News Article

Rumour: Kid Icarus Planning a Wii U Uprising?

Posted by Shaan Joshi

Too good to be true? Not according to Amazon

While Kid Icarus: Uprising lead designer Masahiro Sakurai has stated that he has no plans to make a sequel , it looks like a console port may be in the works, depending on how optimistic you happen to be.

Earlier today, Amazon France put up a listing for Kid Icarus: Uprising, except the game is being advertised for the Wii U.

While we thoroughly enjoyed the game, the awkward controls often put a damper on an otherwise excellent title. With the Wii U Gamepad sporting dual analog sticks, this could be a match made in heaven - if it turns out to be true, that is.

[via mynintendonews.com]

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User Comments (69)

Aqueous

#2

Aqueous said:

Awkward? I find the controls work, though I've tried left hand out of curiosity and I can see why one might say that.

I highly doubt that it will be a Wii U game

RupeeClock

#5

RupeeClock said:

Kid Icarus on the big screen sure would be nice.

You could even keep the original stylus control scheme by using the gamepad, if you wanted.

baba_944

#6

baba_944 said:

I think it will. You know Sakurai said that he developed it for the Wii and then PC?

rezyac

#8

rezyac said:

worst game play ever the hole story and voice and graphics are great but the game pfffffftssssss, you can watch tv while you complete the game without paying any notice to it, and i put s...t loads of them hearts in the fire

47drift

#11

47drift said:

I really would love this to be true. It's easily the best game I've played in the last decade.

ReindeerDasher

#14

ReindeerDasher said:

Yeah, I'd get it again because it's HD and has a bigger(than the 3DS) touchscreen for controlling it.

NintyMan

#15

NintyMan said:

This more than likely is a mistake, but it does make you wonder. A Kid Icarus game on the Wii U would be absolutely beautiful. So what if Sakurai said he wouldn't make a sequel; he said the same thing after Super Smash Bros. Melee.

Chuie

#16

Chuie said:

please no i love this game but no............... its perfect on 3ds :3

Grodus

#18

Grodus said:

It's all a big LIE! Why, why us!? Anyhow, sounds fake, and dual analogue wouldn't work anyway. If it's to slow, you utterly lose every time. If it's fast enough, it cant be accurate. Quite a predicament, huh?

rayword45

#20

rayword45 said:

Similar to Cave Story, why would we not want a sequel?

It doesn't completely match the original in greatness? I find that a bizarre, to say the least, reason. More of a high quality game is still quality gaming. Think Mario Galaxy 2 (debatable, but most would agree it felt like an expansion pack), Mega Man 3 (I personally disagree), Sonic 3 (again, I REALLY DISAGREE) and many others.

WingedSnagret

#21

WingedSnagret said:

I'm taking all this with a huge mountain of salt. But it would be a nice surprise if it were true though. It would be awesome to play Uprising on Wii U, even if it is just a port. Especially if the graphics are upgraded to HD.

AVahne

#23

AVahne said:

Hoping they keep the stylus control if this is true, it's better than dual analog. Besides, this time the controller is on your lap, it should be more comfortable to use stylus control on Wii U than on 3DS.
Wiimote and nunchuk would be great, too. But for now I doubt this is real.

Burning_Spear

#24

Burning_Spear said:

Can't see this being true. If the game were in development, we would have heard something. And Sakurai is working on Smash Bros. right now.

Void

#25

Void said:

This isn't going to happen, I think it's perfect on the 3DS anyways, we don't need a port, a sequel in about 4 years would be nice though.

Axl_abe

#27

Axl_abe said:

ABSOLUTELY NOT!!!
I complain alot about nintendo but this draws the line. The reason i havent gotten a vita is cause those experiences are available else where (ps3). And its why nintendos handhelds do so well... they have experiences you cant get anywhere else.

koops330

#28

koops330 said:

I doubt its true but if it does magically happen I most likely won't buy it since I played the crap out of the 3DS one

BenAV

#29

BenAV said:

Not going to happen, Amazon is just making stuff up.
If it did though, it's an absolute must for them to include the same stylus controls that it has on the 3DS.
Might as well not even have the option to use dual sticks, as that would be the most disgusting thing ever for Uprising.

