Okay. I got to admit that the overall costume design for Ganondorf really screams the most handsome man in TOTK, and obviously the man is obviously muscular with big beefy legs. With that amibo, it appears Ganondorf's pants are more lavender and baggy along with the waist scarf being pale pink, indicating that Ganondorf was born form the Gerudo tribe, with unsurprisingly the most ornate decorations fit for a king.
Ganondorf's color scheme on the pants and waist is an white and pale red combo like flesh and blood, also that pink color is usually reserved for Zelda while Ganondorf doesn't have pink for the past games prior to TOTK. Pink and red are present in Ganondoft in TOTK, which also represents power, going from a mere human with ambition to a glowing red demon.
With Zelda's amibo being green and Link's Amibo being blue, it seems the team and creative vision has clearly made the subversion of colors work, and it sells a lot of copies like BOTW.
I suspect there is going to be a brighter future for the Zelda series when allowed to subvert even more expectations in wildly unpredictable directions, and even change the fundamental meanings of those main characters.
If not totally silent yet faithful, then the usual noise, but utter a few words quite seldom, almost restricted to special names. Speak by body language.
The Zelda movies can also offer more opportunities for different story telling that can stay different from the games.
I had a bizarre recurring dream that Nintendo Studios would end up making a 2 part movie of Legend of Zelda: the first part involving child and parent (young Link and his father Knight of Courage; young princess Zelda and her mother Queen of Wisdom) since none of those games explicitly mention direct parent and child. The second part would be them growing up to train themselves for a fight against Ganon with some twists and turns, leading to their eventual victory. That theme is strongly about family legacy with the benevolent forces protecting the Tri-Froce (King of Power - killed and piece taken by Ganon, Queen of Wisdom, Knight of Courage) since they need to train the next generation to uphold important traditions.
Those movies, from my bizarre dream, would combine various enemy monsters from the different games, and often have montage involving Link slaying monsters balanced by slower pacing when important character interaction. They also can invent some words to build Zelda lore and be analogous to European Middle Ages, like elaborate amphitheater costumes, temples and sanctuaries with stained glass art, horse-based transportation, etc.
I personally would not keep this fantasy dream to myself anymore as it is painful and distracting in my head. No, I am not interested in making a script for a made up movie either.
Nice that it is coming on over, but I must mention that the Exa Arcadia version, the newest coin op platform, has some more features not available elsewhere such as 2 player simultaneous and harder arrange stages. All characters are available from the start, including unlockables.
Otherwise, the base version that came from Sega All Net online rev share coin op onto home is a good option for most.
I believe it was Mark MSX, who did the review on the Psykio collection, slammed the game badly due to the poor quality of emulation and lack of accessibility toolset to better practice the games. Plus, he is determined to keep the mindset of keeping the long term play for dedicated players after some casual runs.
He already does reviews on games on his own channel called Electric Underground. Unsurprisingly, he does critically slam the collection showcasing the worst of games published under quick emulation without much care. From this release, it shows that none of the console manufacturers have a requirement on input lag limit except Exa Arcadia, which they do limit the threshold between 2-4 frames (60FPS) for their new arcade platform.
Actually, that is slightly misleading as Sol Cresta is destined to be a home release as part of Hamster's "Neo Arcade Classics" series. The Arcade cabinet serves no other purpose than a promotional piece used for events.
It is nice that a Sol Cresta game, running on a console inside the Vewlix arcade cabinet, will give off that arcade-like vibe.
I have actually played the whole series, but not that much on the 1st game.
It seems that Rock of Ages 3 builds up from Rock of Ages 2 with more courses, obstacles, boulders, and the major feature of content creation.
I somehow enjoyed the concept of hybrid approach, and the 3rd game's introduction levels somewhat helps newcomers who don't know about the game through first the rolling part, then the tower defense, and finally meshing two parts together.
My main concern from the 3rd game is that the performance is not as optimized compared to the 2nd game, but the new content and level editor helps remedy some technical issues.
Also, I enjoy the 3rd game's story mode map compared to the 2nd game because I can go anywhere in ROA3 and not be stuck in ROA2's predefined and sometime squiggly paths.
I have actually scanned through Zero Team, and it does support up to 4 players simultaneous. Also be aware that there are several revisions of "Zero Team". There is a configuration that you can set 2 or 4 players.
