Comments 438

Re: Video: Updated Mario Kart 8 Deluxe Trailer Aims for Top Gear

Tetsuro

I am one of those that didn't had a Wii U, so I'm happy to buy this for me and my children. It's so good that Nintendo decided to enhance previously released games for new platforms so can reach even those that weren't there. Would have you preferred a software drought? I would have not bought it two times for full price, though I think there are people that will do it for the added portability. The others can eventually buy it second hand, or sell their Wii U copy. Don't criticize Nintendo for this because it's a boost to the console popularity and you will benefit from that too, definitely.

Re: Classic Neo Geo Racer 'Over Top' Speeds Into View

Tetsuro

It's a decent game, though not a classic like Drift Out. Just decent.

The King of Fighters '94 for example is a true classic and has virtues other titles in the serie missed out like classic portraits, classic gameplay (classic is that very good, like the new one), hard difficulty, good story.

I think OverTop, as decent as it is, can be skipped for Drift Out or Trash Rally when they will come (hopefully).

Re: Talking Point: PS4 Pro and Xbox Scorpio Draw Battle Lines, But Nintendo Goes Its Own Way With Switch

Tetsuro

@gatorboi352 This is better than a Wii. It's hardware is not that behind against the competition, ir retains every other aspect of that console and adds portability. It's gonna be a success. No one knows if it will be 'that' success but certainly it's the console more similar in concept as the Nintendo Switch.

The PlayStation 2 was a very rough console. Powerful with a very rough rendering. Everyone hated it for that.
It sold much because it got marketed very aggressively (much more than the Dreamcast), promised to make even the coffee, had a DVD player that was costlier alone (unfair competition), and in the end had very good support. Also Microsoft was hated by japanese (developers too) and GC had weaker marketing and a proprietary mini-DVD.
Today Blu-Ray players are cheap, PC are already bought and PC are already common. Playstation 4 is less interesting than the Nintendo Switch, except for the excellent support it still sports.
We will see which hardware sells the most at Christmas. That will tell if the Nintendo Switch is going to rule or if it's a modest offering like you are implying.

Re: Talking Point: PS4 Pro and Xbox Scorpio Draw Battle Lines, But Nintendo Goes Its Own Way With Switch

Tetsuro

@electrolite77 Go to any site and you will see Xbox fanboys talking about Scorpio as a God forgetting that they have little software to run on it.
Simply there is a lot of people more fascited by the hardware than the actual games. I was one of them. Luckily I got good games with Nintendo 64 and PS2 but wouldn't be happy about how Microsoft dealt with the Xbox One afterwards.

I still care about the hardware (I like the Nintendo Switch as a concept and its OS) but far more about the software.

Re: Talking Point: PS4 Pro and Xbox Scorpio Draw Battle Lines, But Nintendo Goes Its Own Way With Switch

Tetsuro

@gatorboi352 Wii was underpowered and with little third party support. Nintendo DS was underpowered. Etc.
Wii U saw a software drought, plus it had that stupid GamePad attachment that scared people. It was even more heavier and clunkier than the Witch in portable mode. Had bad marketing and a wrong name. That's why it didn't sold. Not because exclusives aren't key.

Re: Talking Point: PS4 Pro and Xbox Scorpio Draw Battle Lines, But Nintendo Goes Its Own Way With Switch

Tetsuro

@gatorboi352 Multiplatform games that I play on my PC... I'm talking about exclusive content, and Microsoft is in a bad position there.
Nintendo Switch is going to have more exclusives by the end of the first year alone. ^^
I buy a console for the exclusive games on it.
Sony is in a better shape, still if you go look the tables The Nintendo Wii U had same exclusives in respect to PS3 even when selling like nothing and for that little time (4 years).

Re: Talking Point: PS4 Pro and Xbox Scorpio Draw Battle Lines, But Nintendo Goes Its Own Way With Switch

Tetsuro

Sony and Microsoft lost their money on the development of their hardware that could have been instead invested in games.
Customer base just need one piece of hardware for 5-6 years with just minor revisions (that should make the hardware cheaper, like they did with the Slim revisions). Point is they have thrown away lot of money in three big revisions (Standard, Slim/S, Pro/Scorpio) that they could have invested in actual content for the existing consoles.
Nintendo is at the opposite side, it just do minor revisions and invest a lot on games. But I suppose we will se at least one major revision to make it even less costlier and smaller.

