Comments 1,152

Re: Review: The Legend of Zelda: The Wind Waker HD (Wii U)

ueI

Allow me to analyze some of the more interesting statements in this review.
"Aiming with the bow or the boomerang in both normal and off-TV play feels natural and responsive." Good. It certainly did not feel natural and responsive on the Gamecube.
"Now you can simply find most shards straight away." Unless they changed the locations of the shards, this means they removed the part I liked and kept the part I didn't like.

Re: Review: Cloudberry Kingdom (Wii U eShop)

ueI

This review has made it very clear that the game is meant to be played on harder difficulties, but I would like to know more if anyone can tell me. Exactly how easy can you make the game before you lose all the fun, and how good do you have to be to enjoy it? Judging from the trailer, I'll be playing the game on "abusive" difficulty if I ever get it.

Re: Rumour: The Wind Waker HD May Have An Additional Difficulty Level

ueI

@DerpSandwich Regardless of how much work is being put into it, I think Wind Waker HD is fairly priced. The gamecube version had a similar price and it wasn't any better of a game. The PS3 HD collections are an interesting comparison, but I think those publishers are seriously undervaluing their games.