I cannot believe that the buttons in the 3d model are actually near invisible. I hope that the buttons are actually visible for the final release. If having the brand logo for 2 player joystick with near invisible buttons with a batch of games would make it an item, then so be a novelty product.
Nintendo-property games are better suited at home than arcades, when the arcade version does not have enough exclusive content. I followed a lot on the arcade forums and games previously released on arcades and then home consoles with more features and improvements compared to the arcade version will definitely move players away from arcade versions. Therefore, it makes sense to cut off online services that are not performing well in arcades.
I kid you not that unless arcade versions have a good deal of content that is exclusive and not available elsewhere, then the home versions are preferable to arcades due to total convenience. I do know that Exa Arcadia is going to fill in the niche by requiring all games previously released on home and mobile version to have content and revisions that are exclusive and not available elsewhere. The launch batch of games are said to be ready by Summer 2019.
If anyone is curious about Exa Arcadia, then check this arcade platform website below: https://exa.ac/en/
Anyways, games that are heavily associated with Nintendo are more suited for Nintendo platforms anyways.
I looked at the trailers and it seems to be a real blast to play solo or even with friends, yet I am too busy with real life and end up being alone.
Thank you for the review anyways as it sounds like a worthwhile game that nails on inspired games this aims for. If I am more stable in my life, I would feel more compelled to play this game.
Did you know that this game is further modified and rebalanced for an arcade release called Lightning Knights (Japanese Name(?), Working Title(?))? This rebalancing and reimagined refinement is set to release on Exa Arcadia in 2019, probably after Summer 2019 launch worldwide. The major differences is that you select characters with default builds along with refreshed UI, and that the game will have probably a hold fire button to shoot at direction while moving. I have watched the Exa Arcadia JAEPO 2019 livestream and felt pumped with many games with arcade-exclusive content or arcade-specific versions.
I have not tried this game out yet, and thanks to the game having a release on Exa Arcadia with EXCLUSIVE CONTENT not available anywhere else, Nippon Marathon Hyper Turbo Racing may better fit in an actual arcade environment.
I also noticed something different in the arcade flyer for the title "Booby Kids", which featured 2 player simultaneous play, but it seemed that the tight narrow mazes in a vertical setting would not work well for 2 players active on screen. Therefore, it has been reduced to 2 player alternating with a treasure chest indicator covering up the inactive player.
I got a chance to play Kyogeki Quartet Fighters through a digital voucher from Play Asia and set up a Japanese account. The mount of playable fighters seems to be quite large, enticing you to configure formations suitable for taking down enemy swarms and bosses quickly as well as revealing potential goodies.
I still do not see the other two titles Alpha MIssion 2 and GEM on the Eshop and its already 8AM pacific. I wonder when the games get finally added to the eShop on Switch? 8am? 9am? I do not know
Anyways, I would like to know from the creator how he feels about unofficial smash games being made by fans to celebrate the series, even after the founders are long gone.
You can also vote for one character to be the final DLC character before waiting for Super Smash Bros 5!
I voted for Rayman because I played the games, Ubisoft thanked Nintendo for publishing Rayman Legends in Japan, and Rayman and friends have a trophy. I really hope Rayman, the first western 3rd party potential fighter, jumps in before Smash 4 ends.
Although Nintendo's stance on combating piracy is quite ambitious, it does not do it as harshly compared to proposed ideas from the American Movie Industry Giants as well as other big copyright players with secret trade deals (TPP) and proposed laws.
This and the fact that Mario starts out regular size also reminded me of another game Wario Land: Super Mario Land 3 where Wario also starts as regular size
I would like to learn about Wario. He had many detailed transformations for a gameboy screen, and for the fact that he is always greedy for treasure and coins,
He appeared in the last NES game called Wario's Woods
I have to agree. according to the press release about the 8 player idea, it has been loosely inspired from Mario Kart double dash, but I don't know how well it's implemented.
Based on the video I wanted to watch, which I couldn't.... I decided to write this up on the Youtube forum.
BTW, BRITISH USERS DOWNLOAD THIS VIDEO AND UPLOAD THIS SOMEWHERE REGION-FREE
Hello, I am a United States viewer, and I just wanted to watch a video that was specifically made for UK audiences, but it was blocked because I am not a British viewer. so I tried changing content to UK, and it doesn't work, and I tried changing my account's home country to United Kingdom to watch the video, and it still doesn't work.