Problem is that Sony and Micrsoft customer base isn't clever, and don't understand that they got nothing from these new hardware sets. Instead Microsoft burned all their exclusive games potential.
Still they (customers) clap their hands with the new Scorpio. "Hurray we have another skeleton to put in our closet. Clap clap clap".
Hurray...

Re: Poll: What Wii U Ports Would You Like to Play on Nintendo Switch?

Tetsuro

They need badly Smash Bros in 2018. Badly.
We know already they would not do much better than what's been already outon the Wii U this generation so a tweaked port would be actually cool and more focus on fresh new IPs and F-Zero/Metroid.

Though I would like Donkey Kong and Yoshi too.
I'm sorry you don't like Yoshi that much, Captain Toad's better? Uhm.

Re: Review: Graceful Explosion Machine (Switch eShop)

Tetsuro

@roadrunner343 I said it before, americans do appreciate more splatter stuff, they actually do the splatter stuff, and if a thing is splatter than 'it's cool', and there are plenty american reviewers giving it a 9. But then there is people giving it a 7. I wont say I appreciate IGN reviews but it looked fair this time
Coelho sells much, it's rated high. It's actually that good? Is it a Cervantes, a Baudelaire, a Voltaire, etc.?
I'm proud to be the outlier in this case.

I don't hate games, eventually I can pity them but hating not really.
I didn't said its gameplay is bad, I said it's decent. Decent means hating? Well... the whole package isn't up with the crop, that's it.

Peace.

Re: Review: Graceful Explosion Machine (Switch eShop)

Tetsuro

@roadrunner343 You say 8, I say 7. It's pretty there. 9 is not.

If Isaac deserves a 9 than 'poor industry'. Just an opinion as you say. ^^
Poor Splatoon and all the quality games that people actually fatigue developing and don't get to the top. While american mediocrities gets the 'yays'.
Americans do great games too, mind you. ^^

Re: Review: Graceful Explosion Machine (Switch eShop)

Tetsuro

@roadrunner343 But GameRanking IS a good reference. If reviewers get wowed on one game it's not that all other game reviews are bad.
It just register a tendency.
It happens sometimes that some games are overvalued or undervalued, it happens on any system. poop happens every time.
I'm here surprised about this 9, and suggesting eventually wait some days of playing before rushing a vote. It's money, you know.

Liking a game isn't reviewing it. I can understand you like it. But judging from above can you give a 9 considering everything? It's a review, not a "hey it's cool I'm having fun with it".

Re: Review: Graceful Explosion Machine (Switch eShop)

Tetsuro

@roadrunner343 Look, I'm not against this game at all. But a Rez was a similar shooter too, with great graphics, an excellent soundtrack, a gameplay really that solid and got 81%.
I suppose this isn't any better. And I truly appreciated Rez but I would have criticized NintendoLife for giving a 9 to that too (8 would have been fair, because it's definitely good).
I like Nintendolife, heh. I keep coming every day here, though reviews are somewhat an hit and miss.

No I don't give out opinions only on games I play roadrunner. Though I watched a 40 minutes run, saw multiple levels, made an opinion, and definitely I'm not considering its purchase.
I didn't tell gameplay is bad, I saw it decent, definitely. A decent arcade. Not something to make me blindfold my eyes and ignore the technical aspect that's just bad.
A 9 it's reserved for an excellent game, this means everything should at least work out, and graphically it's just bad. Not decent, bad.

Game Rankings it's good to get an idea but it's not The Bible. It works many times. Eventually reviewers saw cool the splatter setting that's an actual trend, but I'm old, I'm 37 and american splatters make me just roll eyes. It's like comparing Billy & Mandy with The Simpsons. The latter actually deserves a 9, the first while engaging isn't up there. Isn't it?
So you actually think Isaac is up there with Splatoon, Mario Kart, etc.? Is that perfect as a package? I do see so much downs on that game.

