenai Fair enough! I just think game companies are jumping on a bandwagon and don't get it and aren't thinking about gamers.

There is so much to work out regarding NFTs, such as, if you bought the Mona Lisa from the Louvre for £200m and I owned a poster copy, there is a tangible difference between yours and mine, but if you own an original piece of digital art (with an NFT to prove it) and I own a copy, what is the difference?

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

MarioBrickLayer

@inenai you're talking about the underlying technology rather than the customer/gamer use case/benefit. You could build a market place around a FPS like COD with or without NFTs, I could write up a data model in 10 minutes to support this...

Gamers won't think...WOW I can use NFT's to buy better weapons in COD...they will think WOW I can buy and sell weapons in COD...there's a big difference, no COD player will care if it uses NFTs or not.

I also have a degree in Information Technology and spend my days talking about system development and user experience, I might also know what i'm talking about...

so again, I'll ask the question, what benefit do NFT's bring to a closed market place around a game?

Re: First Activision, Now EA? FIFA Publisher Is Tipped For Takeover

MarioBrickLayer

@Dr_Lugae I don't think we fully know why they bought Minecraft yet, but the amount of money they would need to spend to get EA means I'm not sure they see value for them.

I think Microsoft will stop selling games and consoles within 5 years and everything will be Game Pass and Cloud - Mobile + PC Browser + Smart TV app/USB Stick. In that situation, creating FIFA for other platforms is a hassle.

Re: First Activision, Now EA? FIFA Publisher Is Tipped For Takeover

MarioBrickLayer

@Rayquaza2510 I think the contracts will be a bit different, by the sounds of it there is some sort of contract which means some COD games have to go to Playstation, but that's not going to be every COD game forever, so they will go exclusive at some point if that is what Microsoft wants.

With FIFA for example, it's out of EA or a new owners hands. If FIFA says we want our game to be multi platform or you can't use our brand or trademarks anymore, that is a problem. In that scenario, FIFA could sign a deal with someone else (2K?) and you could have a game called FIFA but published by 2K.

so EA will have contracts with FIFA/the NFL etc AND Sony etc and they will need to work with both...that's why I'm saying EA might not be as valuable to Microsoft if their aim is exclusivity.

Re: Review: Windjammers 2 - Sweaty, Strategic, And Better Than The Near Perfect Original

MarioBrickLayer

@Damo @PJOReilly I really like the second opinion in this review, I don't recall seeing it before?

I remember @JonComms having thoughts when Super Monkey Ball launched, it would be good to see this in the future if other staff (from any of your teams) have a strong opinion. Including if this is a reviewer commenting on a game they are passionate about which wasn't assigned to them for the full review.

Re: Microsoft Buys Activision Blizzard, Now Owns Call Of Duty And Crash Bandicoot

MarioBrickLayer

@HeadPirate to make $500m you'd have to sell more retail copies than any Halo game has ever sold $500m/40 = 12.5m ($60 - $20 - for the retailer) and I think the idea is that having all these games which can only be played via Game Pass then you attract more players.

There is nothing stopping them selling a line of accessories etc which can be used in game, but why does that mean the game can't be distributed digitally? How will the games you mentioned be played on XCloud on a mobile? MS will want to do that!! Also, how will those games be played on the XBOX Series S?!

Re: Microsoft Buys Activision Blizzard, Now Owns Call Of Duty And Crash Bandicoot

MarioBrickLayer

@Lakelimbo Welcome!!

I think Microsoft recognise the limitations of games being locked to a console, that's why Game Pass is also available on the PC and they are doing trials for cloud streaming. There were news reports last year that they were talking to TV manufactures about having an App pre-installed on TVs like Netflix. So if you can access Game Pass on your TV, PC, phone etc I think they will then start making games only available via Game Pass.

Re: Microsoft Buys Activision Blizzard, Now Owns Call Of Duty And Crash Bandicoot

MarioBrickLayer

@HeadPirate I disagree with that, Game Pass might not be profitable now, but what happens when they are are at 100m subscribers? If the cost then is $15 per month, that's $18bn per year, say then spend $6bn a year on game development and $6bn a year on managing the service etc that's $6bn profit.

My predictions:-

1. This could be the last Microsoft console generation - if XCloud really works it will be PC + Streaming devices only.
2. Microsoft will stop releasing games at retail, everything will be Game Pass only within maybe 5 years
3. Microsoft can't buy another big publisher (EA, Ubisoft, Square Enix etc)
4. They could still buy some smaller companies, it wouldn't surprise me if they buy SEGA and Konami