I believe it's wholly the overall IP address on the computer user that determines which country can watch what content based on copyright holder's intention on which countries are allowed to watch it and those who cannot. So.... I feel very insulted about the focus on talent agency, technology manipulation to get the most number of views and subscriber bots, and giving copyright holders more choice to restrict content based on regional settings on the internet. The internet is supposed to be made to allow anyone to view anything regardless of country, but technology has grown so much that business people can get away with it by restricting content based on national audience.
So.... What do I think about this country copyright restriction idea?
LIFT IT AWAY! I AM TIRED OF SEEING JUST AMERICAN SPAM VIDEOS THAT HAVE NOT BEEN TAKEN DOWN OR THOSE POORLY EXECUTED ADS! I WANT TO SEE ALL POSSIBLE VIDEOS WITHOUT COUNTRY RESTRICTIONS! if this web site is about the views, then there is no point in restricting content based on country when it's on the internet.
Forum users, if you have a story about what videos you wanted to watch, but blocked because of not being in the select country, please post here. I hope youtube realizes that it's not about business people, it's about the consumers and its overall value, not relying on money and copyright compromisation using internet technology.
For Proof, here's the video I wanted to watch that's below this message:
It is based on the retail version, and from what I've experienced, those enemies fly so fast along with the delayed animation rate of shooting (you actually get to possibly hit the target at the last of the 3 frames of laser animation) that it's needlessly frustrating and monotonous, because all you do is just shoot enemies with a delayed gun (some power-ups exist but good ones rarely show up) and end up with an almost unreasonable score percentage system (you must shoot all enemies while being in very good condition).
This is Nonsense! I do not remember the master creator wanting any other characters in different franchises to meet up with the exception of Smash Bros.
When Nintendo First Launched Wii, it only features the console, motion controls details, and Wii Sports. The box itself never changed since the launch. However, this can be fixed by adding text to the front cover to tell the users what it can fully do.
Features: *Motion-controls on Wii remote *Supports SD cards up to 32 GB *Built-in wireless internet receiver *Customize Your Own Mii(TM) *Browse through the Shop Channel to download games from Virtual Console and Wiiware *Download Nintendo Channel to try out DS demos
If there were a sequel, there should be at least 40-50 different moves and all lengthy levels should provide multiple solutions rather than repeating the same steps.
Perhaps you might not know that Link is currently voiced by Nobuyuki Hiyama since Orcarina of time, and the voices consists of different reactions including attack grunts and shouting. No dialogue voices used of course.
The Wiiware Selection is very different from our region of NA goods, since the Republicans has conquered the US for 14 out of 17 terms before Obama, there are really some idiots who want to just make cash due to very little knowledge of making games.
Comments 148
Re: Zelda: Tears Of The Kingdom Ganondorf Statue Unveiled In Japan
Okay. I got to admit that the overall costume design for Ganondorf really screams the most handsome man in TOTK, and obviously the man is obviously muscular with big beefy legs. With that amibo, it appears Ganondorf's pants are more lavender and baggy along with the waist scarf being pale pink, indicating that Ganondorf was born form the Gerudo tribe, with unsurprisingly the most ornate decorations fit for a king.
Ganondorf's color scheme on the pants and waist is an white and pale red combo like flesh and blood, also that pink color is usually reserved for Zelda while Ganondorf doesn't have pink for the past games prior to TOTK. Pink and red are present in Ganondoft in TOTK, which also represents power, going from a mere human with ambition to a glowing red demon.
With Zelda's amibo being green and Link's Amibo being blue, it seems the team and creative vision has clearly made the subversion of colors work, and it sells a lot of copies like BOTW.
I suspect there is going to be a brighter future for the Zelda series when allowed to subvert even more expectations in wildly unpredictable directions, and even change the fundamental meanings of those main characters.
Re: Eiji Aonuma "Interested" In Zelda Movie After Mario's $1 Billion Box Office Success
If not totally silent yet faithful, then the usual noise, but utter a few words quite seldom, almost restricted to special names. Speak by body language.
Glad that I’m not alone in speculative theory.
Re: Eiji Aonuma "Interested" In Zelda Movie After Mario's $1 Billion Box Office Success
The Zelda movies can also offer more opportunities for different story telling that can stay different from the games.
