Comments 239

Re: Review: Nintendo Switch Sports - Familiar Fun With Friends, But Little More

Dimey

couldn't resist popping to argos to get this at lunch. only played bowling so far. gutted there is no 100 pin mode as that is what my friends and i played to death, but the new mode with the obstacles is a worthy replacement.
sadly, it just doesn't feel like you're as involved in throwing the ball, it feels a little simplified, dumbed down even (which was my complaint against the new mario golf game VS golf on the N64)... but it'll still cause the same fights and showing off after the pub that it always did

Re: Zelda: Breath Of The Wild Sales Soar In The UK

Dimey

I was late to this game, and am finally coming to the end of my manic OCD first playthrough, have tried to finish utterly everything and now have 900 koroks, etc etc. 385 hours (not been rushing!). Debating master mode now we have another year to wait...

Re: Mario Golf Is Being Added To Switch Online's Expansion Pack Next Week

Dimey

AT LAST! I love this game, played it so much on the N64.

However, when i got it for Wii via the VC, there was noticeable input lag, which utterly killed it for me. Made the 3 click mechanic awful, and as an N64 golf veteran, unplayable. Fingers crossed this version is lag free.

Can somebody please post when they get this, as this is the game that'll make me take the expansion pass plunge!!

Re: Mario Kart 8 Deluxe Producer On The Game's Popularity And Accessibility

Dimey

unless i've missed it, i don't understand why you can't select any 4 tracks you want (or more / less) for local multiplayer races, instead of being stuck to the pre-defined cups. I want to be able to race all my favourite tracks in multiplayer, not have to sit through a couple of annoying tracks to get to a great one!

it's great we're getting all these DLC tracks, but a shame i can't , for e.g. recreate a cup of just N64 tracks.

Re: Poll: Will You Be Buying The Mario Kart 8 Deluxe - Booster Course Pass DLC?

Dimey

Already purchased, and a quick 50cc familiarisation run through before work this morning

Coconut Mall and Ninja Hideout the standouts. Graphically, there are some pretty bland tracks compared to the main game, but after 8 years (WiiU owner before Switch), it's just nice having a reason to play the game again!

Not too excited about potentially a large chunk of the 48 tracks being Tour ports, but let's see...

Re: The Super Monkey Ball Banana Mania Team Wants Your Feedback

Dimey

I didn't have a gamecube, but yes, this game just seems harder to control than it should be.

thing is, with the switch controller it's very hard to move in a dead straight line (even walking left to right in animal crossing), so i can imagine using a geted controller where you can lock the analog stick straight, etc, would be a huge help.

it's a shame, as presentation is good and there are lots of levels, but it's just too hard to move in a straight line (narrow passageways are ridiculous)

Re: Sega's Astro City Mini Is Getting A 'TATE' Version Packed With Shmup Goodness

Dimey

love the original due to quartet, wonderboy, in particular, and lots of the others. no nostalgia for me with these shooters, and have 5 or 6 of the titles on it already.
still hoping they release some sort of boy/gadget with all their killer driving games on it. would pay silly money for sega rally games, outrun games, scud race, daytona games, etc, all on 1 machine!!

Re: The "Last Free Update" For Mario Golf: Super Rush Is Now Live, Here Are The Full Patch Notes

Dimey

@Bret maybe 'accuracy' is the wrong word. Sadly, luck determines if a shot goes where you aimed, not skill. If you back off the power, it still doesn't mean the shot will go where you aim. Unforgivable in a golf game. But understandable that they dumbed it down, as they only care about speed golf, hence no 3-click mechanic, no single player tournaments, etc. I've still enjoyed playing it, but most of the DLC courses are awful for single player golf, being designed as speed golf courses instead.