Comments 382

Re: Metroid Prime Was Once A Third-Person Shooter About Eugenics

Bomberman64

@OrtadragoonX I agree on parts of what you wrote. Most people I knew who owned a GameCube bought the game. But the numbers speak for themselves - the GameCube as a system wasn't as widespread. That doesn't deter from the legacy of the system, don't get me wrong. However, it sold around as many units as the original Xbox, and the Xbox series of systems didn't become mainstream popular until its successor, the 360.

I'm almost hoping Nintendo will hold off on releasing the next Metroid Prime to make it become a launch title for their next system (provided they don't mess up the marketing) so that the game gets as much attention as possible.

Re: Metroid Prime Was Once A Third-Person Shooter About Eugenics

Bomberman64

Metroid Prime merits its recognition as a great game, and from the sounds of it Nintendo played a big role in making this happen.

I'm sure if the GameCube had been more popular, this game would've been widely popular too, and the whole franchise as well. Right now it has a strong community, but most non-Nintendo people would never recognize it. I'm hoping the next Metroid Prime game will change that, but I am cautious.

Re: Nintendo Appears To Have Improved Switch Online's N64 Emulation

Bomberman64

I gave Nintendo some (justified) flak for the initial N64 emulation. Now, for persevering with fixing many of the issues with their emulation, they get their rightful praise and applause.

Kudos Nintendo.

I also thank the many fans who took time to voice their opinion, which seemingly led to Nintendo pushing out these fixes.

(Because *no one said anything back in the Wii U days and that might've contributed to the decision of releasing the initial NSO N64 with such issues in the first place).

*There were barely anyone there to complain.

Re: Nintendo's Giving Away A Set Of Awesome N64 Posters (Europe)

Bomberman64

Just grabbed these posters. Had to do it from Nintendo DE store since the UK store blocked me from adding it to the cart because I was naturally lacking 500 points after already having reedemed this on the my.nintendo page - Just a tip if anyone else runs into the same problem.

@RupeeClock Thanks for mentioning the card case. I'll be looking into saving up points for that one.

Re: Pokémon's Diamond And Pearl Remakes Have Been Updated To Version 1.1.3, Here Are The Full Patch Notes

Bomberman64

@VoidofLight Sooo what if only after they've patched it in do you buy the game and play it, in this case you'd be able to plough through it. There's some irony to how they expect people to grab and play the game immediately and not wait some months/a year, when the state of the game at release could make many hold out on it til they've fixed most of the issues it released with.

Re: Mini Review: WinBack: Covert Operations - Omega Force's Overlooked And Influential Cover Shooter

Bomberman64

The games from that era that hiding behind walls remind me of are Metal Gear Solid and Tenchu. You could also argue that Ocarina of Time with the maze before the Forest Temple is similar

Winback looks a lot like they tried to make a lightgun game like virtua cop just that you're in full control, and I wouldn't be surprised if that were part of the thought process behind it.

Re: Talking Point: Great Game, Poor Performance - When Does A Bad Frame Rate Not Really Matter?

Bomberman64

Those old games were played on CRTs, and 20 fps on a CRT is better than 30 fps on an LCD, especially an LCD from the early 2000s. The difference is bigger than if you turn on Black Frame Insertion on a modern lcd, to give a comparison (and you also avoid the likely headache from the black-flickering image.)

No one realized that about LCDs back then though. This is why we can complain now. Well some of us. Sonic on MD in 30 FPS on a CRT is still better than the same in 60 fps on your current average LCDs. Only Black Frame Insertion and 60 fps might get you to the a similar level of motion resolution.

4K is really the limit to what we need, unless you like to have your face touching the screen when playing. What we need now is less ghosting and a clearer image, which is not necessarily connected to whether a TV is 60hz or 120hz but more to how well it clears and updates its display.

Re: GTA Trilogy Dev Responds To Fan Frustrations, Says Updates Are Already In The Works

Bomberman64

This is why competition is important. If one company goes for an easy cash-grab, another one will get the opportunity to make something competitive. Still, it's hard to compete with nostalgia and legacy.

Surely unintentionally, it's very antimonopolistic of what is one of the richest company in gaming to release this, since they could've done a lot better and therefore removed all competition.

Re: Soapbox: Nintendo's N64 Emulation Is Serviceable, But Treasured Memories Deserve Better

Bomberman64

@marandahir That's an interesting point. I wasn't aware that these discrepancies were due to Nintendo's OOT ROM. Does this mean that if you were to substitute the ROM they've included with a proper one, you'd get all the stuff back? I imagine people have already tried this in that case.

As for OOT 3D, I agree with you on that one. I might go back to a properly emulated or real hardware running N64 OOT just for the nostalgia, but if I want to introduce someone to the game for the first time then OOT 3D is my way to go.