Birthday_Boy

#30

Birthday_Boy said:

Why
Amazon and the French had never been unrelyable. And Reggie said there are titles that aren't announced. Plus this could benefit from the Wii U's controls.
Why Not
On the other hand Project Sora is closed, Sakurai is up to his neck in all this Smash Bros. work clearly. And it's unlike Nintendo to release multiconsole. (But that seems to change concidering Smash Bros 4 is going on Wii U and 3DS)
I'm still giving this the benefit of the doubt.

EvisceratorX

#31

EvisceratorX said:

Well, it's not impossible that Nintendo has a small team (not Sakurai related) working on porting this, but I seriously doubt that. Unless Nintendo has threatened anybody in the know with death, we probably would've heard something by now. :P All the same, I would only buy this again if it still had touch screen control. Haters be damned, I thoroughly enjoyed that control scheme and wish more games could be made with it. Really, though, try to imagine controlling a game this frantic with only two analog sticks! It'd either be way too slow or you'd need to have the reflexes of Sonic! Wiimote and nunchuk control is plausible, but there is no other control scheme that would make sense for this kinda game...

randomlypikachu

#33

randomlypikachu said:

(warning to anyone who hasnt played the game yet but plans to eventualy...SPOILERS COMING UP! also warning this gets very lenghty .-. very fast)
hm id probably buy it if it does more than just update to HD and new control methods.
actualy while were on the subject of this game, im suprised i havent heard anyone make a complaint about the story (unless someone has and i just havent noticed .-.?). (and dont get me wrong i do find the story to be enjoyable despite the faults i see in it and maby thats why i havent heard any complaints.) to me the story takes a really quick twist and then just keeps making more and more untill the story just becomes confused. it starts around the end of chapter 9, we got the twist with hades being the real main enemy like as soon as medusas been finished off which in all honestly was a pretty good twist, i really didnt see that coming. then we got viridi being all like "humans suck!" which wasnt that terrible a twist either, at worst you could say it was hard to tolerate but ended up being aceptable. It's when the aurum showed up that i felt like "ok wtf is this .-." and then pyrohn becoming all mad with power. then we got this whole thing with the chaos kin that was aperantly in the lunar sanctum untill pit blew it up. then finaly we get our focus back on destroying hades. (sorry for any misspells i cant be on here too long so im kinda rushing this)

now the reason im complaining right now about the lack of complaints about the confused (but admitedly enjoyable) story is cus everyone seems to jump on the controls. maby this is just my personal gripe but i dont see how everyone can jump on complaining about the control scheme so much but then just let the story slide completely .-. i meen it takes so many twists and turns but the reality of it is that we dont really need those turns. strike that actualy .-. if it ended at medusas death that wouldve been waaaaay to short. so in a way the hades twist did sorta need to be their but ... yea thats it .-. the rest of it couldve been just focused on hades we didnt really need all the extra stuff about viridi and her forces of nature, or the aurum and pyrohn taking control of the aurum, or all the stuff with the chaos kin. And with all the unnecessary stuff in the story I just dont understand how it could get away with not being complained about but the controls just cant .-.
well thats all i gota say (and once again sorry if any of what ive said comes off as confused itself ((boy would that be ironic)) and sorry for any misspellings, and trust me there is probably plenty)

Katernity

#35

Katernity said:

I really had no interest in the Wii U but if this is true it might be enough to change my mind.

BenAV

#36

BenAV said:

@randomusername I didn't have any problems with the story, I thought all the plot twists kept it pretty interesting and it was all pretty straightforward and made sense...
Not really anything 'confused' about it if you ask me.
Actually I think they did a pretty good job at giving each individual chapter an interesting plot (which is pretty important I guess with a game that encourages you to go back and play all the chapters many times and not always in order) while keeping the overall story intact.

