DanteSolablood

DanteSolablood

I only Snorlax when I'm sleeping.

Comments 1,997

Re: Random: Pokémon Go's 'Nut Pokémon' Has Been Causing Mayhem Among Players

DanteSolablood

This was certainly interesting - I caught a lot of them, especially as it was free Ditto candy! It seems the nickname which is sticking is "Nutto", which not only describes the nut bearing Ditto... but the half an hour it appeared.

@ryancraddock Just to note, Nutto IS still appearing in the game, I caught another one today. If it is a mistake on Niantic's part then they've not fixed it yet.

Re: Last Year's N64 Trademark Has Finally Been Approved, N64 Mini On The Way?

DanteSolablood

@Cobalt Well I doubt Nintendo filed a Trademark over a year ago to counter an announcement Sony made this week... just sounds like a big coincidence to me.

Plus what's with the "countering"? Nintendo don't make money by preventing Sony making it.

Personally the only "must-have" game for me is Pokémon Stadium - it's been decades and we've still not had a good replacement for it.

Re: Legendary Pokémon Must Still Be Battled In Let's Go Pikachu, Mobile Connectivity Details Shared

DanteSolablood

@RupeeClock I'm not too sure that there are rewards for Pokémon Go... you can transfer Pokémon to Let's Go for candy, but you can't transfer Pokémon from Let's Go back to PoGo. Is there an actual benefit to your PoGo account?

Literally just had to inform someone on a raid chat that they are NOT getting a second Mew on their Go account.

However, I think the candy will be species specific. While it's true that it's a little ambiguous on this point, I've not seen any indications that they'll be breaking from the norm.

Re: Legendary Pokémon Must Still Be Battled In Let's Go Pikachu, Mobile Connectivity Details Shared

DanteSolablood

@RupeeClock Very true, I also believe that post Gen 4's launch we'll be seeing a considerable bit less of Gen 1 in PoGo... hence why we're having a Kanto event to help people stock up on candy now.

Honestly, I think this 25-Pokémon feature isn't meant to be the quickest, easiest thing to use. Maybe it's more akin to a challenge for long term Go players?

Edit: Do note, that this isn't the only way to get those candies.. so it's more of an added touch.

Re: Legendary Pokémon Must Still Be Battled In Let's Go Pikachu, Mobile Connectivity Details Shared

DanteSolablood

@RupeeClock I think it will be set so you have 25 of the same species in the Park in-order to unlock the EV training aspect - though from the way I'm reading it... those 25 can be from multiple accounts. So if you have friends that play PoGo but don't play Let's Go, ask them to be on the look out for that Chansey/Charmander you want.

It definitely looks like an artificial barrier, making you catch 25 of the same species... but it DOES guarantee that any Community Day Pokémon you face will be SUPER tough!!

Re: Legendary Pokémon Must Still Be Battled In Let's Go Pikachu, Mobile Connectivity Details Shared

DanteSolablood

@Yosheel So basically the legendary birds are going to be raid battles in Let's Go Pikachu/Eevee? Wow, just did 30+ raids for each bird in the last couple of months... and now they're in raids at the moment. LAST thing I want is more Articuno, Zapdos & Moltres!!! Well, that's my Pokémon Go Player side speaking.

Lol, well.. joking aside, I'm glad there will be some battling. Wonder if they'll simulate EX Passes & only 1 in 100 people will get Mewtwo?

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

DanteSolablood

@Yasume That's an interesting article and confirms that a change in management has taken place since Sony gave up on the handheld market. It could be fun to see Sony try again with portable gaming.

I will say that the article does seem to have a Sony bias though, "While Sony has a handheld device, the PlayStation Vita, it hasn’t been revised or replaced since 2011. That created an opening for Nintendo Co. to deliver a hit with the Switch"... that DEFINITELY reads like they're saying the Switch is only a success because Sony wasn't keeping the Vita up to date.

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

DanteSolablood

@Trajan Sony is probably being cautious with releasing anything that looks like the original Dualshocks after they lost their copyright case & had to pay out millions in damages... plus are there enough games in the library which would make use of the vibrations to make the cost worth it? The less hardware they include, the more profit.

