Clockwork Aquario, Westone's arcade game that was thought to have been lost for almost 30 years, is now just days away from getting the release it deserves. To celebrate, publisher ININ Games has shared a brand new gameplay trailer.
As you may recall, Clockwork Aquario is an arcade title that was long presumed lost until just last year, when Strictly Limited announced that it had managed to find the game's source code. It was originally developed in 1992 by Ryuichi Nishizawa – known for his work on the Wonder Boy series – but was never released; with the source code now in hand, it's headed to Switch.
The game will release on both Switch and PS4 on 30th November in Europe, followed by a slightly later North American launch on 14th December. "Clockwork Aquario is a great piece of 2D art, into which the pixel artists put their hearts and souls," says Ryuichi Nishizawa, chief publisher and co-founder of Westone. "I would like to express my heartfelt respect and gratitude to those who have worked so hard to restore it."
Clockwork Aquario presents imaginatively created levels with beautiful, colourful, pixel graphics. Easy to pick up, the addictive side-scroller action and intuitive controls ensure you will instantly be immersed in the action as you face a host of baddies! Choose your favorite character and conquer various enemies and unique bosses with Huck Londo, Elle Moon, or the giant robot Gush - alone or together with your favorite Player 2 in co-op mode! Complemented by an amazing soundtrack by Westone legend Shinichi Sakamoto, Clockwork Aquario has been well worth the wait.
Have you been waiting to get your hands on this one? Let us know in the comments below.
Comments 31
That’s some seriously beautiful pixel art right there!
Definitely a game I’m looking forward to. Gotta wait on the 14th of December on this one though.
Oh that looks beautiful. What was that Gamefreak game, Drill Dozer, it reminded me of that.
Gonna have to pick this up as I love 90's arcade games and the story about this game is interesting.
I can't believe the source code is three decades old?! There are indie games today that can only dream of making pixel art this vibrant.
I wonder how long it took them to complete this project?
Actual development time, I feel like it might've taken longer than it would have done back in the 90s, due to changes in development and project management practices.
All the same I'm looking forward to playing this! I just hope that the version we play on consoles is a native build rather than relying on emulation, as that can be prone to input latency.
So is a physical coming or what?
Modern indie games could learn a lot from this. Looks classic!
wow this looks sooooooo good!!!
Huh, interesting. Visually it reminds me a lot of Air Zonk on the turbografx.
Surely would need a crt to experience it as it was meant to be? Not that it would detract from the game itself of course.
Also a tad unfair comparing indie game art to professional arcade graphics made when the industry was banking...
@Timptation
Yes, there's the physical edition being sold through Strictly Limited Games' website, with Collector's Editions and Ultra Collector's Editions still being in stock. The more affordable standard editions are sold out.
And there's a Japan region retail release, that you can import from the likes of Play-Asia.
Sad I missed the physical standard edition release.
@NinjaWaddleDee
You can import a JP copy from Play-Asia at least.
@RupeeClock Thanks! I just did per your recommendation!
Orange is my favorite type of Clockwork.
@Timptation it went on pre order about eight months ago
Hoping my standard ships soon, looking forward to this.
Gonna have to pick up this. Westone made some of the best games on the Master System and Mega Drive.
@YANDMAN kinda late for trailers then…
@RupeeClock thanks for the heads up!
It looks pretty enough but I'm not sure about the gameplay on show here. Looks really dated which I guess it will now.
I'll keep my fingers crossed of course, but hanging for the reviews.
Really cool to see something like this, a ''new'' retro game. Only half a gig in size so probably won't bother importing the retail.
Someone was asking about this game last week and I went to check and found that it was releasing shortly. I've been following the development on this on and off for like six or seven years now after stumbling upon news somewhere that they had found the source code and were going to release it. And they may have found the code a few years earlier, so this has been a long time coming. This was originally a game on Sega's System 18, which was an upgrade to their standard board, the System 16 which is known for Altered Beast, Shinobi, Golden Axe, among others. System 18 is probably best known for Shadow Dancer and Michael Jackson's Moonwalker.
Nice to see this one finally about to be released. It looks great. The extent of the game mechanics are still not quite clear from the trailer, but it looks fun and full of charm. One thing I read a while ago is that, instead of a life meter, damage is shown visually on the character. You can see in the trailer the girl has messed up clothes and hair in one spot, and the boy is all bandaged up.
The game looks fun and I look forward to seeing and hearing more. I also hope for a wider release on all major platforms. Nice to see this rescued from oblivion as it would be a shame for the work that was put in go to waste.
@Timptation Its what they call a release trailer
Looking forward to reading the reviews on this one. It looks fantastic. Hopefully all the hard work paid off. Would absolutely love the story of a lost gem being a stone cold classic.
Time for a bit of the ultra-violence!
I ordered my copy from Strictly Limited WAY back in January….maybe this means they will finally ship it out soon!! Long wait though ☹️
Sounds great! I'm a sucker for Japan-exclusives. Unreleased game? Even better!
Tbh the gameplay looks pretty generic and underwhelming but let's wait and see.
It's probably emulated, since the source code has a 99,9% chance to be in full assembly. Awesome!
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...