Re: Review: Graceful Explosion Machine (Switch eShop)

Tetsuro

@roadrunner343 Isaac is definitely off-putting but the gameplay is nothing extraordinary at all too. It's decent. Even with a decent setting would have not been that good. Technically is modest, graphically is ugly. Gameplay is decent and all this makes a game worthed 9?

Re: Review: Graceful Explosion Machine (Switch eShop)

Tetsuro

@roadrunner343 If you ask to my teacher... yes, there is a big difference. 9 is excellent, 8 is good and 7 is fair. Is this really excellent? Splatoon, a game eventually better than this, got 81 by critics.
Eventually rating on indies it's a bit over the top, and that King of Fighters '94 deserved more than a 6. A classic with no lows.
Uhm I checked back, did they modified the score? It's actually a 7. It's good that they change scores afterwards to tweak it after a re-thinking. Well done NintendoLife this time. Could have been an 8 but it's less disturbing. The King of Fighters '99 is definitely far less good than '94, trust me, and it's been received at 75%.
King of Fighters is excellence if we talk about beat'em up. Far better than Street Fighter in my opinion, even if I appreciate that too, it deserves the right judgment. Everything before '99 is good.

Re: Review: Graceful Explosion Machine (Switch eShop)

Tetsuro

@roadrunner343 Opinions certainly, but a review should be more than an opinion and if the others are saying 7, and 7 looks fair to a game like this.
It's not about being 'good or evil' but trustable. 9 is a top game and frankly someone gave a 9 to that game named 'Isaac' but it looks ridicule too.
Like Yooka can't be a 5.
It's good? Ok, fair. Good like a 7 or Excellent like a 9?
I think I'll pass, more because of the graphics that really don't attract me. The eye would like something better, it really seems so simple and unengaging.
Asteroids was cool back in time (I'm talking about graphics), wouldn't have been the same with mediocre sprite graphics.

Re: Wonder Boy: The Dragon's Trap Has Gone Gold

Tetsuro

It looks good, I feel it will obtain a 7 in reviews.
Yooka-Laylee has been mistreated by some of the press, I saw a 5.5 and even a 3. That's not fair criticism, such a game can't take less than 6, just can't. Reviewers must understand how a childish game appeal to children before beginning this job.
Can't take off audience in the final vote.

As for Wonderboy I plan eventually to buy it down the road, for my children too. Though Mario Kart is priority for now, and I'm still evaluating Arms.
Down the road we will see.

Re: Switch Anti-Grav Racer Redout Could Be Making An Unscheduled Pitstop, According To Amazon

Tetsuro

It's good because I've already spent money on Fast RMX that you Nintendolife rated too high. That game is decent but deserves a 6 or at most a 7. It lacks on design and music department, online is laggy. Some tracks are awful, accidents are just wrong, AI is unbalanced and new players find it hard. Also there are useless mechanics that made it even worse to master (ZR-ZL) and precluded it to support multiplayer with just two Joy-Con.
Fast RMX it's just decent (though it's enjoyable and fine in the end for the price) and got fairer reviews on other sites.

I will consider eventually Redout too but if in the meantime F-Zero just gets announced I will just salute this game with my hand from far away.
I want just F-Zero, this is the truth.

Re: Feature: The Biggest Nintendo Switch Retail Games of 2017 - Spring Edition

Tetsuro

It's been difficult to not include Xenoblade, though I didn't played Mario Kart 8 on the Wii U and definitely I'm waiting for both Mario Odissey and Splatoon 2 (after the testfire my interest boosted, before I didn't knew about it and looked to me uninteresting, some games need to be played to judge them properly. I hope they release more demo, it's in their interest).

Street Fighter II is too costly, I can't justify that price even if it's been redone. I don't think I'll shell out the money for that.

Looks bad for Skyrim and Fifa, eventually when there will be some good footage interest will pick up. I hope even those games will succeed. I would have liked to support more Konami than EA but eventually they aren't sly enough (why no announcement for the Nintendo Switch? Meh). Don't know if I will buy that EA game, I don't like EA. Though there aren't alternatives on football games it seems.