Vincent294

#37

Vincent294 said:

I don't even know what to think. Might give it a look, but I'm not buying it. Plus I don't have intentions of getting a Wii U day one.

ArcanaXVI

#40

ArcanaXVI said:

It continues to boggle my mind that the control scheme so lauded when first introduced in Metroid Prime Hunters continues to take crap for being used a second time with smoother directional control . . .

Anyhow--Kid Icarus: Uprising in HD? I might pay for that, if only to see the already gorgeous graphics become even shinier . . . A few extra levels would seal the deal.

rjejr

#41

rjejr said:

I haven't played this, but both my sons did at launch and they are still playing it on occasion. No doubt we would get this. Why not? I'ld like to see how those AR cards would play out on my big HD screen.

aaronsullivan

#42

aaronsullivan said:

Unless this is a download or some tie-in representative of an ability for the Wii U to play 3DS games --wouldn't that be cool!-- this is not happening. I'd love it to be true though. Hopefully a sequel IS made for the Wii U over the next few years, though!

KodaSmooss

#43

KodaSmooss said:

I am French and I think Amazon made a mistake based on a French website (http://jeuxvideo.com). Something was misunderstood during E3 2011 conference by this website and they stated that a Wii U version of the 3DS game was in the pipeline (http://www.jeuxvideo.com/news/2011/00051307-e3-2011-kid-icarus-uprising-sur-wii-u.htm).

However, I think the error was made because they introduced Smash Bros. for Wii U after saying that it was directed by Sakurai and will only start after the development of Kid Icarus for the 3DS. The entry on Amazon.fr was created since back then, so it is safe to say that they based it on the French website news.

French trying to understand English can be quite awful sometimes...

Gameday

#44

Gameday said:

This isnt a surprise to me if it happens. Time to rise with the times and fly together.

Luffymcduck

#46

Luffymcduck said:

Agree with the agward controls. Level design was kinda boring too. I expected more of the secret routes which you can get in if your difficulty setting is high enough. Most of those where too small. Still a sequel could improve things and make up for an excellent sequel. No point in killing the franchise again.

GazPlant

#47

GazPlant said:

I've seen this pop up on so many sites now I'm beginning to believe it's true. Would give me an excuse to keep collecting AR cards too (120 and counting...)

Samholy

#48

Samholy said:

the control rarely was a chore. only in multiplayer for fast camera switching,sometimes its wacky.
but no way its going on WiiU. Sakurai said so. and there is a smash bros on work.so... amazon is just stupid. as always. i dont even consider amazing price listings as rumors. its just an employee's mistake or stupid joke.

ouroborous

#52

ouroborous said:

Well, so long as the controls scheme isn't unnecessarily hampered this time, it will definitely sell consoles (and probably be pretty awesome).

mushroomer

#54

mushroomer said:

come on.. don't just create articles on misprints. this is what lowers your credibility as a REAL nintendo news site.
Some french store knows this before anybody else? Oh come on..

eviLaTtenDant

#56

eviLaTtenDant said:

Wii Remote + Nunchuk controls could be quite amazing too.
I hope it's a brand new title that they're working on now. Hopefully with a coherent campaign instead of breaking it down into missions this time.

sinalefa

#60

sinalefa said:

I don't think it is true. The game was released a few months back in a system that is alive and well.

I did not think the control scheme was terrible, but I used the stand all the way through, as holding the system really tired my left hand quickly. I also used the stand on Theatrhythm and other touchscreen only games like Mass Attack.

The story is not that convoluted and thankfully it does not take itself seriously. It does not drag on either. I wish more games had characters questioning the developer's choices.

gundam00

#61

gundam00 said:

I changed the controls around so I don't have to use the stylus or the stand because I am left-handed. I use ABXY to change my direction. It's not very fluid, but it's not an Achilles heel either. I would've preferred the controls to be more like Resident Evil Revelations though. I don't need the circle pad for RE. I found the controls in RE to be more intuitive than Kid Icarus's. I am thankful that Kid Icarus allows so much customization regarding the controls. It took me an hour to set up and test the controls before I started the story-line, but it was totally worth it. My customization makes portable playing easier.

