Comments 48

Re: 3DS Homebrew Hacker Turns to YouTube App As Latest Workaround for 'Tubehax'

Todd102030

@HeroOfCybertron
I don't really understand comments like this. If software has bugs, they should be fixed. You'd rather have a bunch of insecure software running on your device? This guy is being pretty open about his findings, and game developers shouldn't be upset about this. It happens, exploits are found in everything, even Google code. In every other industry, the developers usually apologize and issue a fix as quickly as they can. However, everyone here is getting all pissy and blaming Smealum for ruining things. Besides, the Youtube app needs to be fixed. I've known for a long time about how to get out of the youtube sandbox and use the app as a regular web browser. After getting that far, plenty of things cause the app to crash, which is likely how he sneaks his code in. The fact that it got this far is a fault of the developers, they should have fixed this long ago.

Re: 3DS Homebrew Hacker Turns to YouTube App As Latest Workaround for 'Tubehax'

Todd102030

I've never understood why people are so against hacking. Yes, Nintendo made the console, but you bought it, you paid for the device, why aren't you allowed to tinker with it and run your own code? I get that most of you probably only play games, and don't really look at things from the perspective of a developer or hacker, but once you've coded a bit in your life, you'd understand why people like Smealum exist. Also, hacking is not a bad thing. So many people use the media definition of hacking, but hacking does not equal criminal activity. It's just playing around with things and making them work differently than designed. Quit making this guy out to be some terrible person when he just wants to have fun with his (not Nintendo's) 3DS.

Re: Take More Risks With Your eShop Purchases, Pleads Nintendo's Damon Baker

Todd102030

When 60% of the stuff on there is crap (personal assumption based on my risk taking and buying a lot of eshop games), it's not worth taking risks. Unless you research the game before you buy it, there's a solid chance it's gonna suck. Demos would be useful, but it would also be useful to just have better quality control. Has that game destroying bug in Grinsia ever been fixed? That's what Nintendo should be focusing on, not begging their fans to take risks and waste money. This is just pathetic.

Re: Modder Creates A Bluetooth-Ready Game Boy, Because Why The Heck Not

Todd102030

@kamifox1
I'm in engineering at college, meaning I've taken a few classes on circuitry, and have even made my own infrared transmission circuit before. I pulled out my GBA Wireless Adapter to check, couldn't find any infrared LEDs or anything. I couldn't tell for sure what it was, so I looked up it's FCC ID, which is something that every product has to have if it's sending out wireless signals.

http://fccid.net/number.php?fcc=EW4-AGBWA&id=603694#axzz3ZZP9bmV7

It operates in the range of 2426.248 - 2456.576 MHz, meaning it's definitely 2.4 GHz radio frequency, not infrared. It makes sense, cause you can use this device to find nearby players, it doesn't need line of sight to connect with someone else.

Re: Nintendo Download: 12th March (North America)

Todd102030

Bought both of the Mighty Switch Forces for $1.50 each, and I'm considering Aeternoblade, which is on sale for $6.00 right now. Think it's worth it? I already have Code of Princess and Senran Kagura, not sure I need another side scrolling beat em up.

Re: Weirdness: Pokémon Fan Finds a Way to Trade First Generation Pocket Monsters With Himself

Todd102030

@Geonjaha @Yorumi @Tsurii897 @AVahne

I don't get why people are so against this. Have you really never done anything just to see if you can?

Also, an arduino costs like 5 bucks on ebay. It's an entirely open source project, so you aren't forced to buy a genuine Arduino made in Italy to do this. Some people already own them, like myself. I've got 3 of them already because some people enjoy making things themselves.

Re: Gold Mario amiibo Set to Shine as Walmart Exclusive in North America

Todd102030

@Inkling
The entire poster is pretty unclear. Usually in cases like this, they'd be explicit and say something along the lines of "Game and figure sold separately", which they haven't. I doubt they actually are bundling it, since Nintendo loves to get as much money out of people as they can, but who knows? The poster doesn't really indicate for a fact that they're being sold separately.

Re: YouTube Stars Aren't Happy With Nintendo's Revenue-Sharing 'Creators Program'

Todd102030

It actually kind of sickens me how entitled these lets players are becoming. Illegally posting someone else's intellectual property and monetising on it is bad enough, but to try and tell the company that they're in the wrong because they want to curb some of this illegal activity is nothing more than childish entitlement. PewDiePie is already making something like a million bucks a year from playing video games and screaming like a stupid idiot. He's a plague on the industry and the only thing he does is make bad games more popular than they deserve to be.

Re: Monster Hunter 4 Ultimate Demo Codes Now Being Distributed in North America

Todd102030

Anybody think the reason for giving out codes like this rather than just giving it out to everyone is a preventative measure to try and keep their eshop from crashing every time a big demo comes out and everyone flocks to get it at the same time? I remember when I got my 2DS for christmas, I couldn't get onto the eshop for like 3 days because Nintendo's servers couldn't handle the new rush of people.

Re: Nintendo Download: 8th January (North America)

Todd102030

@GamerJunkie
I assume you're talking about the humble bundle, and that's the old Shantae, the DSi version. It's not really fair to compare bundles of games to a single game for purchase, and if you check steam, Risky's Revenge is selling for $10.99, only a dollar cheaper than on the eshop, which really isn't a big difference. I agree that Nintendo overprices a lot of things, and rarely drops things down in price permanently, but this isn't really a good example of that.

Re: Hardware Review: The New Nintendo 3DS Is The Best Yet

Todd102030

@AugustusOxy

What you have to remember about movie theatres is that the screen's resolution is 4 times the 1080p you can buy on Blu Ray. The 3DS XL still has the incredibly tiny 400x240 pixel screen that looks terrible even at the size of the regular 3DS. Not everyone's bothered about this, but compared to my 1080p laptop, or my 840x480 phone (low resolution, but for the size it's still eons better than the 3DS), the 3DS screen just looks awful. Not saying big screens are bad, but when you take the same resolution and blow it up way bigger, you're not gaining anything from it.

Re: Hyperkin's RetroN 5 Console Allegedly Infringes On The Rights Of Multiple Emulator Authors

Todd102030

Wow, it amazes me how many people here don't understand licensing in the slightest. When almost any software is released, it's released under a license (You know, those things you agree to without reading every time you install a program on your computer?). If software is released under an Open Source license like the GPLv3, it doesn't mean that anybody can take that code and use it however they want without giving credit. It means that people are allowed to look at the source code and if they want to, they can change it to fit their needs. In the GPLv3's case, like mentioned above, it's actually a legal requirement of the license that you have to give away any changes you made to the code.

There are licenses that allow you to do whatever you damn well please with the code, such as the Creative Commons license, and the Public Domain, but that's not what's being used here. Open Source licenses can be held up in a court of law, so for people like @minotaurgamer , you might want to recheck your facts. The creators of these emulators are completely in the right here. Hyperkin really screwed up by stealing this code.

Re: Review: Pokémon Art Academy (3DS)

Todd102030

For all you Europeans who already have the game, I've got a question. In Art Academy 3DS, when you're painting, the paint tends to lag slightly behind the stylus. It's not too hard to get used to, but it can cause some issues when you're trying to quickly cover a large area. Is there any problems with paint lag in this one? I know it's not a flaw in the hardware, since I have First Semester as well, and it works perfectly.