I had a bizarre recurring dream that Nintendo Studios would end up making a 2 part movie of Legend of Zelda: the first part involving child and parent (young Link and his father Knight of Courage; young princess Zelda and her mother Queen of Wisdom) since none of those games explicitly mention direct parent and child. The second part would be them growing up to train themselves for a fight against Ganon with some twists and turns, leading to their eventual victory. That theme is strongly about family legacy with the benevolent forces protecting the Tri-Froce (King of Power - killed and piece taken by Ganon, Queen of Wisdom, Knight of Courage) since they need to train the next generation to uphold important traditions.
Those movies, from my bizarre dream, would combine various enemy monsters from the different games, and often have montage involving Link slaying monsters balanced by slower pacing when important character interaction. They also can invent some words to build Zelda lore and be analogous to European Middle Ages, like elaborate amphitheater costumes, temples and sanctuaries with stained glass art, horse-based transportation, etc.
I personally would not keep this fantasy dream to myself anymore as it is painful and distracting in my head. No, I am not interested in making a script for a made up movie either.
Re: Cute 'Em Up 'Cotton Fantasy' Secures May Release Date On Switch
Nice that it is coming on over, but I must mention that the Exa Arcadia version, the newest coin op platform, has some more features not available elsewhere such as 2 player simultaneous and harder arrange stages. All characters are available from the start, including unlockables.
Otherwise, the base version that came from Sega All Net online rev share coin op onto home is a good option for most.
Re: 'FightNJokes' Looks Like A Lost '90s Street Fighter, And It's On Switch Now
Looked up that game and it was indeed first released on windows DOS back in 1997. Great for someone wanting to bring the project to modern platforms.
Re: Review: Cotton Guardian Force Saturn Tribute - Great Games Let Down By Poor Ports
I believe it was Mark MSX, who did the review on the Psykio collection, slammed the game badly due to the poor quality of emulation and lack of accessibility toolset to better practice the games. Plus, he is determined to keep the mindset of keeping the long term play for dedicated players after some casual runs.
He already does reviews on games on his own channel called Electric Underground. Unsurprisingly, he does critically slam the collection showcasing the worst of games published under quick emulation without much care. From this release, it shows that none of the console manufacturers have a requirement on input lag limit except Exa Arcadia, which they do limit the threshold between 2-4 frames (60FPS) for their new arcade platform.
Re: PlatinumGames Reveals Arcade Cabinet For Upcoming Shmup 'Sol Cresta'
Actually, that is slightly misleading as Sol Cresta is destined to be a home release as part of Hamster's "Neo Arcade Classics" series. The Arcade cabinet serves no other purpose than a promotional piece used for events.
It is nice that a Sol Cresta game, running on a console inside the Vewlix arcade cabinet, will give off that arcade-like vibe.
Re: Celebrated Shmup Raiden IV Is Coming To Switch In Remixed Form
Additionally, the game is also planned to be on the Exa-Arcadia platform, through the crowdfunding campaign Campfire (Japanese only). If funding goals are reached, then Raiden IV Mikado Mix will also be released to arcades worldwide again with new and exclusive content to distinguish from the home version.
https://arcadeheroes.com/2020/12/21/raiden-ivxmikado-remix-headed-to-arcades-worldwide-in-2021-on-exa-arcadia/
At least Nintendo switch is a good primary platform to choose for games like this, especially with vertical support.
Re: Review: Rock Of Ages 3: Make & Break - Between A Rock And A Hard Place
@edgedino
I have actually played the whole series, but not that much on the 1st game.
It seems that Rock of Ages 3 builds up from Rock of Ages 2 with more courses, obstacles, boulders, and the major feature of content creation.
I somehow enjoyed the concept of hybrid approach, and the 3rd game's introduction levels somewhat helps newcomers who don't know about the game through first the rolling part, then the tower defense, and finally meshing two parts together.
My main concern from the 3rd game is that the performance is not as optimized compared to the 2nd game, but the new content and level editor helps remedy some technical issues.
Also, I enjoy the 3rd game's story mode map compared to the 2nd game because I can go anywhere in ROA3 and not be stuck in
ROA2's predefined and sometime squiggly paths.
Re: Seibu Kaihatsu's Raiden Is Joining The Arcade Archives Series
I have actually scanned through Zero Team, and it does support up to 4 players simultaneous. Also be aware that there are several revisions of "Zero Team". There is a configuration that you can set 2 or 4 players.
Re: Capcom Home Arcade Is A Plug-And-Play Arcade Stick Packed With Classic Games
I cannot believe that the buttons in the 3d model are actually near invisible. I hope that the buttons are actually visible for the final release. If having the brand logo for 2 player joystick with near invisible buttons with a batch of games would make it an item, then so be a novelty product.
