Comments 3,822

Re: Animal Crossing: New Horizons Has Sold More Copies Than The Entire Metroid Franchise

thesilverbrick

@nessisonett Federation Force is unfairly criticized. Beneath the exterior, it’s actually a really fun team based shooter and it’s a total blast in local co-op. The problem is that it’s not a Metroid game and should never have been branded as such, especially during a time when the fans were dying for anything new from the series. People wrote it off because it was a spinoff, it had an awkward art style and they understandably wanted a traditional Metroid game, but I dare say that if it were skinned differently and launched as a new IP independent from Metroid entirely, it would’ve been praised. Bashing on Federation Force is just the “cool thing to do” and everyone just blindly jumps on the bandwagon, and most of them without actually ever having played the game.

Re: Talking Point: What Are You Playing This Weekend? (August 8th)

thesilverbrick

The bosses in Hollow Knight are brutal, but I’m in what I believe is the final area of the map. I’m hoping I can put another dent in the game this weekend. Picked up a massively overpriced copy of Paper Mario: The Thousand Year Door (I cannot believe I actually paid $140) from a used game shop the other day, so I may start that if I can finish Hollow Knight.

Re: Nintendo Has Removed Pikmin 3 From The Wii U eShop Ahead Of The Switch Release

thesilverbrick

@RainbowGazelle I’m not defending Nintendo. I said it was a trashy move. I’m just saying that there is practically nobody who will be realistically affected by this decision, and those who are outraged are overreacting. Nintendo taking it down was a stupid move, since there aren’t many (honestly I doubt any) people who would’ve bought the game on Wii U at this point, and removing it just makes Nintendo look awful.

That’s a bummer about the DLC, though. I’m surprised even the link within game to the eShop doesn’t work anymore (and I just tested it myself).

Re: Nintendo Has Removed Pikmin 3 From The Wii U eShop Ahead Of The Switch Release

thesilverbrick

Seriously, who still wants Pikmin 3 (a game that has been available for seven whole years) for Wii U (a long dead console with a minuscule install base) and hasn’t already bought it? I doubt a single one of the people complaining in this thread falls into that category, and even if they do, the game is still available at a discount in physical form in various places (even the digital version is still purchasable on Amazon as a code for $20).

Granted, it’s trashy that Nintendo took it down, but I have doubts a single real world person will actually be affected by this.

Re: Soapbox: There's No Shame In Playing On Easy, Even If You're A Pro

thesilverbrick

@TAndvig Not true at all. Puzzle games with microtransactions are designed specifically to target a lack of patience, not skill. There are choke points in those games that revolve around luck-based mechanics, deliberately designed to force the impatient to pay up to artificially progress. You can’t at all believe that the same people playing smartphone puzzle games are at all interested in a potential easy mode on Dark Souls or Xenoblade.

Re: Soapbox: There's No Shame In Playing On Easy, Even If You're A Pro

thesilverbrick

@Yorumi I do agree that games have gotten easier over time, but ones with dedicated easy and hard modes are what I was talking about here (and were also the focus of the original article). The casual mode in Fire Emblem Three Houses doesn’t take away from my enjoyment of nor the challenge of the harder difficulties on offer.
Games progressively getting easier over time is another issue altogether, but that’s not what this discussion and article are about. The way I see it, offering varied difficulty options solves that problem. It’s a win-win.

Re: Soapbox: There's No Shame In Playing On Easy, Even If You're A Pro

thesilverbrick

@TAndvig Except mobile games with microtransactions don’t prey on a lack of skill but rather a lack of patience. Most of them ease the player in with rapid progression and then come to screeching halt which requires either the player to wait days and weeks to progress or pay up. The kind of people playing and spending money on Candy Crush aren’t the same people playing Fire Emblem or Xenoblade on an easier difficulty.

Re: Talking Point: What Are You Playing This Weekend? (August 1st)

thesilverbrick

I finally landed a copy of Ring Fit Adventure at the MSRP and it’s currently kicking my butt. I’ve been completely sucked into Hollow Knight, as well, though some of the bosses have been blisteringly difficult. And as controversial as it is, I’ve been playing through Metroid Prime: Federation Force entirely in co-op with and friend and it’s a total blast. Don’t believe the haters.

Re: The Remaster Of Final Fantasy: Crystal Chronicles Won't Support Local Multiplayer

thesilverbrick

There’s no reason they couldn’t patch it in later on. Something tells me they didn’t bother implementing local wireless play simply because the PS4/XB1 don’t support wireless play, and heaven forbid they go the extra mile to implement an exclusive feature that would make the Switch version a bit more appealing. I have no desire to play this game online. It’s the kind of game that plays best with other people present, and now that everyone will need an NSO subscription, it’s going to make it a bit more complicated than I am willing to deal with. The original was fun, but way too complicated and required a ridiculous amount of extra tech and set up. I was hoping this version would finally right that wrong, but it doesn’t seem to be there yet. I’m disappointed they couldn’t find a way to make it possible to play multiplayer together on a single system. I would’ve jumped at that in a heartbeat. No worries. They just saved me some money on buying it.

Re: Talking Point: What Are You Playing This Weekend? (June 27th)

thesilverbrick

I secured every last Piece of Heart, Gold Skulltula and item upgrade in The Legend of Zelda: Ocarina of Time for the umpteenth time, leaving just the final battle with Ganon and the horse time trials (to unlock the cow in my house) between me and yet another 100% completion of that game. That last battle should be a quick one, so other than that I’ll be making my way through Golden Sun, participating in the bug-off in Animal Crossing: New Horizons and hopefully unlocking the remaining racers in Star Wars: Episode I Racer, which is surprisingly easier than I remember on the N64, likely due to the Switch Pro Controller having analog sticks that don’t flop around all over the place.