Happy about ARMS not being neglected by people. Hope it will be a good new IP.

Re: Nintendo's Harshest Critic Thinks Switch Will Outsell Microsoft's Scorpio

Tetsuro

It's too easy now to jump on the winning horse. Now that Nintendo has released the stupid 1-2 Switch trailers and see how the people is excited for it... it calls for a success. But it's job is to ANTICIPATE that. I was sure about the success of the console at the first Nintendo show because it looked like a magnified Wii with added portability and without technical costraints. It was too easy to smell the success but he failed there. Everyone has to earn its bread but this Pachter never knew anything about videogames. It's just an opportunist like many.

Re: Forget Scratched Screens And Joy-Con Problems, "Warp-Gate" Is The New Nintendo Switch Issue

Tetsuro

I believe it's the console used in portable mode. I too notice I put some strenght on my Joy-Con playing with Fast RMX. I hope mine will not end like that but eventually I'm not that strong.
Three culprits: it's large, Joy-Con further enlarge it, it's thin.
I don't think it will be addressed by Nintendo, eventually it's 'misuse' by the player.

I definitely don't see how a plastic dock should do that.

Re: Review: Fast RMX (Switch eShop)

Tetsuro

I can't believe you gave this game a 9.
Exactly what you will give to an F-Zero then? A 12?
This game mix multiple mechanics that can be mastered just by an Octopus.
Its tracks are full of accidents that stop the fun and stress the player.
Some tracks are badly designed (some others are definitely good).
It's too much challenging so it's a no go for children.
AI is inconsistent being easy on some tracks and hard on others (with same difficulty level).
I almost regret to have spent 20 euro, definitely I would uninstall it if Redout would prove to be a good game (but now I have my doubt on buying it after having experienced this, and some people say it's more keen to Wipeout than F-Zero, and I didn't like Wipeout... too stiff) or if a proper F-Zero will get released.
Point is that it's not a bad game, just a decent one designed by somewhat cheap designers. Because if you can't make a game accessible by everyone you are being cheap. If you make too much things ongoing (turbo on the ground, turbo on the finger, a brake, an accelerator, the lower shoulder mechanic, the irritating hazards, the jump pads sometimes ending in accidents, the switch phase mechanic... all in a RACING game) you are being cheap.
6 on 10 would be the right vote, 7 on 10 if you want to be generous. 9 on 10 is an insult to your customer base.
It's not about personal fun, eventually the reviewer can be an octopus and anticipate every disaster and mechanic, but flaws are clear, the game is rough, it can't be rated as almost excellent. It's not, it's rough, it's Shin'en.
7 on 10 because it costs just 20 euro? Ok.

They should really investing on some true QA to make games at least polished and enjoyable by more people. Designers aren't really sufficient to make games stand out. Nintendo has an endless list of people on Quality Assurance for their games (look at Mario Kart 8), you maybe don't need all that staff but definitely one person that really knows its job and make you see were are the faults, design wise too.

Re: Review: The King of Fighters '94 (Switch eShop / Neo Geo)

Tetsuro

@RazorThin
This isn't at all a bad entry to the series, at all. It should deserves an higher vote, definitely.
It's not true that '98 is the best King of Fighters, for example I was a big fan of Neo-Geo games back in time, owned both Neo-Geo and Neo-Geo CD consoles and I liked the most the '96 episode.
'94 is the starting point, it is the most 'original' of the serie.
Down the road characters were redesigned or animations changed (though even '94 wasn't completely faithful, it can't since it mixed both Fatal Fury and Art of Fighting games in one, and they were really different), so this is the one more near the old style (that was good!) Fatal Fury Special (a remix of Fatal Fury 2).
In my opinion:
1. '96
2. '98 (but no story!)
3. '95
4. '94
5. '97 (I didn't liked it)

I'll buy just '96 if it will come, but I'm in for Fatal Fury Special, Fatal Fury - Real Bout Special, Last Blade (1 and 2), Garou, Samurai Shodown 2 plus some others. These are eventually the best.
I actually liked Art of Fighting 3 too.