Re: The Arcade Version Of Pokkén Tournament Is Terminating Its Online Services
Nintendo-property games are better suited at home than arcades, when the arcade version does not have enough exclusive content. I followed a lot on the arcade forums and games previously released on arcades and then home consoles with more features and improvements compared to the arcade version will definitely move players away from arcade versions. Therefore, it makes sense to cut off online services that are not performing well in arcades.
I kid you not that unless arcade versions have a good deal of content that is exclusive and not available elsewhere, then the home versions are preferable to arcades due to total convenience. I do know that Exa Arcadia is going to fill in the niche by requiring all games previously released on home and mobile version to have content and revisions that are exclusive and not available elsewhere. The launch batch of games are said to be ready by Summer 2019.
If anyone is curious about Exa Arcadia, then check this arcade platform website below:
https://exa.ac/en/
Anyways, games that are heavily associated with Nintendo are more suited for Nintendo platforms anyways.
Re: Review: Iron Crypticle - A Smashing Tribute To The Twin-Stick Shooters Of Yore
I looked at the trailers and it seems to be a real blast to play solo or even with friends, yet I am too busy with real life and end up being alone.
Thank you for the review anyways as it sounds like a worthwhile game that nails on inspired games this aims for. If I am more stable in my life, I would feel more compelled to play this game.
Did you know that this game is further modified and rebalanced for an arcade release called Lightning Knights (Japanese Name(?), Working Title(?))? This rebalancing and reimagined refinement is set to release on Exa Arcadia in 2019, probably after Summer 2019 launch worldwide. The major differences is that you select characters with default builds along with refreshed UI, and that the game will have probably a hold fire button to shoot at direction while moving. I have watched the Exa Arcadia JAEPO 2019 livestream and felt pumped with many games with arcade-exclusive content or arcade-specific versions.
Re: Review: Nippon Marathon - A Mildly Fun Multiplayer Romp That Grows Old Far Too Quickly
I have not tried this game out yet, and thanks to the game having a release on Exa Arcadia with EXCLUSIVE CONTENT not available anywhere else, Nippon Marathon Hyper Turbo Racing may better fit in an actual arcade environment.
Re: Kid's Horehore Daisakusen Joins Hamster's Arcade Archives Range On Switch Today
I also noticed something different in the arcade flyer for the title "Booby Kids", which featured 2 player simultaneous play, but it seemed that the tight narrow mazes in a vertical setting would not work well for 2 players active on screen. Therefore, it has been reduced to 2 player alternating with a treasure chest indicator covering up the inactive player.
https://flyers.arcade-museum.com/flyers_video/nichibutsu/33008901.jpg
Re: Meet Crayola Scoot, The Splatoon And Jet Set Radio Mashup Headed To Switch
When I first saw this tagline and screenshot, it reminded me of a tv commercial using characters riding on crayons for RoseArt.
https://www.youtube.com/watch?v=Aqn4VizCV6U
"Why just color when you can glide? Geeleze super smooth crayons... "
Re: Random: Join Us As We Do Our Best To Guess The Super Smash Bros. For Switch Roster
Maybe a "Kirby" is Wario shaking his booty.....
Re: Talking Point: What Games Are You Playing This Weekend?
I got a chance to play Kyogeki Quartet Fighters through a digital voucher from Play Asia and set up a Japanese account. The mount of playable fighters seems to be quite large, enticing you to configure formations suitable for taking down enemy swarms and bosses quickly as well as revealing potential goodies.
I encourage someone to write an impression and contact Happy Meal with an interview about the development history of the game.
https://www.nintendolife.com/news/2018/02/retro_shmup_kyogeki_quartet_fighters_blasts_onto_the_japanese_switch_eshop_this_week
Re: Soldam: Drop, Connect, Erase Headed To Switch This Fall
The developer behind this is City Connection
Re: Nintendo Download: 6th April (North America)
I still do not see the other two titles Alpha MIssion 2 and GEM on the Eshop and its already 8AM pacific. I wonder when the games get finally added to the eShop on Switch? 8am? 9am? I do not know
Re: Feature: Our Team Reflects on a Week With Nintendo Switch
I felt very happy that I got the NIntendo Switch on Launch Day and I want to get the Dev Kit so I can begin making games for Switch.