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

DanteSolablood

@sanderev Well, you are correct that without Nintendo there would be no Playstation.. there is a reason it was originally called The Nintendo Playstation. If you look it up there is a working prototype.

If Nintendo had been a little less greedy, they'd have been partners with Sony & there'd be no rivalry. But that's all history now.

@Yasume It's very unlikely that Sony will attempt to create their own hydrid, as @dimi said.. Sony has a bad track record on this with their Vita's. Nintendo seems to have an iron grip on the handheld market, the NeoGeo Pocket Color was (in my opinion) a much better console than the GBC when it was released... but couldn't compete against Ninty's marketing power & library.

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

DanteSolablood

@RadioHedgeFund Good call, I loved my Dreamcast & playing bouts of Phantasy Star Online. You could technically call Sega as the first to use console/handheld interactivity... if you're willing to call the VMU a handheld unit. Personally never got the VMU's battery to last long enough to play a game though.

@Haywired Indeed, as I said in a previous comment creativity thrives off of building on other people's success. You're correct that Mattel distributed the Power Glove but it was developed by another company altogether. I'm guessing people like to remember the first successful implementation of a technology.

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

DanteSolablood

@Haywired I agree, it was a baffling choice for Sony to wheel-out the Sixaxis so quickly, especially when it wasn't ready at launch. Having picked up my PS2 at launch.. well I regret trying to play that darned helicopter game (Thunderhawk?) with the Sixaxis!!

I will say that the Power Glove long pre-dated the Eyetoy... but who ever ACTUALLY used a Power Glove?

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

DanteSolablood

@Haywired All this "who copied who" business is nonsense as the concept of building off of other people's success exists in all forms of creativity. However, I will defend Damo's choice of Playstation All Stars as, yes there have been crossovers before.. but such a near identical format with the small landmasses & being knocked off the stage?

I'd be interested in your thoughts on Sony's Sixaxis controller which suddenly came into existence a few weeks after the Wii was announced?

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@LArachelDisciple It always pays to be polite, especially when dealing with personal opinion rather than fact.

If it helps your conscience, it's never been 100% confirmed that the pokémon you hatch from eggs are the children of your daycare Pokémon. Two pokémon like each other, play together & then the daycare manager "finds" an egg...

Charmander M: Wow, I really like playing on the slide with you!
Charmander F: Yeah & the crayons were fun too!
Charmander M: Let's go steal us an egg!!

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@LArachelDisciple Heya, the basics behind EVs & IVs are simple - only one pokémon can attack at once because of the turn-based battling system. So if two Pikachu of the same level attacked each other without EVs/IVs, the only way to decide which attacks first is with RNG (flipping a coin)... having played some games with this mechanic, I can tell you how unfair it feels to lose on a coin flip.

EVs/IVs however are easy to ignore if you're casual as no pokémon is a complete dud because they all at least have their BASE stats. For those who want to delve deeper however, you can build a wide variety of different versions of the same Pokémon.. Garchomp with high speed, okay attack? High attack, high defense? All sorts.

As of Gen 7, EVs and IVs became pretty simple if you WANTED to do something with them - not only are there lots of ways to see the EVs/IVs, but you could train EVs though quick fun mini-games.

BTW, one reason for a dud Pikachu... is so that there can be a relatively awesome one. Catching a great Pokémon feels good, especially when it's taken you a few attempts - it simply simulates the catch & train mechanic. "To catch them is my real test, to train them is my cause"

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@JaxonH Indeed, the type matchups are the toughest thing to get down initially, especially with dual type Pokémon (Water & Flying etc.) but it's all about experience - there is no shame in having a chart open on your phone next to you (I still look things up & I've played a while). You'll get the hang of it though!

I doubt the complaining will stop until the game is released & maybe not even for a little after that.. people love Pokémon and want to enjoy it themselves. The same reason people complained about the Switch (note how all the Switch haters shut up not long after release).

Hope you enjoy Let's Go, the main thing is to have fun!