I do think that Kid Icarus is more suited for the Wii's motion controls, so a port would be successful.

Zombie_Barioth

#62

Zombie_Barioth said:

I actually like the story and don't find it confusing at all, though I watch stuff like Fooly Cooly. The story isn't supposed to matter anyway Sakurai said that it was a homeage to the quirky story from the first game and is just there, according to an interview with NP.

Its possible that it could be another cross-play game and can take advantage of the Wii U pad and wiimote+nunchuk, solving the complaints about the control while opening it up to a broader audience. Not interested myself I like it just the way it is.

UnseatingKDawg

#63

UnseatingKDawg said:

Well, the controls ain't that bad. Really good, actually. As for it being advertised on Amazon, I say it might be along the lines of the Australian's mistake on Nintendo's website. But, you never know with the Big N these days...

UnseatingKDawg

#64

UnseatingKDawg said:

@GazPlant: Dude, this is a real question. Do you live in Europe? Cuz I don't even have a hope of getting that many AR cards. I've only got about 13 or so. Damn NOA, restricting the AR cards to events I can't even get too...

DaveGX

#65

DaveGX said:

This is quite obviously a mislabel on Amazon's part. However, ever since the 1st announcements of this game, rumor or not, I've been saying all along this game would've been more appropriate on the Wii (U) control-wise vs 3DS. I mean, this is a no brainer; Most games where moving a reticle is concerned is a shooter scheme, 3rd or 1st person, (Yes, I realize Kid Icarus: Uprising doesn't exactly fit the tps (but does count as 3rd person genre in general) shooter genre, but using a stylus is just plain awkward, no offense) which the Wii remote and nunchuck would very easily work wonders. And for anyone in doubt that a dual analog scheme would work very well, just ask the majority that (prefer to) game (via gamepad) 1st/3rd person on XBox 360/PlayStation 3 and know the genres' controls (such as myself, I own all 3 Although I'd personally rather expand my control scheme aside from dual anallogs, basically what Wii remote and nunchuck and PS Move and nav are already capable of for shooters, upon finding the right shooter.)

All this aside, with the successful launch of game and and most of the popular feedback it's been receiving, I see no reason why there shouldn't be a sequel, or perhaps just an expansion of all new adventures in the Kid Icarus series altogether. (Most likely 2-3 years down the line, or in tune with series like Legend of Zelda, Metroid, etc) Why kill off the series now? Heck, if they really wanted to, to promote a sequel or expansion, a Wii U port is doable, considering viewing 3D isn't required or even part of general gameplay setup. Nintendo has my full support and more on this 1, my highest-most requests even!

@UnseatingKDawg I'm totally 100% with you on this 1! Nintendo should've realized this this since day 1; When, why and how they were creating/conceiving the cards it wasn't just a card game, it was multiple variety, thus making them trade-worthy as a TCG. Henceforth, those cards should've without a shadow of a doubt, began hitting like-retailers along side of the game's release. And what happened when you click 1 of their links to a retailer...Results along the lines of "search found 0 items available". Shame on Nintendo for this is all I have to say, because the only other place you can go to obtain card packs is the Nintendo World Store. (I found out they have tournaments or whatever on Fridays) My only 2 problems here is that NY is a bit out of my way, and I believe by now they don't have 1st series anymore, and the only couple/few cards I'm trying to find ((US) Medusa, Queen of the Underworld, (monster) are just that!) store in NY.

Megajack

#66

Megajack said:

I would get it only if it wasnt really a port... :-/ Like maybe throw in some more levels or bonus's.

GrassTypeTrainer

#69

GrassTypeTrainer said:

I think it's possible that sakurai will make a sequel and announce it when it's far in development remember he said smash bros melee wouldn't have a sequel and he made a 25 years joke Sakurai is a big troll let's remember, still I don't think I'll buy a port since i love the game as it is on the 3DS

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