For those who want more game dev expeirnces with Nintendo Switch, please refer to that gamasutra article below. Plenty of insight.
http://www.gamasutra.com/view/news/293404/Whats_it_like_developing_for_the_Switch_9_indie_studios_weigh_in.php
Re: Masahiro Sakurai's 500th Famitsu Column is Coming Up
Perhaps if you guys took time to visit Source Gaming, then you will know more about the maker behind smash and kirby.
http://www.sourcegaming.info/
Anyways, I would like to know from the creator how he feels about unofficial smash games being made by fans to celebrate the series, even after the founders are long gone.
Re: Interview: Here's Your Chance To Ask The Voice Of Mario Anything You Wish
Have you ever taught any newcomers in terms of voice acting?
Re: Rumour: Fresh Sources Suggest Shovel Knight Is Indeed Digging His Way To Super Smash Bros.
@DreamOn
Yes, you are indeed correct on the fan art used for the listing.
There is a link that confirms that the rumor is a fake
http://nintendonews.com/2015/08/shovel-knight-amiibo-rumor-denied/
The most likely MEGATON announcement would be a brand new nintendo-exclusive content for Shovel Knight
Re: Former Rare Devs Playtonic Want Donkey Kong Country Villain K. Rool In Super Smash Bros.
There is also a big forum thread dedicated to King K Rool
http://smashboards.com/threads/k-rools-kremling-kutthroats-get-onto-smashbros-com-and-krocthevote-time-for-our-finest-hour.324259/
and it is great to see someone analyze each and every possible element that can be translated into various moves for our Krazy Kutthroat
Re: Nintendo Announces Next amiibo Waves And Asks Players To Vote For New Characters In The Super Smash Bros. Fighter Ballot
@shonenjump86 Same Here! I want a western 3rd party character before Smash 4 dies and must wait for Smash 5!
Re: Nintendo Announces Next amiibo Waves And Asks Players To Vote For New Characters In The Super Smash Bros. Fighter Ballot
I voted for Rayman because we need a Western 3rd party fighter before having to wait for Super Smash Bros 5!
Re: MewTwo And Lucas Confirmed As Super Smash Bros. DLC Characters
https://cp.nintendo.co.jp/us/
You can also vote for one character to be the final DLC character before waiting for Super Smash Bros 5!
I voted for Rayman because I played the games, Ubisoft thanked Nintendo for publishing Rayman Legends in Japan, and Rayman and friends have a trophy. I really hope Rayman, the first western 3rd party potential fighter, jumps in before Smash 4 ends.
Re: Review: PUZZLEBOX setup (3DS eShop)
This looks like BPlus's most polished work so far. I commend them for really learning how to use the 3DS distinctly.
Re: Nintendo Invests in New Lobbying Firm to Tackle Piracy of Intellectual Property
Although Nintendo's stance on combating piracy is quite ambitious, it does not do it as harshly compared to proposed ideas from the American Movie Industry Giants as well as other big copyright players with secret trade deals (TPP) and proposed laws.
Re: Preview: Power Sliding Around The Legend of Zelda x Mario Kart 8 DLC
@Mytoemytoe
Thanks for the link, it should be quite newsworthy if not reported already on Nintendo Life
Re: Review: Tetrobot & Co (Wii U eShop)
I remember playing its prequel Blocks that Matter, playing the tetrobot involving making tetris shapes on different materials
Re: Digital Makes Up 14% of Key Nintendo Franchise Sales
@flowerpoints
It could also be an analysis based on the quote itself because these journalists do make new ideas that connect to the quote.
Re: Review: Puzzle Rocks (DSiWare)
When I tried to complete Normal mode on the first level, the game does not end, even when all the blocks are used.
Re: Preview: Super Mario (3DS)
@warioswoods
This and the fact that Mario starts out regular size also reminded me of another game Wario Land: Super Mario Land 3 where Wario also starts as regular size
Re: Features: NES Characters, Then and Now: Part One
I would like to learn about Wario. He had many detailed transformations for a gameboy screen, and for the fact that he is always greedy for treasure and coins,
He appeared in the last NES game called Wario's Woods
Re: Racers' Islands: Crazy Arenas Takes Aim at WiiWare Next Week
@ slavm
I have to agree. according to the press release about the 8 player idea, it has been loosely inspired from Mario Kart double dash, but I don't know how well it's implemented.
Re: Jonathan Ross's Ceiling Lights Up with Mario Sprites
Based on the video I wanted to watch, which I couldn't.... I decided to write this up on the Youtube forum.