As you said it would be nice if they added back the fog and possibly the colors, especially since you'd be experiencing them on a better screen than the 3DS, which I can understand them wanting to go for brighter colors on that screen really, sort of like the first GBA.

Re: Soapbox: Nintendo's N64 Emulation Is Serviceable, But Treasured Memories Deserve Better

Bomberman64

@LunarFlame17 Exactly. People don't just complain about the emulation because they enjoy doing that. If they did, then as I said, they would have done so with the SNES mini's emulation too, which was a great little device with good emulation and content for its price.

Also these complaints aren't about telling people not to enjoy these games and spend their money on it. I'm okay with others spending their money however they want. I'm just explaining why I'm not going to spend money on it. Sure, some (very loud) people do actually try to tell you what to do, but they aren't worth listening to.

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@faint I'm comparing attention to detail vs. the N64 NSO. The SNES mini emulation was great, while the Wii U's SNES emulation was not so. The NES mini had issues with its emulation, and they were rightfully complained about.

Of course, anyone in their right mind knows that N64 is more taxing to emulate than the SNES, but to say this justifies not striving for more than what has been delivered with NSO at this price, is not right. The Switch does a fine job at Saturn emulation, for example, and the Saturn emulator is based on the work of someone who did not have access to the same documentation Nintendo has for the N64, and decades ago at that.

Re: Soapbox: Nintendo's N64 Emulation Is Serviceable, But Treasured Memories Deserve Better

Bomberman64

@Zag_Man You make an interesting point about Microsoft and it makes me think about how they've remastered/remade the Halo games recently.

The way I see it, Microsoft allows itself to spend that sort of money because they're still in need of creating themselves a legacy, having joined the business 20-ish years after Nintendo, and therefore their IP doesn't survive on as much nostalgia as Nintendo's IP does. So if they rerelease a lack-luster version of one of their games it really tarnishes the value and public opinion on that franchise in the long run. Instead of people reacting like this when they try Halo 1 for the first time in 2021: "Man, this old game looks horrible and is glitchy. How could people play this game?", they might think "Halo 1 is old but it is still enjoyable.".

As a comparison, would the legacy of TLOZ be hurt by a not-optimal rerelease of Ocarina of Time on the Switch? Probably not. However, maybe it does hurt OOT a bit, but at least there was OOT 3D recently that gave a great experience to a newer and younger audience.

Re: Feature: 8 Games That Missed Nintendo Hardware

Bomberman64

@Vyacheslav333 Yes, I agree that they should all come to Switch.

However, this article specified select series or single games that have never been on any Nintendo hardware at all.

I figure the reasoning behind the article is that if you've been an exclusive Nintendo gamer then these are games you've never gotten the chance to experience.

I know several people like this and I was very happy for them when Star Wars: Knights of the Old Republic was announced.

Re: Feature: 8 Games That Missed Nintendo Hardware

Bomberman64

Let's have some more love for Western games:

Heroes of Might and Magic 1-5 (No, the Game Boy games don't count...) These would have been perfect on Wii U with the tablet's touchpad or even Wiimote if done well. At least Switch has a touch screen too so it could be doable. Oh and the 6th and 7th games aren't that important to port imo.

Half-Life 2 etc.

Dead Space

Re: Three Kingdom Hearts Games Are Coming To Switch, But They're All Cloud Versions

Bomberman64

Vote with your wallets nintendolifers!

So here are the prospects of this:
1. This "release" booms and squeenix learns their lesson and make actual releases of at least all the games other than 0.2 and 3.

2. People actually buy these and all the people who experience the series for the first time are inevitably left with a very bad impression of it and never want to touch it again, damaging the legacy of this series. Great way to plan for the future Disney and Squeenix 👍

Either way it sucks. I don't even want to think about how horrible doing that already infuriating race against Riku on Destiny Island in KH1 will be with the added input lag. Jeezzzz...

There's no excuse for not porting KH1 etc.. My potato PC can run the Epic game store version in 1080p at more than 120fps. I can only reasonably imagine that the source code is a mess to work with, but making the effort to port to ARM would really be future-proofing themselves since PCs will inevitably be moving to ARM and if they'd want to make a port to android and ios then that would make sense too.

Re: Three Kingdom Hearts Games Are Coming To Switch, But They're All Cloud Versions

Bomberman64

@Kidfunkadelic83 DDD is imo the worst game in the series. I've played every single one except 3 and 0.2. DDD is one of the few games I regret buying and playing. The obligatory pet/nintendogs minigames and the tediousness of being interrupted and sent to either Sora or Riku were terrible design decisions.

Yet I still don't get why DDD which was on the ARM-based 3DS couldn't get a reasonable port to the Switch without too much hassle. Is their source code really that bad to work with??