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@JaxonH Hey Jaxon, I can understand when you're coming from but rest assured you don't need to know anything about EVs, IVs, shinies for anything like that to enjoy any of the Pokémon games released so far - you can play right through the story and collect every pokémon without ever once needing to know any of that stuff. My young nieces and nephews (8/9) jumped into Sun & Moon cold & got on fine without that stuff.

All that's happening is that people who play pokémon were hoping this game was for them & it isn't. Disappointed people are disappointed. I'd just let people complain & let it out of their system.. Let's Go will be still be a fun ride.

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@EmberTune Lol, well could be in danger of turning this into a PoGo discussion so I'll keep this brief... I don't think the PVP system in Pokémon Go will be using the Gym/Raid style of battling. Personally I see the battling system either get a complete overhaul or a separate PVP system introduced.

If you've looked at Jurassic World Alive which is effectively Pokémon GO with a leaderboard PvP system, turn based battling is actually a strength. Consider it this way, Gamefreak is adding some elements of PoGo into Let's go... could some of Let's Go's battling not end up in PoGo?

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@EmberTune Just one little tweek, that 227m combined sales of every mainline Pokémon game is not active players. Pokémon mainline games have sold around 25m per generation since Diamond, Pearl, Platinum which is likely to be close to Pokémon's active player base on the 3DS.

And thank you, my argument is more about HOW they appeal to Pokémon Go players.. not that it shouldn't be done. I play Pokémon Go daily and you'd be surprised how many of the community are desperate for battling (coming end of 2018) & more complexity.

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@EmberTune "I understand the point you are trying to make her, but I think this is a poor comparison. "
I agree it's not a perfect comparison, but it's not entirely a moot point. Oversimplifying and removing features can make things immediately more accessible for some people & player bases, but does remove a lot of replay factor. Simply making abilities & held items unusable at first & then slowly introducing them like Mega Evolution etc. may have been a better long term move.

BTW, the reason for the simplified Transformers is because Hasbro want to sell TWO sets of toys.. one to little kids & one to older children and collectors NOT because of sales decline. So maybe a much better comparison than initially thought eh?

I totally agree with you on hate though - I am always careful to point out that Let's Go will be fun & looks good. I just have my doubts over it's long term appeal.

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@matii Thanks for your reply, though I do disagree, I am a Level 40 Pokémon Go Player & spend a good amount of time in the community. While it's true there are a large amount of players that have never played the mainline games, the average age of those Pokémon Go players is going to be in their 20s at least.

Let's Go Pikachu and Eevee are going to be fun, but they seem to be a lot more superficial & hand-holding than even the original Gen One. For example, which Pokémon Go player isn't going to know that a Grass Type isn't best against a Water Gym leader? Do they need to be forced to catch one before going into the Cerulean Gym?

I see where you are coming from, but Pokémon Go players are not the simpletons some people seem to be considering - a lot of time is put into arranging huge community event meet-ups, car travel & stardust efficiency.. if Let's Go were REALLY made for Pokémon Go Players it would keep things like abilities and held items (which Pokémon Go players are desperate for) and restrict them in the early game... like Pokémon has done with SO many things before!!

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@Fight_Teza_Fight Well, the only issue with removing EVs/IVs is that without them the same Pokémon of the same level will attack at the same time & do the same damage... the game would have the decide at random which would attack first, THAT would be annoying for whomever loses. That & there would be no point in catching more than one Pikachu... they'd all be the same.

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@EmberTune "It is targeted at the people who played the original game and now have kids of their own that are about the same age as they were when they played the game."

This is the same argument we get with toys. Much like the Transformer toys when I was 5 or 6 years old being (reasonably) complex & fun with many ways or playing with them.. Transformer toys aimed at the exact same age range are now all "one-step" changers and have barely any articulation. My nephews and nieces just didn't find them fun or challenging and discard them.. I simply hope this doesn't happen with Pokémon.

Yes we have the mainline game coming in 2019, but personally I feel Let's Go could leave a lot of potential new players with a bad taste in their mouths.