BTW, BRITISH USERS DOWNLOAD THIS VIDEO AND UPLOAD THIS SOMEWHERE REGION-FREE
Hello, I am a United States viewer, and I just wanted to watch a video that was specifically made for UK audiences, but it was blocked because I am not a British viewer. so I tried changing content to UK, and it doesn't work, and I tried changing my account's home country to United Kingdom to watch the video, and it still doesn't work.
I believe it's wholly the overall IP address on the computer user that determines which country can watch what content based on copyright holder's intention on which countries are allowed to watch it and those who cannot. So.... I feel very insulted about the focus on talent agency, technology manipulation to get the most number of views and subscriber bots, and giving copyright holders more choice to restrict content based on regional settings on the internet. The internet is supposed to be made to allow anyone to view anything regardless of country, but technology has grown so much that business people can get away with it by restricting content based on national audience.
So.... What do I think about this country copyright restriction idea?
LIFT IT AWAY! I AM TIRED OF SEEING JUST AMERICAN SPAM VIDEOS THAT HAVE NOT BEEN TAKEN DOWN OR THOSE POORLY EXECUTED ADS! I WANT TO SEE ALL POSSIBLE VIDEOS WITHOUT COUNTRY RESTRICTIONS! if this web site is about the views, then there is no point in restricting content based on country when it's on the internet.
Forum users, if you have a story about what videos you wanted to watch, but blocked because of not being in the select country, please post here. I hope youtube realizes that it's not about business people, it's about the consumers and its overall value, not relying on money and copyright compromisation using internet technology.
For Proof, here's the video I wanted to watch that's below this message:
http://www.youtube.com/watch?v=PqThGlynsus (Actual IP addressed UK Audience only)
Re: Jonathan Ross's Ceiling Lights Up with Mario Sprites
Someone please download the video if you're British and upload it on facebook instead of that new stupid youtube as the talent agency.
Re: System Flaw Recruit
It is based on the retail version, and from what I've experienced, those enemies fly so fast along with the delayed animation rate of shooting (you actually get to possibly hit the target at the last of the 3 frames of laser animation) that it's needlessly frustrating and monotonous, because all you do is just shoot enemies with a delayed gun (some power-ups exist but good ones rarely show up) and end up with an almost unreasonable score percentage system (you must shoot all enemies while being in very good condition).
Re: The Nintendo DS in Breakfast Form
This toast looks so good that I want to put it up as a desktop background!
click done
Re: Sonic Playable in Super Mario Galaxy 2?
This is Nonsense! I do not remember the master creator wanting any other characters in different franchises to meet up with the exception of Smash Bros.
Re: Rumored Zelda Wii Details Spill Online
New Fact- Link masters weaponry with both hands.
Re: WiiWare Devs Call for More Advertising From Nintendo
When Nintendo First Launched Wii, it only features the console, motion controls details, and Wii Sports. The box itself never changed since the launch. However, this can be fixed by adding text to the front cover to tell the users what it can fully do.
Features:
*Motion-controls on Wii remote
*Supports SD cards up to 32 GB
*Built-in wireless internet receiver
*Customize Your Own Mii(TM)
*Browse through the Shop Channel to download games from Virtual Console and Wiiware
*Download Nintendo Channel to try out DS demos
That is what I want to see for future box covers.
I'll send that note to Nintendo.
Re: Fatal Frame IV Fan Translation Finally Released
Quickly, Tell TECMO to use the English patch to fix some errors and use Tecmo USA as publisher for the NA distribution after settling with Nintendo!
Re: MadWorld Director Interested In Stab At Sequel
If there were a sequel, there should be at least 40-50 different moves and all lengthy levels should provide multiple solutions rather than repeating the same steps.
Re: Mega Man 10 Set for March 2010
OMG that level with axes might be AXE MAN!!!
Re: Nintendo Download: 1-2 December 2009 (Japan)
Congratulation!!!!! Very correct spelling!
Re: Voice of Mario Wanted To Voice Link
Perhaps you might not know that Link is currently voiced by Nobuyuki Hiyama since Orcarina of time, and the voices consists of different reactions including attack grunts and shouting. No dialogue voices used of course.
Re: Nintendo Download: 27-28 October 2009 (Japan)
The Wiiware Selection is very different from our region of NA goods, since the Republicans has conquered the US for 14 out of 17 terms before Obama, there are really some idiots who want to just make cash due to very little knowledge of making games.