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@ryancraddock It might be helpful to add a little caption about EVs/IVs or maybe a link?

@SteveF "IVs" (Individual Values) are a set of statistics that tell you how good a Pokémon is based on it's attack, special attack, defense, special defense and speed. An IV is determined when you catch or hatch a Pokémon and can not be changed.

"EVs" (Effort Values) are values that also determine the same statistics but can be boosted through battling. Battling different Pokémon boost different Effort Values until a cap is reached.

Personally I agree with @Heavyarms55 about EVs/IVs only really mattering in multiplayer. However, I don't think they are for hardcore players, casuals that want to show-up their friends in multiplayer battles can use them too.

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@19Robb92 Indeed, though I see this more as Gamefreak burning the bridge between super-casuals and hardcore players. Surely removing abilities and held items will make them all the more confusing when the Mainline game comes out in 2019. Unless of course...

@Not_Soos You shouldn't necessarily skip Let's Go, a lot of the hate IS from long term fans... I really don't like the direction it's going in, but it will still have a lot of the charm and fun of the original games. It'll be a lot of fun, just don't expect it to have much depth outside of finishing your Pokédex.

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

@AG_Awesome Yes, they are basically statistics that each pokémon have. IVs are statistics that are built into your Pokémon from catch & are perminent, EVs are stats which can be improved through battle.

EVs and IVs were in RBY/G from the start but many people didn't know that until a good while later. That's what makes a great game.. you can enjoy it without knowing about things like this, but when you learn about them they make the game even MORE fun.

@rushiosan Natures can be annoying, but Gamefreak have added SO many ways of making a Pokémon have a specific nature in the later games they pretty much are pointless. Last time I bred a team it took 5 minutes each to get the nature I wanted & then forgot about natures again.

Re: Pokémon Let's Go Pikachu And Eevee Will Have IVs And EVs, Ditches Held Items And Abilities

DanteSolablood

The point of a game like Pokémon is to be simplistic at the start but have a huge amount of depth when you look further into it... for example the EVs/IVs which you can ignore completely as a new player. Removing abilities and held items simply makes the game more shallow and give players less to explore.

@Pokefanmum82 I get where you're coming from, I've seen young children really enjoy pokémon without ever worrying about held items, IVs, EVs, abilities and such.. and that's great. But if you just take away that depth then what's there when the 9 year old hits 10? Or if they want to come back to the game? Or if they feel brave and want to experiment with abilities?

I played through Blue the first time & never knew about EVs or IVs... that didn't mean they needed taking out. It just meant that the game became something even MORE amazing when I got older and went back to it.

Re: Niantic Reports 35 Percent Increase In Active Pokémon GO Usage Since May

DanteSolablood

@Heavyarms55 I agree with a lot of your ideas, though I doubt Niantic would extend the 50 coin limit to be "per gym". As it is we already have some PoGo communities getting very territorial about gyms & booting out "outsiders" and verbally abusing people for taking "their" gyms... imagine a potentially huge coin/financial haul is at stake?

As for Blissey, I see Niantic bumping up alternate defenders rather than nerfing Blissey - defeating gyms is ridiculously easy at the moment.. even someone Golden Razzing them is just a minor inconvenience.

@Spudworthy I disagree, I've seen a lot of players return to the game recently & it's mostly due to the new community features and events. The game was sorely lacking direction for a long time & it's finally found it's mojo. After 2 years. I doubt very many old school Pokémon players (like myself) that didn't already play PoGo would have picked it up for Let's Go Pikachu/Eevee, especially with a mainline game due next year.

Re: Celebi Is Headed To Pokémon GO For All Players Next Week

DanteSolablood

@w00dm4n My best advice for Ditto is to just catch every Rattata, Pidgey & Sentret you see - they also seem to be more common in different areas. Raid groups tend to post Ditto sightings too.

@Findonovan95 Magikarp candy collection can vary depending on where you are.. if you're nearer the coast like me you can actually save up a lot of candy - I have 4 Gyarados (have disposed of a couple) and 1,135 candy.